Lycidas
Lycidas
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- Lycidas
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2512367#Comment_2512367
It's an iconic line from the movie - perhaps the most famous. Have you ever seen it?
Further, can you explain the significance behind a 69 point BP code?
Further, can you explain the significance behind a 69 point BP code?
For the memes?
Believe it or not, BHVR loves to ######### around with memes, just look at the skins they add to the game, half of the Hillbilly skins are just there for the sake of being funny concepts (I mean..using a COW LEG as a hammer? That's ######### genius π)
Or look at how they manage their Twitter, that place is a meme-fest even when they post the week's shrine or a patch note
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Well maybe they could speak with Valve and release new legendary skins for the original survivors
That way we don't lose the individual pieces that can be mixed and matched with other stuff π
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2511369#Comment_2511369
But we already got skins for Jill and Leon... Not counting the character swaps. Why would Capcom be so in love with the trash bags but say whatever to Resident Evil characters that people actually care about?
Why would Capcom be so in love with the trash bags but say whatever to Resident Evil characters that people actually care about?
Say "whatever"? Why do you think Leon and Jill's skin are full 3 pieces sets even if they have the same headpiece as the original, and could easily be mixed? It's not BHVR who makes the rules, it's Capcom
But still, apparently he'll get a skin on the mid-chapter, so there's that, maybe BHVR was waiting for Capcom's approval on the skin, or maybe it's going to be a Halloween-themed skin and it makes sense to release it around Halloween
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@CornHub said:
I understand it's up to Capcom, but Pyramid Head got skins & there's no way Konami is more lenient with it's properties than Capcom. Nemesis is extremely ugly & it's personally offending me that I can't change that right now.
I understand it's up to Capcom
Nice, you got your answer right there
Do you think BHVR would pass on the opportunity to release skins if they had the possibility to do so? π
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@MiikeHarrison said:
Okay, thanks everyone. The the thing is i'm working and studying at the same time so I never know if i'm gonna be able to play a lot or not during a season. So the best thing (as far as i thought), would be to play as much as i like and can, and then, to purchase the premium rift at the end of the season to get all the rewards including the auric cells. I wanna be sure not not waste cells if i can't play and end up being stuck at tier 40 for example, lemme know what you think of this haha ^^
Thanks again everyone
We're on the same boat
You can buy the Rift pass when you are 100% sure you'll get all your cells back, around tier 67 or 68
As of now I've been able to get all the past rifts with the same 1000 cells that I bought when the rift was launched, so what you say is totally doable if you don't mind waiting the end of the season to use the cosmetics
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"Light footed
Start the trial with 3 tokens, kicking a Pallet, Generator or a Breakable Wall emits no sound and consumes a token
Every 80/70/60 seconds Light footed gains a token, up to a maximum of 3 tokens"
Not the strongest perk in the world, but not a bad idea either, breaking breakable walls with scratched Myers would be hilarious
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2508059#Comment_2508059
But why would the licence holders of a very lucrative and sexual-based franchise have the licence pulled over people making jokes about nutting?
Well they didn't pull the licence, they only asked to remove some "risquè" voicelines, but still.. they are a bunch of sissies, that's why
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@gammatsunami said:
https://forum.deadbydaylight.com/en/discussion/comment/2507498#Comment_2507498
That makes little sense too tho. I've seen all the movies, many of them are sexual as heck
I know, it's been said before, but one thing is a controlled message that comes directly from the license holder, one thing is a meme-wave like the one that the community generated
Many companies are scared of the latter, especially since online journalism always loves to make a big deal out of nothing
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@Adeloo said:
https://forum.deadbydaylight.com/en/discussion/comment/2507430#Comment_2507430
oh Chatterer has a voiceline ? i actually didn't know because for some reason i never saw any youtuber or streamer playing as him.
Oh why is that risky to add her ? She doesn't show her breast or anything, and even that would not be an issue as we already have Hag.
Chatterer has a voiceline ?
Calling it "voiceline" is a bit extreme, but he does chatter his teeth when he gets stunned and when he teleports, so I believe they can tie the "I came" voiceline to be Pinhead's exclusive
For this reason I think that the Chatterer skin had very little to do with the voiceline being removed, and it was more of a "Licenser doesn't like that you guys are making it sexual" type of thing
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@PhantomChimera said:
I had a match this morning that after sacrificing one survivor and hooking two of them once I still had not seen the third. Their was only one generator done which led me to believe they were hiding and not doing anything. I put the other two in a dying state and even hooked one and didn't even stay near the hook giving them a chance to rescue the survivor and nothing. The survivor ended up being sacrificed.
I picked up the last one and carried them around and finally saw the remaining survivor. I don't know if they expected me to hook them and were out looking for the hatch or what. I put the one I was carrying down and went after the fourth, hooked and sacrificed them and let the one I was carrying wiggle free and escape through the hatch.
Only one of the generators was completely repaired the whole match and the two that had been working on it were the first survivor the get sacrificed and the one that I let escape. I would have expected at least two more to have been repaired while I was running around. From what I could tell the fourth survivor did absolutely nothing.
It was a bit time consuming to do it that way and I am curious if anyone has a more efficient way to find them when they do this and keep moving around so they don't get crows.
You did god's work
Too many times I've been on the other side of that situation, only for the killer to kill everyone and unknowingly giving hatch to the survivor who hid all game
The only "efficient" way to find them in that case is somehow convince one of the remaining survivors to rat them out, but it's not easy to have them understand what you are trying to do
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@Barbarossa2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/2486514#Comment_2486514
"You are under the assumption that people create their build to maximize the bloodpoint gains, instead of basing them on the killer capabilities"
If you were in a swf you could have each player make a build around one of the bp catagories simply to just get bp bleed over.
"I'm not going to change my build because of that, because I still need some gen regression, some chase perk and some tracking to win the match"
Exactly, Killers don't have that option they need a rounded build. Were as a team of survs could just have 1 player run 4 perks for gens, one for heals one for loops etc, and the bleed over points would get them more bp.
https://forum.deadbydaylight.com/en/discussion/comment/2486516#Comment_2486516
Then the killer would get the same limited points.
What kind of team plays like that?
What do I do if I'm the "Gen-dedicated team member" and I get chased? Throw Stake Out at the killer?
Survivors need a rounded build as well to survive, being in a swf with friends helps with coordination, sure, but you can't the decide who gets chased and who doesn't, removing the cap would help only against afk killers and hard tunnelers, which are one of the most frustrating things you can find
Don't act like killers don't get enough bloodpoints from matches please, someone else already pointed out to you that chasing and downing survivors is usually enough to fill 3 of the 4 categories
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@Barbarossa2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/2486501#Comment_2486501
I get the feeling then it would just make people have snowball builds, full chase perks or gens etc. Rather than a balance like Killers are forced to have.
You are under the assumption that people create their build to maximize the bloodpoint gains, instead of basing them on the killer capabilities
I mean, if you raise the cap on ALL categories, I'm not going to change my build because of that, because I still need some gen regression, some chase perk and some tracking to win the match
EDIT: Plus, (speaking personally) if I'm running in circles in front of the killer at the exit gate, it's because I didn't have a chance to get enough Boldness points since I was the only one doing gens all game. Remove the cap on the Objective category and I'm good to go without my 300 Boldness points
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@TGB said:
What if they DID make her phasing sound the way I thought it was? (Hear it if you're in terror, don't hear it if you're not. Regarding her actual spirit and not her husk, too.)
What if they DID make her phasing sound the way I thought it was? (Hear it if you're in terror, don't hear it if you're not.
Do you remember old Prayer Beads? No?
Not hearing the phasing when you're outside of the terror radius was an ultra rare add-on, and it was nerfed because it was too strong
Now if they removed her terror radius while she is phasing, that would help a lot, maybe even too much
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2485325#Comment_2485325
I think they didnt add a 1,5 bloodhunt btw those halloween rift its diferrent from normal ones it would be two rifts
Mmm yeah probably the bloodhunt wasn't there but still it was a good event, the bonus bloodpoints from the halloween gens and hooks gave you a nice boost per se
Nah I mean, what's the point of having 2 separate rifts if the main one is half empty? Just fill the empty slots with syringes and you're good to go
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SBMM is supposed to compare your skill level against the skill level of your opponent when determining how much you gain/lose, while the old system was solely based on how well you did in a match, ignoring the fact that maybe you did squat nothing because your opponent was like 300 times stronger than you
Theoretically yes, ranking up is going to be harder and harder the more your SBMM is adjusted, but you cannot lose grades anymore apart than during grade reset, meaning that if you reach Ash II and then you start losing, you'll never be pushed back to Ash III
Furthermore, since SBMM means a different thing than your grade, you could "lose" the match but pip anyway?
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@UnknownKiller said:
This is how would be a cool halloween event.
- Halloween themed hooks and gens completing or hooking with give u extra points.Also 1,5 bloodhunt.
- Daily login reward (BP minimum 50k shards 500 and new Halloween skins like the hallow eyes or little charms)
- Serum syringes as rewards for a Halloween rift.
-Serum syringe to buy at least 6 parts.
-Halloween skin at 30% discount with auric cells.
I think I can ask anymore to Behaviour
Which is what they did 2 years ago (minus the login rewards and the skin discount, but you could buy ANY halloween skin with serum syringes at the time)
Cmon BHVR, it's not hard to do, we believe in you!
Oh and don't forget the Halloween themed items in the bloodweb as well!
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@BuddhaBing said:
https://forum.deadbydaylight.com/en/discussion/comment/2482485#Comment_2482485
Then they need to think twice about signing contracts in the future because this makes them look really bad.
This kind of stuff are risks a company takes to bring value to a game
License holders can be bitches, you just have to hope for the best
Sometimes they might ask you to remove an audio file, sometimes they make you remove the whole chapter from the store
With the mentality you propose not even a single licensed character would have ever made it into DBD, and maybe it wouldn't have been a game so big
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@Kenshiago said:
https://forum.deadbydaylight.com/en/discussion/comment/1895945#Comment_1895945
This kills me now.
I know it sounds harsh but I legit hope Netflix's gaming project fails miserably and they have to crawl back to BHVR asking to reenable the Stranger Things DLC again.
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Trust me, you are not going to have fun at rank 15 if you're used to playing at rank 1, it's just going to feel like a bot match for the most part
But no, as long as you are not AFK or stuff like that you should be fine, my advice tho: if you want to be in a place in which you can have chill games and try out new killers, instead of purposefully depipping back to rank 15, you could just start playing chill without sweating to win at all costs even if you're at rank 1: you'll depip "naturally" until you reach the somewhat balance point in which you can play chill without worrying about pipping too much
Yeah, you'll eventually find sweatlords and deathsquads, but who cares? If you don't play for winning it's a lot harder to feel bullied
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@sulaiman said:
I didnt notice that, but that might be because few people use it for their charges-addons...
To open the hatch, no charges are needed.
They changed it in the patch right after changing Franklin's
Keys DO need 1 charge to open the hatch
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There isn't much difference in terms of emblems between the first and the second match you described, so whether you pipped or not depends on the other emblems
You said in the first match you had 6 hooks and 0 kills: that means that you got either Bronze or nothing in Devout (you got Bronze if you hooked all 4 survivors at least once), and probably Silver in Malicious (this depends on how many times you hit the survivors, but you probably landed at least 10 hits in order to hook the survivors 6 times)
In the second match instead, you got 8 hooks and 1 kill: you get Bronze in Devout (even assuming you hooked all 4 survivors), because in order to get higher than Bronze you need to either kill at least 2 survivors or have a total hook count equal or higher than 9, and you still probably get Silver in Malicious because usually you need more hooks to get Gold
So yeah, more or less the same points emblem-wise, you need to look at the Gatekeeper and the Chaser emblems, maybe the gens were being completed much faster during the Blight match? Might be a result of the Pig's traps that were slowing down survivors
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2377901#Comment_2377901
Is it just PC and Switch at the moment? Because I remember you saying the same for xbox
PC and Stadia for now, Switch should be on the way, at least that's the last news we got
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@TheGhostofZgor said:
https://forum.deadbydaylight.com/en/discussion/comment/2375312#Comment_2375312
Is it worth it? I've just heard it isn't really but that was awhile ago. Maybe I'll get it, I mean you're right I do play often enough.
If you're planning to buy the Clown skin from the store anyway, what's the downside of getting it earlier, for free AND getting a bunch of other stuff with it?
Assuming you get to level 70 and you have 1000 Auric cells lying around, there is no reason to not buy the Rift..
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@ThiccBudhha said:
How does setting traps create a lose-lose situations for survivors, and yet only beginners do it? Like, one of those statements has to be false.
It creates a lose-lose situation to get the unhook because if you rush it you are going to set off the traps, if you crouch you take ages to get there and the hag has time to come back without using the traps. Only beginners do it because placing 7 traps around the same hook is overkill, and you are not managing well your traps
An expert Hag might place one trap around the hook to slow down a survivor going for the unhook, while using the other 9 to create a web around the map, being way more efficient than a beginner
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Yeah..totally "filler" challenges..
Whenever I see an emblem challenge the tactic is always "yay..time to play legion until this challenge is over..here we go again.."
They're there simply to slow you down in the Rift completion, ESPECIALLY those that have a specific emblem to get, those are always a nuisance and nothing else
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@SloppyVoldemort said:
But they also unlocked the special ultra rare cosmetics, like the Dwight head and Meg skin for everyone. So it's weird that, when they claim they unlocked them for everyone, those are not included.
Dwight's head and meg's shirt were given to everyone for a very different reason:
Those cosmetics were unlocked with codes that were given out during specific IRL events or something like that, and those codes (or accounts with those cosmetics unlocked) were sold on the internet for astronomic prices.. BHVR didn't like that and they decided to unlock those cosmetics for everyone, so noone had a reason to spend 300$ for a green shirt in DbD
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So I recently switched to pc a couple months ago around October 2020
The fact that I read this and didn't question how long ago October 2020 really was is telling on how hard quarantine hit
Having said that
I think the cosmetics were unlocked for players that were playing when those cosmetics were unlocked
Reason being that since they weren't able to tell who unlocked the cosmetic during the event and who didn't, they decided to give them to everyone who might have played during that period
Players who installed the game AFTER that decision surely didn't took part in the event, so they didn't unlock those cosmetics for them
Wait for cross-progression to come (yeah, it sounds easy, I know) and you'll get your cosmetics on PC too
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@Power_Guy said:
If someone DCs, the hatch should just not open. Tough cookies for the final survivor, but 99% of the time, a late-game DC is to give hatch.
Just prevent it from opening/appearing, and the final Survivor is hosed. They can cry on their DC buddies shoulder after they're fed to the Entity.
That would be more harmful than helpful, since it would bring back the whole taking-the-game-hostage scenario
They should just play the EGC sacrifice animation when someone DCs, so the hatch won't open immediately
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Most of the time when they release a new collection there is at least one that is paid only with auric cells, it's nothing new
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@Nameless said:
It just depends on the way you look at it really. Like, the item slowly depleting is a buff, but the fact it won't be destroyed also means that survivors won't necessarily have to waste time to get it back. They can just leave it there and grab it at the end of the game.
The point of Franklin's is to not let survivors use their items
If a survivor leaves their item on the ground because "Meh, it's not going to disappear" Franklin did his job well (plus, they still have to recover an empty item if they want to keep it, which is the definition of wasting time)
With old franklin you had to rush to get your item back, but if you managed to do so Franklin did nothing since you still had all your charges
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2364416#Comment_2364416
Not meant to be toxic but i loved to play item trapper and secure items instead of gens n hooks. Was so much fun. ;(
And now that items don't disappear due to franklin's shouldn't it be better for you? I mean..the bait is not going to disappear anymore π
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Once keys won't open hatch with 0 charges (next mid-chapter), Franklin's change will be a straight up buff.
Ain't no arguing with that
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@Orion said:
I've said "you" before and it didn't get censored. What was the context?
It happened to me
"I didn't want to kill you" became "I didn't want to *** ***"
So I tried saying it in two different messages, like
"Kill"
"You"
What came out was
"Kill"
"***"
Maybe it sounded too much like "Kill yours..."? This filter is waaay too sensitive for a game like DbD π
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@PlaysByShady said:
https://forum.deadbydaylight.com/en/discussion/comment/2360383#Comment_2360383
Right now the increase in BP allows you to buy more cakes... next month you won't get them. Ergo spending them now actually allows you to accumulate more for later. I've been making a net profit so far in each bloodweb due to the BP return.
That is the only valid reason to play them
Unfortunately, I already have my characters maxed out, and using bloodpoints to level them up would be a waste since I want to prestige them later
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2360405#Comment_2360405
It stacks after the event but nobody uses them after the event because they're not being given out anymore.
Welp, if people are not going to use them AT ALL, that's a problem (and a stupid thing to do, cmon, people are going to keep 1 for collection's sake, but they're not going to sit on 80 cakes)
But still I see no difference between using them today or in 2 weeks π€
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2360383#Comment_2360383
Because they won't stack. Would you rather 105% per game in a month or 525% every game for the next week? The extra points you'd earn stacking them will buy more cakes, people don't get that.
Who said they won't stack after the event? Are you one of those who believes BHVR is going to remove the "Stacks" part from the cakes after the event ends? Really? Why would they do that?
I still have cakes from the 3rd and 4th anniversary event that still stack to this day, using them now or using them in 3 weeks changes nothing
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What's the difference between me using my cakes now or me using my cakes next month?
Other players are still going to receive a 105% boost whenever I play them, it's not like they are going to give less bloodpoint once the event ends..
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More game modes: Player base split in different queues
Player base split in different queues: Longer queue times for everyone
Longer queue times for everyone: "Hurr durr queue times too long, me don't like it"
ez reason
Considering how queue times are in peak hours, I'd say we're good like this
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Finally, someone confirms that I'm not crazy
I swear to god, even if there is no David in the match I have to stop and think "Is he behind these barrels? Oh wait, nope, I'm Demo and I'm chasing a Kate, focus on the Kate"
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This is just outright silly that crossplay doesn't allow for consoles to filter out PC while keeping the other consoles.
If you allow that, you have to allow console players to filter out other specific consoles as well, and that's not going to happen
Or a least, not in DBD, since it would fragment too much the playerbase
You don't want to play with PC? Turn it off, the option is there for you to use it
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/2343098#Comment_2343098
I don't think it's keys that needed the change as much as the hatch. Hatch shouldn't spawn until there is one person left. And then the trophy for all four escaping via hatch needs to go. I'm tired of losing games because one person camps it while I try to get the last gen done, and theyre found and the hatch is instantly closed. They screw us both over. It actually helps the killer in a lot of situations, not that any killer would ever admit that.
Hatch shouldn't spawn until there is one person left.
OR when all gens are completed.
Reason being that they can't remove the very achievement you talk about from consoles, and even if they could, having the hatch spawn only when one person is alive would mean that any challenge related to hatch becomes more painful to complete.
I'm tired as well of hatch-hobos in my matches, and having the hatch spawn when all gens are done would not be a bad compromise
@Venzhas said:
Whos using the charges anyways ? XD
He does
As well as Blood Amber, which gives you wallhack on the killer
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@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/2342624#Comment_2342624
There is nothing like that on the mobile version.
Yeah, people on mobile are going to miss the giant reminder, but still, the section is accessible, and you could still click on a moved discussion to read it, answer to it and then go to the 5.1.0 PTB Feedback section to see all the other posts
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2342630#Comment_2342630
Tbf that isn't on mobile so benefit of the doubt there. The rest not at all
Fair enough, yeah
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@GoodBoyKaru said:
I just wanna know how you can miss the very large, very obvious "Moved:" at the start of all of those posts, and the 0 comments 0 views yet with a most recent reply from a mod doesn't exactly hide the fact either
Or the even bigger
lol
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2342287#Comment_2342287
Yeah and noone seeing and talking because most people just looking General Discussions.
Your goal is make people stop talking? Please stop it, when we see our post moving to dead zone, it is annoying.
most people just looking General Discussions.
Now that sounds like a most people's problem
Don't put BHVR at fault because people don't know how to use a forum, because they can't do much about it, apart from I don't know, making it clear that there is a DEDICATED section for PTB feedbacks? Oh wait..I think I see something like that, tell me when you see it
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2342229#Comment_2342229
Please stop move our posts to dead zone.
Please stop using the forums in the incorrect way.
If you want to discuss changes about the PTB, open a post in the PTB section, or answer to a post there.
It's not hard to understand.
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Since the copy of add-ons like Bloody Black Hood or Silencing Cloth didn't change, they'll probably add an AI behaviour to both Victor and Charlotte when you are not controlling them
In that case, Madeleine's Glove would be helpful to "lure" an AI-controlled Charlotte towards your position while you are controlling Victor and stuff like that, while discouraging the usual campy playstyle that happens in Twins matches
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For (hopefully) the last time:
Licensed characters' appearence is dictated by license holders.
License holders have the authority to say "We do not want players to be able mix&match cosmetics for X character."
BHVR MUST respect the contract stipulated with each license holder, otherwise they risk fines or, worse, they might have to remove certain licensed characters from DbD altogether.
When it comes to licensed characters we can assume that BHVR has little to no way of deciding things on their own, such as giving players the possibility of mixing cosmetics.
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@ilovetoeatsteak said:
https://forum.deadbydaylight.com/en/discussion/262893/shards
and I also don t have a discount on the killers
The discount is on the shrine of secrets, which during the event refreshes every 24H


