tekkersqt
tekkersqt
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- tekkersqt
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@Nobody_TM said:
https://forum.deadbydaylight.com/en/discussion/comment/2598131#Comment_2598131
I mean if your gonna disable my chat to combat toxicity I'm gonna have to veto that.
What? No one is disabling YOUR chat. I can disable my chat by my own and still see people typing gg clientside but won't see what they typed by their hands. This won't affect other players by the slightest.
@Voodoo101 said:
The problem in the game with toxicity is not just in chat, it's the survivors that try and mock the killers by teabagging, even when the killer is just interested in doing challenges. Its the killers that find it fun to facecamp. Its the survivors who run the killers to other survivors to save themselves, or just leave people on first hooks, just to get hatch. Or the killer who slugs and leaves you on the floor to bleed out.
If you play with X-Play you cannot chat between PC and console, but the gameplay is still toxic.
I have been playing online games since Quake and never seen such game that brings out the toxicity in people, although there are toxic people in all online games, this seems to bring out the worse. Maybe its the way people see it as unbalanced or maybe it's because it is more like hide and seek, then run and shoot.
Yeah, thats what I'm trying to do. Minimizing the toxicity. No need to get trashtalked after game when you can avoid it.
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@Nobody_TM said:
I don't want to rain on your parade, but all you have to do is type "gg" for a free 2k and then hit em with an "ez". I'm sure any number of filters and back breaking coding for chat algorithims could be devised to detect "commit die" but I think you see my point.
If you want to help create a shift in the community, the reality is you just need to be the change you want to see in your community.
Yeah, thats why I suggested to take a change on the chat too. They can't just get a gg ez when they have chat disabled. Only seeing gg and queing straight into next game is much more relaxing.
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@Seraphor said:
Distortion is already a strong perk. It not only hides you for three different aura readings for up to 30 seconds, but it gives you info. It tells you which aura reading perks the killer is using, which is valuable information, as you can now avoid those instances.
Distortion pings at the start of the game? You know the killer has Lethal Pursuer, you can hide, and avoid other survivors for the first 20-30s of the match, and you've now eliminated one killer perk.
Distortion pings when you're healing a survivor? Nurses Calling, don't heal close to the killer.
Distortion pings after a survivor is hooked? BBQ, now you know to get in a locker or hide behind a generator when the killer picks someone up.
Distortion DOESN'T ping when a survivor is hooked? Great! No BBQ, now you don't need to hide when the killer picks someone up, saving time!
This is information that serves you for the entire game, not merely the 30 seconds of active concealment.
The only buff I would give it, is a small area of effect, 4m like Prove Thyself, where other survivors are protected. This is because if it pings with Nurses Calling while you're healing someone else... the survivor you're healing is still revealed, making that hidden status completely worthless, and now the killer knows you have Distortion because they saw the aura of a survivor getting healed by no one.
I'm pretty sure you were never being chased by a killer with Undying when you're running Distortion.
The way it works is good, you just need more of it. Earning 2 Tokens per totem back seems like a very good balance to me. Doesn't mean everybody does 5 totems and if they do, be happy. They do second objectives.
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Push until this gets recognized.
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I noticed that today too. Devs should really work on this.
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Übertreib deine Lage nicht. Die de-synch Hitboxen gibts erst seit einer Woche. Und wieso liest du meinen Kommentar nicht? Es wurde jetzt schon oft genug erklärt, dass der Hitbox-Patch in 4.5.2 kommt.
Hauptsache meckern.
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Es wurde schon mit der Begründung erklärt, dass es eine Deadline für Patches gibt. Das bedeutet, man kommt den Patches nicht schnell genug hinterher und möchte aber trotzdem noch schwerwiegende Bugs vorher fixen.
Wie wärs, wenn man einfach mal das Spielt aus Spaß spielt oder spiel einfach mal Killer. So schwer ist das nicht :)
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Yeah I know that DC penalties were disabled due to people switching their DC penalties to other people by hacking.
But my main question is, can BHVR give us information on WHEN or IF DC penalties are going to be re-enabled.
I play on rank 1 and you guys know how sweaty it is playing vs high caliber. But people just also DC on their first down. Thats just so sad when you have like double BPS and BBQ it makes you lose already a minimum of 16k BP.
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Yes, it also didn't work for me too. Not sure if its the addon because I've played with a friend and my DS didn't work but for her it worked.
I don't think its an addon specific issue, its a general issue. Not sure what it triggers tho.
Here's a video:
https://www.youtube.com/watch?v=OD_yf0pBPCM&feature=youtu.be
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Lol dude you call this balanced? Why every perk is about being faster? Sorry but very ######### idea.