UnknownKiller
UnknownKiller
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- UnknownKiller
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Comments
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More likely saving it.If they fix tunneling ohh hell tgey will need to use the nerf hammer on survs if they dont wanna lose 70% killer base
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Nail gun that its supposed to be an exclusive charm from buying the chapter its on rift?
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Becuz they dont know how to make sadako not being able to kill survs despite she can do it.I will explain it easier.
They want curse to be enought reason to make you move across the map to cleanse it yet not be possible to get fully condemend and moried despite she can do it.
Their perfect scenario doesnt exist.If you make videotape enought menacing to make surv to move surely there will be some moried surv with 0 hooks yet if they make it such "flexible" to make it not really threathening people will just ignore mechanics of videotape.
Im my opinion? Im sorry run to put tapes like you do with pig when you have a trap if you die...well you should priorize yourself rather than gens.
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@skylerbound said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3633097#Comment_3633097
If they can just put a timer on haemorrhage, I think it would be fine. Like 20 seconds, the killer can choose to chase the survivor to down them or the survivor has to waste time to get a safe heal.
20 secs it almost useless.Maybe 60 secs
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@acoldboy said:
sloppy + 3 gen regression perks. snooze fest. when I'm playing survivor is boring, and when I'm seemingly pushed into playing it as killer its boring.
Who on hell use gen regression? Gen blocking is the new meta.
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I love the SM the problem its that seems i put the drones such good that survivors always get caught by it, seems trapper is skilless cuz he put traps as same as SM is skilless for putting drones
Drones already shown a action area so you should watch your step
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I did already kick gens is highly ineffective while block give more time.
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Make his dash to be actual antiloop that means longer dash
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@RFSa09 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3624768#Comment_3624768
you don´t need 8 surges because 8 downs = 8 hooks, so you won the game
Mr flashlight eould like to have a meeting with you
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I think a good add on could be while walking in carved path ypu move slower
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My humble experience just throwing snowballs to others was a poor experience i mean u have fun once or few games after that you dont offer anything new and that mechanic got used to provoke killers
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@Salicyl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3612327#Comment_3612327
How was nerfing med kits/chase perks a bad thing for Killers in regards to genspeed? Medkits now waste more time, thous survivors are longer away from gens, "nerfed" chase perks mean chases are faster and the Killer can defend gens... I genuenly dont understand your reasoning here
Well basically now the survs dont waste time on healing,cleansing totems etc and just get fixed with glue to gens
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@Marc_go_solo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3610512#Comment_3610512
You don't, so that's okay.
Ohh really there is no video of singularity who doesnt play with soma photo
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@moulesfrites said:
https://us.v-cdn.net/6030815/uploads/1LENSH5AVNRM/image.png
https://us.v-cdn.net/6030815/uploads/J9BAD2O2CWJL/image.png
https://us.v-cdn.net/6030815/uploads/VD9MDLN0259I/image.png
Arachnid Mother "One day its spiderlings will spill across the realm."
First photo isnt a roach?lol
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One idea could be nemesis can infect zombies with Nea virus to make them more clever and chase infected survivors no matter where they are and they get ranged attack.
That would be lore accurate also giving better function to zombie.
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@Marc_go_solo said:
My guess is they will do something to simplify the power of HUX because some players have stated they find it too challenging to learn.
As someone who has played him, I agree that the Singularity is actually in a good place, once the learning curve was dealt with, as well as on YouTube there are Singularity players who are doing the craziest and most creative plays using HUX. HUX is a decent Killer with a lot of potential.
Maybe the devs will rebalance the EMP/ biopod effectiveness or change the way the biopods work when infecting a Survivor. Not sure how, but it's not because HUX is a weak Killer. Then again, I am probably wrong.
As a side, I'd love the ability to bring up a seperate screen whilst moving to view the Biopods. This will probably make it more complex, chasing and viewing through biopods at the same time, but it would also feel pretty darn powerful!
If you need 2 purples to actually make it work its not balanced
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@Hexling said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3609484#Comment_3609484
must be nice to have killer that throw snowballs all mine do are slug sweat and run meta perks they get no use out of because were throwing snowballs everywhere unlike the killer.....I feel like killers dont actually like having fun every event thought out dbd people are weird have fun. MMR killed the soul of dbd.
No gonna lie as main killer if snowballs gives 500 points per hit i wouldnt mind participate but i feel its a stupid mechanic we all will forgot next week.
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I did and its like event doesnt exist
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Im my opinion event is not really good so i play as i usually do.You can keep throwing snowballs each other but dont complain if i hook you.I would like something more dynamic than get snowballs and throw it
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Im sorry i dont feel fun in the game.
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@fussy said:
https://forums.bhvr.com/dead-by-daylight/discussion/400130/singularity-does-not-need-an-update
I know every Singu main doesn't agree with me, but EMPs are most cheap counterplay this game ever had imo. It's feel beyond stupid when i need slipstream survivors 2,3 or even 4 times per chase just to have a one hit. I hope emps won't start printing before previous emp is not used.
Also, they are just changed their mind about tweaks for 5 killers and put 1 on a line instead? Lol, it's strange af
Singularoty main and im agree emps are busted
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@HugTechLover said:
Every single time I get a dull merchant, everybody just goes next. Every. Single. Game.
How do you have fun with that experience? You don’t get any BP, nobody wants to chase with you, nobody tries. Do they just enjoy knowing everybody is miserable facing that killer? I don’t get it.
Even better is half of them will just slug you to death, or hit you on hook as if they didn’t just 4k in a game that nobody wants to be in in the first place.
Rant over…
Well not merchant fault ur team foesnt know how to play agaisnt her.If the team doesnt activate drones you are a ghostface with less undetectable
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Singularity need to be reprogrammed to harm the crew already and the addiction to soma photo fixed
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@ProfessorDunwich said:
My guess is she will get normal movement speed with a major nerf to her hatchets, potentially range and/or needing 2 hatchets to take a health state.
2 hatchets for a health state? No way everyone would stop playing it
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@CrypticGirl said:
And you took out the obsession, which is not good when you're running Save the Best for Last...
Well at that rate he wouldnt need any perk at all
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@Mandy said:
Tweaks refers to small adjustments to a killer rather than a complete overhaul to their power. The tweaks could be either buffs or nerfs or a mixture of both, but they are still small adjustments.
Boost the killer numbers not add ons
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@TheycallmeLix said:
Like EVERY GAME the Killer has this combo and it makes completing gens really impossible. And on top of that, they also tunnel at 5-4 gens.. When is this combo gonna get nerfed? I thought there was a ‘MeTa ShAkEuP’ every 6 months so the game doesn’t get stale.
Really imposible my mmr as killer have no problem at all they even have the luxury to repair injured.
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@sizzlingmario4 said:
It's actually nice for bypassing Distortion at least.
too OP we cant allow a killer perk to outclass any surv perk
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@MikaelaWantsYourBoon said:
Use whatever you want but Whispers is not op and nerf is not needed
Atm just wait
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3601153#Comment_3601153
Seems I loaded into the right match after all.
Who knows maybe next surv buff its u dont see blood pool or scratchmarks unless u use one per for each
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@GaunterODimmDBD said:
On small maps she's so stupid in controlling the area its insane. Barely even gets punished for hacking her drone in fact probably even gets benefits from it if I recall, doesn't even suffer movement penalty in dropping a drone or whatever.
Don't understand her power. What's her counter?
Thats the prob newbies:
Doesnt understand killer powers
Its killer fault nope the surv fight him once and instead of say how it works they dont but hey we gonna nerf em more
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@Spirit_IsTheBest said:
With the dev road for the future being posted a while back, I haven’t seen many mention Blight’s upcoming add-on changes.
I’m hopefully sure its safe to say that those two busted add-ons will be changed, and will not be an issue moving foward after the changes come.
Three years and it’s finally going to be over maybe. As much as a entitled survivor I may look like this is generally coming from someone who plays both sides.
Those add-ons were not healthy what so ever, as long as they remain strong but not overpowered then I’ll be happy, cheers!
They will kill blight itself do not worry
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Yeah i wish the cages would spawn the most futher of surv sometimes.
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If they could only add soma photo 5% speed as basekit ...
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@xEa said:
I apologise for the provocative titel, but i want to point out a simple fact that apparently nobody puts into account.
Killer mains are compared to survivor mains in terms of knowdledge and skill not on the same level. They cant be. At least the majority. So what do i mean by that:
Practice makes perfect!
A survivor main with 5000 hours played survivor for 5000 hours. Duh! (for simplicity reason we ignore for both sides that they also spent a little bit of time playing the other side)
A killer main with 5000 hours is a completly different thing. Many, if not the majority of players have multible or even all killers on their roster. Learning 34 different killers in 5000 hours is a completly different thing then just learning one.
A good example is a streamer named Abs0lutly T4lented (name is changed). He is overall a good killer with lots of hours (8000~) but compared to the players he sometimes faces, he looses way to often since he is rotating through all the killers constantly. If he is playing all day, he can maybe play every single killer once a day.
Therefore he wont get on the absolute top level on any killer, but stays mediocre on all of them. He is constantly complaining that it is so hard against those survives, but he does not realise that he is just not as experienced. When you have on average just 200 hours on lets say the Doctor (in a timespan of 7 years), you can not expect to win against 5000+ hours survivor mains.
On the other hand, killer mains who play only 1 killer DESTROY survivors. Even people who exclusivly playing Trapper for thousends of hours are dominating with hundreds of wins in a row. The difference really shows.
I think this should be considered to ballancing and especially to what we want for the game. It is easy to forget that survivors put a shitload of time into that one single character (every survivor is exactly the same) and whe i as a killer with the same hours playing ALL kinds of killer wont win all the time, it has a reason.
Thats it.
Kind regards
The title is true as hell but i would change the killer for surv word
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@bjorksnas said:
I have 800dpi raw input on my mouse and 50% ingame sensitivity and I can hit flicks but using q and e also helps, the reason that flicks exist instead of open movement is flicks actually do have some limitations, both in terms of skill and prediction, being able to flick also opens up a new 50/50 for both sides when otherwise it would be 100% safe or 100% death with either no flick or with normal turning, so I think it adds more to the game than it takes away because it forces constant interaction and we have enough killers that just have set chase patterns and powers where you either are safe or aren't safe
But devs added limitations as you said so I suppose flicks arent suppose to happen and we "hacked" the game to happen.I mean if they would actually want to make us to crazy turns they would made controls like pig dashes not limit us to do it and guide the movement with our mouse, not using e and q that looks wrong ( like running stucked to a wall to do a 180° also that u need a good mouse not a normal one.
To summarize why so many limitations if their idea was to allow those turns how about make it smoother that running to a wall,high DPI etc.
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@ThanksForDaily said:
Alien players used and abused tail hit survivors without losing any distance, same if they miss, didn't matter. Devs fixed that issue and no one wants to play Alien anymore. Simple as that.
I do play alien and believe it or not the most frustrating part is that I pierce the head of a survivor with the tail yet no damage to survivors.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3597565#Comment_3597565
You are full health. Not broken
Surely its cuz broken status already done.
You are broken for 60 secs so if u last to survive 55 secs and stay on hook 20 secs adrelanine is gonna heal you.
In my opinion adrelanine should jump in the moment all gens are done.If you are on the hook you wasted adrelanine.
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@SqueakyArmor said:
Don't sweat it. It probably wont go live unless they really want to cut the playerbase by half with queue times slower than a snail pace.
Ohh u doubt it?
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Well lore wise is accurate so no nerf for turrets
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@Rizzo said:
This was mentioned during the livestream:
https://www.youtube.com/live/dlXAR2SX18I?si=zJP_o5aUYYvT1hGN&t=2101
The perk will go back to its PTB form in a future hotfix.
Okaythanks for aclaration
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@CatnipLove said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3596448#Comment_3596448
That's probably true. A killer that relies on spamming projectiles is unlikely to ever be popular.
The thing is if u dont like a killer its okay i dont like other killers.How about to buff him so we have on High mmr Nurses,blight,weskers and tricksters?
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@CatnipLove said:
The Trickster rework was meant to make him stronger and less frustrating to play against. They achieved the first part and then completely screwed up the second part.
Imagine if he went to live servers with all the buffs intact. His playrate would skyrocket and we'd be stuck with one of the most obnoxious killers being played constantly.
Wesker might be everywhere, but at least he requires some skill to use and is actually enjoyable to play against.
No gonna lie i feel people who dont like to play agaisnt that killer wont like to play vs him never despite the changes would be the fairest ones.
The problem is the power if we make it strong people will say nooo i cant avoid knifes cuz shot too fast.
If we nerf throw you have a miserable killer and will be unfun for both sides.
If devs doesnt change power idk what to do
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3595015#Comment_3595015
The base throwing rate is the same as before. Starts at 3 blades per second, goes up to 4 blades per second.
Nope it not right now throws at 3 knifes per sec and keep still at that speed even with main event that should be throwing knifes at hella speed.
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@JudithMorel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3595138#Comment_3595138
doesnt make it any less miserable if my teammates dont understand how to play against her.
i see what you mean, but she is overtuned currently and many streamers have stated this as-well.
Thats not killer fault.Any killer streamer who doesnt play with iris or purples have stated it?
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@Peanits said:
I can confirm that the Killer Tweaks are changes to the killers themselves, not just add-on adjustments.
I hope you make all those killers actually able to face comms decent team without bringing busted add ons.
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Same i will buy skins when they finish buffing it
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@CountOfTheFog said:
Is it a thing only certain killers get? I have only seen it when revealed as Ghostface but he is not one of my main killers.
Can Freddy and Michael get it? Like, do different actions trigger it for different killers?
I believe I have a challenge that involves Killer Instinct but I want to do my challenge with my mains, Freddy and Michael.
You should read killer powers to know it.Atm just Rancor have killer instinct
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Ohh no you dont.U still need basekit soma photo
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@HaunterofShadows said:
SWF's aren't rare. They're not rare at all. 4-man Sweat squads are
I can show you which players do i find I cant confirm if they are SWF (surely cuz gameplay) but holly molly with the items