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if this isnt some of the most biased, one sided thinking ive ever seen I don't know what is. you're not entitled to anything buddy lmfao its a ######### gameDwight_Confusion said:If its a SWF team, and they were annoying... I'll slug. Period.
I'm entitled to slug, I'm entitled to kill.
In a game called "dead by daylight" the survivors aren't entitled to survive.
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niceBoss said:@artist said:
what would happen to tracking exit gates with a map? can I only track them at end game now?Maps would bypass this.
See, the locations are randomly picked and you won't see them, but the locations are picked during the loading screen, and hence they're actually already there.
Just like Wake Up, a Map would reveal their locations. (But only once you're close enough to track them or with an Add-on, of course.) -
I believe if u live till end game adrenaline is a reward, and I see nothing wrong with that. and without plunderers I can guarantee 90% of the time its a brown toolbox. also I believe in balancing ds when moris, omega blinks, etc. get balancedDarkGGhost said:@artist said:
DarkGGhost said:@artist said:
no Franklin's is annoying as it is not tryna give more incentive to use it
Why if you don't have a item is no problem and if you have you know where it is
exactly. its useless. but people still run it anyways. worst that has happened is my teammates steal my item. also I don't wanna be forced to bring an item to use a perk
If they killer want to run it let them, if one teammate of your steal your time go and open a chest you may find better things there and why not be forced to use an item for a powerful perk that can change the game?
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what would happen to tracking exit gates with a map? can I only track them at end game now?
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exactly. its useless. but people still run it anyways. worst that has happened is my teammates steal my item. also I don't wanna be forced to bring an item to use a perkDarkGGhost said:@artist said:
no Franklin's is annoying as it is not tryna give more incentive to use itWhy if you don't have a item is no problem and if you have you know where it is
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no Franklin's is annoying as it is not tryna give more incentive to use it
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that doesn't mean adding more useless perks is a good idea lmfaoBoss said:@artist said:
Boss said:@artist said:
Boss said:
@fluffybunny said: A killer shouldn't be pressuring chests. I mean, that's an opinion.
an opinion I really hope isn't in the minority
You know i never brought up what a Killer SHOULD be pressuring, right?
Cause it looks like you two thought i meant: Hey, you should now also patrol Chests.
Like, no.
ok cool. then this perk should never exist.
Again, an opinion.
Meanwhile, multiple Perks still exist that are less useful than this could ever be. -
ok cool. then this perk should never exist.Boss said:@artist said:
Boss said:@fluffybunny said:
A killer shouldn't be pressuring chests.
I mean, that's an opinion.
an opinion I really hope isn't in the minority
You know i never brought up what a Killer SHOULD be pressuring, right?
Cause it looks like you two thought i meant: Hey, you should now also patrol Chests.
Like, no. -
its a really nice perk. especially paired with an emergency medkit with charge add-ons
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an opinion I really hope isn't in the minorityBoss said:@fluffybunny said:
A killer shouldn't be pressuring chests.I mean, that's an opinion.
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lol no????
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I'd dc too. what makes this game fun for me is playing with friends and the chases. legion effectively removes half of that and i don't always have friends to play with
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I can respect anyone that runs feng's default or p3 hairVietfox said:
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I know he's doing a thing where his viewers choose his perks but enduring on any m1 killer is a must. and the only reason he couldnt just catch him again is that middle building. its wayyy too strong of a structure and its not the only one that needs addressing. I still believe there are worse ######### in this game than ds due to the majority of the player base not being so good.
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Dehitay said:
I'm surprised this didn't get any replies. Usually talk about SWF changes causes all kinds of controversy. Is this too bland a suggestion to get any opinions?
my saved draft was "0 potential" if that helps -
more frames/better graphics
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bbq, enduring, spirit fury, ruin. your most efficient build imo
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shes amazing in the right hands. counters loops and has great mobility and map control. theres not a lot you can do against a good spirit with ears, and if you're injured, better have iron will or gl
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if u see they have party starters, listen for the sound of them dropping it and look up when u hear it
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@The_Crusader said:
To punish people who don't play often enough.Fancy taking a break this month? Well back down to rank 15 you go. Enjoy facecamping wraiths and tunneling trappers.
that happens at every rank?
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@Poweas said:
No, stupid. Adrenaline is the survivors NOED. It doubles the amount of hits u take to get down???????????
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honestly, i just hate it when my team has babies and they get camped to death i cant help but feel bad
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i feel like this would only happen very rarely, so i dont really have much of a problem with it
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no its yellow flashlight, green battery, low amp. all the other flashlights are too precious to use.
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hag. we dont need more legion and clown players
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@Poweas said:
@Master said:
@Poweas said:
@Master said:
@Poweas said:
@Master said:
@DwightsLifeMatters said:
Okay calm down, don't touch adrenalin. It's my only hope if I get tunnelled in solo Q and reward is reasonable if u r alive so long.The fact that you live until the last gen pops while being tunneled tells so much already
Yup he's either really skilled, or the killer sucks.
Exactly, "either or" but instead you should have said "and"
Some people can loop a decent killer for a while though, too.
And thats where the problem is
Yup. Some killers like Freddy can be as good as a god tier Nurse, but it's all dependant on the skill of the survivor.
if a killer really is that good of a player and they're playing a low-mid tier killer they'd most likely be running enduring with spirit fury, so that shouldnt be possible
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used to be pallet woods. now you gotta cherish the 3 pallets it gives you
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@captainlongshlong
yes because having access to voice comms means everyone is gonna use them! so once we have that then we can buff the ######### out of killers! -
1. anyone can be red ranks
2. both sides have entitled players
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my favorite addons and my best point offering
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obviously?The_Crusader said:
Doesn't include the time it takes to catch back up to survivors either.ToxicFengM1n said:@Swiftblade131 said:
rUn EnDuRiNgCan't tell if this is a joke, so I am gonna assume it is
Enduring helps with ds but the times are off
DS lies to you in the description, it actually stuns you for 4.8 seconds at tier 3 -
yikes
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make the slower player even slower 4headArsoul said:@Judgement said:
A Beacon will only make stealth more difficult - not chasing.
A godly looper who runs the Killer around until all generators are completed and straight out the gate can reap the bloodpoint gains from Beacon without the brightness making any difference for him. If anything this will make it easier for said looper to keep the Killer chasing him since he’d be harder to lose.Maybe it makes you a bit slower to compensate for the bloodpoint increase?
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bonus bloodpoints for every hook and gen completed if u bring an offering.
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could you imagine if killers just didn't see survivors while waiting in the lobby? holy ######### no more complaints like these.
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the 2 problems I see when a topic like this is brought up are 1. solo survivor will be even more awful than it is now and 2. S and A tier killers would basically be unstoppable unless they're against a really good swf group.
I'm really not fond of the idea of making nurses and spirits more of a nightmare than they already are but I also hate to see a lower tier killer struggle to get pressure on gens. although I have seen good players hold their own as someone like trapper with good knowledge by knowing when to slug, look for crows, or split their focus.
so I sum it up to "git gud". besides, how often do you guys actually get that dreaded 4man swf I see every post talk about? I personally rarely get stomped on as pig and i can never actually play my best. -
this is what separates the good killers from the bad killers. believing only nurse is the only killer that needs skill to playcampasaurus said:i am pretty sure that nurse is the only killer that requires actual skill. -
hell no. not everyone likes to break chase and hide. the chase is what's fun for me and if this happens it would be the literal definition of BHVR holding the killer's hand
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I'll play killer when I want a quick boost in bloodpoints.
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pure speculation, and an awfully bad one too. unhooks still reward a ######### ton of points and I doubt people would throw the game just for stacks by letting someone die on first hook.Tsulan said:
Has been said different times.MegChicken said:
Because they really aren’t easy to get, especially if you don’t want to play like an ass. Love the quality work you put in that comment, it’s super helpful.Tsulan said:No, no aaaaand no.
They are already easy af to obtain.
Why make it even easier?
Survivors can get them for unhooking the same survivor over and over.
For getting hit next to an injured survivor.
For getting hit when the killer carries someone.
For flashlight saves.
For pallet saves.
Killer gets 1 per different survivor he hooks.
End...
But you want to give survivors even more ways to gain points.
Running in circles was proposed.
Completing gens was proposed.
Healing was proposed.
If the devs add more ways, the community will regret it. People would do everything but unhooks or saves.
Our community simply does not know how to behave.
That's one of the reasons the bonus points got nerfed. Because survivors farmed each other for stacks.
But sure, go ahead and change it.
I'll watch and laugh at the complaints that survivors ignore hooks.
Does this answer please you more?
taking hit not always a good idea, and you won't always be healthy.
yeah idk about everyone else but I rarely get killers that'll go for the healthy survivor over the injured
flashlight and pallet saves should never happen. you have to ######### up rly hard as killer to let it happen.
it is definitely much easier for killer to get their stacks because hooking people is their natural objective while survivors have gens, or getting chased. not to mention the 3 others might also be wanting that unhook as well.
but no, for me that answer did not please me. this is a buff to survivor points we're talking about which has always been lacking
also if you're really worried about people getting left on hook safe unhooks should reward 2 tokens. -
2 stacks for safe unhook rescues would be a nice.
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fix it first then talk about buffs/nerfs
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for 1: console
thats really all i gotta say
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shape and doc: bbq, ruin, enduring, spirit fury
spirit: bbq, nurses, whispers, and (sloppy or ruin)
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that clip will always be hilarious due to how the other two were acting while he was spoiling the deeds
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when all 4 survivors and the killer brought party streamers and i escaped

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perk 1: so if 3 people are on a gen every 25 seconds you lose 10% progression. yeah seems fair LOL
perk2: people still out here not knowing how to counter flashlights huh?
perk3: aw yes. survivors trying to survive. punish them!
i think we head back to the drawing board with these
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@Delfador said:
When you survive the trial, you should get 8k points in that category.I mean, you basically survived, why not full points?
honestly buddy i'd have no problem with that
https://youtu.be/IQRDijaX5Io