iamAlpha800
iamAlpha800
About
- Username
- iamAlpha800
- Joined
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Comments
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2573415#Comment_2573415
Evil dies tonight?
EVIL DIES TONIGHT!
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2525126#Comment_2525126
Also added a additional BP category for it.
I think both bp bonuses have been there? π€
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@Dwight_Fairfield said:
*Raises hand* I'm also a MikeyΒ main.
ππΏ
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/282986/more-myers-add-on-changes
First I want to say I a Myers main.
Yes I think we'll see his add on get a change the devs just showed they are willing to change achievements and I think it will happen to Myers killing add on. I hope they change the others though because like 90% of them are usless.
Hello fellow Myers main! ππΏ
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@Mandy said:
Hi, this is being investigated...in the meantime can you please see if you can redownload these from your Library, people have said this is working for them?
Yeah I've already done that. I figured it out whenever I checked the store.
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@Mandy said:
Hi, this is being investigated...in the meantime can you please see if you can redownload these from your Library, people have said this is working for them?
Yeah I've already done that. I figured it out whenever I checked the store.
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@SilentHillOnDvD said:
7 whole minutes into the game and I've only saw 1 survivor. After I hooked them, I left to check on gens and after a little bit I noticed they weren't even doing them. They just played immersed hiding just dragging the game out. Tinkerer didn't even set off once in the span of 17 minutes. It was 3 fengs and a claudette who all had the default clothes on. My god the match was so boring I just quit the match and went straight to doctor with whispers slapped on. Never fun playing against survivors who play immersed because 95% of the time they're bad in chase and drop pallets early.
A ban is too harsh. I do think there should be punishment for not doing an objective for a certain amount of time. Like you start losing bloodpoints or something.
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@Almo said:
The Jan 2021 Developer Update went live. And a whole ton of people I'd never seen in my Twitch channel showed up to say they were really looking forward to getting to play with the new stuff! That was pretty cool of them. :)
What is your Twitch channel name? I want to follow! π₯Ί
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@GoodBoyKaru said:
Bro that's too wholesome for these forums nerf Buckle Up bhvr omg.
LOL π€£
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@LALYTHIA said:
All outfits come in pieces so you can mix and match.
If you buy a full outfit from the store, you can equip the outfit in full instead of clicking each part.
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@I_am_Negan said:
I don't know that's the response I got back the other day I guess when this all started
Who told you this?
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@I_am_Negan said:
We have to wait on a patch
That doesn't make sense. From what I know only a select number of people are having this problem. My friend is on PS4 and can buy cells just fine. So a whole patch doesn't really make sense.
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@Brucecastro81 said:
https://forum.deadbydaylight.com/en/discussion/comment/1102083#Comment_1102083
At least Adam is actually mained
Yet he hasn't gotten an outfit in 300+ days? How does Jeff get one if no one mains him? π€
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@Brucecastro81 said:
Adam is like Jeff, no one ######### cares
At least Jeff got an outfit in the past 300+ days π
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@ProfoundEnding said:
The devs hate Adam so no.
π
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/1055545#Comment_1055545
I've been playing with the TV on mute. It probably is better that way, because hearing an injured survivor for a millisecond before it goes completely silent again is more distracting than helpful.
Survivors also really shouldn't encourage killers to play slugging games by bringing three flashlights or sabo'ing all the hooks right now. I'm not going to be able to find them on the ground; they're going to spend four minutes bleeding out.
Yeah, I had to slug a lot yesterday because people were sabo'ing.
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@Boosted_Dwight said:
No map has been announced to be next on the rework table yet.
OOF, I meant to put this on the Q&A thread.
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@conceptualgenius said:
You're right, maybe we should go play civilization.
I heard Civilization VI was good. π
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@Acesthetiic said:
I think weβre coming up at about a year since Adam has gotten a cosmetic. Will he ever get one again?
UPDATE: Adam was the only survivor to not receive a new cosmetic OR recolor (not DLC).
Guess my main will never get new clothes π
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@TheLegendDyl4n1 said:
Now while i can say both Survivors and Killers have OP Perks and Add-ons, Ruin is one of the most OP killer perks in the game, DS was OP and was nerfed to be an Anti-Tunnel Perk, Brand-New Part was OP and was nerfed multiple times before it is where it is now and is still useful but not as much, and Insta-Heals were OP and they were "reworked" to be different add-ons which are still strong but not as much as instantly gaining a health level or two.
As a survivor who is rank 7 i can do ruin, but when i get matched with a rank 15 killer, and rank 13-20 survivors almost every game while i am not in a SWF, it gets annoying when i have teammates who run around looking for ruin instead of pushing through, now while i dont want a nerf to the perk, i want a nerf to the amount of time it takes to start progressing on the Generator again. Right now if you miss the great skill check and hit the good skill check on ruin it takes 3 seconds to start progressing again, IMO this should only happen when you miss a skill check and for ruin's case it should not stop the progress if you hit a good skill check.
The reason why people hate it is because when the progress is stopped you feel annoyed because you dont see progress being made. Maybe they should change it to where when you hit a good skill check on ruin it doesn't stop the progress, and then increase the amount of regression on the Generator from 3/4/5% to maybe 5/6/7 or 6/7/8, and for each person working on a gen it adds and extra 1/2/3 percent to the regression of hitting good skill checks, while it could be considered a "buff" this would help gens from being rushed by teaming up on gens, and this would help people to still "feel" like they are making progress.
i myself get annoyed when i see that progress bar not moving at all, but maybe with this change and a little tweaking, it could still be strong and less annoying to go against.
Thoughts?
LOL NO hex perk is OP. Can easily get cleansed.
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@Keene_Kills said:
So does it look any better than it was in PTB? I'm gonna' be hella' disappointed when I get to P3 and it's all still barely noticeable.
Yes, please add some funk and nasty to this prestige.
I have a screenshot of my P3 Oni, maybe you can see if it's different from the PTB.
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@AshleyWB said:
Gain 15 iridescent emblems in a single Match.
That's impossible lol
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OOF this is going to be a rough challenge.
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@Fibijean said:
Certainly seems like a bug. Sometimes the overlay doesn't update correctly in the post-game - is your progress made still shown as 1 once you get back to the lobby?
Nope, still says 1.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/826188#Comment_826188
It's not too shabby if you wanna combine it for Oak shaft to get fast melee hits after a close hatchet.
I'm definitely trying those together now, thanks! ?
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@LordGlint said:
The status effect slows them by a set amount, while the perks speed them up by a set amount. Your probably not noticing the difference due to that add-on having a VERY small effect (I think 3%). The difference between moving at 150% and 147% will probably be hard to notice.
Wow only 3%?
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@Hoodied said:
You pinged the wrong person...
OMG I did! I can't edit it though ?
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@Peanits said:
You don't, but it definitely helps. You can always submit them in Media Lounge if you don't happen to stream.
Thanks! And yeah I really don't have the time to stream so I just record certain games.
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@Efra_Legend said:
After a long DBD session my Nancy and Demogorgon were at levels 30 and 20 respectively. After booting up the game again both were back to level 1, the dailies I had completed reappeared and all BP earned during the session were gone. Its as if that entire session of playtime never happened, which id pretty big deal. This was on ps4 btw.
I've seen a couple of posts about it on the Bug Report section but not many. I want to know how broad this issue really is? Has anyone else experienced it? Has it happened multiple times to anyone? Is it platform specific?
I just hope it gets adressed in hotfix soon. Waiting until the mid-chapter update for a bug like this to be fixed would discourage a lot of people from playing the game.
I experienced it on the Chapter launch day. I just put in a a ticket on the official website and I got my lost bloodpoints back. Only happened on Nancy for me though.
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@Chaotic_Riddle said:
You can file out a ticket on the support website to see if you can obtain your items back.
Okay, thanks π
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@Peanits said:
It will not. Brutal Strength only applies to the pallet break interaction (i.e. when you walk up to the pallet and press the break button). The same goes for the chainsaw killers that can break pallets with their power.
Ahhh, makes sense now. Thanks XD
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/654133#Comment_654133
It's not considered cheating, but it's also totally unnecessary. You get used to where to aim without a crosshair pretty quickly.
I've heard about people doing that. I would probably get annoyed very easily with it lol.
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@Frosty said:
Huntress because i love the idea of hurling hatchets
Wraith because being able to get right up and close to survivors with out them knowing is sweet. Especially when running the add on that breaks cloak when breaking pallets or kicking gens. The oh $hit moments it creates.
Clown because of the ability to stomp loopers by littering a loop with gas and running bamboozled. Killer shack loop is my advantage now.
I've also been playing Huntress a lot lately on PS4 just to get the achievement. She's really fun to play.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/654108#Comment_654108
I can help with that as I used to play console huntress really well back in Hollowed blight
One thing however because you are possibly good as killer and better than me
People who pull hatchet at pallets only do that when they know survivors throw pallets when scared, so only pull them out when a survivor throws a pallet far away from you
Try to angle hatchets weirdly when they maneuver around them
Yeah, he says he's "boosted" but I don't think he is at all lol.
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@Peanits said:
Huntress lately, because there's always something I could be doing better. Whether that's hitting more hatchets or knowing when to not use a hatchet.
P you're becoming a GOD with Huntress.
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@OGlilSPOOK20 said:
Myers, he's the only real scary killer because you never know what add-on he's running and you don't wanna mess up and let him stalk too much.
A lot of people think he's overrated or whatever, but those who say he is are usually the ones that don't play him or don't even know how to play him correctly or they pretty much get wrecked by him.
Myers to me is the perfect killer. He has the stealth at the beginning, then his power increases throughout the match.
I agree with you 110%!
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I LOVE YOU! π
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@Peanits said:
Now I'm not saying that we should free the nips, but the Hillbilly has always been showing a little bit of his torso. It's nothing new. When you're a big burly man or woman outcast by society, odds are your clothes are going to get a little torn up at some point.
For real though, we're not going out of our way to take shirts off. If it doesn't fit with the character, it won't happen.
@Peanits What about your shirt? π LOL
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@Milo said:
If the chase started (aka you're chasing the survivor even in stealth mode) then the music should start playing.
Oh okay. I never noticed that. Thanks. π
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@Peanits said:
There are devs playing on PS4, though they won't have BHVR in their names. You could very well have played against a dev without knowing it.
Oooo, now I'm scared π
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@Peanits said:
Between the two, I would probably go Ghost Face. He's anything but weak, he's above Myers right now.
If you factor survivor perks into it, the Plague ain't bad either. Head On is by far my favourite perk these days.
So Ghostface is better than Myers? π¦
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@Peanits said:
- His traps affect you while asleep. Even if they're just snares, not having to worry about them for the first hit in a chase helps.
- Waking up lets you see which pallets are real or fake.
- Each sleeping survivor decreases his projection cooldown.
- Depending on the add-ons used, his projection cooldown could be further reduced for each sleeping survivor, or action speed can be decreased for each sleeping survivor.
You can stay asleep if you want, but there's no point in not waking up if you can. Waking up does not make Freddy stronger and it only takes a few seconds.
Waking up should make him a little more powerful though at least by the alarm clocks. Like speed up the gen teleport animation or something?
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@SadonicShadow said:
I hope so. I missed last years bbq event :(
Aww, rip π
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I rather them be next to gens then places like this π
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@PresidentDinosaur115 said:
BBQ has been pretty funky for me today too. It seems like I can only see half their aura, if I can see it at all.
Oh really? I haven't been paying that much attention to BBQ.
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@Dehitay said:
it's not their entire aura. It's a black shadow of some hair models in front of the generator. I'm not sure how it got bugged to where it's a shadow of only the hair and nothing else.
Not with my games, I've been seeing the whole Survivor body outline by gens.
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@Andreyu44 said:
Yes, its game breaking tbh.
Yes it is, absolutely. Hopefully it gets fixed ASAP!
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@F5arTheB5ard said:
https://forum.deadbydaylight.com/en/discussion/comment/553976#Comment_553976
Yeah I think you may be right. But I wanted someone else to play at red ranks besides Billy and spirit. Right now they are the only 2 that stand a chance besides nurse, but shes ass on console and I dont wanna waste the blood points or tine on her lol
Michael? He's strong at red ranks. I play him there all the time.
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@Peanits said:
The version that is being released is not the original version that first hit the PTB. Everyone is receiving the updated Ghost Face right now. Later on, we'll be making some small tweaks mentioned below the patch notes.
Thanks!
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@Peanits said:
Assuming everything goes well, yes. We don't intend to revert them for if there's no good reason to. We're still going to be keeping an eye out for feedback until he's released, though.
Thanks! Hopefully things do go well.

