New Killer Concept - The Drowned

Warning folks, fan made concept, just want your opinions, your gripes or if you think its dumb, lemme know!

Okie dokie, so, I've always thought the idea of sunken ships and the deep of the ocean scary, so I based a killer on that. Meet the Drowned:

Killer Design: Imagine an old school divers suit, a similar vein to Big Daddies mechs from Bioshock if that helps, except its almost like a walking corpse within, broken helm, the one within now a decaying flesh monster.

Survivor Design: Not gone into much detail here as I'm focussing on the killer, but an old Navy sort or maybe a lighthouse keeper would work, old, grumpy but knows things that others doubt.


Killer Mechanics:

The Drowned

Movement speed: 4.4m/s

Terror Radius: 32 meters

Map: Either based on a half sunken old war ship, or perhaps in an old soviet era submerged naval base, maybe old submarine port. Or simply an underground complex under the lighthouse.

Killer Power: Thin Air

The killer can start a reel of air from any generator, trailing an air pipe wherever he goes within 60 meters. Moving further than this breaks the pipe (the pipe can only make 90 degree angle adjustments to reduce the amount of 'penis drawing' going on xD).

Survivors can see the pipe and track it back to the original generator and must disarm the air, taking maybe 10/20 seconds to do so. Survivors who are not crouching over the pipe trigger killer instinct when walking over it. Until then that generator is blocked. While on air, the Drowned no longer has a terror radius but makes loud, echoing metallic footfalls that can be heard up to the same distance of the terror radius.

Harpoon Launcher, the killer can fire out a harpoon up to a range of 16 meters. It this hits a Survivor they are Deep Wounded, and the Drowned is dragged to their position along the chain, going into an attack cooldown upon reaching their position. If the Drowned fires this at a Window or Pallet they are rapidly flung to that position, like a hookshot before quickly vaulting it then going on a short cooldown once again. The Harpoon Automatically reloads over about 10 seconds. Im debating whether this can be used to scale floors or not, unsure. If the Drowned is on Air then this Harpoon can be used to Down survivors, as normally it cannot injure past Deep Wounded.


Killer Perks:

Underwater Senses: If you are within the Killers Terror radius and slow vault you will scream and become exposed for 20/25/30 seconds. Cooldown 30 seconds.

Depth of Madness: While a survivor is Deep Wounded, they heal their own deep wounded 10/20/30%% slower and while deep wounded suffer from Oblivious and Blindness.

Blood in the Water: While a Generator is blocked, you recieve 3/4/5% Haste.



Please let me know your thoughts lads and ladies, would be curious if you think this sucks or it's got potential to be fun, have a great day regardless! :D

Comments