Feedback and Suggestions
Our team will be happy to read these!
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The Trapper really needs some changes in the 2V8 event because he just feels really weak without his iri stone add-on which just makes you walk across the entire map just to reset a single trap that has been disarmed by a survivor, i really think that BHVR needs to make this add-on base-kit for him in the future.1 comments 20 views last activity
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**Sadako Rework Concept: Removing Condemned for "Static Blink"** * **The Goal:** Completely remove the Condemned mechanic to eliminate toxic slugging, giving her a high-skill chase power instead. * **The Power (Static Blink):** Sadako charges a short-range warp. During the wind-up, her speed drops to 4.0 m/s. * **The Blink:** She turns into pure television static and invisibly telepor4 comments 60 views last activity
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Warning folks, fan made concept, just want your opinions, your gripes or if you think its dumb, lemme know! Okie dokie, so, I've always thought the idea of sunken ships and the deep of the ocean scary, so I based a killer on that. Meet the Drowned: Killer Design: Imagine an old school divers suit, a similar vein to Big Daddies mechs from Bioshock if that helps, except its almost like a walki0 comments 30 views last activity
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There is no excuse for the killer experience to be this bad in the Lights Out Mode. It's genuinely completely thoughtless design. Gens started with progress in the initial variant of the mode because they would be incredibly hard to find without the sound cue, but now the lanterns (which all survivors start with) reveal them. The lanterns have auras showing, and if you complete a gen with a la13 comments 210 views last activity
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What would remain the same: → drone's single line → rotation speed → maximum of three scans What would change: → Undetectable is now granted on deploy (this allows sneaky approach) → claw trap is received when hacking drones → each scan inflicts 10 % hindred for 5s → scans decay over time This would significantly help Skull Merchant to have a chase tool while making random scans moment2 comments 40 views last activity
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Had a rework idea for Ghostface to make him genuinely terrifying and fix his stealth issues: 💡 Core Concept: When Ghostface activates his power (or Marks a survivor), targeted survivors are temporarily forced into a 1st-Person Camera Perspective (1P). 🔥 Why this would be awesome: * No Corner Peeking: Stops survivors from abusing 3rd-person camera angles to spot or reveal Ghostface from safe0 comments 10 views last activity
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Suggestion for bringing Freddy Krueger to 2v8: improving Dream World readability for his Killer teamHello, I wanted to share an idea in case Freddy Krueger, The Nightmare, is ever considered for 2v8. I understand that Freddy may be more difficult to adapt than some other Killers because his power can alter the environment through the Dream World and Dream Pallets. In my opinion, one of the biggest challenges in 2v8 would be making his power easy to understand for the second Killer ,3 comments 40 views last activity
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Special stealth and Ambient Jumpscare events like Lights Out are amazing concepts, but they could get being completely ruined by players exploiting third-party brightness filters (Nvidia/Reshade) or maxing out the in-game gamma settings to gain an unfair advantage. Instead of experiencing pure horror and darkness, honest players are getting sniped across the map by Killers or looped flawlessly0 comments 20 views last activity
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Dear Developers, I would like to propose a potential licensed character for Dead by Daylight — Sister Madeline (the Evil Nun), the main antagonist of the popular horror franchise developed by Keplerians. With the successful release of Evil Nun: The Broken Mask on Steam, this character has become highly recognizable among PC and console horror fans. Her striking and terrifying visual design0 comments 10 views last activity
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I’ve just been thinking about the concept of older characters getting voice lines too. Sure, new characters are coming out and they get voice lines in match, in lobby, and even both. I know I could personally just ‘main’ a new survivor, but it’d be nice for older survivors to get some. I love Nea, i’ve played her since I got on DbD. It’d be nice for her to get some dialogue. Like it’d be nice lik3 comments 20 views last activity
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Two of my favorite killers working together in 2v8 would be really fun. For their items you could spawn more Glowing Fungus and VHS Tapes around the map. As for TVs, you could make them limited so it's fair. Obviously, you would have to remove Sadako's ability to Mori. The Leeched and Condemned rate would have to be at a fair amount.2 comments 50 views last activity
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Why Random Perk Mode is a good idea: It would make matches feel less repetitive because you wouldn’t always run the same meta builds. It would force players to use perks they normally ignore and find new combinations. It could make weaker/less-used perks actually feel useful. It would be a fun mode for people who don’t want every game to be super sweaty. It could also test how good play5 comments 92 views last activity
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Please update Scout so it gives points using its ability please please please, IDK why it doesn't <30 comments 10 views last activity
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Killer Power Practice Range I think DBD should add a practice range where you can choose any Killer and just practice their power without having to play a full match. Some Killer powers are really hard to learn, especially Nurse blinks, Blight’s rush, Wesker’s dashes, Huntress hatchets, Billy’s chainsaw, etc. You basically have to go into actual games and learn while Survivors are trying17 comments 332 views last activity
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I was thinking to myself man it is really weird how all of the events as of late have been extremely one sided. And I think I figured out why, and here is some of my reasonings then I'll go into how to improve that. The problem is 2v8. Whenever this event is active there is a MAJOR spike in player numbers from all the returning players who only join during 2v8. (Hence why the event appears so mu11 comments 120 views last activity
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I want developers to see this and also the community. I would like constructive criticism from the community and the developers I think this would help the longevity of the game and make it more positive and fun for people to get into! . IDEA 1. So for quick context the host /creator of the lobby can do this I was thinking about what if we could have modifiers that have already came out and s4 comments 120 views last activity
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They’ve been in the game mode for so long as just decor you can interact with for bp. Why not make both a Survivor and Killer Class that creates boon and Hex Totems? It would be refreshing to have a variety of classes to choose from on either side.3 comments 60 views last activity
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Ghostface has been needing a rework so this is how I would do it Add a new add on that makes it so when marked survivors are exhausted so that he has a better add on Any ways there should be 6 telephones on the map where you can either teleport or switch to your teamate which you would control if you teleport you wouldn't swap but that would be a good add on idea and would have a mechanic for s1 comments 30 views last activity
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Would you like a *War of the Worlds* (Steven Spielberg) chapter in DBD? Here is an explanation of thDEAD BY DAYLIGHT WAR OF THE WORLDS “There is nowhere to hide.” A new chapter inspired by War of the Worlds (2005), directed by Steven Spielberg. The Fog opens over an apparently abandoned city. The streets are covered with destroyed vehicles. The lights go out one after another. In the distance, an impossible sound can be heard: The horn of a Tripod. The Entity has foun0 comments 20 views last activity
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Advanced Tutorial Mode I think DBD should add an Advanced Tutorial Mode for people who already know the basics but actually want to get better at the game. The current tutorials are good for learning what the buttons do, but they don’t really teach you how to play properly once you understand the basics. For example, Survivor tutorials could teach things like: How to loop differe1 comments 50 views last activity
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You guys need to do something about toxic survivors, it's really annoying when they tbag you just for no reason, they ruin the gaming experience. The new killer that's coming out, who already has it built in, is good, although I think it should activate after two tbags, not three. For the other killers, there should be an anti-toxicity system, such as activating a hindered effect, or vulnerabi23 comments 341 views last activity
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just would love to have access to the endgame chat on console, no other notes0 comments 10 views last activity
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With que times like this, could we consider a custom matches for 2v8? Alot of the player base that play 2v8 tend to be more casual players, I know some people who only like to play when 2v8 is in. people could just hop on custom with a friend and goof around as killer. for players who do not care for bp gain or anything and simply just want to play killer role with a friend. Would let pe0 comments 20 views last activity
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I consider the absence of a creature like The Thing in DBD to be a huge omission. The Thing is truly a world-class horror that fits perfectly with the game's atmosphere, and here's my idea for implementing the mechanics of this iconic creature. I would also like to apologize in advance for any inaccuracies in translation or description (English is not my native language). New Killer Concept9 comments 131 views last activity
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I don’t think it’s fair to have 3 exits when it’ll be best to have 2 exits. With 3 it’s harder for the killer to know which exit the survivor will be at and when you as the killler goes to the 3rd exit the survivors already left from the 2 exits. It’ll be a lot fun if the exits were to go back as 2 not 3, if your gonna have 3 exits you might as well have 3v81 comments 40 views last activity
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I think a match replay system would be a really good addition to DBD. It would let you go back and watch your games after they finish, which would be useful for actually seeing what you did wrong or what you could’ve done better. For example, as Killer you could watch a chase back and see where you got outplayed or wasted too much time. As Survivor, you could see whether you made a bad decision,1 comments 10 views last activity
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🏆 DBD Ranked Mode Separate from normal matchmaking Normal: casual games, current system. Ranked: competitive games where your performance affects your rank. 📈 Rank system Something like: Bronze → Silver → Gold → Platinum → Diamond → Master → Grandmaster Each rank could have divisions, e.g. Diamond IV → Diamond III → Diamond II → Diamond I . 🎯 How you gain/los29 comments 660 views last activity
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Add more spectator mode options I think DBD should improve spectator mode. It would be cool if we had more control over what we can see when spectating, like being able to switch between players more easily, have a free camera, and see more useful information during the match. It would also be good for people who are trying to learn the game. You could spectate a good player and actually0 comments 20 views last activity
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Please add Balanced Landing spots on Trickster's Delusion / Fallen Refuge those maps already heavily killer sided and playing on them without exhaustion perk feels even more frustrating. And fix fps bug where some BL spots are fps dependant1 comments 30 views last activity
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Now chucky is the worst killer in the game (Trapper is better because he is 4,6). Chucky has useless ability for 2,5 seconds with couldawn 12 seconds. The ability is unconrolled and very easy for target. Ability looks like deomorgan's ability but he 4,6 and ability hasnt couldown. WHY CHUCKY IS 4,4?????????? HE ABSOLUTLY CANT CONTROLL A MAP. if would like talk about the scamper - shut up, becau43 comments 590 views last activity
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I won't pretend otherwise, I don't like Lights Out. I think the mode would be better off scrapped and replaced with something that focuses more on the stripped-back UI and emphasis on stealth without obscuring the screen with the darkness filter. However, I do think that Lights Out can be improved from where it is now, and even if I'd never really vibe with it, I would like to see it improved f1 comments 20 views last activity
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Killer/Survivor Progression Overhaul I think DBD could really use a better progression system for both killers and survivors. Right now, once you’ve unlocked all the perks and got your characters to a decent prestige level, there isn’t really much progression left besides getting Bloodpoints and prestiging characters. I’d like to see progression actually give you something to work towa1 comments 60 views last activity
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Chase Replay I think DBD should add some kind of chase replay after the match. Sometimes I have a chase where I get destroyed and I don’t even know what I did wrong. It would be really useful to be able to replay that chase from my perspective, the Survivor’s perspective, or even from a free camera. It could help people actually learn from their mistakes instead of just thinking “I pla1 comments 50 views last activity
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Mandatory bot matches. Have them win a certain number of matches whilst giving them small challenges they have to complete before they enter the fog proper. It would save breaking up the player base into actual beginner lobbies whilst also providing them with a more in-depth understanding of how actual matches work. It would also put some Smurfs off of jumping into the game with a new account so3 comments 40 views last activity
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As the name suggests Hatch shouldn't spawn if all the gens get done instead of just relying on 1 survivor being in the trial for it to spawn. It would make it so Survivors have to leave through the doors and give the Killer less things to patrol in endgame when gens get done.4 comments 70 views last activity
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Hello ! With vampires integrated into the Fog via Castlevania, I wanted to share a comprehensive two-volume DLC concept based on the rich lore of The Vampire Diaries . To guarantee maximum original creativity, every single perk and power listed below introduces brand-new gameplay mechanics that do not exist anywhere else in Dead by Daylight. Here is the full breakdown! 🩸 VOLUME 1 : THE MYSTI1 comments 41 views last activity
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Hatch should have the chance of either spawning in Main or Shack. If the map doesn't have a main or shack, have it spawn in a main area of a map such as the lobby or safe rooms of RPD.1 comments 30 views last activity
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Ever since the rework to the prestige system back in 2022, character perk charms have been a staple in many players' loadouts: not surprising, since as long as you have the character unlocked, they are completely free to obtain. I, too, run perk charms in my hooks depending on the Killer. If you run into an Artist player in EU who has the Hex: Pentimento0 comments 10 views last activity
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Lucky Star & Self-Care Lucky Star: I think Lucky Star would be more interesting if exiting a locker temporarily hid your scratch marks. It already has a stealth/reset identity, so giving it a short Elusive-like effect— for 30 seconds—would make it more useful without making it overly powerful. Self-Care: If bringing Self-Care back to its old 50% healing speed isn't something the devel5 comments 50 views last activity
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Currently, sitting on gens as survivor for 90 seconds is quite boring. So I wanted to think of more interesting ways to improve this experience without making the game harder for killers. (ex: Bloodmoon) What were the problems with Bloodmoon though? To start off: The killer has to patrol more areas (Blood gens and Fuel Tanks) Blood Gens are significantly better as the survivor doesn't have to9 comments 110 views last activity
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I think an in-game build sharing feature would be really useful. Like, if you make a good survivor or killer build, you could save it and share it with other players in-game instead of having to tell them all the perks manually. You could maybe have a button after a match where you can share your build with someone, or even have popular builds that other players can look at and use. I think0 comments 20 views last activity
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I think adding map voting would be a pretty cool feature for DBD. Before the match starts, survivors and the killer could each get a few random maps to vote from, and whichever map gets the most votes is the one you play on. I think it would make matches feel a bit less random and give players some more choice without letting them just pick whatever map they want every game. It could also m9 comments 230 views last activity
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I realize the idea was to promote diversity of playstyle, but at 10 years old, I'm pretty sure most of us already have a preferred playstyle. I'd love to just be able to tell the game to prioritize a specifric type of ithat you want the auto bloodweb to go after. I've got a thousand flashlights that I'm never gonna use!5 comments 40 views last activity
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This chapter introduces dying light into the fog with the addition of Kyle crane as a sentient volatile as the killer and jade and rahim aldemir as survivors Power: Apex PredatorStamina Meter: You have a stamina pool that dictates your mobility.Pounce Attack: Press the Special Attack button to unleash a devastating forward pounce. You can chain up to two pounces back-to-back before completely0 comments 10 views last activity
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I think DBD should add tutorials for more advanced survivor mechanics. The current tutorials are good for learning the basics, but they don’t really teach you how to actually get better at survivor. They could have tutorials for things like looping, mindgames, 360s, pallet saves, flashlight saves, taking protection hits, chase positioning and how to run different types of tiles. It would be1 comments 50 views last activity
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I have been banned so many times because my game crashing or my wifi disconnecting please change that is is very annoying and frustrating2 comments 40 views last activity
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Hello! I'd love to request that the Cute Pink Hook charm and the Pink Handcuffs charm return to Dead by Daylight. Unfortunately, I missed the Weekly Charm Bundle when they were available, and I'd really appreciate another opportunity to obtain them. I imagine there are many other players who missed out as well, especially newer players who weren't around when those charms were released. It woul2 comments 252 views last activity
