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PigNRun

PigNRun

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PigNRun
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  • @Pzyber said:

    @PigNRun said:
    Doing Adept achievements is fun even if you already have them.

    Other than that, I have done the "victory lap" challenge, in which after every completed generator I run around the main landmark of the map some times. Lengthens the game quite a bit.

    Yeah can be fun to do these kinde of challenges sometimes
    I did a 2 day no pallet challenge like a half a year ago :P

    That one sounds like death. :P Lol.

  • This would be possible with dedicated servers. @not_Queen do you know if this is planned after introducing dedicated servers?
    Dedicated servers wouldnt change this at all. Lag can happen regardless of where you arr trying to connect.
    I DC during a loading screen if i see the ping goes from green to red because i know that ping isn’t stabled . 
    How do you check ping if you are on the loading screen? :P
  • Doing Adept achievements is fun even if you already have them.

    Other than that, I have done the "victory lap" challenge, in which after every completed generator I run around the main landmark of the map some times. Lengthens the game quite a bit.
  • @Vietfox said:
    @PigNRun said:

    You know who else has a nice butt?

    And Pig likes it. ( ͡° ͜ʖ ͡°)

    Kate's one is way better ( ͡° ͜ʖ ͡°)

    I know, I wish there had been a Kate on my lobby. :blush:

  • You know who else has a nice butt?

    And Pig likes it. ( ͡° ͜ʖ ͡°)

  • @thesuicidefox said:
    @I_am_Negan Enjoy that? Here are a more fun ones:

    Group of albatross = rookery
    Group of feral cats = destruction
    Group of butterflies = kaleidoscope
    Group of ducks = plump
    Group of ferrets = business
    Group of foxes = skulk 🤗
    Group of monkeys = barrel
    Group of penguins = tuxedo
    Group of rats = mischief
    Group of ravens = unkindness
    Group of seagulls = squabble
    Group of tigers = ambush
    Group of wombats = wisdom
    Group of zebras = dazzle

    AND MY FAVORITE
    Group of geese = gaggle 🤣

    https://en.wikipedia.org/wiki/List_of_English_terms_of_venery,_by_animal

    Group of ibises = pile of trash floating in the ocean

  • I am not seeing more Freddys. Im seeing a crap load more of Clowns, more than Myers, Legion, Spirits and Hags. Maybe more people are seeing his true potential.


  • Unlocked DS teachable

    (Dont ask for the source or credit)
  • I didnt know forums supported Twitter formats.

  • ad19970 said:

    Well since the values for other action speeds have been significantly buffed, I don't feel like this was much of a nerf.

    Actions that are irrelevant, except for maybe healing speed. 
  • Just wondering, you were communicating with this person, werent you? Are you sure they werent just waiting for the downed person to die so as not to use up their key?
  • PiiFree said:



    Like these... 3 totems in one place or 2 gens in the main building

    Oh, a fellow Pharmacy user. :P
  • Wasnt that for the PTB?

    Edit:
    Yes, PTB only, unless you are experiencing this on the PTB itself?

  • I like how Meg's role is "Looper", lol.

  • @Aari_Piggy66 said:
    ChesterTheMolester said:

    No, its actually one of the reasons i dislike  Cringe Min.

    U Mad

    I was so going to say that. +1 Awesome (a LOL).

    As for the main topic, I would love to. I love Legion's, for instance. They fit them too well.

  • @Demoth said:

    @PigNRun said:

    Mind games are a lot more representative of skill than just chasing someone ("raw skill"), unless you meant something else.

    Well, Huntress, Nurse, and Hillbilly might need to use mind games for pallets and windows, or walls if Nurse loses line of sight, but they generally require skill to keep track of people, and when to use the power (aiming hatchets / leading, precise blinks as Nurse, and when to let yourself fly with a chainsaw).

    The problem with mind games is that in order for you to successfully mind game someone who is also trying to mind game you, you have to learn what their patterns are. This can take time, and time is not on a killer's side. You might think a survivor is going to mind game you at a pallet, as a Spirit, and instead they'll just keep running because they don't know what the mind game actually is, and now you've just blown your power. You might be able to catch them and figure what they're doing, but if you didn't get your initial hit, that's 15 seconds to get your power, chase them, hit them, and then another 15 seconds to use your power. That's potentially 3 gens loss on a single bad read.

    So, whats the difference between a Hillbilly or Huntress following scratch marks/blood trails and doing it as Spirit while phasing? Who on top of that have to also pay attention to sounds produced by Survivors because they might have doubled back, because, unlike other Killers while using their powers, she cant see them. Way more challenging and, again, representative of the player's skill.

    And, now, if we are talking about mindgame potential, you are just describing a Spirit player who cant judge when to phase and mindgame and when not to. For instance, the Killer Shack; never try to phase there unless you are trying to force the pallet down or is already down. That comes with experience and learning map awareness, and the same goes for every single other Killer. It doesnt take you long to figure out how "smart" a person is during chases.

  • @Demoth said:

    @Shroompy said:
    her power to go to gen to gen, not to pick them off the gen. You also want to use her power mid chase. How ever currently in 2.4.0 the foot steps are lower than usual. So Spirit is harder than usual.

    The problem with using the power to go to a gen it is easy to realize when she's coming to you, and hiding from her, or just booking it with an exhaustion perk while she has to slow chase you for 15 seconds.

    Mid-chase, her power can be good, but it seems to be all about the mind games, which are not the same as raw skill, and making a slight mistake during a chase, with her power, is going to most likely going to end up costing the Spirit a generator.

    Mind games are a lot more representative of skill than just chasing someone ("raw skill"), unless you meant something else.

  • LeGiOn iS BasEd oN sCrEam.

  • PigNRun said:

    Let me see the cosmetics and I might consider participating.
    Doesn't really matter too me as long as the result of participating is nice to look at.

    https://m.imgur.com/a/raXIEIm

    The event cosmetics are for Ace, Min and Huntress.
    Goddamnit. Those look awesome. 
    Butnif they're for ace, min, and huntress, what's with the pictures of the spirit, nurse, and doctor?
    Most likely new store cosmetics.
    They're killing me, here coming out with awesome cosmetics. Lol 

    Also nice seeing the Doc, and Nurse hitting it off. Lol
    Its Wraith, not Doc. The ship has set sail.
  • Why do you think I always fail skillchecks as Kate? ( ͡° ͜ʖ ͡°)

  • Duckface Claudette. I approve.

  • I just realised. No one ever uses Hillbilly as profile picture. (Not frequent posters at least)
  • Let me see the cosmetics and I might consider participating.
    Doesn't really matter too me as long as the result of participating is nice to look at.

    https://m.imgur.com/a/raXIEIm

    The event cosmetics are for Ace, Min and Huntress.
    Goddamnit. Those look awesome. 
    Butnif they're for ace, min, and huntress, what's with the pictures of the spirit, nurse, and doctor?
    Most likely new store cosmetics.
  • RuneStarr said:

    I like that they've taken feedback and look to be making changes to events so it's a bit more even. Just decorated gens/hooks was kind of boring, and the blight was a good step but having a separate objective for survivors but just hooks for killer made for long killer wait times since that was the easier choice (no competition for serum, earn vials just doing what you would do anyways).

    No. The problem was that the Survivor's objective was done really fast, and loads of people would give up the match and suicide on hook for it. When Survivors were done, they moved to Killer, and that is when queues went nuts.
  • The whole game isnt about working together. Why should an event be any different?
    And whg are you complaining about an event we know nothing about? 
  • Shad03 said:

    Because people are weird?

    That being said I pray you don't search DbD R34 then. You'd probably get traumatized.

    May I have a link? For research purposes only, of course.
  • NOED is a fine perk. Its just that those who complain about it are those who dont wish to focus on a secondary objective and just do generators. And, well, then we have salty people who get hit by it.
  • To be fair, Clown got the amazing Santa Claus outfit rather recently.
  • Correct. It affects several actions, with the exception of repairing generators.

  • @Speshul_Kitten said:
    Better now then never, the grind is only getting harder.

    Hmm, I would say otherwise. Its getting easier as time passes by, considering events that increase BP gain, or those like the Winter Solstice which change the bloodweb to hold gift boxes more often (and spend less BP per bloodweb).

  • @MojoTheFabulous said:
    So when Leader says "all actions" does that include vaulting?

    What Andrew said on another thread. It only covers healing, sabotaging, unhooking, totem cleansing, exit gate opening and searching chests.

    @Andrew_BHVR said:
    I would like to clarify that there was a typo with the description in the Leader perk, the description should be as follows:
    "LEADER: You're able to organize a team to cooperate more efficiently. Increases other Survivors' healing, sabotage, unhooking, cleansing, opening exit gates, and chest search speeds by 15%/20%/25% when they are within a 8 meter range from you.
    Once out of range, this effect persists for 15 seconds.
    Survivors can only be affected by one Leader effect at a time."
    It was not supposed to say "Survivors can only be affected by one Prove Thyself effect at a time."

  • @Morfedel said:
    Also, how does it effect teachables? Do I have to relearn the teachables from the main character to make it re-available to everyone else?

    Once you unlock a teachable, it remains teachable forever. Prestige does not remove that. The difference is that at those levels, you will just get the usual normal bloodwebs.

  • Also, I just realised, Wraith and Nurse shipping is canon now.

  • @PigNRun said:
    High School weeb outfit for Spirit. Oh my. Take me money NOW.

    And Sally is a confirmed redhead.

    Do you have a pic of the new spirit outfit

    Concept art:


    Icons:
    Heads
    https://i.imgur.com/jVEYFkF.png
    https://i.imgur.com/KISr0JA.png
    https://i.imgur.com/XJSrxzQ.png

    Bodies
    https://i.imgur.com/V5oceSO.png
    https://i.imgur.com/jKh5h8q.png
    https://i.imgur.com/02RaM0y.png

    Kooltanas
    https://i.imgur.com/Fd72xwS.png
    https://i.imgur.com/dnorI0W.png
    https://i.imgur.com/SlO3kkR.png

    Edit:
    Upped the quality a bit, because Imgur on mobile sucks ass.
  • High School weeb outfit for Spirit. Oh my. Take me money NOW.

    And Sally is a confirmed redhead.

  • So, now that Surveillance is actually good, what Killer perk will we all ######### on? Monstrous Shrine? 
  • Self Care is indeed an interesting change. Its choosing between healing yourself vs getting healed.
  • Yes, pallet vacuum removal is the most definite winner.

    The first Mid-Chapter patch was rather nice as well. Revamping most of the useless perks.

  • @ChesterTheMolester said:
    PigNRun said:

    Hmm, who should I pick? Too bad my name will stop making sense when I change to another avatar.

    Im pretty sure Nea will fit the nickname Pig too.

    But that Urban Evasion teachable user owner isnt glamorous enough for me.

    From now on, I shall be named WAAAAH or DatBooty. Or AirConditioningCunt.

  • Hmm, who should I pick? Too bad my name will stop making sense when I change to another avatar.

  • Maybe its an unpopular opinion, but I honestly really enjoy how solo Survivor is now. The uncertainty of knowing that a Killer can pop out of nowhere, that is lost with SWF with coms or proximity chat. More emotes, Im fine with that.

    Games likes Deceit and Friday the 13th have it, but, honestly, I find listening to random people I dont know extremely cringe. As long as I can completely disable that #########, Im fine with it. However, if it was up to me, I would never implement it in the first place.
  • @NoodleLegs
    The only part I disagree with is Joey giving 0 craps, if you mean he is an edgy teen or whatever. He does follow Frank willingly and loyally, probably because of his own insecurity. He is a follower type person, those typical characters from movies who follow the popular ones and back up anything they do.

  • I havent tried Legion as BP farmer, but I recently did a Doctor game without any perks or add-ons and got +30k for just shocking Survivors a few times. But it was a 3k to be fair.

    Maybe the difference is a good Doctor game will give you more, but a Legion game will give you less but more reliably? 
  • Pharmacy is superior to Self Care though. :/
  • I dont find Doctor, Freddy or Legion annoying or unfun to play against. They just require different approaches. Wraith is the most annoying and unfun Killer though.
  • Weederick said:

    @Shroompy said:

    @Weederick said:
    I liked reading through that +1
    Pig is on par with Myers though. People dont use her full kit and then they dismiss her, because streamers say she sucks :( (Watch Psychoscorpionz, he is an excellent Pig with over 2k hours on her.) She has antiloop, stealth and stalling.

    Same could be said for any other killer, even if a killer is bad doesn't mean you can't be bad with them.

    To a certain degree. A Wraith doesn't have much depth to him, while Pig has a lot of depth, but most people aren't into her. Its not about performing well and winning, but about how players use their abilities.
    For example, prebuff hag: People trapped the hook 5 times, but not strategic places. After the buff, people realised thats not how she is played.
    Or release billy: People didnt use it for mobility and backrevs, but for midrange shots into walls. After the arrowkey exploit, they realised that not how he's played.
    And for Pig, people either always crouch or never crouch. They never use ambush at pallets. Or uncrouch for when people leave the loop. They dont uncrouch as her real ambush etc.
    I highly recommend to really watch Psychoscorpionz first, just to see what i mean.

    Hag does not apply to what you are saying though. People only started using traps correctly because it then became viable. Setting up traps took way too long, and during a chase it meant losing the Survivor. Now, with her setting speed increased, this isnt the case anymore.
  • Probably just farming shards? Wanted the game to drag out so he got as many as possible without ranking up. Seen it many times when new dlc's come out :)
    How can you farm doing nothing for the entire match?
    Shard acquisition (or more like player level XP) is based on the length of the match, not what you do during it. You would be surprised how much Survivors stay around if they know the Killer is AFK/doing nothing.
  • I did that once but with a TotH totem. I didnt feel like playing Killer that day but wanted the player level bonus. I didnt chase people off though, I just stood in front of the totem.
  • Orion said:

    @Morfedel said:

    @Master said:
    balanced landing is really underrated imo
    With the new engine, lightweight might have become quite decent aswell

    unfortunately balanced landing is nearly worthless in some maps.

    How many maps have zero drops? One?

    There are maps that only have one drop. And depending on where you are on that map, you might not make it to that drop. I can think of all Macmillan Estate maps (except for Coal Tower and Ironworks), Coldwind Farm (excluding Thompson House), Autoheaven Wreckers, Lery's and Yamaoka Estate. Thats 14 maps out of 27 where Balanced Landing may not even be used depending on the circumstances.
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