F5arTheB5ard
F5arTheB5ard
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- F5arTheB5ard
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I want to love this perk but it has just pissed me off to much. I gave up trying on Saturday, I swear 80% of the time they find ruin or devour hope first and never touch another totem. It's broken or I'm just super unlucky.
I did try thrill of the hunt, ruin, haunted ground, and sloppy butcher. Was quite fun on lerys with the spirit 😁🤘 -
Rin is add on dependent especially at red ranks. If you dont have yakuyoke amulet you feel too slow in every aspect.
And the 20 sec cool down needs to go. I say let her phase walk anytime she has meter, but in between phases needs to be a small cool down similar to the nurse. But no visual blocking or force look down. Just a short 2 seconds where PW wont be possible.
Increase phase walk speed
Slightly increase phase walk reappearance speed
Increase in cooldown recovery
Drop 20 second cooldown let us use meter when she has it but put a smaller cooldown similar to nurse without forced look down.
The audio warning while in phase walk needs to be considerably shorter, if I stay outside her terror radius and PW to the gen every time the survivors have already picked their escape route so you basically wasted your power in that situation until they run you to the next loop.
If she recieved buffs like this she would need a rework or nerf on add ons.
She needs a couple small tweaks nothing major because she could easily jump to S tier. And I cant stand playing top tier 🤪
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I got the spirit to p3 over the weekend. She is very fun to play as but underwhelming at high rank. I stay at rank 1 or 2 and if you dont have yakuyoke amulet every match she feels handicapped. The added bonus to phasing speed, cool down recovery, and haunting duration feels like a must for me. Combined with the bloody haired brooch (faster phase activation) then she feels viable at high ranks.
I think a boost in those 4 categories alone would help her tremendously but then her add ons would need changed or nerfed. And the damn wind tunnel she projects when phasing is just a total give away. That should be removed asap. What's the point of being invisible if the survivors know exactly which way I'm coming from. And they get a solid 25 meter audio warning maybe more. -
Instead of nerfs and buffs why not just make a actual ranked mode. No parties or SWF. I've always thought that would be the simplest solution, but I'm no developer 🤔