Feedback and Suggestions

Our team will be happy to read these!
  • Can the Devs add the removed sound from The Shape and add it to when he stalking and has Tombstone Piece equipped? The survivors would at least know the add-on is in play and have a Chance to jump into a locker if nearby. https://youtu.be/H9qg0KnE-A4 This is the sound I am referring to
    2 comments 91 views last activity
  • There are archive challenges that can be accomplished by both survivors and killers. For example, set the Survivor challenge to a slot and then set the Killer archive challenge to a challenge that is attainable by both. At this time, the challenge equipped in the Killer's challenge slot will not progress based on Survivor play. What about allowing this to progress? Sorry if my comments are mis
    1 comments 21 views last activity
  • Was thinking it would be a good idea to have an option to remain in party for those in Soloq. I see a lot of complaints on here that people get paired with potatoes and are fed up of it. If there was a remain in party option, when you do come across a decent team you could choose to stick together and hopefully have better games more often. Has this been discussed before?
    5 comments 61 views last activity
  • https://youtu.be/iF-u83PODpw Last person wasn't wiggling so that's how I was able to hook her. Otherwise she would have wiggled out. Needs to be fixed.
    4 comments 61 views last activity
  • https://twitter.com/DbDMobile_JP Why are Sadako and Yoichi getting more (cool) cosmetics on the NetEase version of DBD, but nothing in the main game? I don't get it... Are the Ringu license holders really unwilling to license it for the main game, which has to be much more popular and played than the JP mobile variant? Are there any plans on eventually releasing the NetE
    6 comments 201 views last activity
  • Do you know how there is the xp bonus each day when playing a role for the first time? Well what if this bonus xp applied to each Killer on their first round of the day? Would incentive playing more Killers instead of the same Blight, Nurse, Huntress, Wesker, Legion rotation for more xp!
    9 comments 141 views last activity
  • Please. The Texas chainsaw movies have some iconic sounds. The would be cool to heard while playing as or against Leatherface
    0 comments 21 views last activity
  • I play DBD for maybe 4 years and until now we as MENA players struggles with the high ping. as a high ping players we cant get the full experience as we try to enjoy the game but it doesn't work at all, So a kind request that if you guys solve the issue by adding a server that support our region, we will be very thankful and I hope that the middle eastern player support this DISCUSSION so it can
    1 comments 81 views last activity
  • Trying to get 12 kills for archives is so obnoxious when you have angry survivor mains in your games. I'm not even camping or tunneling, I always play as nice as possible but they still find a reason to be mad and dc. It's not my problem that theyre upset at their own inadequacy so why am I punished for it lmao
    12 comments 401 views last activity
  • So sick of survivors getting a hard on to t-bagging at the gates. Like, you won, congrats, isn't that awesome. So go already. If you're gonna stick around and be toxic, I think it's only fair that if you sit in the Exit Gates for more than 5 seconds, and the Killer enters the exit gate area with you, Bloodwarden activates.
    15 comments 181 views last activity
  • Maybe this is just my OCD talking, but I generally don't like having things in my inventory that I can't use or get rid of, regardless of which game it is. With this year's Halloween Event Offering, the Arcane Dousing Rod, if I wanted to avoid having it in my inventory forever, I have to: Use up all Event Offerings I currently have, which takes many matches to do so Avoid getting new Event Off
    0 comments 21 views last activity
  • I swear this is becoming a lot more common where if you have a snowball effect happening as Killer where the game is more in your favor the chances of Survivors being handheld increases to the point of it doesnt even seem like a rare 4% anymore which completely takes away that snowball momentum. Someone being hooked means Gen Efficiency is at 75% thus a Survivor teammate has to go and unhook th
    5 comments 151 views last activity
  • Continuing a series of threads on the least picked perks according to Nightlight, next up is Blight's perk Dragon's Grip (0.63% usage) Dragon's Grip - After damaging a generator, for the next 30 seconds, the first Survivor that interacts with it will scream, revealing their location for 4 seconds, and becoming afflicted with the Exposed status effect for 60 seconds. Dragon's Grip has a coold
    13 comments 441 views last activity
  • When wiggling off a killers shoulder you get a .5 sec stagger which hinders the survivor to get away. This perk would give them a slight speed boost to counteract the stagger. Tier 1- 5% speed boost for 1 sec. Tier 2- 10% speed boost for 2 secs. Tier 3- 15% speed boost for 3 secs.
    4 comments 61 views last activity
  • With the 5.0.0 update, Vermillon Webcap was buffed to give 3 extra seconds of undetectable, up from 1. However, Violet Waxcap still sits at a measly +0.5 seconds. I think this addon should be buffed to +1.5 seconds, personally.
    5 comments 61 views last activity
  • This year's Halloween event is better than last years but I do think there is room for improvement. I love that all gens/hooks being event gens/hooks. It was frustrating during past events only having 1 gen or 1 hook unless you brought an offering. As survivor the killer could just hang out by the event gen preventing survivors from getting event BP or survivors could run to other side of map t
    0 comments 31 views last activity
  • Hi, I'm not sure if anyone has asked or suggested this yet. But does anyone thing a party chat option for survivors would be a neat optional feature? I know we can use outside sources but not everyone is going to add some random to discord or has something like that to use. Maybe it wouldn't work maybe it would but I think the option would be cool, also DbD in VR would be amazing
    0 comments 1 views last activity
  • I think that some characters need cosmetic glitch as a feature for example Cheryl's starting over skin with some tweaks could be mixed with her default one
    0 comments 11 views last activity
  • Currently, The artist and the mastermind are the only killers that don't receive the 300 blood points in Brutality category by make a surviro lose a healt state with their powers. Trails are between 10 and 20 minutes or less, and farm 10k in deviousness and brutality in only one trail its really complicate and make the game have to extend more thar 20 minutes. Thing that dont happend with anothe
    0 comments 31 views last activity
  • As off now, it reveals a gen you do(solo?) to nearby survivors. To me, it would make sense to reveal gens to YOU when they are being done by single survivor as well.
    7 comments 81 views last activity
  • The killer will still get 3 or 4 kills, but at least it'll be less frustrating for survivors. Right now, we have to choose between information, teamwork, or survivability. SWF already get the first two for free... ZERO perk slots
    6 comments 91 views last activity
  • I suggest that when you search a chest for an item, the add-ons are surrounded by glowing borders. This indicates that the add-ons are completely locked into the item and will be kept by ANY PLAYER who escapes with the item.
    1 comments 32 views last activity
  • One of Campings largest issues is with Insta-down Killers (and Healthy grabs) effectively gating survivors from being able to perform an Unhook at all . Meaning you can't just balance around a trade when the optimal play is to try and knock two people out of commission at once leveraging a Power that is not available for every Killer. The issue with this isn't that it's strong (which it is), bu
    17 comments 432 views last activity
  • Twice, in the span of 3 games, I get into a match as Killer and a Survivor DC's immediately. I don't think it's fair for anyone for that match to continue. Survivors are at a massive disadvantage, so I have to play super passively or even just AFK for 2-3 gens worth of time unless I want to absolutely stomp the Survivors. I don't see the point, so I DC too. So now I've got a 15 minute ban for it.
    0 comments 21 views last activity
  • Title. This would make vigil more useful than before the implementation of basekit BT and dh putting you in deep wound and it wouldn't even make the perk too overpowered as it only would save a couple of seconds (2.3sec with 1 instance of vigil lvl 3 (30%speed bonus)).
    10 comments 121 views last activity
  • Especially in a game like this higher FOV makes playing so much easier. I really can't think of a good reason as to why console should have lower FOV. Most games have FOV sliders these days. I think this game could really use a fov slider, but then again, perhaps the strong survivor loopers would get too strong...? Either ways, in my opinion the FOV of the console versions should be increased.
    2 comments 91 views last activity
  • Small Game is very useful if you're running a Boon or any other perk that relies on Totems, however, it actually gets worse as you level it as the range increases. This means that you get notified of totems that are still hidden and sometimes it takes ages to find them, especially on levels where there're multiple floors. Could you guys please decrease the range as it levels?
    4 comments 91 views last activity
  • Continuing a series of threads on the least picked perks according to Nightlight, next up is the generic killer perk Shattered Hope (0.63% usage) Shattered Hope - Whenever you snuff a Boon Totem, the totem is destroyed instead. When you destroy a Boon Totem this way, the auras of all Survivors inside the Boon Totem range are revealed to you for 6/7/8 seconds. Ironically I've actually been u
    23 comments 302 views last activity
  • and a teammate had No Mither (first one I've seen in a month)... What are the odds... 😤 Who the Fog thought it was a good/funny idea to give the Oni free power from No Mither bleeding orbs ?? It's nonsense! A) No Mither is supposed to be "hard mode" for that survivor who chose to equip it, not easy mode for the Oni! B) Who's gonna run 4 No Mithers and play an entire match injured in the off
    5 comments 81 views last activity
  • You might want to re-work the profanity filters. I typed "Way to be persistent Meyers" and it hashed Meyers. Then I typed "Why is his last name filtered" and it hashed "is his last name". lol
    41 comments 381 views last activity
  • Continuing a series of threads on the least picked perks according to Nightlight, next up is Elodie's perk Appraisal (0.43% usage) Appraisal - Start the trial with 3 tokens. When a chest has already been opened, consume a token to rummage through it for an item. Rummaging can only be performed once per chest. You rummage through chests 40/60/80% faster. Truth be told, I don't play survivor
    6 comments 554 views last activity
  • Maybe add a little more animations for survivors for example Decisive strike stab Brand new part Blast mine Wiretap
    0 comments 21 views last activity
  • There is a daily ritual that says "Play as The Plague (La Plaga) and down with Lethal Rush this amount of survivors: 4" the correct killer is actually The Blight (El Deteriodo). It has happend to me in multiple occasions that I confuse the killer and don't get the rewards because of that. Also in some Left 4 Dead cosmetics they translated the name of the character Coach as a literal c
    0 comments 11 views last activity
  • Legacy shop : Challenges for Skins only available for prestige 20 characters . This includes Legacy , Crowns , small event ones that were given away playing during cetrain times like Summer BBQ. 2 Challenges free. And making crown charm that is above head instead of default head with crown. Auric cells to start the challenge. Legacy challenges - survive 10 trails in row , Get 3k 10 trai
    12 comments 309 views last activity
  • I know everyone is already complaining about gen regression, but I just went against a nemesis with speedy zombies, pop, eruption, call of brine, and pain res. We got all the gens done somehow, probably after 30 minutes, but he got a 4K in the end. I've never been so frustrated by a game.
    4 comments 91 views last activity
  • After witnessing another dumb zombie stuck on a stone, I had this idea. What if we let the player be able to control the zombie and move it out of the spot? Not only would it solve the problem of AI stuck on things, it would also add a bit more fun interactivity with the zombies. The zombie moving speed add-ons would also receive more popularity.
    5 comments 51 views last activity
  • Two things: (1) In life, you have to give up something to get something. How does this relate Dredge and his add-on that gives him/it free Nightfall to start the trial? It doesn't, because it comes with two buffs. Not two nerfs. He also gets free Nightfall at endgame and exhaustion Hatchets whenever a Survivor interacts with the Remnant. That's really broken. If you want free Nightfall to start t
    3 comments 121 views last activity
  • Trapper-one of his traps auto set every 30 seconds, he carries three traps. Michael Myers-He gains evil when hitting a survivor, and gains more when killing a survivor, survivors performing conspicious actions increase their juicing bar. Sadako-Reduce tv teleport please, make condemnation stacks obtainable after a said amount of time, like gain a stack every 60 seconds, sadako stays manifested
    2 comments 61 views last activity
  • Let us que up as one killer and be able to swap over to level others. Idk if its possible but it would be nice.
    0 comments 11 views last activity
  • For each survivor asleep, freddy could get 4% faster kick, attack cooldown, pallet stun recovery, and rate at which gens regress. This enables Freddy to have more of an edge in chase, making him more equipped to deal with pallets and have much more useful perk synergies. Freddy has slowly been creeping down the tier list for a long time ever since his best qualities started getting nerfed
    5 comments 71 views last activity
  • On the topic AGAIN. When I use yellow mori offering I usually have to wait for the others on hooks to be sacrificed, while I keep an eye on my final downed survivor/victim. Please change these to being useable whenever players in the game are in struggle and the last is downed. Waiting is no fun. I’d love to do the mori in front of the struggling survivors. Ultimately I wish this was base kit an
    1 comments 31 views last activity
  • Like how is it that there has been zero changes to this perk even though it 100% encourages camping. Slap it on a leatherface and you have the WORST player experience in the game. Its outdated, and boring to play against.
    32 comments 591 views last activity
  • You must nerf nurse,blight and wesker they have no balance .Nurse must have 15 seconds cd before next blink ,blight must have 4.4 speed and no pallet destruction with his ability ,wesker also longer cd.Each match apper this killers because people who play them know that they are imbalanced and take advantage .You must consider nerfing this kind of killers to avoid them .
    61 comments 921 views last activity
  • - Basic movement speed : 4.6 m/s. - Alternative movement speed : 10 m/s. - Maximum Blink charge : 1. - Blink attack is a special attack. - The nurse CANNOT pass through the WALLS. - Addon increasing distance : Removed. - Addon reduce Cooldown : Removed. This idea keeps the nurse playable for killers and gives hope to survivors.
    47 comments 501 views last activity
  • Coming from both sides, COH needs to be put on a timer when it's snuffed. Too many times we see it snuffed and not even a minute later, it's back up on the same totem. I propose that COH has a cooldown such as 90 seconds, so it at least forces people to play a little smarter, or at least be more careful where they place the boon.
    6 comments 131 views last activity
  • Give the Trapper default 3 Traps carrieable and 3 Traps from the start. Make it so the Trapper cannot place Traps near a hooked Survivor ( similar mechanic like Twins cant be placed near hooked Survivors ). This will milder the effectivness of Basement Lockdown Trapper because the Trapper could still prepare Traps for the Basement but has to leave 1 Way to go in for the Hook. This way Survivors
    0 comments 31 views last activity
  • Since I started playing DbD, I've felt that survivors lack personality in their gameplay. Once teachable perks are unlocked, every player just equips meta perks on whatever survivor they choose and play that surv. I suggest slightly reworking all survivor perk levels, by adding a level 4, slightly stronger than 3 and available only to owner of that unique perk. This would motivate players to ch
    5 comments 96 views last activity
  • This might be a long post, but I just want to know how others feel about the prestige system. I love all the extra rewards they've given us like the perk charms and bloody cosmetics. I feel like (and others probably too) that reaching major prestige levels(25,50,75,100) feels kind of underwhelming. Thinking about how many bloodpoints and hours you put into that character to reach that prestig
    8 comments 441 views last activity
  • Let the community vote on which 2 survivors they want to return from the dead and add them as zombie skins
    0 comments 21 views last activity
  • So right now almost the whole rooster of killers is human-based. I‘d personally would love to see more creature killers like the Demogorgon, which most people thought was a really cool killer because it was a monster instead of a human. I had something in mind like a werewolf killer or wendigo, etc.
    0 comments 21 views last activity
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