hazzzard
hazzzard
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- hazzzard
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Comments
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@SuzuKR said:
It’s a serious bug, but you’re misunderstanding what the killswitch is for. This isn’t gamebreaking. Being permanently stuck in place/crashing the game/etc are gamebreaking things.
You said it yourself. It's a serious bug. As if she wasn't broken enough so let us add this to the pile of broken things in the game. Now there are more Nurses than Blights and this is the reason... Absolutely disgusting. :/
Playing this game on high MMR isn't fun at all and there's me running random builds...
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@DoritoHead said:
I would explain how you can play against Nurse but I guess I'll just have to be ignored for my biased opinion
You don't have to explain anything. Show me proof of you playing against The Nurse with fundamentals then you can comment.
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@R1ch4rd_N1x0n said:
https://forum.deadbydaylight.com/en/discussion/comment/2831199#Comment_2831199
I'm not saying he's fine, if that's what you're thinking. I was just telling you that his chainsaw can overheat.
I agree with his absurd camping but, I don't really know what could be done about it without making him terrible. It is possible to save someone from a basement camping Bubba with some really good plays, often involving Locker chainsaw dodging, but that doesn't mean it's okay. I don't believe we should have to do that.
I understand. Thank you for clarifying! :)
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@R1ch4rd_N1x0n said:
Bubba cannot rev the chainsaw as long as he likes. After about 5-10 seconds (I don't know the exact time) his chainsaw will overheat, forcing him into a tantrum.
You can't save against Bubba. You can just camp the hook and get one kill. That's the issue. Sure... People can do gens and leave but why does the game must suck for that one survivor? Put yourself in that position... You're just hanging there with no interaction with anything. You just wasted your time...
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@Mister_xD said:
they are essentially exploiting poor gamedesign and AFKing.
I dont know if they can be banned for the act of bodyblocking a box like this, but you might be able to report them for AFKing, since they essentially refuse to participate in a normal trial.
funnily enough, if the Devs were to just finally make it so the key for your Reverse Beartrap is guaranteed to be in the third box you check (and the third box only), that would not only solve the huge inconsistency problem with the Pigs power, but it would also entirely get rid of an exploit like this.
But that wouldnt be fun for Survivors i guess :) (official answer on why the boxes are entirely RNG btw)
I like your idea. I do believe she needs some consistency!
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BHVR doesn't know how to use a scalpel when balancing killers. They always use a hammer or something worse.
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They have a bunch of bad designs in this game.
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@Aven_Fallen said:
Sadly this is not a bannable offense. It needs changing tho.
Nothing's a bannable offense. They have cheaters everywhere. I'm sure the Pig flaws are not even on the list to be fixed.
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@Brokenbones said:
I'm telling you the easy solution to this whole problem is just making the tape addon let survivors escape with active RBTs
If everyone starts with a trap on their head then that trap isn't going to last until endgame anyway unless the Pig is camping a box
I like your answer and the idea. You know how to suggest things without being butthurt! :)
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@AsherFrost said:
1. Pig camping a box is not holding the game hostage. The mods have already said this quite a few times. Also, it's not even a good play for the killer, as there's only a 16% chance of all 4 keys being in the same box (and the exact same chance that none of them are)
2. "Bubba getting one kill without any skill involved". Skill level is dependent on the player they are facing. Some survivors take skill to down, even with a 1 hit killer.
3. Trickster/doctor cancelling unhooks. You should be happy about that. They did you a favor, maybe next time you go for the unsafe and obvious unhook right in the killer's face, they should leave you slugged at the hook for your trouble? Seriously, if you are in shock range, why are you trying to go for an unhook other than just to farm your teammates for bp?
I know, I know. I didn't immediately agree with you, so obviously I didn't read, or whatever other excuse/attack you feel like using on everyone who has the temerity to disagree with your desires to be swaddled and cooed by the forums, rather than face simple reality.
Sounds like an opinion to me so basically what you just said doesn't matter to me one bit.
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*yawn.
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None of you guys can read apparently. I was giving an example of some bad designs in-game that are not rewarding skillful plays. Basically, you just do these things and you ensure at least 1K. But whatever...
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@Yatol said:
this does not break the rules
- the game can end but that requires all of the survivors who couldn't find a box dying
- exploits that require no tools from outside the game should be fixed.
- what point are you trying to make with Bubba, Doctor and Trickter?
i think when survivor search the third box one of the boxes who has been searched can be searchable again
You didn't just say this... I'm not discussing anything with you. You must have a mindset like this Pig player.
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How many posts are you're gonna make until you realize you just need to get good?
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I agree about the map thing. It's huge and it's harming killers.
When it comes to The Artist I'd say she's much needed and the killers with similar power to hers. Survivors can just abuse tiles and win every time, but not against this killer. I had a few matches where I was doing really well against her. She has counterplay and she is fun to play. That's what matters. Looping needs to be nerfed anyway. One survivor can ruin the killer experience just because they have LT walls leading into the window jungle gym. Absurd! She doesn't need any nerfs. The survivor role needs a rework. It's just too easy to sit on a generator and run around pallets.
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@Dumpstick said:
https://forum.deadbydaylight.com/en/discussion/comment/2636128#Comment_2636128
Nurse does not need any further nerfs. She is literally the worst killer in the game. She has potential to absolutely clobber a team, but in most cases the nurse players are nowhere near good enough to do so. The few god nurses left playing this game, they deserve their power.
This community is weird, it completely and totally disregards all stats BHVR provides and think that their narrative is the truth. That narrative includes stuff like "Game is survivor-sided at the highest ranks" even though the kill rate at red ranks the kill rate is close to 70%. And "Nurse is the strongest killer" even though objectively she has the worst kill rate in the entire game across all ranks, at all levels of play.
Nurse is fine as she is. And she also shouldn't be buffed, I don't want a return to the "good old days" where every match was either Nurse or Spirit.
I'm gonna have to disagree with you there. The Nurse is an old killer and many people decided to take on the challenge and actually learn her. In my case, I simply wanted to see if the rumors are true... Everyone kept saying she takes tons of hours to master, Nurse this, Nurse that... the reality is if someone decides to take on that path they will have to be patient and they will need some time to adjust. I played The Nurse without range addons to get that muscle memory and it took me 2 weeks before I was blinking on top of survivors, mistakes I made were minimal. Now I use those infamous range addons too and I'm fully convinced with some time investment you'll see how unfair she is. Even without slowdown perks she's a headache... Add some slowdown (ruindying, pop corrupt) and you have a recipe for consistent 4Ks. I would agree stealth is a good option (to some extent), but a slow-paced game means she's getting hooks and you're not getting more gens done which still works in her favor.
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Imagine if Feng had gen repair speed bonus. You'd see at least 2 Fengs per match + perks that allow them to do gens faster... This would be a disaster.
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For those who keep saying I was in SWF... How do you know if I was in one? I was soloQing and I saw this survivor being camped at 4 gens. What's so fun about hitting skill checks on the hook? I'm so disappointed in this community. Everyone is assuming stuff and not giving proper answers.
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Calm yourself gamers. Gens have been done and 3 people escaped. The real question is... Why does the game have to suck for that person who's being camped and why am I not being rewarded boldness because it's not my fault the killer isn't chasing me?
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@GoshJosh said:
I seriously doubt any complainers against Nurse have even tried to play her once. Nurse is fine (minus her continual bugs), leave her alone.
I'm devotion 22, I played against/with TRU3, Otz, Dowsey, and other high MMR streamers. I know what's fair and what isn't. The Nurse isn't fair let alone fine. :)
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@Raptorrotas said:
This again? *sigh*
Well, this is the place where I can express myself and give feedback. I said what I needed to say. If this is making you uncomfortable then I'm sorry dude. :)
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@OnryosTapeRentals said:
flop era
Edit: Fun fact! The Nurse has the lowest kill rate of all killers :)
You can't look at this case statistically. Statistics say The Pig is OP then and yet everyone knows that's not true. :)
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I can't believe you're ignoring my post!
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Can someone explain to me what this means? Please.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/286790/sbmm-is-a-mess-killer-role-is-unplayable
This is a problem that you cause yourself. If you play to advance your MMR then you are going to face harder and harder survivors who are also playing to advance their MMR. If you play for fun, then you don't get all that stuff you don't like. It's like you are stabbing yourself in the face with a spork.
That's a stupid answer.
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@MrCalac123 said:
They have consistently proven they are unwilling to change anything that would bring down Survivors and the power they possess, and since RPD still exists I doubt we are getting any meaningful map changes for a few years.
I wish I didn't invest so much time & money into this game... Disgusting company.
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@anarchy753 said:
It just reeks of being unaware of what the community wants or expects.
Have you ever seen a Warframe devstream? Jesus those guys absolutely knock it out of the park. They bring teasers of things being worked on, show videos of how things are made and how they're progressing, they give REAL FEEDBACK on how things are progressing. When something is "soon" with them, it's "here's what the timeline is looking like, these are going to be in the next patch, these other things are coming the patch after that." When they get asked questions, they even tend to answer some of them. Quite often they'll get a question and go "oh, can we discuss that though?" and they actually have senior enough staff there to go "sure, what can it hurt."
Meanwhile DBD devstreams feel like they are doing the absolute bare minimum to show that they're doing something. Literally the only thing that got answered in a straightforward way was coming out to confirm that the datamined MMR information was accurate, and that they scrapped the emblem system which actually analysed different aspects of your performance for a terrible escape/kill system.
I gave up watching them a long time ago and just skim the summaries, because you can guarantee that nearly every answer is "that sounds good, but it's not something we're working on now," "soon, TM, AHAHAHA GUYS DID YOU HEAR THAT I SAID TM!!1!" or just picking out inane questions that nobody actually cares about.
I'm so happy someone understands what I want to say! You summarised this well! 💖
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@NoOneKnowsNova said:
Additionally don't go and ignore the popular questions. Cheaters was a common topic asked yet they didnt mention a word about it.
Moderators on this forum decided to ignore my Nancy post where I posted proof of her facial features being distorted while they're acknowledging other things that weren't even upvoted. Tragic.
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Sloth.. LMAO
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Yes! Please acknowledge this already. I need my old Nancy. :(
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I'm not losing hope....
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If they continue with these "healthy" changes, they might as well turn this game into a survivor-only game. The killer should be AI. Enjoy your loading bar simulator.
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Please acknowledge. :(
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I guess they don't care. :/
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@TragicSolitude said:
Yeah, her face is a travesty. The actress is a cutie, she deserves better.
https://us.v-cdn.net/6030815/uploads/8ETL9FUGG6M5/1631677565604.jpg
Yes! I hope they will fix the issue. :(
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This is hurting my eyes. Everyone is forcing her because they know her hatchet hitbox is the size of the locker. :/
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@gibblywibblywoo said:
Gotta ban those people who use custom perk icons, hackers be damned.
I forgot to mention Jane players could pick themselves up without unbreakable to full health! :/
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@Bwsted said:
I do agree that it escalates too much. A lower cap would work plenty well for deterrence without as harsh side effects.
I'm happy you understand. I'm not toxic and I don't encourage DCing but right now it's just too much. My friend is banned for 12 more hours! The way it accumulates is just crazy!
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@bjorksnas said:
your post should literally be, devs should enable mouse and keyboard support for consoles (ps4 and xbox) at that point.
Also remember you are playing a PC ported game on a CONSOLE of course there is going to be a disconnect
I think that would be a good idea!
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I don't need to remind you that every killer is unique and you can make meta build for each one. Perfect example is The Spirt with Stridor. Definitely my go to killer against SWF in red ranks. 🖤
I needed to say something because I enjoy survivor as well. Developers will clearly keep an eye on what's discussed the most. I'm hoping my opinion will contribute to their decision about changing the perk (if they intend to change it). Just because it's viable doesn't mean it needs to go. We need anti tunneling perk that will punish scummy plays.
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@Kyxlect said:
Funny how Spirit's basically been the same way for a long time and only now people are non-stop whining about her. Despite how "OP" she is, I still don't even play against her that often. You would think that if a Killer's broken, everyone would be playing as them because that's what people do, they abuse the crap out of broken or overpowered mechanics. That's why every SWF Survivor runs Dead Hard, Unbreakable or Borrowed Time, Decisive Strike and some kind of sprint perk.
As far as Pyramid Head goes, I don't know who you're playing but it can't be Pyramid Head. Because he DOES have a delay to activate his power and a delay afterwards that prevent him from using M1. How is he an anti-loop Killer? Torment does nothing to you and Punishment of the Damned is avoidable. Maybe you should do more than just reading about his ability and playing him one game.
https://forum.deadbydaylight.com/en/discussion/comment/1601529#Comment_1601529
The first thing that came to mind when I read that was Nelson saying Ha-Ha!
I don't want to argue with you. Clearly you're a killer main that can't acknowledge facts. There's no cooldown between M1 and digging trenches. Survivor is forced to take a hit with M1 or ROJ since they will be stuck in animation. That's more of an exploit than a mindgame. That's anti-loop mechanic. What do you mean you don't see Spirit often? In red ranks there's almost no variety. It's gonna be one of these two killers in 5 games out of 10. Rest are lower ranks playing mid-tier killers. I don't blame people at all. Gen speed and SWF is usually toxic and hard to go against but that's no excuse to ignore broken mechanics.