DonZwiebel
DonZwiebel
About
- Username
- DonZwiebel
- Joined
- Visits
- 1,137
- Last Active
Comments
-
I will just stop using this years cakes as there are far to few of them to get. Better keep them for my collection on my main and use BPS instead. Which are more common than the event offerings.
-
Farming cakes has always been the best part of the birthday event for me. So this is pretty meh.
-
The only problem with the patch is it causing lag spikes every 30 to 60 seconds, making the game literally unplayable for me.
-
There are only few types of matches left now:
As killer I get overrun by survivors, no matter which killer I play. It usually ends sweating for maybe 1 sometimes 2 kills. Did not even get a single 3 or 4 kill since sbmm was activated (except Pinhead adept where I guess I was really lucky) and I just quit playing killer.
As survivor there are 2 type of matches: Being destroyed by nurse, blight or spirit, or overrunning any other killer now.
So, imho they can take the SBMM and put it waaaay back where it came from. I guess its time to take a longer break from the game and play some other games for fun.
Queue times are okay so far on both sides depending on the time of day. And I
amwas playing on EU servers. -
Since all my killer matches just became sweaty as if there is no tomorrow I just adapted and started playing basement bubba again with interesting results. In most games I get a 3-4K by just camping the first hooked survivor waiting for the rest to come.
But the imho most interesting fact is that survivors were getting better loopers with every match(at least the ones I had to chase for my first hook). I played up to where a Dwight was able to run me for 5 gens (I needed him for the face cosmetic, so I gave it a try and finally killed him after some more hooks)
The most valueable information I can extract from my games is that killers MMR seems to be only based on kills as there are not many hooks and many gens will be done while I wait for my victims to come to me.
Oh and btw. basement Bubba is imho currently the only way to play chill and getting some kills without sweating.
-
I guess the hardest ones were as already mentioned:
Left for dead
Evil Incarnate
The rest was pretty much only a bit of a grind to do. But since the EGC came Left for dead is imho only doable by luck (which I had with a nice Bubba) and getting Evil Incarnate took a while since many survs suddently start searching for snickers in the lockers when they realize what you are up to.
So I would say those two are by far the hardest to get by this time.
-
Yes, it is absolutely fine, as it has lots of counters.
-
Works perfectly on Hag where everyone thinks you got Devour Hope :)
-
Trapper. Just shutting down the strongest loops and hiding traps all over the grass.
-
Leveled survivors from P3 Lvl 1 to all perks:
- Nancy
- Jill
- Leon
Leveled some last missing perks on survivors:
- Claudette
- Meg
- Nea
Leveled killers from P3 lvl 1 to all perks:
- Legion
- Plague
Got missing perks on killers:
- Doctor
- Hag
- Nurse
Collected lots of cakes and items and all the crowns :)
-
I had this once too. Happened on one of the swamp maps. Static Blast worked, but Shock Theraphy did nothing at all. Addons where yellow order and restraint I think.
-
I think the conditions for the crowns are okay. If Survivor do not have to escape it would be many of them throwing the game after they collect the crown.
-
I usually don't farm. But sometimes when there are a lot of cakes on the table I just hook everyone twice and let them have their 5K +X escape points.
-
If a survivor that gets unhooked is bodyblocking me when I try to follow the unhooker, it is not tunneling if I switch target then. Usually, I wait until BT runs out (counting to 12 in my mind) and then we'll see who is the better player. :)
-
Restraint on doctor. Having that aura reading and illusionary docs is just the best he has.
-
DS still is mostly used to compensate bad plays like being hookfarmed.
I tried it from killer and survivor perspective:
As killer I tried to catch the surv as fast as possible after a DS hit and it took me about 10-15 seconds. Okay it CAN be longer if the survivor is really good at chases (in that case I won't even try to tunnel that one and go for a weaker target) and DS is still strong in the endgame, but DS won't stop killers from tunneling at all, it never did.
As survivor when I bring DS I usually get no use of it because I am a useful mate that either repairs gens or heals his mates after being unhooked instead of doing nothing for 60 seconds.
The frequency of being tunneled of hook is imho way to low to give me a reason for taking DS instead of another useful perk.
-
I prefer playing her aggressive with BBQ(Maybe Discordance), Thanatophobia, Haunted Grounds and infectious Fright and bringing the two apples for two more corrupted pools. Then instantly walking to a pool close to gens were survs are most likely to work on and hopefully begin to snowball very early.
-
Removing the endgame chat would be one big step in the right direction. :)
-
Ruin + Undying is still frequently used by Killers I face.
I for myself like combining Undying with Haunted Grounds. It allows me to still have Haunted triggered twice instead of three times as it was before. And against Hag everyone does cleanse glowing totems because it might be a Devour Hope.
-
Ghostface. He has just to boop the snoot,
-
She is by far the strongest killer in the game. BUT she has a huge skill cap. To be effective with Nurse it requires a ton of practice. So I understand that by mere kill statistic nurse is one of the killers with the worst kill ratio. But if one masters her, than hell is let loose and survs get destroyed.
And I dont think she needs a rework as she is fine the way she is. And it is always enjoyable to watch skilled Nurses demolishing even good survivor teams.
-
Don't forget it counters ruin, so you can leave a gen for that unhook or heal without loosing progress
-
@Kellie said:
So if a survivor really wanted me dead, they can quickly tap M1 to disable my decisive?
No, it disables whenever you take action, not if anyone else heals you.
-
Hm... Not many pallets are safe against Doc. Especially not the so called god pallet. (Drey tech incoming)
-
Don't say Franklins is useless. Its quite fun. Especially when I play it in combination with Hoarder. I always know when someone tries to get an item back. :)
And survivors are more than often the kind of survs that always try to get back their items before doing gens. They paid for it, so they want to use it.
-
I like the new HUD. The only improvement I have in mind would be to make it a little bit less spread over the screen than it is just now in the preview.
-
That would completely nullify its use with Haunted Grounds. I love the multiple usage of Hounted Grounds with my Hag. :-)
Since this is the only Totem Build I play at all.
-
An issue I had with hag: On one of the new Autohaven maps I was unable to place traps in the basement or on the staircase to the basement
-
Well it depends on the amount of tunneling I meet at that day.The more tunneling, I bring DS. If there is no tunneling I bring Unbreakable. For fast pickups there is We're gonna live forever.
And in every match it is good to have an Obsession. Just for the psychological effect.
-
I would be afraid that feature would have me playing DbD with the same five people every time :)
-
Tunneling for at least 2 hooks is way more common than camping in my case. As tunneling happens almost every , at least every second game, camping is way less happening.
-
As Killer: Depends on the Killer but STBFL is an addiction.
As Surv: Resilience. Those 9% can really make a difference
-
Penalizing tunneling and camping
-
Is it just me or do the reworked maps all look the same? No matter if Yamaoka, Springwood or McMillan, the only differences are the map layouts and maybe the main buildings, but the rest almost looks the same.
-
Same here, I just quit the game for a while now since the finish of the last tome. Its just frustrating to play as surv, cause its more rounds tunneling than any fair play which made me quit more rounds out of frustration than finishing regulary. And playing killer was not satisfying enough to keep me playing DbD.
Yesterday I wanted to give it a try and started a killer match. The match went okay until I noted I had a cheating Bill who I couldn't pick up because he crawled faster than I could run. So I canceled the match and yeah, got a five minute DC penalty for that. No, I won't start playing the game for some time from now on.
Sorry, but the game its more frustrating than fun right now.
-
Tunneling killers. Especially when there are some cakes or bloody partys burned.
-
My only use of DS as killer is to change obsession for my sweet STBFL stacks without bringing a perk for that myself. Survs are easy to bait into DS'ing me when I need it.
The way bigger issue I have is with tunneling. They need to do something that makes it quite worthless for killers to tunnel right from the start of the match what happend almost every match I played this weekend.
Hey what about returning a little fair play if no one else plays toxic and there are 5 bps and or cakes on the table?
And I don't mind a killer tunneling in the endgame where it is the last option the killer might have to get downs and hooks. But there is no reason to tunnel a fresh unhooked surv when at least 4 gens are still to do.
-
With the hag achievement a "The Game" Offering helped me tremendously.
-
@kaeru said:
https://forum.deadbydaylight.com/en/discussion/comment/1596217#Comment_1596217
If you killed obsession with 8 stacks you don't need new obsession.
To do that I'd have to hit my obsession what will cost me stacks again. Except my obsession is friendly enough to hop in a locker so I could grab 'er out of it.
-
DS is not useless. As Save the best for last addict I need to be DS'd at least once in a match to get a different obsession to keep my 8 precious stacks AND hitting my former obsession. :-)
-
This seems to be in the game since one of the last few patches. I found out that if you fail the first skillchek and continue to hold M1 (or whatever is repairing for you) the second skillcheck will still be activated. Just don't let go of the gen.
-
This hapens on other maps with that hill too
Just had the same issue on Crotus Prenn Asylum (The Clown map)
This is game breaking and needs to be fixed ASAP
-
I am a huge fan of the Resilience + Spine Chill - Combo. That 9% (+ 6 if the killer watches you) doesn't sound much at first. But if you see that it is added to almost every action you take as surv including vaulting and opening the exit gates it's what makes this great for me.
As Surv my favourite build is: Spinechill, Resilience, Iron Will and Dead Hard
As killer my favourite perk is Save the best for last. As I play mostly doc it is the perk I have in almost every build I pay.
-
Interesting point trying it with different order of the perks. We will try this tonight.
The endurance effect is a nice benefit on top and can help a lot, especially in situations where one is slugged and being picked up by a mate while being chased, so you don't get instadowned again. And btw, this perk can be a good counter to NOED. Not totally counter it but it might buy precious time when NOED hits the table.
-
I tend to ignore survs that want to show me their flashlights. I have no use for them, so I won't buy any. And buttdancing cost them precious time, so I don't care about that as well. But if someone comes straight at me with his borrowed time to block me for his mate, I will always accept the noble offer and chase the fresh unhooked surv as he or she wants it. (Btw. Make your choice is a perfect DS timer)
-
I love Any means necessary. It is so rewarding to hit the killer with the same pallet for a second time :-) especially when it is the shack pallet.
-
That would be interesting to know if an ingame report is enough in these cases. Filing an additional support ticket for every insult I get seems a little bit much.
-
As doc main I personally don't like to play him as Impossible Skillcheckdoc. I prefer to hunt with him. So I use BBQ, Save the best for last, Pop goes the weasel and Nurses Calling on him (Some perks may vary, but STBFL and BBQ are mostly fix)
His best Addon imho is Restraint Class III. If you face Blendettes, out in Discipline to make them shine in a chase.
Distressing is a trash perk imho. That little increase in TR isn't woth taking it.
-
Why would I want to have that? If I know or guess a survivor is there and my blast didn't hit, I'll go and check the lockers. Thats fair enough for me.
Forcing survs out of lockers would be way to strong and make Docs power even less counterable.
Even as doc main I would say no to this idea and just take Iron Maiden and enjoy them hiding in lockers
(Archdruid Drey uses it very often in the last weeks)
And I am still wondering why everyone thinks Docs TR must be as big as possible?
-
Definitely Quentin, for I never played him.
