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UnknownKiller

UnknownKiller

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UnknownKiller
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  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2461618#Comment_2461618

    Dead Hard should receive a change, I agree

    And NoED was like this before it was changed into a hex perk

    So what about that those who has been hooked are exposed permantly?

  • I think that if they would make you open the portal and chain go directly to the survivor like chain hunt does it could be bery good but right now is low reward/high skill.

  • I would like these maps for the game:

    The trickster: burnt stage and backstage.

    The twins: The sacrifice altar.

    The blight: Maybe a garden of blight plants using asylum realm

  • @SilentPill said:

    https://forum.deadbydaylight.com/en/discussion/comment/2461591#Comment_2461591

    I think it should just tell survivors it’s active before the killer hits someone.

    You finish the last gen, boom exposed and everyone knows. Then there’s plenty of room to go find it but also the killer can still use it to good effect.

    Surely devs would need to make that with hex: Devour Hope.There is a reason why doesnt warn it.Imagine it warn that u are affected by a hex already from the begining.

  • @Shroompy said:

    Still rewards the killer for essentially doing badly

    For how strong of an effect it has, it needs to be earned, not given

    Okay dead hard has to be earnt not given.

    You want noed to be like on Identity V and being 2 mins of exposed? Hell I would sign it right now

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2461407#Comment_2461407

    Heck, you could just kill them with Racor or something and avoid hooking entirely. Rofl.

    Rancor have nothing to do with.I just talking about EGC could kill or accerelate when last surv is on dying state.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2461387#Comment_2461387

    I would like to remember that the game is about to survive and if your teammate did that u were abandon to your doom not killer fault.

    The game is also about killing people. Both sides should have to work to meet their objectives, and preferably not in a dickish way. Why should you closing hatch be a free extra 2 kills? If you weren't able to patrol gates, it's not the survivor's fault.

    Well surely in a 3 gen situation would be a 3 deads so they sacrificed for one to survive why should the killer effrt thrown to rubbish due to an item?

  • I were investigating and foukd that ECG doesnt start if the hatch close itself.Just need not being too fast pressing keys

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/276259/ecg-things-i-dont-understand

    1) They are actually exactly the same time. EGC lasts for 2 minutes, but the bar is depleted at half the speed when a survivor is downed or hooked, for 4 total minutes. The survivor bleedout timer is 4 minutes total.

    2) You know you can still patrol the exit gates? Or wait for the hatch to close by itself? EGC starts whenever the hatch is closed, regardless of the method to open it.

    Yeah but that time there is 2 survivors. One for each exit gate so im gonna resume it.

    -I found someone on a exit gate.

    - M1 him

    And now there are 3 options:

    1-Both gates are close each other and with the sprintburst of the hit he can escape with his buddy.

    2-Buddy bodyblock and he can escape.

    3- Both gates are in the most distant parts and with a bit of luck you can get him if the other doesnt tank a hit.

    P.S: Dont forget that killer have to walk back to exit gates after closing the hatch 2 times, the first due to key,the second due to EGC started.

    I would like to remember that the game is about to survive and if your teammate did that u were abandon to your doom not killer fault.

  • @VikingWilson said:

    Goddamn it, could we do something about this? Get in one chase and a gen is done, turn around and another gen is done, down someone and yet another gen is done.

    This is absolutely asinine. The winning strategy for killers is slug and tunnel and that's if they can catch someone holding W.

    Too. Much. Fun.

    No problem.When MMR comes up and they see that 70% of the rooster cant beat a SWF team they will start to balance and worse just imagine the new matchmaking make that as no killer in red ranks are found here u have a rank 17 to bully or just wait for 20 mins queque.

    Great days gonna come!!

  • @FancyMrB said:

    1. Survivors could have Unbreakable or Soul Guard to pop back up. Killing them just because they are down and egc has started would be bad if they didn't get to use perks meant exactly for that situation.

    2. If someone went out by key leaving 2 with a closed hatched that would be pretty unfair for them to have to keep doing gens. Their 1 teammate just messed them over.

    1-If that so why that surv didnt stand up still ?

    2-The game is not about teamwork is avoid to survive you can work with or not at all.If he is so selfish to leave fine by me but dont make a player effort in all game lay to waste due to an item.Becuz there is no Iri add on on killers that allow to reset gens still.

  • @FancyMrB said:

    1. Survivors could have Unbreakable or Soul Guard to pop back up. Killing them just because they are down and egc has started would be bad if they didn't get to use perks meant exactly for that situation.

    2. If someone went out by key leaving 2 with a closed hatched that would be pretty unfair for them to have to keep doing gens. Their 1 teammate just messed them over.

    1-Well in the ECG already kill people without using their 3 hooks escapes so I cant use my extra try escapes from sloopy,if you didnt stand up u wont do it.

    2- Its unfair for survs but not for killers who actually devoted for protect those 3 gens and then they allowing survivors basically free escape.

    Its a teamwork isnt it? Why u escape solo so?

    In one hand

    With old mori: its unfair for surv cuz end games sooner.

    On the other hand:

    Key escapes: Are unfair for killer but not for those survivors that basically can escape easily.

    Im still waiting for the key nerf and if they nerf it making it 1 person only can escape this situation is gonna bloom like flowers in summer.

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