General Discussions

Open discussions on various topics
  • Idk why people are pretending fog vials pretty much gamebreaking when at best they're just annoying, apart from needing limited uses / the bugs fixed they are just ok and honestly survivors do need more ways to counter aura reading that don't rely on one perk. I dunno when I play killer I never need to rely on aura reading as well I'm guessing that's the problem? It really feels gimmicky and j
    18 comments 361 views last activity
  • with franklins being nerfed cause of coding and item charges with maps and keys. People were wondering how to make it good again. Honestly just bring back the time limit so if you don’t pick up within 150/120/90 seconds the item disappears completely. this was only removed cause of special items being destroyed like nemesis syringe or lament. but they have recently changed special items s
    14 comments 311 views last activity
  • Just had a game of Dredge where I was repeatedly losing survivors in chase during nightfall due to them blending in with the entire map (Bright white on bright white on Ormond). Ideally my power shouldn't be debuffing my ability to spot survivors. The best solution I can think of is to change adjust either the color of the survivors, or reduce the bloom of Ormond maps. It's a bit ridiculous for a
    0 comments 21 views last activity
  • Killer build combos you get sick of seeing, but not because they are strong or OP , but just because you see them so much it's boring and predictable. For me, it's Wesker + Plaything. It's almost like running that perk is mandatory for Weskers. Again, it's not op or anything, it's just that Wesker has such a high pick rate and most of them play the same. Mix it up a bit will ya, lol Anybody
    27 comments 582 views last activity
  • Wondering if this was a one time thing or if people are seeing this too - My gf runs Poised, and yet the perk just… didn't work. Like, she did what she's been doing, getting on a gen so she can see who and where the Killer is, but we just did a Dredge match where Poised just didn't work. Did we run into a one time bug, or did BHVR, in infinite "wisdom," break another perk while trying to fix tw
    2 comments 52 views last activity
  • In all seriousness though, why is it possible for me, an NA-East player, to end up on West or even EU? Why does this happen even when im the killer (host)? This happens quite often and its really annoying to not only play against 100+ms as a survivor, but to also be 100+ms in general. Please, fix your servers BHVR. Thank you.
    15 comments 211 views last activity
  • i really want to like the fog but its been kinda useless. For example maybe it was just dumb luck but i use fog and am booking it away from killer shack and dude still shoots me no problem with harpoon from inside killer shack and just pulls me in and downs me. Its a cool idea but its supposed to blind the killer not just be a light fog cloud where they just follow you regardless cause they can
    33 comments 662 views last activity
  • I’m asking this because in my survivor games i really enjoy helping my team. my favorite to help my team right now is duty of care, vigil, overcome, and shoulder the burden I’m looking for something just as fun or more fun than what I’m currently running.
    9 comments 1,892 views last activity
  • Didn’t really start noticing this perk until a few months back but it saves so much time. I don’t ever recall it ever being meta or anything but I’m surprised. One of the most useful perks to have imo
    3 comments 81 views last activity
  • My mission till dawn is play any killer but Ghoul weither I suck at the killer or not my mission till sun rise is play killers that aren't ghoul so people can play against someone else for a change so please send your killer builds and suggestions I have every killer available.
    19 comments 544 views last activity
  • I’m definitely not the only one who’s curious about this, but I definitely feel like there are some choices that would make perfect sense for this game. In my personal opinion, I would love to have some one Bane from Batman or Violator from Spawn as killers for the game, and even on the survivor end of things I’d love to see someone like John Constantine or Hank Pym. There are so many options th
    8 comments 161 views last activity
  • 0 comments 21 views last activity
  • Hey y'all! I've been a Demogorgon main for acouple years and have accumulated hundreds of hours into him specifically. Only recently have I slowed down the rate that I play him. Part of this is because he's outdated both with the visuals of his power as well as his strength, especially compared to some of the recent killers released. I don't think it would take too much to make him look and feel
    1 comments 191 views last activity
  • I don't care if you think I'm just complaining btw. What's the point of a rift starring Élodie if she only gets a skin, and the charms, badges and banners go to everyone BUT her? Is she not one of the two central characters? Last I checked, Mikaela and Felix weren't yet Felix got a figurine charm and Mikaela got a badge and banner. Élodie deserves the same treatment as every other central su
    1 comments 111 views last activity
  • You don’t want survivor players. And now you won’t have them. Good luck on queue times, killers. Won’t be touching this again until 2v8.
    16 comments 311 views last activity
  • I remember you always bring something to game and now it's kinda empty, I wanna more xp for shards or at least bps
    2 comments 61 views last activity
  • For anyone who hasn't seen the post at the top of the subforum, we have successfully gotten Streetwise killswitched! However, tomorrow's hotfix will also bring a charge system to Fog Vials, and so, with that, Franklin's old effect can now hit all 6 items. Would you want to see a reversion for Franklin's Demise to fit this, or would you rather keep the old Fog Vial? Let's discuss it here.
    21 comments 311 views last activity
  • I want the option as killer to see which surv is in lobby as a duo, or as a full squad, simple as that. Is not fair i always need to go against a full team with meta perks, strong items, gods at looping and knowledgeable at everything. If i want a chill match i should be able to have one, so if i see the surv ar swf and i want a challenge i accept if i don't want to i don't and i go to another
    32 comments 391 views last activity
  • Disappointing to see. The fact that they're nerfing the Fog Density AND are planning on making the charges limited so quickly is very frustrating. I genuinely hope this doesn't significantly affect their strength because they've added some new flair to Survivor gameplay for the first time in a while and seeing them gutted in the span of two weeks would be really upsetting. Even with the Ultra R
    61 comments 2,002 views last activity
  • My friends on pc have been updated and are ready to go but I can't play because the update hasn't come to Xbox yet Anyone else?
    9 comments 382 views last activity
  • Medusa’s hair add on shows the wrong description. It still works correctly in game. The description currently shows reset teleport cooldown after breaking a pallet or breakable wall.
    1 comments 91 views last activity
  • 3 comments 201 views last activity
  • At this point, with how Behaviour manages and develops Dead by Daylight , it feels like we , the community, are the ones constantly getting kill-switched. Their recent refusal to killswitch three blatantly problematic perks, despite widespread backlash, proves once again that the developers either don’t play their own game or simply don’t listen to those who do. If they truly didn’t see any rea
    8 comments 251 views last activity
  • I am stunned by this chapter. This new map is absolutely atrocious and lacks any kind of originality at all. One single tile being added is a disgrace to the previous maps added for every other chapter. It's a normal window pallet tile with some sound effects added. I feel awful for the design team who's job was to make this lump of trash and present it to us. Additionally, having an achieveme
    5 comments 251 views last activity
  • While this isn't gamebreaking at all, it sort of points to where the game is at now. On XBOX S. Everytime I load into a match I see that, and just go "that's dbd, hope they made a lot off the skins".
    1 comments 81 views last activity
  • So I had a match where 3 of my teammates DC-ed while being slugged at the start (killer had slugging build) then killer found me and started to chase, I got downed and he hooked me and the rest of them, guess what after that? Game says that I throw a match a deleted my grade+penalty. Great job devs!
    6 comments 211 views last activity
  • It's interesting that champion who was considered as one of the worst in the game just hopped to the A tier. I've played couple of matches and he just feels super easy. Maybe survivors just don't respect his movement speed but Idk.
    0 comments 91 views last activity
  • He has become a tunneling monster. Take away the fact that all clowns only use yellow bottles now which i though was what BHVR was trying to get them to not do use one bottle. Now all clowns proxy camp the hook and they are so fast you can not get to safety. I feel like BHVR just doesnt know what to do and is so detached from the game.
    33 comments 872 views last activity
  • 73 comments 1,654 views last activity
  • The game is such a mess we can't enjoy this. There's no denial that since BHVR introduced the separate queues way back it created the issue of screwing up the normal queue. Takes longer to find matches and because of this the search opens MMR so much that sometimes you're paired with literally pro players. Like I think Chaos Shuffle is trash, so instead of playing the game I don't play at all u
    6 comments 181 views last activity
  • A throwback to arcade games in the 90's House of the dead was one of the most well known ones and had everyone giving up change to beat the final boss The Magician. He would give Dracula a run for his money with the whole epic orchestra theme as his theme and boss fight is the most iconic in the series. Would be kinda sick to see his all his diffrent looks in each game as skins and of course take
    1 comments 31 views last activity
  • Man the new key and map amd add ons just are not good nor helpful. Please being back the old ones. Also I am so tired of loading into the same three maps of which I do not like any of them. Please put map offerings back to before the last change. I would love to be able to play in maps I enjoy.
    0 comments 31 views last activity
  • Been catching up on warframe for the past week, but decided to hop on today since the chase bug is fixed and the bugged perks are killswitched. Was surprised to see my killer queue was instant with a BP incentive. I figured the news would've drawn back more killers. This the case with just MY region?
    2 comments 51 views last activity
  • So, was watching the new Spookyloopz video and he mentioned an exploit with Streetwise. Can someone explain this to me? I don't use Streetwise and haven't seen any other Survivors using it, so I don't know what the problem is - I'm assuming it's a bug that needs to be fixed, but what exactly does it do?
    1 comments 52 views last activity
  • Let’s be honest, 80% of all items, addons, offerings and perks are just pure trash and BHVR need to change things fundamentally or the game will never gets better or improves. Items: delete: maps + addons (just keep the event maps) delete: keys + addons delete: fog vials + addons (even more useless after update) rework: most killer addons are trash too Offerings: delete: ALL brown o
    0 comments 31 views last activity
  • If your facing Slinger if you drop your item while your harpooned you break the connection
    6 comments 151 views last activity
  • 3 comments 71 views last activity
  • none of this would even be a discussion if they just fixed the bug, or bugs plural. There should have been a hot fix patch immediately. I don’t know what takes the devs so long to fix their game 9 years guys, 9 years…..
    14 comments 443 views last activity
  • Hello, I created a ticket on the support.deadbydaylight.com website on July 23rd. First response on July 23rd and after that until today, no response. I'm still waiting for help after 13 days.
    2 comments 51 views last activity
  • 13 comments 521 views last activity
  • Sense the Devs won't deal with the streetwise problem I decided to play against bots until it's fixed. Its my solution to the issue. If people want to join me they can.
    19 comments 311 views last activity
  • What happened? Was all the talk about "Operation Health" just a marketing push to ride the Five Nights at Freddy's wave and pull in as many new players as possible? Because right now, the game is in awful state. Why are some patches delayed for polish, while this easily one of the worst updates we've had was pushed out as-is? Clown is an unbalanced mess. He might be fun to play as, but he became
    33 comments 841 views last activity
  • It took years to nerf skull merchant despite sitting at 70% kill rate. Nobody could argue it wasn't broken. Now we're in the same situation with Freddy and ghoul, and they just broke clown as well. In other pvp games I've played if something is brokenly op, it gets hotfixed within a week.
    12 comments 321 views last activity
  • Since mmr was now the new way of matchmaking this is what i always get: Strong killers and dumb teamates as survivor Strong and coordinate survivors while playong killer I'm wrong to think it was better before when it was random the team/opponent you get? Some matches were tough and some chill, now is always tough if near impossible, I'm the only one who think this?
    2 comments 81 views last activity
  • Why even implement a killswitch function into the game if you guys don't use it? I would understand it if it was a small bug that maybe happens once every 20 matches. But it literally makes items with unlimited charges and people abuse it almost every round.
    279 comments 18,487 views last activity
  • They became more grindy while giving less reward. It would have been fine if they make it more grindy but kept the same amount of rewards but they didnt.
    1 comments 71 views last activity
  • The Community came together and showed Behavior there Terrible killswitch system and unprofessional behavior and will be Killswitching Streetwise, Bloodrush and Last stand finally. https://x.com/DeadbyDaylight/status/1952792732394754237?t=ZJunFDLeH_bnz5iRlVDiyQ&s=19
    3 comments 171 views last activity
  • Look, I don't normally like to get into interpersonal drama. I enjoy talking about the game and maybe starting arguments here and there over it. However, these responses are unacceptable, quite frankly. Game-ruining bugs should not be a contest! I cannot believe I ev
    70 comments 3,914 views last activity
  • I AM ANNOYED. Not by killers, not by teammates, I'm annoyed with myself. I'm stuck in a cycle I can't escape. I constantly use the same build. Lithe, Kindred, Windows, Off the Record. Since I can't loop well and only play solo queue, I feel most comfortable with these perks. And that's why I keep using them. BUT I'm annoyed. I have so many perks I am curious about and when I watch my favorite
    29 comments 442 views last activity
  • I've heard talk about P100 rewards... I think it would be cool to reward people for their dedication, but what would a P100 reward be? I want to hear your thoughts.
    12 comments 821 views last activity
1 … 140 141 142 143 144 … 3825