Feedback and Suggestions
Our team will be happy to read these!
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It's not like Survivors can use it all the time btw. Also it helps a lot for someone like Twins or slow killers, very key addon that helps them. Please 🥺9 comments 141 views last activity
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Hey I know this is not the place to talk about bans and i should talk to the support team but i have made a ticket and they responded with the reason i was banned. i made another ticket explaining what exactly happened with proof and evidance and i didnt get a response all i got was the stautes of my ticket is "Solved" No i didnt get a mail. No i didnt get a reply. Yes i have tried to conta2 comments 81 views last activity
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It was a bad idea for a perk because it either does NOTHING or it would be too strong. I think it should be unique in this case from other boons. How about 30 meter range on THIS boon. a .5% speed increase so 2.5% Effect lingers for 8 seconds if not 10. Poof there now its not utterly useless.3 comments 61 views last activity
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If you do then the killer can have a rage meter that buffs him up or something? Add some more fun too the game. I mean Fortnite has made insane money from it, and I'm quite frankly amazed that they haven't capitalized on it yet? Its harmless fun that can help take tension out of the game.43 comments 941 views last activity
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Hi there, I was looking to see if I could get some help/ assistance please? I am experiencing a weird issue where while I am teamed up with my friends (and we all ready up), the game shows the normal countdown timer but randomly one of my friends or I will be automatically pushed into a random game with other people? In other words we don't ever actually get to play with each other even though w1 comments 31 views last activity
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Endorsement System The Endorsement System is a new mechanic proposal for Dead by Daylight that would reward player positivity and stray away from the negative ire that many players would have against each other. This system comes in two parts that allow for the Killer and the Survivors to feel rewarded for being good, fair or just players. Endorsements will begin once the Trial has ended. A4 comments 131 views last activity
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Spending 15 minutes using the bloodweb it dawned on me how barebones the offering system has remained since 2016, A bulk of the offerings have been retired, leaving some players with a page full of useless items. There is so much gameplay that could come from the system instead of being just a tool for SWF to abuse most of the time or event fodder. 45-55% of every web is mostly offerings,0 comments 11 views last activity
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BHVR has only attempted to reduce tunnelling through deterrents such as Borrowed Time and DS but it's clear that deterrents aren't fully effective as people were still tunnelling in the old BT and DS meta, which was a massive deterrent to tunnelling. People tunnel because it's objectively the best play. Compared to hooking everyone once to killing a person, killing a person will be significantly12 comments 151 views last activity
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So this is going to be quite a massive overhaul to some mechanics, and the idea does need some testing and tweaking, but here it is: If the killer tunnels a survivor(tunneling being classified as hooking the most recent unhooked survivor before they could use a conspicious action), give them hinderance for X% for X+10 seconds. X would represent (generators remaining)*10. I believe this will be0 comments 11 views last activity
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Sooooo I really have been saying this for years, but I would really LOVE a Jane Romero chibi charm! Back when she had her rift, it was a shared rift with another survivor (back when rifts were still relatively new). I think it was shared with David, who did get a chibi charm, but Jane never got one. 😭 please please PLEASEEEE give us a Jane chibi in one of the upcoming rifts, we didn’t get enoug0 comments 11 views last activity
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Having the current "tree" with challenges in the archives is a mistake and a silly idea. By doing that you prevent the games being played normally. People throw games in order to complete them, jeopardize an entire team or the game turns into a farming simulator. You should be able to progress through all of them simultaneously, without having to select only one, unless you need to use specific1 comments 31 views last activity
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Like, in the merch store. It's really cool-looking.0 comments 11 views last activity
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It should only be slow vault, and fast vault. Just remove Medium vaults and don't replace it with anything. So the only prompts are slow vault, and running vault -IF- I get the angle right. So I can spam space bar while running from the killer and only get a vault if I get the Running Vault angle right. That's it.25 comments 1,411 views last activity
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Please put it back, it's just impossible to have a normal party, half of my game there are 1 or more DC. They hear it's a nurse ? 2 dcs ! People doesnt give a ######### about other players, only selfish gamer with one of the most toxic community i ever seen !1 comments 41 views last activity
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Anybody remembers when Ghost Face got leaked? Some of his gameplay can be found on youtube, but I remember one footage where he attacked the exposed Survivor and it played the attacking animation twice in a quick succession. I think it would be really cool if Ghost Face had a more polished version of that with a special attack animation when downing a Marked Survivor, where he hits them twice in0 comments 21 views last activity
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Hello team, Below is my suggestion for the perk Decisive Strike making it interactive between both the killer and survivor using it. ====================================== Rework: Upon using Decisive Strike, if the survivor is successful in their skill check, the killer is met with a fast and subjectively difficult skill check which will determine the stun duration. If Killer successfull0 comments 31 views last activity
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I only play 2 hours a day, I don't even have time to go through the new archive, and now, in order not to lose the opportunity to get event cosmetic outfits, I still have to go through them too. I just refuse to participate in this race, I don't want to and it's not fun. Apparently, we were also given 75 levels of the archive, while not increasing the date for passing the rift, thanks to BHVR fo3 comments 111 views last activity
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Either make it 5 seconds or let is be usable more than 1 time. The tunneling is getting out of hand. Killers have no shame and are not afraid of DS. And it gets really crazy if you have players picking A Tier killers with meta perks AND are also good at the game but still go hard tunnel. Tunneling is not a necessary tactic to win games but is way to rewarding. DS was a good way to improve QoL56 comments 872 views last activity
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Here me out... just like you did with the rift. click and go... no more holding to buy a node. and for the people worried what if we buy the wrong one by mistake. Just allow us to unclick the last node purchase. and also maybe allow us the option to buy the entire bloodweb as a package or lines of nodes. Im sure every one here agrees we spend way to much time and frustration in the bloodweb.4 comments 121 views last activity
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Freddy teleport/bait mechanic and sneaky presence is really well put together and imo should stay as it is to keep the core of his gameplay. On the other hand, the snares could be replaced for something more fun/effective to raise his skill ceilling a lit bit and make more rewarding to play. So heres my sugestion to the devs: 1 - Replace the snares for an hability to pull the survivors with th0 comments 51 views last activity
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Hello, so since hag received the new TR (Terror radius) and chase music, the TR is pretty good and fit to the this killer well. Unfortunately, the exact chase theme is - (I'm just gonna be honest) terrible. It's fast, It's loud, it's drummy, it's repetitive as hell. It's exactly the same situation with Ghost face theme, but this one is actually makes my head hurt after a single trial. Dear Beh1 comments 31 views last activity
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A feature that would make the game much better is if the daily rituals were weighted based on the matchmaking incentives. This makes it so that if survivor is really needed, you have a higher chance of getting a survivor daily ritual. It just sucks when killer queues are long, but all of your daily rituals end up being for killer1 comments 12 views last activity
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Since the last update survivor has become UNPLAYABLE , even professionals can't keep up with killers anymore, they have become an unstoppable force and its shameless the game has been left in this state for so long. When I see Freddy "4k" Krueger himself I already know its gg and don't even waste my time, just smash the dc button to free myself from the pain. PLEASE BHVR, listen to the communi29 comments 631 views last activity
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Change the calendar on the wall. It says it's January, it should be October. Massive oversight.0 comments 21 views last activity
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Theres a few good ideas, such as we buy the end of the path and it fills in the rest. Or speed up the animation. I just spent 35 minutes spending 2.5 million from the 13th rewards plus what I had - its such a slog. The fact I cant spend them on other roles or killers as I am queued is also a pain.6 comments 91 views last activity
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Red Herring or Deception should be reworked to do something similar to what the flashlight bug currently offers. I propose the perk would allow you to press the secondary ability button (the same one as reassurance) next to a vault to use the perk. It would play a vaulting sound and begin a vaulting animation that looks the same as the regular vault animation at first but then changes and res0 comments 31 views last activity
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When solo q gets a buff and HUD icons displaying their actions are shown to the others, the progress of the gen they're working on should also be shown. SWF can easily say "my gen was almost done, can someone go finish it?" Solo q cannot. Solo q would have to see the gen progress on the HUD, see that player's HUD status change to being chased, and then go find and finish their gen. It would a1 comments 21 views last activity
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flashlights are genuinely the worst item in the game, it can be countered super easily, via looking up or having ears and if the killer does one of those two things it hurts the survivor, and after the new update nerfing it even more it makes me wonder why not nerf the actual good items, like green medkits are insanely overpowered but havent been changed at all3 comments 111 views last activity
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Thinking ahead a bit, one interesting possibility with the upcoming custom match bots is that, since presumably part of their programming involves calculating the shortest walking distance between points on a map, it might be possible to leverage that pathing routine to calculate walking distances between hooks for purposes of random hook placement on maps. Right now hook distances are (I think1 comments 31 views last activity
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i get it for like slurs because yeah those shouldnt be said but why cant i say ######### in a 17+ rated game, and characters in the game even curse so why cant we?0 comments 21 views last activity
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Really wish the devs would bring the pods back and use them for something at least. Maybe turn them into an offering which allows both sides to generate a reward from this third objective. I would definitely be interested if it were similar to using the current serum but putting in a little work before earning it. How would you like to see them integrated? What would be the best benefit that b1 comments 81 views last activity
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So I’m sure we are all aware that the flashlight accuracy is abit bugged atm (idk if it still is actually havent taken a flashlight in ages) but keep it the bugged way and make the yellow and brown addon for accuracy makes it the old way, the accuracy addons literally don’t do anything…1 comments 51 views last activity
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Survivors shouldn’t have such a long stagger get rid of it or give killers stagger as well4 comments 101 views last activity
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It's rly frustrating to get terrible maps like eyrie, badham, garden of pain, etc, IN A ROW, just because of map offerings. I know its not just me who want they removed, but if you guys want to keep them in the game, please consider making it like "increases the chance of getting this realm" by like 10%, so at least we have a chance of getting something else. There are many variety of maps in the3 comments 71 views last activity
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I don't know when this started, because I don't think it's been like this since the map rework, but maybe I only noticed it recently. There's a flickering bulb in the House of Pain gen room and the effect on the room's lighting is extreme. I'll put a link to a clip here. Behaviour: "We had to remove flashlight clicking to prevent epileptic seizures." : deadbydaylight (reddit.com) I have no hi5 comments 122 views last activity
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Continuing a series of threads on the least picked perks according to Nightlight, next up is Huntress’ perk Beast of Prey (0.81% usage) Beast of Prey - Grants the Undetectable status effect after gaining Bloodlust Tier I. The status effect is removed once you lose Bloodlust. Gain 30/40/50% more Bloodpoints for actions in the Hunter Category. Undetectable hides the Killer's aura, Terror Radius,23 comments 511 views last activity
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title, but adjust kinship as follows: "The entity likes a fair game for maximum suffering While you are on the Hook for 30 seconds, if the killer is within 16 meters of your hook the timer is paused until the killer leaves, effect persists for 20 seconds does not activate while the killer is in the chase interaction" Alternatively, could give a negative bloodpoint multiplyer to the killer f7 comments 131 views last activity
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The mori should trigger when ONLY 1 player is playing. Others need to be struggling on the hook or escaped. Not when multiple players are slugged or can still jump off the hook. I suggested a end mori idea about a year ago or more after the executioner released w/ it’s 2nd tormented kill option. I love seeing these in game. I love to run the yellow mori occasionally just for the cherry on top of0 comments 31 views last activity
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since the removal of the BP bonus on bbq, among other things, a lot of killers are no longer feeling incentivised to not tunnel and not camp. the quality of games in the wake of this has noticeably deteriorated, as i'm sure that everyone has complained vigorously about. i think that, genuinely, the best way to combat this unpleasant play experience, is to not only reinstate the BP bonus for BBQ,0 comments 31 views last activity
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You know the spooky ghost flashlight? What if getting to a certain prestige level, let's say 50, allowed you to find a flashlight that projected the survivors face instead of the ghost?0 comments 21 views last activity
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A bunch of random unique ideas that I think would be fun addon effects to make her gameplay more diverse and effective. I'll leave the balancing and addon rarity to the devs. Addon Ideas!: -A phantasm trap that is tripped within 3 meters of a dropped pallet will have the entity destroy that pallet if the survivor vaults it within the duration of the trap. Effect only occurs if the Hag did not0 comments 11 views last activity
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Hook Counter When playing as the killer, you may opt in to use the hook counter. It's a little unique feature to display how many hooks ( or specifically hook states ) you accumulated across the trial. HOWEVER... I find it straining to understand when information is shown across a circle, with each block equalling one hook state. You see devs, when playing as the killer, I don't want to take ti0 comments 31 views last activity
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Continuing a series of threads on the least picked perks on Nightlight, next up is Cheryl's perk Repressed Alliance (0.4% usage) Repressed Alliance - Repressed Alliance activates after repairing generators for a total of 55/50/45 seconds. When repairing a generator while the perk is active, press the Active Ability button to call upon The Entity to block the generator for 30 seconds. The p1 comments 211 views last activity
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Devs- Thanks for these changes. The perk sharing is perfect!! Also the bonus bp on the free rift, plus the bonus 71-80 rewards “like Fortnite” are appreciated are a nice addition. This is the first rift I ever bought. Mainly because of the Ghostface items. I’m starting my killer roster over and the perk sharing will really help the grind. \m/ DbD has had me playing for 5 years. I slowed down a to0 comments 31 views last activity
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The killer has every reason to return to the hook (even if they didn't camp) because there are two survivors there. That's HALF the opposing team! More, if anyone has died!5 comments 81 views last activity
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the only way this happens is with one person left and hatch is closed your just screwed the killer gets notified and you cant do anything for a minute if stuff like ds and OTR are disabled so should NWO106 comments 2,562 views last activity
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I don't know about anyone else but can we please have an amusement park map. Would be awesome.😁10 comments 91 views last activity
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In my areas, FWIW, the queue bonus during the day is almost always Survivor sided. But, my daily rituals are almost always killer sided. You think you could maybe smarten this up a bit and give more survivor dailies for people that play during times when killer queues are high? Or as I've suggested before, give us one of each or allow us to switch the side of the ritual instead of deleting it.0 comments 11 views last activity
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This perk is a bane of SoloQ. So far the worst perk agains Solos. Do SOMETHING!34 comments 511 views last activity