General Discussions
Open discussions on various topics
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here is something ive been doing ive been running hoarder to hardcore tunnel streetwise users is it fun no but effective1 comments 71 views last activity
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Killers are now using Hoarder and Tunneling anyone using Streetwise don't blame em but make sure you have OTR and DS to protect from hard tunnelers24 comments 462 views last activity
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11 comments 161 views last activity
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Hello, since the nintendo switch 2 version is apparently not in their plans, a petition was created to make the devs know that we would love an upgraded version of the game on switch 2, we have a few signs but we count on your support, thanks a lot. Link : https://chng.it/G4BG5M9dyt4 comments 141 views last activity
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I think I may have missed a update or something but I just want to know if someone can confirm my suspicion It feels as though there are a lot less safe pallets and a lot less options to run to in chase and places where pallets used to be are just gone I just want to know if it's true that pallets have been changed that's all thank you2 comments 81 views last activity
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Wow I didn't think I'd ever be back on the forums again to give critique because I took like a long 2 year break but I digress. This map made me come out of the woodwork in hopes that maybe my feedback can contribute. So firstly, the walking dead comes to dbd, cool. The survivors look great despite issues with their sounds, it can be fixed. The map.... This is where I loaded in and just said21 comments 981 views last activity
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Hi I want to abuse the new bug to make an infinite beamer for the sake of memes with champion of light. Is this bannable? I cbf using it on toolboxes or medkits, I want to run around real fast with my beam.10 comments 631 views last activity
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I've heard a couple people mention Clown should get to trap generators. I don't like Clown, but I do think he should get some form of Macro gameplay or gen defense, and I don't think buffing his yellow bottles for map mobility like they did was a good way to go about it. That all said, Killer powers should not be a flat out buff to a problem. If you want a power that slows down gens, you need to0 comments 11 views last activity
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I haven’t encountered this bug yet but from the sounds of it, it does in fact sound like a “game breaking bug” and i mean that both mechanically and unbalanced wise, idk how bhvr can consider this to be ok of a bug to stay in the game and the fact no one can get banned for abusing it, you know a lot of killers are going to have an infuriating time with this because it is ridiculous, using this wi4 comments 201 views last activity
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This is an open letter to the dev team and corporate leadership. I'm not trying to be mean, but I'm not going to mince words here, and I hope you take this as the constructive criticism it is intended to be, despite it being so negative. The Walking Dead Chapter, and subsequent developer communication, has been, to put it lightly, an embarrassing fiasco. This game is a product that I have paid1 comments 81 views last activity
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There's been a lot of initial complaints about fog vials. I'm not talking about the accessibility issues, which are a seperate matter. I'm talking about people who think they're annoying or disengaging. So far, I've found them to be mostly useless. As killer, I still maintain chase. It's easy to see someone who panic-pops it in your face. The only chase I've lost so far was when a team rushed i22 comments 414 views last activity
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Hear me out… Sable Ward and Tryks (aka Jezebel) have way too much in common for this to be coincidence: Amber glowing eyes Identical facial structure Silver- white hair Connection to Entity They could be two sides of the same coin -just saying. Could Behaviour be secretly setting us up for a dual identity Plot Twist? Let's hear your though33 comments 1,293 views last activity
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Is obvious in the last 5 years they don't care about killer, they forgot killer should feel powerful adn survivor should be weak, but with all the changes in the last years is confirmed that survivor's fun is more important than killer's one. They always nerf or killswitch killers and almost never do that with survivors, every patch i read like 50 lines of nerfs for killers, do that seems fair?15 comments 311 views last activity
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I know there is. But this weird way of doing things has low key made me feel like im being gaslit into thinking it exists. First of all, the FNAF map event was SUCH a good idea that I am genuinely confused as to why BHVR didn't do it again. That was a VERY smart solution for those who woul want to play new maps and deal with no trouble. It was a great way to learn the map. Not doing this was ex10 comments 321 views last activity
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My partner was the last survivor and the other two survivors just left her so why wasn't she able to have that change to get off the hook like everybody else I think it's wrong and I think you should be able to get that chance and I play as a killer as well I'm also legally blind so if somebody could please tell me why I'd love to know2 comments 81 views last activity
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Really, what is more likely? That BHVR is "monitoring" half gen speeds and see's no real issue there and is DILLIGENTLY, hammering out other bugs that are far, far more pressing and dire, or, whoever was in charge of bug reports pointed out the easy win of kill-switching Streetwise, only to discover that doing so was impossible for a variety of reasons due to a new and otherwise unforeseen bug?3 comments 171 views last activity
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Had a game earlier where about halfway through the map the fog started getting thicker until it looked like a fog vial had been dropped over the whole map. Has anyone else experienced this? No fog addons were used i dont have a screenshot.1 comments 71 views last activity
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Hey, I recently played a match against a Blight (of course, p100), and after the match I noticed he had "TTV" in his name. Out of curiosity, I wanted to see how the match looked from his perspective – but unfortunately, he had no VODs available. He was live at the time, so I waited for his next match. When it started, I noticed he enabled some kind of graphical change – here's a screenshot of5 comments 301 views last activity
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I keep reading conflicting stuff so I just want to clarify: People running streetwise and actively exploiting the bug, should we report them in game for that or is that not bannable? This post is not to attack or flame any of the devs for whatever decisions are being made. I’m just asking whether or not I should report this or not so we don’t false report people for stuff that’s not actionable4 comments 262 views last activity
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So… as Streetwise will most likelly not be killswitched, in the mean time, here is an interactive build to still have fun even with people "not exploiting the bug" in the game. Myers with Tombstone Piece and J. Myers Memorial as addons, and Hoarder, Weave Attunement, Franklin's Demise and Human Greed as perks. This will let you see if there is someone in your lobby "using the intended feature" so1 comments 101 views last activity
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Okay, this is the 2nd time I've heard this. First time a Rick came to unhook me right after so I figured it was somehow like some weird extra feature. But no, I heard it again just now. It happens before anyone even touches you on the hook. I hear what surely sounds like a MAN speaking on a mic. I feel like its somehow the audio engineer? Bro, if they somehow scewed that up thats mind blowing.9 comments 171 views last activity
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The Darkness and its sequel are amazing fps games also known for its insane ways to brutally kill people with the Darkness. Adapting Jackie into DBD could be interesting as the Darkness has many unique ways its used in the games and the potential mori for a killer with Jackies skill set could be one of the best. Plus it gives us the chance to have more metal music for killer chase theme as the fi0 comments 21 views last activity
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This is nothing against Dwights or Sables, but why is it that, more often than not, when one of y'all are in my matches, that I get screwed over? Where are all the good Dwights and Sables? Like, it's not just them, just had a match against Pyramid Head where both Sable and Feng chose to stop working on generators entirely once we got to one gen, leading to everyone but the Feng dying - but still.10 comments 171 views last activity
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https://youtu.be/22jjTmCX63E?si=bbeEaeMBEmKQwwZm This perk was, eventually kill switched, as it led to infinite charges on TOOLBOXES ONLY and was considered game breaking. Now, we have an exploit that allows infinite charges con ALL items. What changed between this year and 2024?8 comments 201 views last activity
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I mentioned this during the last event that fog vials were part of. The fog vials lead to terrible gameplay. They grind the game to a halt. Players are completely avoiding engagement. The game evolved beyond a hide and seek simulator for a reason. This isn't fun. I personally don't want to sit there and look for players in fog at the start of every chase. More pointedly, I'm not going to do tha106 comments 2,432 views last activity
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2 comments 81 views last activity
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I really think survivors should have the option to filter out a few killers make it like three max or something low to keep it fair but i think this is a serious topic that should be discussed further because I'm not being funny I'am not playing dbd for someone else's pleasure i love this game so much but then it gets absolutely destroyed to the point i want to uninstall and never play again just5 comments 111 views last activity
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So many game breaking bugs, bad community management, refusing to listen to 99% of the community about kill switching Streetwise, bad balance decisions one after another. This can't keep happening, especially during a patch with a huge mainstream license.2 comments 121 views last activity
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In this game? STEADY AS SHE GOES0 comments 41 views last activity
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If you're gonna have him zooming around the map at 500 miles per hour as his intended gameplay you may as well make it so he instantly kills any survivors he comes into contact with.29 comments 782 views last activity
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honestly, i have come to the conclusion that this game doesnt have a qa, apart from the ptb which is the closest thing we have to a qa. why isnt kaneki nerfed yet? everyone is angry about his balancing and how annoying he is to face because his incredibly low cooldowns and abilities to insta vault pallets in chases and create uncounterable situations. just remove the auto aiming feature for hi2 comments 63 views last activity
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Recently, I started noticing a lot of arrogant cheaters in the game who weren't afraid and turned on speed hacks and fell through the map, I messed up all of them and not a single report about the ban followed. Maybe you changed something in the reporting system, or did the anti-cheat really not detect cheating? Yesterday I found a cheater who used unreleased cosmetics on Lara Croft, what's going5 comments 172 views last activity
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In light of recent news from a CM, letting us know that: "Streetwise does not meet the criteria for a Kill Switch. It sucks to have to say that that plainlyt, as the last thing I want to do is minimize player concerns or frustrations. The team is aware, it's being monitored, but it is not breaking the game." Clearly the dev team needs to have a public sit down and really talk about what consti7 comments 231 views last activity
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In the last year ( and this)i just saw 25 or 50% incentives, anytime for survivor or killer, so, why? why not increase these incentives to a real incentive number? like 200 or 250%. We have almost 100 characters or more in this game and realistic just 25% or even 50% dont give me real incentive to change "my side" in the game. I always ask myself. Why not put this incentives in another level? Ple0 comments 31 views last activity
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1 comments 101 views last activity
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Hello there, I want to start off by highlighting my experience with this game. I have about 100 hours on steam. According to my DBD statistics, I have 53.5 hours as survivor (329 games) with a 43% escape rate and my longest chase is 1 min. I also have 4 hours as killer (19 games) with a 55% kill rate and 6.37 average hooks. I'm not entirely sure what this translates to as killer, but those are m0 comments 21 views last activity
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Vast majority of people are aware of this. The perk Streetwise currently has a bug that allows survivors to gain infinite item charges by following specific steps and methods , especially when combined with offerings like Shiny Coin to make it even easier, but hey, you can't see when people are abusing this apparently. If the dev team doesn’t see this as something that completely breaks16 comments 603 views last activity
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I am now being penalised because Clown is getting rid of teams that quickly right now that the games stupid dc thing thinks I'm intentionally dying.2 comments 63 views last activity
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This was a a thought I've had since reading Knight and Clown's changes with the upcoming Walking Dead chapter, and while everyone was busy overhyping Conviction and Last Stand (You cannot convince me they are anything other then niche at best) I was looking at the changes to Knight and Clown with a raised eyebrow and a "Why" on my lips. For those who aren't informed on the concept, Macro and Mic63 comments 2,055 views last activity
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Back during the anniversary stream, we were told that whenever a new map was to be introduced we'd get a separate queue to test out the map. This has happened with the release of FNAF chapter and Freddy Fazbear's Pizzeria map. However with the release of TWD chapter and the Fallen Refuge map this did not happen. What is the reason behind this? Was it community reception, or was it the map itsel0 comments 71 views last activity
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Title With Streetwise giving infinite item charges and Blood rush clearing exhaustion while Sprinting why won't Devs Ban the people that abuse these perks or at the very least Killswitch the perks? Its pretty warranted and game breaking right now.22 comments 756 views last activity
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Literally what is the point of this perk? You have to spend 60 second in basement doing nothing, does not progress the objective/Generators in any meaningful way. It leaves you permanently Broken for the entire game once it is completed and for the game to play a universal sound cue and notification telling the Killer that this perk is active. For the trade-off of being able to get 2 seconds of29 comments 1,421 views last activity
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Bring back what they used to be, with the same add-ons The new charge system is not good. We don't have control over our own item. If you want maps and keys to be more used, then you should just buff the add-ons. Increase range, increase charges. Keys instantly open a chest is the only actual good change in my opinion. That could easily be an add-n, for the price of costing 25% or 33% of its cha26 comments 571 views last activity
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So when you unhook a bot for some reason they immediately will drop their depleted item before you can heal them. And this is happening as you're pressing the button to try to heal them. But instead of healing them you will pick up their depleted item and drop the item you're holding. And then the bot will immediately steal your item from off the ground before you can do anything!1 comments 31 views last activity
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I just want to say I really appreciate the fog vials being added with the negativity going on because people don’t want to learn how to play against it. I’m glad survivors finally got a new item and it is nice to have. It is not very hard to play against at all.6 comments 111 views last activity
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And finally they have done it. Congrats BHVR you completely broke the game with the recent Walking Dead update. Besides the bugs (which are more than enough btw) you wanted to balance the bottle usage but it resulted in now everyone using yellow bottles which is terrible to play against and boring to play as. The fog vials are completely unbalanced as well. So to conclude - BHVR why are you guys4 comments 131 views last activity
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So most of us know that Survivors MMR is +/- 1 if they escape from the gate of die and Killers is +/- how many survivors they sacrifice or escape. 0 for batch. So I think is should also include how many gens get done or are left. The escape/sacrifice point might need to change though.6 comments 141 views last activity
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Title. Ive been dealing with a lot of her bugs since the release of The Ghoul Chapter (That's when she broke beyond belief.) This one is one of many. Its beyond frustrating when you are having fun trying to make the right decisions, but your power doesn't work and then goes on cooldown. https://youtu.be/MZjAwFSEFC4?si=l9ZSyk8VmSzQU9Mp0 comments 22 views last activity
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6 comments 111 views last activity
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Devs didn't change Pyramidhead's crazyest addons which break pallets and 40m range, buffed Clown's intoxicated from 12 to 14% without change invigorant from PTB, but for perk that you can use only once per game they added +30sec to charge it (from 60sec to 90) + new map full of useless pallets like lake Ormond etc. And they are waiting to decrease killer's queue? Why they are always listening13 comments 272 views last activity