GrootDude
GrootDude
About
- Username
- GrootDude
- Joined
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Comments
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I’m really sorry for the loss of Cheers, I didn’t know him well but he sounded like an Angel! This shouldn’t happen to anyone, [BAD WORD] cancer!
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@sekkima said:
Yes, I ate 3 DS yesterday because I was very efficient in the chases.
Why should I be punished for doing my role well?
Oops, right, survivors are the ones who buy clothes. 🤦♀️
I recommend that you accept it, they will not change it. 🤷♀️
I- I applaud that victory.
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@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1468180#Comment_1468180
@GrootDude stayed positive too!!!
I didn’t see this ‘till now but that is sweet of you to say. :)
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@MegMain98 said:
https://forum.deadbydaylight.com/en/discussion/comment/1446596#Comment_1446596
It’s YOUR turn to do the Mindbreaker challenge. You said you’d do it today. Don’t think I forgot.
I should do the fire up challenge when I get ps +
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I’ve 4ked without perks on legion and went on a 12 4K streak as LF with no perks or add ons before so let’s nerf them too. ;) But mindbreaker should be the priority, way too op.
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Definitely Pharah, she always tries to focus me when I play Ana so I enjoy being the one to end her.
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@IMilkNobody_108 said:
https://forum.deadbydaylight.com/en/discussion/comment/1439456#Comment_1439456
using certain perk combinations does make you a dickhead
No..... Just because you don’t like people using something in the game doesn’t make them a {REDACTED}.
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@IMilkNobody_108 said:
https://forum.deadbydaylight.com/en/discussion/comment/1439067#Comment_1439067
do you not get those are crutch perks for survivor ds allows the survivor to be a dickhead for a minute and paired with unbreakble it becomes even more bs problem with bt is it allows survivors to do unsafe hooks in the killers face
Using perks doesn’t make someone a {REDACTED}.
@Massquwatt said:
As a PH main I'd love to have hook perks work with cages but in the end it'd still make BT and DS useless against them. You'd just be giving PH a serious amount of snowball potentional in the game. Caging somebody would just be free Devour Hope, Make your Choice, Huntress Lullaby stacks among other perks. Hell you could cage somebody, break their generator with Pop goes the Weasel and start heading across the map with no time lost. By the time PH gets there he can just easily slap down the rescuer with absolutely no down time at all. I understand that getting slapped off the cage only to get hooked sucks but wanting all hook perks to work with cages is a monkey paw, there'd be no need to tunnel people off cages anymore because he'll have the power to annihilate your teammates instead while you're off licking your wounds. Again I'd love the changes but you better be careful for what you wish for.
I’ll take it anyway.
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@Huff said:
https://forum.deadbydaylight.com/en/discussion/comment/1438926#Comment_1438926
Yea, whereas he wouldn't have to if he just hooked somebody and didn't let somebody instantly save them.
Then he’d have to deal with DS and BT
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@SloppyKnockout said:
Sure, make your little crutch perks work with cages - as soon as DS gets reworked so it's actually anti-tunnel and not just 60 seconds of superman.
Any perk is a crutch if you rely on them, as for DS and BT, they aren’t my crutch perks as I rarely use them. In fact, I quite commonly go on sprees of using no perks. How about you get evidence before you assume things to try to validate yourself? 🤔
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@Huff said:
https://forum.deadbydaylight.com/en/discussion/comment/1438810#Comment_1438810
Or how much time you'll waste by giving up all your pressure.
There's downsides to caging too. You don't get to choose where somebody is, which is often times where killers get their opportunity to snowball: when they can get multiple survivors disabled or off generators, trying to help each other. Yeah, you could cage somebody but honestly with every discussion about PH I'm starting to see less and less uses out of it.
Literally every Pyramid Head I see uses cages and goes to the noise notification to tunnel people.
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@Huff said:
Can you tell me what you think the whole entire point of his cages should be?
Hooking people faster? You don’t realize how much time you can actually save.
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@HollowsGrief said:
https://forum.deadbydaylight.com/en/discussion/comment/1438488#Comment_1438488
I enjoy the vault build, because I don't need crutch perks to get out of bad situations that I put myself into.
How do you put yourself into a cage? 🤔 I also run the vault build btw.
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@HollowsGrief said:
Oh no, my crutch perks that carry me every game aren't working, BHVR fix it please otherwise I might derank to the rank I actually deserve! Good grief, imagine needing DS and BT to get to red ranks, kekw.
And I suppose you have proof that I use those perks every match? 🤔 I quite rarely use DS and BT. Although if you can’t counter these perks or just deal with them then are you really a red rank killer? I know that they don’t bother me.
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@LazyPayday said:
https://forum.deadbydaylight.com/en/discussion/comment/1438140#Comment_1438140
Like I said, hooking a survivor brings a lot of pressure onto the map because one survivor is temporarily put out of the game and someone else has to go grab them with the killer nearby to make it worse, with cages however, it automatically puts the survivor far away from the killer and he doesn't know where they are, making there little to no risk to saving. Cages would just become worse hooks if they didn't counter hook perks, there'd literally be no put in using them, the only exception would be if you're being swarmed by other survivors with flashlights and the downed survivor is at a pallet.
You have a pretty good idea where it spawns and if hook perks worked for it then that would actually be good for you, it would open up new strategies with bbq and devour hope would be amazing on him. It also still saves you time.
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@IMilkNobody_108 said:
https://forum.deadbydaylight.com/en/discussion/comment/1438234#Comment_1438234
ok do you like getting hit with getting hit with ds cause the only thing you can do sometimes is tunnel the survivor to death cause gens are going way to fast and the best way to fix this is eliminate one of the survivors
If I’m tunneling then I should get hit with DS, I get sometimes when you aren’t tunneling you get hit but that is extremely rare.
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@IMilkNobody_108 said:
no it wouldnt he doesnt need another nerf dude plz play killer before saying dumb ######### like this and then realize how annoying ds
I play both sides. Don’t make assumptions without evidence to back it up.
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@IMilkNobody_108 said:
https://forum.deadbydaylight.com/en/discussion/comment/1438140#Comment_1438140
dude your asking the devs to remove the only thing good about him
I didn’t say remove it, making hook perks work for his cages would actually be good for him too.
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@LazyPayday said:
https://forum.deadbydaylight.com/en/discussion/comment/1438064#Comment_1438064
He's not horrible, but he's far from strong. His cages are situational, with them being more likely to actually hurt you rather than help (since the survivor is randomly put across the map from, allowing survivors to instantly save and lose the little pressure you had), so you either save it until final judgment or use it when you know they have ds. Survivors rarely step on trails unless they absolutely have to so now half your kit is rarely used even if you're given the opportunity to use it.
Punishment of the damned is worse though, it's good in theory but "in theory" doesn't exactly apply in reality. Due to the lack of being able to move left and right and the inability to flick, any survivor can easily predict where you're going to shoot, but it gets worse. It takes a second to get it out meaning you can't quickly pull it out and fire like the other two ranged killers, there's a giant ass warning where it's gonna hit and it's delayed so it's easily dodgeable, and with the extreme punishment for missing, you're only gonna go for guaranteed hits or shots you absolutely need to hit (like say you won't catch up before the reach the exit gate so you risk the shot), but since the window is tight for the shot (due to both getting it ready and the delay of the shot), survivors can easily fake a pallet or a window to get you to fire, if you hesitate they'll have enough time to dodge after vaulting or throwing the pallet, but if they realize that then they can just fake it like I said earlier. This makes his ranged attack the worse of the three, and since his other side of his kit is so situational, it makes him a pretty bad killer, well more like mid-tier.
Also for some context, I play on console so the controls are pretty ass anyways but I have him on P3 (with most of the bloodpoints earned while playing him) so it's not like I'm talking out of my ass here.
I also play console, my problem with Pyramid Head is just the cages, his cages counter a lot of perks and enable you to easily tunnel someone if you understand the spawns, how does that hurt you?
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@CosmicParagon said:
https://forum.deadbydaylight.com/en/discussion/comment/1437966#Comment_1437966
You DO know how much space there is on "the other end", right? If PH goes through the time an effort to bother doing that, the gens will fly thanks to him having zero mobility. Plus the survivor presumably got downed around the gens that are being worked on, so they get sent to the part of the map where there's no objectives to defend, leaving the other survivors to work on gens with no interruptions.
Are the survivors not saving? Isn’t that an interruption? It really doesn’t take as long as you say, excluding indoor maps.
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@LazyPayday said:
https://forum.deadbydaylight.com/en/discussion/comment/1437889#Comment_1437889
They already nerfed PH's ability to tunnel, he's a bad killer, any more than this is utter bull. If you want to complain about certain killers being best at unfun gameplay, then complain about oni and leatherface too. Oni's the slugging king and Leatherface is the camping king, just because PH takes the position of tunnelling king doesn't mean he should be nerfed. The entire point of the cages is to counteract those perks, without them, the cages would be even more useless than they are now.
Oni is actually pretty fun to face and nobody places LF because they think he is weak. Pyramid Head is actually quite strong, don’t know why you think he isn’t.
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@IMilkNobody_108 said:
https://forum.deadbydaylight.com/en/discussion/comment/1437981#Comment_1437981
survivors cause camping and tunnelling
Then why do killers camp when no one is around at five gens left? Why do killers tunnel at five gens left when no one is hook rushing? Survivors can influence it sure but killers are the cause.
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@ad19970 said:
I think now thatPyramid Head can't see the cages aura it's fine the way it is. If they did that they should make cages work with all perks that are affected by hooks, and that would become quite complicated I guess.
The one thing the devs still really need to change in my opinion is to have the tormented status effect removed from a survivor if Pyramid Head hooks the survivor. Right now he can just hook a tormented survivor and then tunnel him off the hook without having to fear DS at all.
My thing is that he can put you back into torment so it still wouldn’t really fix it. The cage is supposed to spawn at one of the farther spawns from you so he can usually predict where it is and he gets a noise notification when someone is removed from the cage.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1437970#Comment_1437970
Which would make him a much more interesting killer to face. Currently every PH I face likes to proxy and tunnel everyone they can. It's ridiculously boring. Needing to worry if they will cage a survivor. And have you be revealed by Bbq while you're really close would add some excitement and variety to PH.
Yep, if hook perks worked with cages then he would be so much more fun to face.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1437981#Comment_1437981
lol, yes they would. DS alone allows them to make plays they wouldn't otherwise be able to make, like forcing the killer to grab them.
So do perks like balanced landing, unbreakable, flip-flop and mettle of man. You know why they aren’t used often? Because they are situational, if tunneling and camping wasn’t such an issue, DS and BR would become situational.
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@IMilkNobody_108 said:
https://forum.deadbydaylight.com/en/discussion/comment/1437889#Comment_1437889
im tired of seeing survivors bring the same perks every game
People wouldn’t run perks like BT and DS so much if tunneling and camping wasn’t such a big issue.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/171463/make-ds-and-bt-work-with-cages
DS and BT aren't anti tunnel perks as the devs said. Tunneling isn't even a bad thing, it's the most optimal choice for a killer to down the injured person, slug them and chase. It's the survivor's fault if the killer tunnels, because of how much the survivors will dive bomb a hook, it's so easy to prevent tunneling without DS and BT, such as bodyblocking.
Tunneling is a choice you make as a killer, it isn’t my fault as a survivor that you choose to come back to the hook and it isn’t the survivors I face fault if I choose to come back to the cage.
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@CosmicParagon said:
https://forum.deadbydaylight.com/en/discussion/comment/1437862#Comment_1437862
https://forum.deadbydaylight.com/en/discussion/comment/1437894#Comment_1437894
- The cage spawns on the other end of the map from PH
- PH CANNOT see the cages as of the most recent patch
If you still can't reliably stealth away, no amount of nerfs and buffs will save you.
For some reason it sent my comment without and words so I’m gonna actually respond now. They spawn at the opposite end of the map, you can go to that end. You get a noise notification whenever people get taken out of the cage if you can’t find the cages then they guess that is your problem.
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@CosmicParagon said:
https://forum.deadbydaylight.com/en/discussion/comment/1437862#Comment_1437862
https://forum.deadbydaylight.com/en/discussion/comment/1437894#Comment_1437894
- The cage spawns on the other end of the map from PH
- PH CANNOT see the cages as of the most recent patch
If you still can't reliably stealth away, no amount of nerfs and buffs will save you.
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@IMilkNobody_108 said:
https://forum.deadbydaylight.com/en/discussion/comment/1437877#Comment_1437877
then why are you complaining?
Because I’m tired of Pyramid Head getting away with that strategy.
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@SonicOffline said:
https://forum.deadbydaylight.com/en/discussion/comment/1437866#Comment_1437866
They don't. They take educated guesses on where they were put, and if they take too long trying to find it it'll get moved if they're too close.
It really is an educated guess or a lead straight to it. If he was taking the educated guess route, you're still getting tunneled so it doesn't really matter lmao
They actually do find the cages quite a lot. I’m not the only person who has been experiencing this either.
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@IMilkNobody_108 said:
https://forum.deadbydaylight.com/en/discussion/comment/1437866#Comment_1437866
ever think your maybe just bad cause your crutch perks cant carry you?
I rarely ever use those perks actually.
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I don’t think it is that important but it would be a good choice for them. (I am gay btw)
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@SonicOffline said:
https://forum.deadbydaylight.com/en/discussion/comment/1437858#Comment_1437858
You're placed at the literal farthest possible location from Pyramid Head's location when you're caged. He still needs to travel to you. I stand by he still had some help.
Then how does most every Pyramid Head easily find the cages?
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@CosmicParagon said:
If you're STILL getting downed by PH after getting out of cages, you REALLY need to get better at the game, or better yet just stop running into the trails
“You’re bad at the game” Tell me why you disagree instead of just trying to invalidate something by saying someone is bad.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/171463/make-ds-and-bt-work-with-cages
The killer can't see the aura of the cages though.
@SonicOffline said:
https://forum.deadbydaylight.com/en/discussion/171463/make-ds-and-bt-work-with-cages
If you were hit by a Pyramid Head shortly after coming out of a cage, he either had a lucky guess or had someone lead him to you. He can't see where the cage spawns, and it moves if he stays too close to it
You still get a noise notification when someone is saved.
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@Orion said:
Nope. Cages are not hooks and if they did this they'd need to do the same for killer perks like BBQ.
All hook perks should work with cages, they act as hooks when they take away your hook states.
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@calem said:
https://forum.deadbydaylight.com/en/discussion/comment/815676#Comment_815676
You think using 3 perks to counter her justifies her horribly designed power? Literally no one is going to run Premonition/Spine Chill/Iron Will in hopes they verse a Spirit. That is not counter-play, that is called getting lucky.
You are replying to me from a comment of mine from November in 2019. You don’t even need perks to counter spirit.
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@cheetocultleader said:
https://us.v-cdn.net/6030815/uploads/FB5MWAC8QDFZ/wtfbhvr.jpg
You can't tell me this isn't abusing the system. They were SWF. And I see a lot of this.
That is just matchmaking, this happens in solo queue too.
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I think swf is fine in a competitive standpoint, I can play with friends in competitive mode in Overwatch, I think it is fine in this game too.
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I feel like I’ve seen this cute lil’ pupper before. 😁
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I am an American (I do have Native American history in my family but I am mostly American) I do not currently have a job and I live in Oklahoma in the U.S.
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I have a lot of fears so I’ll just list some, I fear dogs that I’m not used to, I fear snakes, I have trypophobia (a fear of holes, primarily in clusters) and I fear going into water excluding pools and (obviously) shower or bath water.
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@SketchyPenguin said:
https://forum.deadbydaylight.com/en/discussion/161745/i-just-wanna-celebrate-something-real-quick
Congrats :)
Wondering what the one Laurie cosmetic is that you bought (I guess the hairstyle?)
The skirt xD
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@MegMain98 said:
https://us.v-cdn.net/6030815/uploads/GRIFYKVP655D/f5a7a39a-9059-46b7-95fa-6b849e868565.jpeg
I’ll one-up you with all my Spirit cosmetics 😎
Ooh, good job. :)
@Mister_xD said:
pff, thats nothing!
I have every single Executioner cosmetic in the game! HA!
on a serious note: congrats my dude! that does require some serious dedication! (and money)
Thank you :)
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@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1360423#Comment_1360423
That's even more concerning.
Your concern for me concerns me.
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@JHondo said:
Gross a Kate main... I kid though, that's awesome for ya. I'm working on filling all of Nea's skins and perks myself since she's my Survivor main. I love Kate's Tome skin as well with the flowers and sweater.
Thank you! <3 I hope you complete your collection soon!
@Exor said:
Congrats!
We will soon have a mega main for each killer/survivor at this point. We aready have a kate with all skins and an ace with all skills.
I’d love to see more mega mains out there lol
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@Demogordon_Ramsay said:
That's not something to celebrate; that's something to be deeply ashamed of and question your life choices over.
Nah, it makes me happy after all.
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@Respectfulnancymain said:
I told myself i was gonna buy every nancy skin but the dress one is ugly so i gave up on that
Congrats on getting all the kate skins, how much did it cost?
I honestly don’t know how much I spent since I bought certain skins and earned others.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/161745/i-just-wanna-celebrate-something-real-quick
Wow, I haven't completed a single character with cosmetics. Kate is my favourite survivor along with Yui and Steve. She probably has the best cosmetics for survivor, I love almost all of them, the winter skin and the new rift skin are my favourites.
Her cosmetics are all amazing to me <3