General Discussions

Open discussions on various topics
  • Well it was luck the lobbies are slow again.
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  • From California, please have a safe 4th of July everyone!!!
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  • For survivor I’d say spine chill, knowing exactly when the killer is heading to you is a really good thing to have. For killer I’d say m&a this perk is godly on a lot of killers including the top tier killers.
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  • ...cuz a message saying needs approval will appear and your post will NEVER be approved, so removed I am talking about this thread: " What if DBD had +10 extremely rare new surv items? " https://forum.deadbydaylight.com/en/discussion/comment/561503#Comment_561503 thumbs down for the mods!
    Mod
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  • Since today's hotfix I've been seeing Survivor's auras when they're around a gen. You see the generator's red aura and then you see a black outline which is the Survivor. Anyone else have this happening? I'm on PS4 btw.
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  • -15 seconds power cooldown -Spotting ghostface takes 3 seconds -absouluty no sounds when in stealth mode so survivors wont be alerted by like 4 very loud audio cues...
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  • I play Dead By Daylight both on PC and console and one thing that always bothers me is the fact that the sensitivity on console is so low even at max. It'd be better if you could make the sensitivity even higher on console because while it will never compare to the precision of a mouse at least people can actually turn around without feeling sluggish.
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  • I am getting killer lobbies less than 5 sec now with this new update all of the sudden :DDDD
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  • Here is the results of escaping a LF who would hold his saw at the hook. I shouldn’t de pip because I had no way of saving someone. (Killers shouldn’t de pip after getting a 3 or 4K either.) btw this was a gate escape.
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  • I’ve been even searching for the results for the finalists but haven’t seen them.
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  • On PS4 it takes 300 mb but my brother on XBOX1 has to download 6.4 gb. Is this a glitch?
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  • If you can't find the last survivor and they don't want to be slugged they can reveal you. Had that happen to me today so thought I'd share.
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  • Just came from a match that lasted under two minutes. Took one of their buddies out in under a minute, who dced just as I picked them up. Then another two dced seconds later, and gave the third the hatch, which appeared in the shack near them. Attempted to trash talk in lobby. While it was marked as a win for me, I lost more in addons/offerings than the 2k bp I received. So, if a match lasts un
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  • yet again, i'm creating another thread based on the same thing every time; lobby wait times. it's gotten horrendous yet again, and this time it's coming with a load of infinite loading screens too!
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  • I honestly never really realized how bad the optimization has gotten, but FPS drops are absolutely crazy this time around. I have to have this game run for about 30 minutes just so all maps could render and not cause me insane drops whenever I move even a few meters into the game. It becomes basically unplayable until you've played the game for at least an hour. :/
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  • Just curious how the average forum-goer plays DBD. I don't mean which side or whatnot, just a general play style. Me, I just play for fun. I don't main any single game, and play whatever game strikes my mood that night. Might be DBD, or F13, or Overwatch, or whatever. And sometimes I can go weeks, or a month or more, without playing a particular title. When I play DBD, I'm just looking to ha
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  • Step 1: Private Message them "What is your favorite scary movie?" Step 2: T-Bag repeatedly while chasing after your victim and get him/her in a dying state. Step 3: T-bag some more on them then hook em'. Step 4: Use Dark Shroud and patrol around the map until the hooked survivor is saved, five seconds later and then repeat Step 2 & 3. Step 5: After sacrificing all survivors except one, fi
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  • The old maps were the best in the environment, the darkness gave more tension. Would you like it to be like this again?
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  • So, in addition to gens, a second objective could be included to make the game feel more dynamic and like there are more options. They shouldn't be as easy as gens but they should take quicker. I emphasize that they should be much more dangerous than gens. Idk what that would look like but the second objective should be considered as an option only if the game doesn't seem like there is going to
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  • "Up the Ante" is the least used perk as far as i'm aware of here's what I think it should be for each survivor still alive you'll grant a 4/5/6% bonus to luck to everyone in the trial. I know I only changed the luck increase but think about it. At tier 3 you'll have 10% luck and not 7% and instead of it being 16% it'll be 24% which could help you get off the hook and other things luck is used for
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  • I would buy it but he’s still pretty weak so nah
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  • In addition to its current effects.. When a survivor is picked up any locker outside of a 40m range will be blocked by The Entity for the same duration. If a survivor is inside they will become trapped and the locker's aura will be highlighted in white.
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  • Lullabies are no longer directional. Rejoyce Huntress mains, you can no longer be tracked on the other side of walls!
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  • Maybe I'm crazy or something but I'm starting to think that Plague is kinda strong with the right perks: Thanato, Monitor, Barbecue and Pop Goes The Weasel / Ruin I know this is only my experience but I've been playing against red ranks and for my surprise, I'm doing so much better then killers that I used to play like Hag and Huntress! People are always ignoring the sickness, then you definely
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  • You Get a Chance to add 1 NON-HUMAN Killer Into The Game. Who/What is it? There are no restrictions other than he/she/it MUST NOT be human. Lets see what you got!
    Mod
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  • A problem I personally have been experiencing recently is that I have way too many teachables. This makes it harder to get perks that I actually want for newer killers and survivors. This means you can easily be shuffling through so many blood webs just for one perk that you want. This also lengthens the grind teachables make this increasingly long so what I suggest is to let people opt out for s
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  • When the killer has a bad game I sometimes give them a free kill I am just curious if anyone else does this I know some killers give survivors hatch if they had bad teamates ect. So I wonder if anyone gives a killer that has a bad game a kill.
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  • All the DLCs are on sale so I'm curious what the outfits look like, but I can't find the Jeff one, for example, even on the wiki. I could be looking in the wrong place though. There are also no pictures of them in the screenshots for the DLCs on PS4.
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  • How? Just.. how. Your game is the most bugged one I ever played before. This is a fact for the mayority of your players. Lately, you are launching hotfix updates ignoring the wait for the mid chapters and I really apreciate that because I proposed that some time before, but there is a problem. Every single update you launch to fix the bugs, you break the rest of the game. This is a huge problem
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  • Thank devs for another customization (rare loot feng min) which you can only get with money... And cosmetics being half of the game price is just ridiculous
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  • Introduction: This is going to be a long post because I want to make all the arguments why for the health of the game looping, camping and tunnelling must go. The first premise is that DBD is intended to be an asymmetric game, and the idea behind it is that you have two teams competing against each other on equal footing. Team A is the numbers role, 4/4 Team B is the power role 1
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  • All I want to say isn’t THANK YOU! Finally we can actually see aura so on maps like the ski lodge. Very nice change to see.
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  • So seeing survivors got an 8% increase to reveal gf, can us killers get an 8% to help with aim for huntress and clown? Especially on console... yes seriously.
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  • Hello there people, I would like to ask what do I get if im Rank 1, 2 or 3? Any rewards for that? If we dont get anything then whats the point trying to be Rank 1? People are playing like crazy, they get mad, some of them playing all day just to rank up, and in few days when they earn that rank they dont get anything? Sorry for my crap English... I hope that they will add some cool rewards fo
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  • So I recently started playing again. Killer rank 20, now im rank 5 and now I face SWF's so insanely often that its not even fun anymore. This game was fun till rank 7-8 and it went downwards. I spent alot of time getting Ruin, Spirit Fury and other useful perks that I've seen the youtubers use, but I still find it way 2 hard. I spend 20-30 sec(if I do well) and down a survivor, hook him, she
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  • I'm rank 12. I feel like I am a rank 12/11 killer. Been playing about 6 months. Been getting so many games lately where 3 survivors are within 1 or 2 ranks of me and then one is purple rank. The high ranked ends up looping me the whole game, or if i dont chase them and go after someone else, they just show up mid chase and cut me off, or flashlight me, or really just distract me the whole game l
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  • Can we please get rid of the unlimited supply of keys in chests please. Every damn match I have played as killer there has always been a key in chests it's unbelievably ridiculous.
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  • Just wanted to talk about this perk a bit. It's not that effective against good players anyway, but when I'm playing as survivor I feel like the delayed warning messes up with your muscle memory and actually can lead to some missed skill checks. Meanwhile, after 5 stacks, I rarely miss anything because after you know it's at 5 stacks you stop relying on audio cues altogether. What do you guys th
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  • How's this idea? Survivors in Red Ranks do not get extra % progression from hitting Great Skill checks, but they get 750 bloodpoints for landing those Great Skill checks. It might cut down on the absurdly low amount of time it takes to finish generators. This aside, main balance fixing will come from map reworks.
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  • i mean its not a huge nerf but still, why do you have to beat on a killer who is already on the ground? the patch before already destroyed him. leave him alone.
    Mod
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  • I've been wanting this buff for a while but I only have it at level 1 on all my characters. How good is it right now?
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  • No more of the last survivor hiding for 2 minutes while the killer just goes back and forth between gates and no more killer downing the survivor and just waiting twice as long for them to die from EGC this could speed things up and force the survivor to act
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