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F5arTheB5ard

F5arTheB5ard

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F5arTheB5ard
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  • @[Deleted User] said:

    You must just be really good lol

    lol constant red rank matches is bad for your psyche

  • Ps4 I've even uninstalled the game and reinstalled

  • I have left mine on. I play ps4 and my wife on xbox. Is their anyway we can talk to one another? A 3rd party software of something we can download


    Its cool being able to play with the wife but can't communicate

  • What about your small pp build? You know you run it, don't lie. 😁

  • I've wasted many coin on dlc killers. Plague, legion, and slinger are my most regrettable purchases. Had a lot of fun with them when they came out. Legion got nerfed to the ground, plague was fun until survivors figured out just dont cleanse, and slinger was fun until it turned into gen rush the dog shite out of him. Basically stopping any kind of fun matches i get with him.

    But oni, ghostface, spirit, PH, and now blight have been nice additions to my rotation so I won't complain too much lol

  • I stay in red ranks on ps4. Blight is still very good on console you juat can't turn no where near as well mid lunge like you can on pc.


    Some loops you need one extra bounce to get the down which can be frustrating. But he's still top 5 on console just based on traversal of the map and pressuring gens.


    I advise turning your sensitivity to the max while using blight, it does make turning a little more fluid.

  • So they make nurse dog shtt, next they move to spirit ofcourse. So the real question is how are survivors getting nerfed? We know its not map design, well have a new president in office before that happens.

  • I've been pairing dying light with thano and have awesome results. Wont be wasting my time with ruin anymore

  • His portals are much more effective 10-15 meters away from hook. They cant hear or see you coming if you use LOS blocking walls or rocks.

    I've gotten some pretty easy gen snags for free

  • @SteelDragon said:

    https://forum.deadbydaylight.com/en/discussion/comment/573777#Comment_573777

    he is a combination of the worst parts of pig and Michael myers, the nerfs were big especially increasing the revealing size for survivors to make it even easier for him to get broken out, he is pretty much D teir JUST BARELY above old freddy

    You must not be too good at killer. Well maybe your good at killer, your just not good with ghost face. You have to adapt a totally new playstyle that relies around stealth and gen patrolling.

    Ruin PGTW, discordance, and surveillance work great. Try that build and if you cant make that work just go back to Billy lol

  • Idk but I bought my first outfit with shards yesterday and it was SOOOOO satisfying!

    The huntress is down with the devil and I can dig that! 🤘

  • Monto put out a video yesterday. You can pause on everyone of the add ons, he goes through them all.

  • What if the generator is blocked on 2 sides and 2 people are working on it. Can Freddy still teleport to that generator?

  • @weirdkid5 said:

    https://forum.deadbydaylight.com/en/discussion/comment/551456#Comment_551456

    Im sorry but this is just kind of a bad excuse.

    If you balance the game at the high rank, it doesn't suddenly become worse for the low rank.

    Just because a new player chooses to play Geras (the best character) in MK11 doesn't suddenly mean they are gonna beat a pro who chooses Shao Kahn (easily bottom 5). In fact, they are gonna get destroyed.

    Same will happen in low ranks. Just cause they actually balance Killers for the high end doesn't suddenly mean noob Killers are going to start mollywhopping at the low Rank. That's not how balancing works.

    You really should play more fighting games to understand this kind of balancing mentality.

    The reason the game is unbalanced at the high end is because the Survivors have too many mechanics that allow them to correct errors for free. Whether it be in the chase, though self care, voice comms, or what have you. This causes these mechanics to be abused at the high end, since low level players cannot fully use these things to their maximum potential thanks to lack of knowledge or other factors.

    Take Ryu from SF for example. He is the most basic beginner character, he's essentially the Trapper of Street Fighter. He's the simple character you first play to learn how to play the game. In this respect, him and Trapper share the same role.

    However, Ryu has an extremely high skill cap. This allows the best players to play Ryu at a high level and win consistently, because he is just balanced 100%. He is easy to play, but hard to master. He can consistently win tournaments, and people like Daigo have made him and Ken his main career choices.

    Contrast this to Trapper, or suffers greatly at the high level, which is not the case with Ryu. The DbD mentality that "something should only be high Rank if it is difficult to master" completely goes against every aspect of sensible game design, especially when Survivor have such low skill floors AND ceilings, yet Killers with high floors and ceilings, such as Nurse, are required to defeat them.

    It just makes 0 sense at all. This would be like if Akuma or Seth were the only viable characters in Street Fighter 4. That's boring. That's nonsensical. That's unbalanced.

    Just like DbD.

    Nice fighting game references and knowledge lol


    You enjoying shang tsung?

  • @ClogWench said:

    He's viable, he just requires a lot of skill and game sense. If you use him like Myers you're going to lose but most killers can't understand that. He's actually super versatile and his power gives him a variety of options and uses.

    I've been using him more like a hit and run style. Actually stalk and leave em lol


    I try and get the first person 90-99 stalked then go find the next and do the same, try and push them into an unfavorable position and pop your power and insta down. And the add on that replenishes his power faster feels like a must have honestly

  • @Blueberry said:

    He's mid tier now at best aka not high rank viable at all.

    Yeah I think you may be right. But I wanted someone else to play at red ranks besides Billy and spirit. Right now they are the only 2 that stand a chance besides nurse, but shes ass on console and I dont wanna waste the blood points or tine on her lol

  • @AStupidMonkeyy said:

    This is why I wanted the sound gone. I like using his shroud for sneak attacks and mindgames. The 1 shot down usually never happens but using it to sneak up on people healing or doing a gen works really well :D

    With the sound gone I've been using surveillance and discord to my advantage. Very easy to sneak to a gen you know they are on and get a nice stop to lean and stalk. Leaning is crucial, once they realize I'm there the only option is to run. Too late to break my power

  • @Acromio said:

    He's about as viable as a trap-less Trapper.

    Come on man he ain't that bad 😂😂😂

  • @weirdkid5 said:

    He's pretty good if you use his Shroud for mindgames more than trying to Stalk

    I've noticed that works pretty well actually

  • It's great but in all honesty it may be a little to quiet. But I can hear survivors breathing! That's huge. Self care is my terror radius I dare you, nurses is a wasted perk slot now lol I can hear your cries of pain and you rubbing your belly hahah

  • It was stupid loud before. It's awesome now, I can hear survivors breathing. Like holy hell that is bad ass. I can hear footsteps and I dare you to self care in my terror radius, no need for nurses anymore.


    I like it, makes survivors have to play smart, I was so tired of survivors just juking and spinning around me then theirs tracks everywhere so it can be confusing and the worst part was you couldn't hear their footsteps to track where they went, different story now lol

  • I've had fun with ghost face, but these nerfs everyone is freaking out over wont be too big a deal I dont think. The only thing in worries about is the 8%increase in detection.


    The add ons for marking someone faster are a little broken at the moment. I stacked the pink one that stalking is faster while leaning with the purple that increases stalk. Sorry I dont remember the names. But anyways those 2 combined are stupid broken.

    Discordance popped so I checked on the gen, peeked around the corner and I had 3 survivors marked in like 1.5 seconds, bout 30 seconds later I had 2 in dying state. So I think a small reduction in effectiveness will be good for balance.

    And anyone crying about not being able to stalk marked survivors. Just gitgud dood, learn how to stalk them to 99 then catch them in an unfavorable position and pop the last bit and insta down.

  • Haven't seen anyone mention this, but with the red/orange fire lava on the ground during the end game collapse. This may make tracking scratch marks very difficult. Especially against good survivors who are tricky with movement.

  • Why would the developers drop all this info about legion changes, but they dont tell us what exactly their new add ons are?

    That's a huge part of any killer, most killers these days their add ons either make or break them. Most of the legion changes suck, but at least seeing the addons could make everyone's outlook a little different.

  • @HeHeBoii I've got some moonwalking to do 😎

  • @HeHeBoii said:

    https://forum.deadbydaylight.com/en/discussion/comment/422774#Comment_422774

    You would think in a game where Survivors are almost like powerless to a monstrous killer, that Killers would be like feared in a sense.

    But it's backwards where some killers fear going against these SWFs that play in such a toxic way like a certain content creators.

    See that's where you went wrong man..... that logic word


    Not too much of that at BVHR

  • @DeadGavin said:

    @F5arTheB5ard Do you think the same people who work on bug fixes design cosmetics? (The answer is no btw)

    Well I'd prolly allocate my time better or hire more actual developers instead of the dress me up crew they have installed atm

  • @Dreamnomad said:

    Strat will go as follows, use power to get one hit, cancel power and chase for 2nd hit.

    /end strategy guide for Legion

    @LCGaster said:

    I want MK11 so bad. But I'll wait until the price goes down.

    On serious note. The new strat is going to be: Hit with frenzy, get close, stop frenzy, down.

    I could just feel you're boredom while typing that lol..... legion is gunna be so lame if these changes go thru

  • @HeHeBoii said:

    https://forum.deadbydaylight.com/en/discussion/comment/422751#Comment_422751

    You see, you are catching on already! Like, they know its an issue. Like do you know how much a lousy indicator can be helpful info to the killer? To know how many are in the lobby and more than likely on voice coms. "Hey bro, his totum is behind the shack"

    "Hey bro, he's on me go get that gen"

    Meanwhile killers can make certain builds to help themselves out.

    Ughhhhhh

    Lol I started playing during last years summer bbq event when the game was a free download. I've seen a lot of these dumb decisions these devs have made but that and this new legion "rework" take the cake man.

    If they keep this up and/or make the next killer trash then survivors are going to have long que times

  • @HeHeBoii said:

    https://forum.deadbydaylight.com/en/discussion/comment/422724#Comment_422724

    wanna hear a fun fact? They brought an idea and want to help killers combat SWFs right. So they want to start with bloodpoints compensation and they still haven’t. Lols

    going forward mate, take everything you hear from the devs with a grain of salt.

    What like give killers extra BP if you're up against a SWF lobby? I mean sure cool yay still doesnt help with all the annoying bullshit that a COORDINATED SWF team can do to you in you're lousy 6 minute match haha

    Lemme guess they brought up this idea like 7 months ago?

  • Not to be a dick but this game sucks because of people like you and you're mentality.

    You want new cosmetics every ######### week and dont care about the various bugs in the game or reworks on killer, Perk balancing changes. If you people wouldn't hand over you're cash so damn easily maybe the devs would think about working on their actual game, instead of making Meg's 999th outfit

  • @Bongbingbing said:

    @F5arTheB5ard Yeah it's been like that since the Plauge Update, Anytime you leave a husk and go invisible you give a sound notification that nobody's heard in the game before. So survivors can tell when shes using her power.

    People noticed right away and the Devs said it was not a nerf but a bug and it'll be patched.

    Thanks for the reply. I've played a ton of games online at a high level and been competitive for years man and I've never EVER seen a group of developers cater so hard to one side or take so llllllooooonnnnnnggggggg to fix, update, or patch anything into the game. Especially if its killer side.

    I'm going to have to start treating this game like whiskey. It's only fun for a little while and only every now and then lol

  • Does anybody know when this patch is? Caz I've got a shoe box full of Frank's mix tapes and some new moon walking shoes I need to use before the party is over 😎

  • @HeHeBoii said:

    https://forum.deadbydaylight.com/en/discussion/comment/422686#Comment_422686

    Yea fam, it's unfortunate that its a bug and apparently the devs confirmed and are aware of it. They insisted on buffing the timer for DS instead of fixing that audio bug of an abnormal crackling when u are phase walking out of the spirits body. Look how long it took to hide the killers perks tho...Common BHVR

    Damn it thats disappointing, I did notice a few times the loud cracking while phasing but I just assumed only I could hear it.

    So basically from a survivors POV you can hear that loud ass crack immediately when I start phase or when jumping thru a window?

    I just want to make sure I'm following this right lol

    If that's the case then ######### this game till spirit gets fixed again..... I still remember December

  • Bruh they now know if you phasing or not. I have not used spirit since the bug. You’d think that if the bug is making a character broken (not intended to be) they’d fix it. But no, they buff the timer for DS but not fixing the bug till years later right. @Bongbingbing

    Hold up wait wait wait.... I haven't been keeping up with this game as much as I used to. I was under the assumption spirits audio bugs were only on windows? No wonder every survivor was t bagging me on the other side of the pallet last night. 🤦‍♂️

    So my fav killer is ruined, awesome! Mind games were what made her so damn fun to play. Back to billy then VVVRROOOOM VROOOMMMM

  • Does anybody know when this model chapter patch will be?

  • @NuclearBurrito said:

    There is 1 additional change they could make that would redeem this iteration of the legion:

    • Feral Frenzy now downs survivors who do not have deep wounds if they are injured when hit.

    They have to mend eventually since otherwise they die. But this way DW mostly acts more as a buffer to prevent Frenzy being used to instadown healthy survivors while also giving him downing potential in general

    That's an interesting idea.

  • @HeHeBoii said:

    https://forum.deadbydaylight.com/en/discussion/comment/422571#Comment_422571

    Agreed mate. Like personally I’m cool with most of the changes for legion. But I completely neglected the fact that the power is now just borrowed time with no chance of downing someone. Like why would I chose legion over Freddy? Even Freddy is better. As for the spirit bugs, my God can the devs fix them already with the abnormal crackle when u move in phase. Defeats the mind games now. I as well am skeptical. I like the direction for legion, but they went to a one way street instead with that banger of a decision.

    Yeah spirits mind games are almost non existent now. I swear if they rework her I'm fookin outta here brah!

    I went from playing this game every day for hours on end to now I log in every 3 days just to get the daily's.

    Legion basically doesnt have a power now unless you use add ons to drain mend time with multiple deep frenzy attacks. And I'll bet 5 the add ons that drain more mend time will both be purple or the green one will be absolute #########

  • I'll take a refund for the cosmetic, I'll keep the killer only for distortion.

    Just fix the spirits audio bugs and survivors foot steps and I'll be okay.... I'm very hesitant buying DLC going forward since they've neutered the last 2 killers after "feedback" from the PTB.

    And I've bought every dlc btw

  • On paper it looks like legion will be the new freddy. Worst killer in the game by a mile. I'll keep the killer just give me my 10 bucks back for the cosmetic I bought for them.

  • Has anyone else on ps4 noticed how incredibly dark all the maps have gotten. I was chasing a David on the game, downstairs and he literally tucked into a corner and I walked right past him. If the chase music didnt pop I would of had no clue where he went lol

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/374015#Comment_374015

    Well, you could read the OP, it's all right there in plain English.

    Yea glass shattering sound is vague at best dickwad

  • So what exactly is the problem with spirit? Haven't been keeping up as much as I used too. But rin is my absolute fav. Already dealt with with no audio back in January

  • Can someone link me the changes?

  • I think tripping hags traps is the most important on your list! Like come on dumbass you know its hag and so do I. So why run straight to the hook for a save when you know 99% of hags place a trap at the hooked survivor. 🤦‍♂️
  • Monitor is a meta perk for the legion imo. It really helps him out quite a lot. Because when you land a hit in feral frenzy and are in a chase you're TR jumps up to 32m. Helps to tag other survivors. Although it may only jump to 24m? I'm not positive 
  • Use monitor and abuse, makes his terror radius 16m 

    If you lower his base value then you'll have a real problem with him ambushing every gen. Or if you use bloodhound you could just cheese the chase. Get a hit wait for them to leave area, follow blood trail and ambush with a 8m? TR 
    It would make the already annoying ######### about him and amplify it tenfold
  • I've also noticed LF chainsaw is silent on survivor side. The reving of the chainsaw to be exact and sloppy butcher on wraith is bugged
  • Yes some of the DLC killers have some of the most useless perks in the game but there is no killer that doesn't have 1 perk that is pretty niche or borderline useless.

    Overcharge works for every killer and MYC makes The Hag a demon.

    Surveillance was good on release but they ruined that one later on.

    Let's also not forget Monitor And Abuse on Myers or Legion.

    And every killer has at least 1-2 perks which are really good to use including the DLC ones.

    And putting perks that are meta on DLC would still be P2W look at the daily arguments about DS would you really want another paid perk comparable to that one?

    I'm curious how surveillance used to work? Started playing during the bbq summer event 
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