Master
Master
About
- Username
- Master
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Tsulan said:
After the recent BBQ nerf.
Out of curiosity.I only played one game so far and I camped because of the classic clickyclicky DS player.

-
@deadbybugexploit said:
There are too many problems in this game. There are so many that each game depends on the error. And there are also cheaters / speedhakers.
Most people are poisonous and evil. Constant bad words and humiliation in the chat. Constant bugs, lags in almost every game. Problems with ping in every game, in almost every game.
And also a constant game against teams, and the developers do nothing with it.
Those problems that are now in the game, they had in the first days after the launch of the game. And zero work on this path.
You will always play against skilled players.
Which will be a hundred times more experienced than you and will always mock you.I strongly advise you not to waste time and nerves on it.
Sounds like you should change your internet provider

-
@powerbats said:
@Master said:
I'd personally disable in-game voip instead of listening to my fellow random survivors.
That would be your decision, but dont prevent others the possibility to communicate just becuase you dont like it.
Yes but why waste the time and resources on it when there's already discord, Mumble, Ventrilo, Teamspeak and the console versions already being used?
The return on investment wouldn't be worth the costs involved and given the ready availability of said other voice chats it's highly unlikely to get enough usage. If you look at consoles especially even solo q they can just invite to a group chat then kick if needed afterwards.
Because soloplayer dont have this advantage and thats what the whole SWF issue is all about.
You are talking about an investment, but I am talking about ingame voicecomms in 2018......And if solo players could communicate already as you claim, then why is the game still not balanced around SWF?
-
No you dont need to escape, just do coop actions^^
-
@Dabrownman1812 said:
Idk if it is just me, but on ps4 many killers are disconnecting. Is it the servers or the players because it is too frequent.The new engine causes a lot of issues, especially on consoles
-
@SenzuDuck said:
Honestly it's just Sony I'm pretty sure.I think Sony Japan took over a month to add the Clown to their store, you're probably better contacting Sony and asking them tbh.
additionally we're only 3 hour into the 14th (the UK) at least - It'll likely be up at some point today.
Actually someone complained that they still didnt get clown after we already received spirit

-
@Boot said:
Sure, but also let killer names be visible to survivors.As long as its long the name, sure (names are completely arbitrary since you can change them every time)
-
@wouldntyouliketoknow said:
I don't really know where to post this. But I don't usually find other players that go above and beyond to use hate speech and be an overall toxic person. And I don't want to play with those people, I'd rather have slower que times if I didn't have to deal with these folk. But I didn't see an option to block them. Do I have to go to steam to do that? Why isn't there an in game option? Reporting is alright, but I don't think that stops people from saying terrible things.And please don't tell me to grow a thicker skin. Like I said, I rarely see absolutely terrible trash talk. But If I see someone making death threats/wishes, or using hate speech, I do think it's fair to want to at least remove them from my potential party members list in the future.
Ingame report and hope that the devs do sth.
We dont have an option to block unless you use bannable 3rd party software (some fog streamers do that and dont get banned, so its up to you.....) -
Servers?
You must be new

-
@BACKSTABBER said:
@GT_Legend2 said:
Legion Legion Spirit Legion legion Clown etc.
not fun at all, I want some damn variety, there’s 14 killers and I’m seeing so many of those 3, not a fanagree, the top fun killer and top satisfying is the trapper
Trapper fun and satisfying against SWF?

-
@Doc_W__HOLLIDAY said:
Master said:@se05239 said:
@Doc_W__HOLLIDAY said:
Or just buff solos and killers to be SWF level? That would be even better
Any buff to solo players will buff SWFs.
No, simply add ingame voice comms. Easiest solution ever, and technically its easy too
Would killers hear it? Because that would be another way to bully the killer.
Having some kid scream "CAMPER CAMPER" because you still exist on the map, having someone taunt you after pallet stunning you, or screaming "BABY KILLER RELIES ON NOED" doesn't sound like much fun.
Of course not, voice comms need to be the same liek discord/ts what SWF currently use, otherwise it would be kinda pointless
-
@se05239 said:
@powerbats said:
@Master said:
@se05239 said:
@Doc_W__HOLLIDAY said:
Or just buff solos and killers to be SWF level? That would be even betterAny buff to solo players will buff SWFs.
No, simply add ingame voice comms. Easiest solution ever, and technically its easy too
Yes because that's worked so well in COD, no one wants to hear some 12 year old using I slept with your mother insults in game. They also don't want to be insulted by a bunch of idiots mad that you got the unhook and they didn't. They don't want to listen to someone screaming at them over the fact they didn't get saved from the camper.
Most won't use in game voice comms for this reason and consoles already have built in voice comms so they won't use it either.
I'd personally disable in-game voip instead of listening to my fellow random survivors.
That would be your decision, but dont prevent others the possibility to communicate just becuase you dont like it.
-
@Unnamed_Freak said:
@Master where is the lol button?You guys need to bookmark it..... we cant let it die


-
Probably depends whether you play solo or within a SWF
-
Clown?

Nice bait, havent seen him for ages
-
@Mc_Harty said:
@Ihatelife said:And you can get to rank 1 without killing anyone
And people say that rank matters lol
True, since the rank system is a joke
-
@se05239 said:
@Doc_W__HOLLIDAY said:
Or just buff solos and killers to be SWF level? That would be even betterAny buff to solo players will buff SWFs.
No, simply add ingame voice comms. Easiest solution ever, and technically its easy too
-
And guess what...... as long as we keep throwing money at them, they dont have a reason to change that
-
@BigBubs said:
@Raccoon said:
So, just to re-iterate, the DLC is advertised as being 4 twisted late-teens, with 2 of them being blocked off.I literally bought every piece of DLC for the game today (see my topic in Technical Issues), but, Jesus, I wish I had a time machine.
You know you can refund all of the ones you had bought today if you didn't play for over 2 hours after purchase.
That doesnt work for DLCs
-
Cant really blame him though. Teams like this are the reason I derank now

-
@Vietfox said:
valentin81 said:It's true that you're going nerve Chile if so what are you going to do ?
What about Perú, are they gonna nerf it as well?
Ya never know until it happens....

-
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
It's not busted. The rank resets just happened.Matchmaking is completely busted and everybody knows that.
It's not and everyone doesn't think that. Please explain how you think it's busted?
Only issues we have currently are bad que times, but that is not what the OP is referencing.
Then how is it possible that a rank 18 killer verses 3x rank 1 and 1x rank 20 in a SWF for example. Thats proof enough for a busted matchmaking if you ask me

Anecdotal experiences aren't evidence. Also, you're referencing a SWF match, you are having different ranks playing with each other, the game has to pick someones rank, it picked the lowest person ie the rank 20 to balance around. I see no errors here.
Yeah rank 18 vs rank 20+1+1+1 in a SWF and you see no problem?
Ok thenYou are queing high ranks with a low rank, ######### do you expect to happen? Durr
It has to pick a killer to match one of your ranks and it picked one. That's not a faulty system, that's functioning properly.
Ahhhh, so its the killers fault that he didnt lobbydodge the SWF? I understand now

No, it's no ones fault, it's the system functioning as intended. You are failing to see the entire point of this all and the gif just perpetuates that even more.

Ok I surender, just forget this conversation -
Until we actually have a reason to rank up and until ranking up actually becomes difficult to do, everything will be a huge troll fest.
-
@Poweas said:
Why make a thread about it?Feedback?
-
Finding games in a few seconds here

-
@MasonHugsCats said:
@Mister_Holdout Same but they can't just remove a perk. It costs money to get the Myers DLC. Removing a perk and replacing it would be a betrayal to all the people who bought Laurie.That didnt stop them to nerf fredy into oblivion.
-
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
It's not busted. The rank resets just happened.Matchmaking is completely busted and everybody knows that.
It's not and everyone doesn't think that. Please explain how you think it's busted?
Only issues we have currently are bad que times, but that is not what the OP is referencing.
Then how is it possible that a rank 18 killer verses 3x rank 1 and 1x rank 20 in a SWF for example. Thats proof enough for a busted matchmaking if you ask me

Anecdotal experiences aren't evidence. Also, you're referencing a SWF match, you are having different ranks playing with each other, the game has to pick someones rank, it picked the lowest person ie the rank 20 to balance around. I see no errors here.
Yeah rank 18 vs rank 20+1+1+1 in a SWF and you see no problem?
Ok thenYou are queing high ranks with a low rank, ######### do you expect to happen? Durr
It has to pick a killer to match one of your ranks and it picked one. That's not a faulty system, that's functioning properly.
Ahhhh, so its the killers fault that he didnt lobbydodge the SWF? I understand now

-
@Th3Nightmare said:
@Master said:
@Th3Nightmare said:
Reset of ranges on the 13th of each month, two days after range 1 ...Developers must do something about it can not pass this so easy to get to rank 1 and now the queues of killers in rank 1 is hell, I can not play more than killer until the next reset or fix the mathmaking.
I would like there to be a solution soon.
You just gotta derank.
Played one game at rank 17 yesterday and I found a game immediately
Is funny to play with ranks 17? ... i have 2,4k hours.
If u derank, u likely receive a ban
Only if you DC, deranking by afking is not bannable
-
@Vietfox said:
Master said:@Th3Nightmare said:
Reset of ranges on the 13th of each month, two days after range 1 ...
Developers must do something about it can not pass this so easy to get to rank 1 and now the queues of killers in rank 1 is hell, I can not play more than killer until the next reset or fix the mathmaking.
I would like there to be a solution soon.
You just gotta derank.
Played one game at rank 17 yesterday and I found a game immediately

@Master
Rank 17? How, u cant go past rank 15.I took a break since that farming/DCing event. I am really tired of DBD atm
-
@Blueberry said:
@Master said:
@Blueberry said:
@Master said:
@Blueberry said:
It's not busted. The rank resets just happened.Matchmaking is completely busted and everybody knows that.
It's not and everyone doesn't think that. Please explain how you think it's busted?
Only issues we have currently are bad que times, but that is not what the OP is referencing.
Then how is it possible that a rank 18 killer verses 3x rank 1 and 1x rank 20 in a SWF for example. Thats proof enough for a busted matchmaking if you ask me

Anecdotal experiences aren't evidence. Also, you're referencing a SWF match, you are having different ranks playing with each other, the game has to pick someones rank, it picked the lowest person ie the rank 20 to balance around. I see no errors here.
Yeah rank 18 vs rank 20+1+1+1 in a SWF and you see no problem?
Ok then -
@sacredflash said:
Howdy,I'm thinking about buying some cells so I can get 2 new killers, my only question is who should I get?
I got Spirit with shards and I have enough shards to get either Clown or Legion(I'm thinking of getting Clown) and I'm thinking about getting cells to get 2 more killers(or maybe 1 killer 1 survivor) though I'm more of a Killer main. I do NOT have BBQ&Chili so would Leatherface be a safe bet to secure for a killer?
I currently play with Billy, Hag, Spirit, Doctor and have tried Wraith and last night I tried Nurse(did god awful) and looking to potentially expand and toy around with more killers, just looking for input, thanks!
Leatherface is the first thing you buy and you cant buy with him the ingame currency.
After that it depends on you, maybe you are a masochist and wanna play freddy/pig (freddy is a good afk-deranker too). Other than that you can buy all other killers with ingame currency too if you play enough, so...... -
Survivors prefer to rush gens and cry afterwards instead of taking the slow,safe way.
Until the devs force them to adapt, they will always be able to run this strategy
-
cyka blyat?
Sorry, thats all russians have tought me

-
@NightmareReborn said:
The title says it all! The devs want to make content for this game for at least 5 more years. So, do you think it will last that long?Honestly, no.
Dedicated are definitely necessary for this, but not sufficient.
DBD is in DESPERATE need of a proper ranked system and proper rewards for it. Currently its just a gigantic grind for perks (which is a system that needs to be reworked too with the amount of chapters) -
@Babatom said:
I've noticed a lot of streamers are still playing waiting music or minigames while in a killer lobby but survivors enter a lobby almost instantly. This has been going on for a couple of months, so it seems it isn't a bug because surely that would have been corrected by now. So, is there a lack of survivors playing the game?Thats because most streamers play the game for a living and reach rank 1 after a few days.
For the killer game I played yesterday I didnt even have to wait 10 seconds
-
@MasonHugsCats said:
Survive with friends seems to be a big issue most killers have. Me included. Why not instead of removing it or "nerfing it" (However that would work?). The killer is insentivised to play against SWF groups. Gaining bonus blood points?
2 SFW -15% BP Bonus
3 SFW -30% BP Bonus
4 SWF -50% BP Bonus
Two sesperate groups of two SWF -30% BP Bonus
All applied after game. This would make SWF less toxic for killers and would make Killer Mains playing Survivor feel less mean.That doesnt solve any of the balance issues SWF causes
-
@Th3Nightmare said:
Reset of ranges on the 13th of each month, two days after range 1 ...Developers must do something about it can not pass this so easy to get to rank 1 and now the queues of killers in rank 1 is hell, I can not play more than killer until the next reset or fix the mathmaking.
I would like there to be a solution soon.
You just gotta derank.
Played one game at rank 17 yesterday and I found a game immediately
-
@Blueberry said:
@Master said:
@Blueberry said:
It's not busted. The rank resets just happened.Matchmaking is completely busted and everybody knows that.
It's not and everyone doesn't think that. Please explain how you think it's busted?
Only issues we have currently are bad que times, but that is not what the OP is referencing.
Then how is it possible that a rank 18 killer verses 3x rank 1 and 1x rank 20 in a SWF for example. Thats proof enough for a busted matchmaking if you ask me

-
@EntityDispleased said:
Master said:@Orion said:
The devs don't want to allow for too many graphical options to avoid people customizing them to have an in-game advantage. FoV, draw distance, grass, motion blur, if they could be altered, it'd give some people a serious advantage that does not come from their skill.
And yet they allow all sorts of 3rd party graphic enhancments, nvidia or that otheer program (forgot its same).
Motion blur and brightness are the settings I miss most at the moment.
Btw there are in every competitive game graphic options that are considered "optimal", but since not everybody wants to play competiitvely, they still give the players the option to decide for themselves.
I cant see any reason why this shouldnt be allowed in DBD
Those programs don't change graphical settings or visual quality. They simply improve colors to help you see better, it's the same as tweaking your screen for better colors. With graphical settings you can change a lot of game changing stuff.
Yes, but we dont even have options for brightness ingame (an example)
And why are we not allowed to change game changing stuff? CSGO even allows us to use custom made crosshairs for example -
@Zarathos said:
If a killer camps me i just bust out a cold one and relish the sweet salty killer tears. Second most enjoyable feeling next to salty survivours post game chat.When they start dropping Obscenities and calling you crap like camper tunneler stew in it enjoy it and instead of dropping entitled survivour drop a gg
they/them will be fuming for the rest of the night.Or alternatively leave lobby. The only time I'll go easy on ya is if theres only 2 or 3 players in game in which case im a lot more forgiving and will give one player hatch. Other then that make smart saves and dont expect me to relinquish hook pressure too easily.
If I finally catch a toxic survivor (clicky clicky DS etc), then its time to enjoy a cold beer while relaxing under the hook, watching him waving his arms in panic mode

-
@Blueberry said:
It's not busted. The rank resets just happened.Matchmaking is completely busted and everybody knows that.
-
@Orion said:
The devs don't want to allow for too many graphical options to avoid people customizing them to have an in-game advantage. FoV, draw distance, grass, motion blur, if they could be altered, it'd give some people a serious advantage that does not come from their skill.And yet they allow all sorts of 3rd party graphic enhancments, nvidia or that otheer program (forgot its same).
Motion blur and brightness are the settings I miss most at the moment.Btw there are in every competitive game graphic options that are considered "optimal", but since not everybody wants to play competiitvely, they still give the players the option to decide for themselves.
I cant see any reason why this shouldnt be allowed in DBD -
@Delfador said:
When I play as a killer, I almost always get a pip.When I play as a survivor, it depends.
Killer camps and tunnels one guy and I gen rush and survive --> Black pip
I get camped and tunneled --> Depip (Most often, at best black pip)
Killer is not really good, can't catch anybody --> Most probably black pip
etc.I am not claiming that playing survivor is the most difficult thing in the world. It is just sometimes it is not in your hands how the game will go.
So pipping as a survivor is more difficult than pipping as a killer, generally speaking. Killers reach high ranks easily while survivors struggle, and it creates long lobby queues for the killers at high ranks.
Also, the fact that more and more people want to play the killer side makes lobbies really bad as well. Pre exhaustion nerf lobbies for killers were great for example. Many people didn't want to put up with that bullshit but recent changes attracted people who originally wanted to play killers but found it too difficult and frustrating like me.
Its too easy to pip on both sides.
And yeah, piping as solo survivor is sometimes RNG depending on your team.... -
Should be part of the graphic options, just like many other things
-
@Scorpion_rulezMK said:
Ok So here's my list of things I notice need the attention of the devs. I give my view as an esports competitive player of this game. I play on PS4.1- This is most present when playing Killer as they rely on sound a lot more than the survivors do and are punished a lot more for not using them(some killers more than others). The sound of things like rain, chase music, killer sounds in general(like nurse stun for example), essentially everything that servers little to no purpose to the player gameplay wise as in winning, doing his objective, as killer being finding, not losing and killing the survivors, these sounds are WAY TOO LOUD, making it near impossible to hear VERY IMPORTANT things like injured survivors, downed survivors, breathing and footsteps. It feels like the range at which you can hear those has been reduced by 80% from the previous patch. I find that when I do hear them I'm essentially already on top of them(probably 5m away or even less). A simple fix to this could be to simply allow the player on the menu settings to control how much of each sound he hears, as in the % of volume, the same way you can currently adjust the music volume on the menu screen. I don't think the new sounds are bad, they do add a lot to the atmosphere, which is good, but I don't think they should be forced upon the player. Don't take them away, just let us choose what we want and dont want to hear, or at least how much of it.
2- The new visuals and everything are great also, but much like the sound, they tend to change a bit the gameplay more than they should. You can't really see that far in the map anymore, and the new visuals make the scratch marks of running survivors, much like the important sounds, NEAR IMPOSSIBLE TO SEE. I cannot count the amount of times I have lost a survivor since this patch, often multiple times in the same match, simply because I cannot see the marks that are right in front of my eyes. A fix to this could be to make the ground darker, or simply make the marks much brighter and distinct.
3- The game since this patch, the FPS is MUCH BETTER, so good job on that, but the game now currently has random crashes never before present. The entire screen simply goes black for quite a few seconds before the game closes. It seems to always happen at a same given time or circunstance in the match though. Never very late game nor very early, but more towards the mid pat. I've seen it happen on the new legion map, but also on other maps, maybe it was macmillian, I dont fully remember.
4- The new killer is nice and all on the art as always, but in gameplay he is completely broken. Even worse than killers like the spirit, he has NO COUNTERPLAY to him, and on top of that, HE TAKES NO SKILL TO USE. If he sees you, he gets a guarantee hit, to wich he can cheese the chase system, by breaking chase while still chasing to the point where the survivor dies from not stopping, or dies from stopping, none of which takes any skill at all on the killer side, and has no counterplay at all on the survivor side. Most say The Nurse is broken, but she can be juked and even lose chase to a good player(which majority aren't, hence why they say she is broken), the only difference is that with her you do that with movement and map layout and not pallets or windows. That's because her power though very strong, has limitations and counters. Which means, she takes A LOT of skill to use and still has counterplay. She's the best example of what the best killer in the game or any very good killer for that matter should be like. The legion on the other hand, has a very strong power, but that takes no skill to use and has no counterplay to it, no matter how good the survivor being chased is, he will go down in the same time the noob survivor will, because THERE IS NO COUNTERPLAY. I'm not sure how Legion can be adjusted as he just seems completly wrong in general, and much like Freddy, would take a re-work in gameplay design, but for once, his power needs to take skill if it is to be that strong, and there must be counterplay to the survivor, he can't be allowed to get a guarantee down 100% of the time, and certainly not in a fast time. Killers like spirit, hillbilly, too strong for such little skill required, I feel like the killers power/potential should go hand in hand with his skill cap.
That's all the problems I could find so far with this patch, everything else is perfect, still waiting for the DS change, and late game change, hopefully without any stupid hatch mechanic, these all will make this game even better.
1 - totally agreed
2 - in general I like the new graphics, but they are way too dark on my screen. Give us graphic options.....
3 - On PC I barely notice any difference, the performance issues in certain cases (dropping below 60) are still the same
4 - legion is boring to verse and frustrating to play, bad design if you ask me. The only counterplay to him is genrushing and mending. The fact that you dont even have to heal vs him because he is so weak..... just LOL
-
The perk is in a good state at the moment, but maybe they should not give tokens for farming unhooks
Strong enough to be auto include in my build
-
I will save my shards for the next killer

And I assume that its harder to play him on console (similarly to spirit and nurse)
-
@ReneAensland said:
Yes, it means no pallet looping.You can still pallet loop vs clowns and thats why he is so weak.
You just need to know how to adapt, when you have to change the loop becuase of gas etc.It really is not hard, he is not a counter to looping at all and he has no map pressure, it should be an easy genrush
-
Maybe I like killers that actually kill? :sarcastic:
-
@Orion said:
I'm sure we've all heard complaints about Killers using aura-reading perks. Usually the complaints revolve around said perks being "overpowered", sometimes even "wallhacks".
However, there's one question that nobody who complains about this has answered yet: If aura reading is so powerful, why don't Survivors use their aura-reading perks?Discuss.
Because they dont need to hide from the killer
1 problem of the game