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Yikes_A4K83

Yikes_A4K83

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  • @miaasma said:

    prayer beads is like, the number one most hated killer addon since frank's mixtape for pre-rework legion. anyone who understands this game understands why it's bad for the game. i know there are people who exist who enjoy it because it jumpscares them, but most people who play this game enjoy outplaying the other side, and there's no outplaying a prayer beads spirit, no matter how many times people talk about how you can hear her footsteps like 2 whole seconds before she comes out of phase and hits you. people might get immediately startled when you come out of nowhere and grab them off a gen, but the takeaway feeling is one of frustration, not one of genuine horror (because aside from startling moments this game stops being scary to people after about 100 hours tops), unless you're the fringe minority who doesn't care that they're dying to something they had no chance of playing against because it was ScArY

    you feel powerful playing the spirit for all the wrong reasons and i'm glad it gives you personal satisfaction but it makes games against you totally unbearable no matter how fair you play and i'm glad i'm unlikely to ever encounter you in-game. hopefully prayer beads gets reworked soon so people like you have to actually learn how to outplay survivors, but until then, enjoy your free gens grabs and hits

    i doubt it'll change. honestly, idk if this is true but i just feel like it is and i normally have a great intuition, but i feel that when "the phase walker" was being created, there was no whoosh noise and there wasnt supposed to be. but then they added it cause silence is strong. but they kept it as an add-on so it could still be in the game. ya know, the ol' nerf the killers power so its meh to yuck for base kit so that way, you can have strong add-ons at higher rarities.


    but if they do change it, i have lots of success with the one that makes you go a mile when coming out of phase. im not infront of the game rn to know so forgive me. but uh, yea. lunging with that when popping up, yikes, you go around the length of a killer shack dimension give or take in like, a second. its so good for loops and just catching up. even without beads, im a nasty spirit and i have commitment to this killer. i would learn how to be just as horrible without beads but as of right now, I will feast upon my babies prayers. we really enjoy those "free hits"

  • @Mister_Holdout said:

    Overpowered add ons have no place in this game.

    said what dev?

    @miaasma said:

    https://forum.deadbydaylight.com/en/discussion/comment/565044#Comment_565044

    my logic is that you enjoy making people's experiences miserable by running uncounterable, boring addons that shouldn't be in the game, and double down on how ######### it is for the other side as a positive for yourself

    the fact that people like you can get some weird enjoyment out of something that unequivocally ruins this game for other people is a great reason for it to not exist

    lmao fam, its not because it makes it unfun for the other side (have had multiple people message me and say it was fun) but because i have always enjoyed scaring people. not in real life cause that's weird, but with media. horror movies, horror games, its just enjoyable. i enjoy getting jump scared. i yelp and then laugh because my heart picked up the pass and i genuinely was frightened.


    and in dbd, the jumpscare queen is prayer beads spirit. ive gotten so good at them. i can hear uninjured players when im just phasing around, allowing me to pop up and hit them without warning. gen grabs and fast chases are something im able to pull of consistantly but it is those out of nowhere hits that make me live. I like to imagine the other side has fun with getting startled unexpectedly but i know that isnt the case.

    I play super fair because I use the add-ons. I never camp, I never tunnel, and i make sure that if i do down someone who has been hooked just previously, i allow them to use their d-strike. so i do kinda respect the other side. but i will not stop using prayer beads. i will not stop using moris. i will not stop using bbq and chili and noed and surveillance and devour hope and ruin and whatever it is that i want to run. they are in the game. im allowed to use them and so i shall cause they are fun.

    i feel powerful when playing the spirit. i feel in control. i enjoy that. a little too much info but i have trauma related to the loss of control, being unable to do anything, trapped, caged. the spirit helps me with that. its a game but still. its empowering for me. so i wont stop.

  • @miaasma said:

    that's probably because everyone who would DC on you has you MLGA blocked

    you're already rewarded by DCs, people getting punished for it won't impact you at all, it'll just impact them. and hopefully prayer beads will be addressed by the time that happens. people like you are an excellent argument for why it shouldn't be in the game

    @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/565015#Comment_565015

    That's okay. Prayer Beads get complained about enough that they will be changed sooner or later anyways.

    @miaasma good, i hope they do lmao. also, your logic legit is, "you shouldn't be able to have this add on because you enjoy using it and therefore run it." lmao, cutie


    @sairek ahahahahahaha oki sure, when the devs suddenly change their mind on how they want the game to play, they will change prayer beads. but they won't cause lmao, they like the killer being powerful. no other game allows the power role to actually pose a threat. this one does. why? cause people got tired of games where only the survivors get to stomp.

  • 1. They probably can't disable perks without making a patch go through and that probably costs money

    2. Mori s aren't supposed to be countered. Memento Mori literally translates to Remember Mortality. It does exactly what its supposed to do. Remind that being hooked is a gift to continue the trial. Just dying points out that you are a survivor, you are the one who is not in the power role. Sorry.

    3. Supernatural killers are supposed to be more powerful than killers with more conventional powers. A man with a bottle of piss is not going to ever rival ghosts who can teleport. Again, sorry.

    4. Someone should not want to play try hard and rank up unless they just want to be competitive. Those who relax and want to enjoy just having fun should not loose out on content other get just for being sweaty.

    5. Please stop thinking you're smart.

  • @miaasma said:

    keep in mind that other sounds make noise (say, generators) and that footsteps sound different on different maps. you'll hear a spirit more clearly on swamp than you might on a macmillan map, and you probably won't hear her on any map when you're doing a generator, which is why getting gen grabs is so easy with prayer beads

    "just gen tap" is such bad advice it's a meme

    plenty of things are scary to unpracticed players, and to experienced players prayer beads aren't scary, they're just annoying. my response to a prayer beads spirit consists of heaving a sigh, followed by dcing from the game because playing against that addon is a waste of time. the fact that it's been in the game for as long as it has is remarkable, and the only purpose it serves is to feed the egos of people like the OP who you'd never want to run into while playing a mutliplayer game

    well, with the dc punishments coming soon, i will be rewarded for your unwillingness. furthermore, i play at red ranks and i barely get any dcs so lmao, you're the odd one out. get gud sis bish

  • My fams, my dears, my children, my parents, all yee who apply, everyone who is of the human race, I would like to make something apparent. It is a very simple concept, in all honesty. Here it is:


    The nurse is dead. She floats. She teleports. She moves through space in a few moments. She is supposed to be powerful.

    The spirit is dead. Her arms float and she flickers in and out of existence. Her "spirit" detatches from her physical corpse and wanders around blind but with acute hearing. She is supposed to be powerful.

    The hag is dead. Her skin is flayed she draws voodoo hexes in the mud to teleport. She has no skin on her flesh, her muscles are exposed, she has no eyes and her face is ruined. She is supposed to be powerful.

    These characters are literal paranormal entities straight out of horror movies. And you give them their best add-ons and even the strongest, fastest, most resiliant human shouldn't beat them. (But they can because there needs to be a reason people wanna play survivor.)


    The legion, trapper, huntress, ghostface, Myers, etc... They aren't supernatural. The entire exposed mechanic is meant to just be like a "here's their power cause they don't do anything in lore" type thing. Other characters who have external things like hatchets or traps have those because, well, they just do.

    But they aren't supposed to be super powerful. (Especially not legion. They are practically survivors running around with a mask and a knife.) They can be bullied and looped because they aren't supernatural. Why should they be on par with the paranormal killers? They shouldn't. They literally should not. That wouldn't be an accurate horror experience.


    The entire "balance" thing is such a stupid flaw with games. Some people don't want to make games. They want to make an experience, a simulation, something that isn't reality because it can't be reality. And Dead By Daylight is sadly a game and therefore limited by "balance."

    I guarantee you that the reasons they allow the supernatural killers to be so powerful and not the others is because they want it like that. I do. Y'all don't but that's because either y'all are bound to everyone else's way of thinking or you weren't exposed to the ideas of artists.

    Those who make games are artists. This is their creation. Sorry you like a killer who isn't supernatural. That's kinda your sadness. Not theirs. Wanna be powerful? Switch your stupid bottle of gas for teleportation. Those two should never be on the same level.

  • @xEa said:

    https://forum.deadbydaylight.com/en/discussion/comment/564561#Comment_564561

    The only story you tell us here is that you have no empathy with anyone else, in that case with the survivors. And you seem to not understand that "beeing a survivor" is no personal attack . I think you are simply playing the wrong game. Maybe a singleplayer Horror Game might be a better choice for you? idk

    Why? There is no single player horror game where you get to be the ghost. And even if there was, you wouldn't be scaring real people. And wrong game? Omg fam oh no, DBD is like, THE game. It isn't a shooter, it is a horror game, and it actually allows the killer to be dangerous and scary and difficult to play against. Friday? Oof, horrible in game feeling control and mechanic wise, plus Jason boring. Dying Light? Zombies are so underpowered, boring, and the game doesn't focus on that aspect of the game anyway. And then what else..... Oh yea. There is no other asymmetrical horror game. Sad, so sad.

  • @xEa said:

    https://forum.deadbydaylight.com/en/discussion/comment/563998#Comment_563998

    Why would i want to play chess vs an oponnent who has the same ammount of pieces then i do? Its way more fun playing vs someone who starts with nothing but his king, because its all about me winning and not having a decent gaming experience, right?

    You assume I want to be "playing a game". Yes, it is a game, people play it, but I don't want to be participating in chess. I want to lean back and relax and stomp on little zhits as a ghost in a horror movie setting. It's fun and lmao, it's in the game and there is still a playerbase, I honestly don't care about the survivors fun. They don't care about mine or other killers or even eachother and caring doesn't rank me up, give me cosmetics, or make the game more enjoyable. Lmao trying to paint me as a cheat or an abuser, swessy, no!

  • @Plu said:

    Spirit has a whole has zero counterplay, it's not just the beads.

    The only way you survive a spirit is if she sucks and sounds are bugged, otherwise she wins every chases.

    She's the least interactive killer in the game, worse than old Legion and yet people defend her alot.

    Cool, even if that was the case, I would still play her. Why would I care about how the survivors feel? Why would I care about skill? Spirit pretty and I get to live out my ghost fantasies, the more op the more fun the better!!!

  • @Johnny_XMan said:

    You're probably bad without prayer beads. It's ok, we'll keep your secret.

    @PalletOrWhat said:

    https://forum.deadbydaylight.com/en/discussion/comment/563903#Comment_563903

    Praying.. lol

    But it is true. This addon is way too strong. But you can change it from "nobody hears the phrasing sound" too "everyone hears the phrasing sound".


  • As a spirit main, that perk is so useless. Like cool, you see my husk... but now im behind you with prayer beads and a mori... sorry 😲

  • @Cheers said:

    Every killer in some way has a counter to there power. Using prayer beads removes this counter. You can counter a 5 blink nurse or an instant saw Billy if you play right, but how can you counter prayer beads?

    Also miaasmas comment has 8 up votes where he calls you bad for the way you play while you have got 0.

    So you can shut the ######### up thinking you're good in any way.

    lmao i dont think im good. see, i like going against fellow rank 1s and 2s and changing the game for them. every other killer obeys the survivors rules and the survivor is always able to outplay the killer if they know what they are doing. i dont like that. so i run prayer beads so i have the upper hand, not them. im in the power role, not them. this game is balanced so people want to play survivor. i dont like that balance and I have the option to remove it with an add on so i use it. please explain to me why on Earth would i want to be countered?

  • @miaasma said:

    all i read was "i'm bad at killer and want free wins"

    hehehe 😈 sure

  • Original characters are better than licensed characters most of the time. Why? Because idk, their characters are made for the game and therefore the characters have more personality and their lore is much more fun. Rin will always be more interesting than Myers. Sorry.

  • @Orion said:

    Killers are in first person, so they don't really benefit from cosmetics outside the lobby.

    yes, but just cause i cant see my skin doesn't mean i dont want others to see it. "I can't see me own rear cooter and therefore I don't care if it dirty af!!!!" That's your logic.

  • They will be announced sometime later this month sadly. There are so many good concepts, sad that only two will be picked. I'm hopeful a spirit submission will be one of those but my hopes aren't up lmao

  • @blue4zion said:

    Keep note a few maps don't have the killer shack, like Haddonfield and The Game

    oh they don't, I didn't ever notice that, thanks oml lmao

  • As a killer main, I learnt the maps as to predict where survivors would want to run. I would say that it would be wiser to learn from the killers eyes due to the fact that when you play survivor, you can use your knowledge to play unlike most other survivors.

  • •We live in America where capitalism is the system we use for our economy.

    •Games are no longer like movies in the sense that they are made, pushed out, and then moved on from. They are services now.

    •To fund an artistic/entertainment service such as a game, the devs need money because duh. I hope I don't have to explain that to you.

    •The best way to accrue currency that will be put into pushing out content is to monetize cosmetics.


    Now, if you have a better idea, please do tell. I'm sure that whatever your genius brain can offer will surely revolutionize the gaming industry. Please do not deprive us of that better system. I'm begging you, oh intelligent one, whatever can we do different?

  • 90 something on Rin

    idk like 20 maybe on David

  • Play a mean spirit with prayer beads and bathe in swf team tears

  • She is supposed to be op. She's a dead girl, a ghost, she breaks reality, there's a reason it's easy for her. Same with Nurse. But other killers like Legion are meant to be bullied. They are just teens in a mask, practically fellow survivors playing dress up.

  • Camping, tunneling, slugging, basement builds, BBQ, Ruin, mori spam, noed are all fair just as keys, adrenaline, instaheals, swf, d-strike, dead hard, borrowed time, tool boxes, stuns, flashlights, pallets, looping with many more on both sides. These are the game mechanics. They are fun, the fear of being the one abused and stomped each game, it's what causes the thrill. Y'all's "balance" is not not engaging in terms of gameplay, sorry.


    This is a game where there are 4 survivors against a killer. These characters are controlled by people. Would this be an authentic horror experience if people weren't allowed to play like people?