Feedback and Suggestions
Our team will be happy to read these!
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I'm appreciative of the Event rewards, however the manner in which they're unlocked/presented is kinda detached from the game entirely (in the sense it's unnoticeable), or just more of the same while not really having any impactful decisions. The Tome unlocks are just going through another tome, and the choice is which one you want first. The Energy unlocks are seemingly randomly unlocked, easi0 comments 22 views last activity
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With the new option of hiding your name there is no reason to not have the Killer listed on the "Match Details" screen. Even if someone does not have that option selected just enable it on that one screen, even after the match is over. This would allow people to see the actual ping the Killer has as well as know if the Killer is still in end game chat or has left or not. It will give away who th1 comments 32 views last activity
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DBD, for me at least, has become a big and boring tunneling simulator, most games for me are already getting the same thing, fast chases ( sometimes long chases), but generators being made equally fast, making me tunnel or camp, several players complain about it , but you have to understand, not being "toxic" as a killer is asking to lose and getting frustrated often, DBD nowadays is impossible t4 comments 61 views last activity
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We're forced to grab all of these Arcane Dowsing Rods for this year's Halloween event, just like we had to grab the Pustula Petals for the Midnight Grove event. What sucks is that you can't even use them past the event. I use the Dowsing Rod in every match because BP offerings are bugged right now, and somehow I still have over 110 of them on just my Cheryl alone. That's over 220,000 BP I was f2 comments 301 views last activity
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I'm not sure if the community will agree on this, but I personally don't find him fun to play as or against. 90% of the time, when I run into a Myers as survivor, they have infinite T3 or are a tombstone Myers. It's not that he's overpowered, per se - just unfun. He's my absolute favorite horror icon, so I find this disappointing, personally. Tell me what you guys think! I'm not sure if a rework4 comments 122 views last activity
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Can people that unlocked all teachables on a character get at least 1 extra prestiege level? I barely got any survivors prestieged, and its in an insane amount of BP that I already grinded once to unlock teachables for0 comments 11 views last activity
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If you decide to not go with the ending mori change, can we please unlock mori’s for our killers? Like how we unlock cosmetics. I would like to display different mori’s that I choose for the doctor or hag (who I’m having fun playing at the moment). We would be able to select the mori we want attached to our killer just like we choose our cosmetics. I would love this3 comments 21 views last activity
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Change this addon to replenish hatchets over time. Just not the instadowns. When it lands, there's no chase or interaction between killer and survivor. Killer shouldn't have an ability to instadown from the moment they spawn on the map.42 comments 691 views last activity
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A toggle option to say I prefer to be conected to the serber with best conection. Its stupid to be on a server with 400 ping no one will get fun2 comments 81 views last activity
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What if The Nurse was given an add-on that greatly nerfed/changed completely her blinks but raised her base speed a bit. That way people who only want to unlock her teachables or use her for a daily/tome challenge could just use her as a m1 killer instead of having to deal with all the frustration that is learning how to be able to do anything effective with her. just a thought I had, figured i3 comments 71 views last activity
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when is the DC penalty system going to be disused?? not much good now a days as can still die on first hook so whats the different? if some one wants to die they find away so it need sorting either get rid or sort something else out3 comments 61 views last activity
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If the killer is able to see the survivors ping in the lobby survivors should be able to see the killers ping, the most unenjoyable thing in the game is constantly facing VPNing or ######### internet killers who have a red bar the entire match.0 comments 12 views last activity
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I'll preface this with some players will just hate indoor maps for being indoor maps. That being said, as the days have gone on the RPD changes are a massive improvement. The map has more options to play out, the wider hallways allow for juking projectiles. The best indoor map is still Hawkins Lab, RIP. However RPD is more enjoyable, good work BHVR.0 comments 11 views last activity
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How about changing the hook stage timer depending on the amount of gens left? 1 gen: 60 sec, 2 gens: 65 sec, etc. Early camps wouldnt be so rewarding, but it would still be an option for the late game, so that survivor cant ignore the hooked person. The added time is similar to the buffed gen times, so its not that big of a change. Downsides: swf could time gen completion. 99 every gen and pop1 comments 41 views last activity
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What changes would be best for borrowed time now that base kit will include 10s of endurance and haste? I'm curious as to how they will try and make this perk at least some what relevant again.9 comments 121 views last activity
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You load into coal tower as a survivor and are ready to have fun when suddenly... You are facing a cannibal but have no vaults You are facing a huntress with only four lane style loop After that annoying match, you switch over to killer only to find yourself back at coal tower but When you play the Mastermind, every loop are those weird eyrie loops with no straight lines When you play the34 comments 471 views last activity
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Give all 4 survivors communications in game and then the other side / killers can be balanced around that. Yes yes I love the solo experience but you know... friends will be friends causing the game to become imbalanced at the core. Easy fix instead of shaking up the survivor meta by... making the survivors have the meta as base!?!?! Making other changes to perks etc isn't balancing until you83 comments 1,441 views last activity
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there should be some kind of downside to using those perks to discourage griefing. every time I encounter the use of these perks it's usually someone not contributing to the escape my suggestion is basically if there's 2 survivors left on the match while hooked a prompt will appear for the hooked survivor that grants the killer the ability to see the aura of the survivor betraying you for the h0 comments 21 views last activity
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this not even a debate, its fun for no one. not even michelle myers simps. busted add on2 comments 101 views last activity
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Continuing a series of threads on the least picked perks according to Nightlight, next up is The Artist's Grim Embrace (0.52% usage) Grim Embrace - Each time a Survivor is hooked for the first time, you gain a token. Upon reaching 4 tokens Grim Embrace activates. The Entity blocks all generators for 30/35/40 seconds. The Obsession's aura is revealed to you for 5 seconds. You can only be obse5 comments 91 views last activity
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The title is clickbait if you don't get it. In connection with the latest statistics, it seems that these killers are strong, but they are not, everyone understands this. I play solo, and many in my matches do not know how to play against this or that killer, and therefore, when playing against Onryo, the survivors are always spreading videotapes, for no apparent reason, against Pinhead, the surv0 comments 62 views last activity
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Continuing a series of threads on the least picked perks according to Nightlight, next up is David's perk No Mither (0.36% usage) No Mither - You are affected by the Broken status effect for the duration of the trial. Your thick blood coagulates practically instantly. You don't leave pools of blood. Grunts of pain caused by injuries are reduced by 25/50/75% at any time. Your recovery speed is4 comments 862 views last activity
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Another perk of the artist already was in the shrine, only makes sense to put pentimento in the shrine also. I feel like dbd devs hate putting perks that actually do good in the shrine... Please, i tried playing artist in the ptb and didn't like it so i decided not to get her with shards so i won't have to play her ever from dailies lol1 comments 42 views last activity
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ALERT Your acute senses are on high alert . When the Killer performs a break action, the Killer's Aura is revealed to you for 3/4/5 seconds. I thought break actions meant only pallets. I watched a DBD youtuber and they also thought it was pallets. The description should be more clear and list every break action. "..... when the killer breaks a pallet, breaks a generator, or xyz0 comments 41 views last activity
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Menu music in the current patch is exactly the music that played when I first launched the game... And since then I don't think there was a better one (even Hillbilly theme is not as good). Trippy, scary and has this THING in it. I love it, thank you for putting it back on <3. Returning after almost a year might be an idea now0 comments 21 views last activity
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I can't tell you how many pyramid's I've gone against who just wait at max range, charge up punishment of the damned and as soon as you get uncaged he fires it. You cannot dodge it, you cannot use any unhooking perks which is fine but built in borrowed SHOULD work to prevent this. It just creates camping and toxicity which is what the devs were trying to take out of the game. Please look into thi0 comments 41 views last activity
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I dont recall you guys mentioning the removal of the deafness effect from knockout but personally it kind of made the perk more interesting to see played, as it helped immerse as if youve been actually "knocked out" rather than just slowed This didnt really have a practical effect per se but i can see why you guys might have wanted to remove it (some people might have sensitive ears) but if this11 comments 191 views last activity
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It's been painfully obvious that this item is useless and broke as it actually starts you next to the killer. If you're not going to fix it please remove it since it's a waste of space and waste of BPs.0 comments 31 views last activity
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Poll was held here : https://forum.deadbydaylight.com/en/discussion/347657/do-free-perks-belong-in-the-shrine Long story short 80% of people voting were in favor of changing the shrine to get better access to premium perks. Removing the "free" perks from the base characters from the shine gives everyone better access to the DLC.15 comments 221 views last activity
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The Events show there's potential to add unqiue side objectives to the game. The Halloween events we've had the nectar in Blighted plants during hollow blight and now we have transfering voids. The Christmas event didn't have much side objectives but, we could interact with Snowman to hide from the killers and the lunar event had the cards. The only side objective we've had that's not been event17 comments 311 views last activity
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I thought this could be a essential improvement to the game if console users had the chance to play keyboard and mouse on because sometimes console players find it a bit hard to do specific things that only KBM can do and perform well in Survivior mode therefore i think that KBM should be compatible for console players/users.1 comments 11 views last activity
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So, right now, whether you play killer or survivor you've probably noticed that...maybe half your games have someone straight up cable-pulling, suiciding or just going AFK in a locker the second the game starts going south. It's really bloody annoying and is probably substantially distorting kill rates overall. This means the killer gets less BP/emblem points and the survivors now have to play o21 comments 451 views last activity
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How would you feel about an option to deny unhooks same way you can deny getting healed by holding shift ? Let's say the game is objectively lost for survivors and you're at a point of just trading hooks, wouldn't it be better if you could just die on hook and go next? Let's say killer decides they wanna farm and survivors play along but you don't wanna farm yourself, wouldnt it be better to ju12 comments 281 views last activity
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I put this in General Discussion as well so people could share thoughts on it, but I figured it deserves to be here even more so the devs actually see it 😅 . People are still DCing and still killing themselves on first hook, and I get it with all the cheaters and toxic players out there, but it makes the game far less enjoyable. I know the DC penalty has made an impact in cutting down the n20 comments 261 views last activity
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Alright hear me out. Head On is currently very underused and giving it a Sprint-Boost when you stun the killer would make it a bit more viable. Currently it often feels like a punishment when you actually get to use it because when you do most often the killer doesnt know you are even there. A Sprint Boost would make it effective and since you dont do gens during that time i think it is a very we10 comments 261 views last activity
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It was literally the most fun part about the perk ever, what's the point of only getting to make a SINGLE flashbang? At least make the limit go up to 3 or 4 flashbangs per Survivor, instead of just 1. The worst bugfix maybe ever.1 comments 81 views last activity
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the game lack of basic feature that all game have, and to be honest this is gonna make me quit for good - no way to talk to other people if you are not on steam - cross progression anounced years ago still nothing not any news - cross progression between epic and steam disabled for mounth still nothing no news at all - no voice chat ( i mean proximity voice chat would be awesome) - you can'0 comments 31 views last activity
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Doctor kind of flies under the radar quite a bit when it comes to discussing killers, as he's not particularly strong but he's not so weak that he's miserable to play or even difficult. He's certainly one of the most unique killers, but I think there's a couple aspects of his kit that could be improved to make him better. The first is his illusions. The pallets work or they don't, that's fine,4 comments 101 views last activity
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So I see that they fixed the aiming of flashlights in 6.3.1 but is it just me, or the camera sensitivity is way too high now while aiming? As a console/controller player this is pretty annoying, makes using flashlights even more difficult.1 comments 51 views last activity
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I just thought that Survivors rarely use Charms. So why not make it that each Survivor can pick 1 Charm which will then hang on each Generators Antenna. It fits because the Killer has it and marks their Objectives ( Hooks ) with Charms and it only makes sense that Survivors could do the same. Also I feel like this would add more flare to the game.1 comments 41 views last activity
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next time you release stats, could you tell us more? kill rates dont really mean much, like 61% could mean so much variety in results itd be nice if we got to see average kills per game, average hooks per game, the mode number of kills, just more stuff so we can get a better picture of what the stats actually mean the top 5% mmr stats was a nice addition however, so thumbs up for that :)4 comments 51 views last activity
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I understand why they fixed this bug. but it was so much fun adding a simple cooldown between throws and allowing to even hold 2 would be nice :(3 comments 91 views last activity
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Everyone is too busy genrushing. Not only that if I 80% a gen and get pushed off I get nothing if someone else completes it.8 comments 131 views last activity
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Being able to see what you can do to pip or safety pip during a match can help a lot to see where you are lacking and should do more of, ex. do more gens or be more altruistic. Putting this feature simply in the menu wouldn’t take any space0 comments 21 views last activity
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Hello, Dear Behaviour. I'm having a problem that I can't get trophies with friends in the DBD game. The fact is that I am disabled and it’s hard for me to play with random people, and I also like to get trophies in games. My friends help me a lot, but in this game I feel lonely and abandoned. We played on Friday the 13th The Game, I was able to get platinum there thanks to my friends. I love the26 comments 581 views last activity
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The new mechanic they introduced with this event is awesome! Gaining essence while doing certain things then go pump them into something is exactly the kind of secondary objective this game needs. Can we please have them being introduced permanently (obviously not with halloween skins like the pumpkins), they are awesome and healthy for the game to feel refreshing! Especially for survivors,11 comments 391 views last activity
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Games like League of Legends have overall win rates but they also have the man power to police certain behaviors that are undesirable (troll team/afk/feed/etc). It would be as if your Yasuo didn't buy infinity edge (or bring a med kit...) Adding a filter to DbD to show games where 4 survivors bring items might shed light on a lot of variances that ar0 comments 11 views last activity
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It seems that Blight players are able to turn corners at an alarming rate by swinging their weapon mid bounce. I don’t know if this is intended, but when playing as survivor it feels extremely oppressive. When I say oppressive, I mean that it feels like there’s no counter play. There’s nothing that the survivor can do to prevent the Blight from immediately ending the chase. It’s a bad experien23 comments 291 views last activity
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We all know this situation: You play a killer, but you only use some of his addons in his kit, sometimes only 2 or 3 of them are worth running. How about a sort of Addon-Basar, where u can exchange Addons in your Inventory as u wish. Example: 5 Brown-Addons can be exchange into 1 Yellow-Addon of your Choice etc. I would like to see this sort of QoL-Improvement. For example on Freddy the mos1 comments 21 views last activity