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TGB

TGB

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  • Because:


    • Unregulated RNG.
    • Survivors need to win, because that's good business.
  • @Aven_Fallen said:

    So, you are complaining about sweatfests, but are playing the strongest Killers? Interesting.

    It's like you intentionally ignored the point about this, and went onward to attack it as if it was hypocritical.


    Anything for a quick jab that gets you some upvotes, right?

  • I don't know enough about Amanda from the movies, so I don't know if she... like... knows martial arts or anything?

    But assuming not, it's Trapper through & through.


    I don't think you can mix lore and game rules, those are basically the two opposite settings that you would pick one for in the scenario. Either game rules, or lore rules.


    But that being said, I think it's Trapper regardless of which ruleset you pick, lol.

  • @Bluebird said:

    I do agree with @Axx that not a lot of Survivors are great, it's just you face a lot of good Survivors because you yourself, according to the SBMM, are a good Killer. There DOES need to be balance changes, but if you make it hard for high skilled players, it'll be impossible for low skilled players. It's just difficult to balance properly.

    Difficult.


    But this is their job. And they are paid well.


    Time to do the work.

  • @Barbarossa2020 said:

    Got 2 just in 1 map.

    One coming out of a locker but going back in, and one from a window coming towards me, it still used the behind grab animation from behind though.

    Yes, these are grabs where the Survivor can't cancel them, though. Maybe I should have specified this, but it seemed obvious from context.


    Gen grabs.

    Totem grabs.

    Rescue grabs.

    (Others I'm not thinking of?)


    These are grabs that Survivors can cancel, and thus, WILL ALWAYS be canceled because the game is intentionally favoring them.

    Window grabs, locker grabs, etc... The Survivor is stuck doing these actions beginning to end. So they can't cancel it and have the server choose to favor their screen over yours.


    THAT... is what we are talking about.

  • @Pukenplag said:

    https://forum.deadbydaylight.com/en/discussion/comment/2488650#Comment_2488650

    How can Bubba swing his hammer with force if his hand is literally chained? Even if he somehow manages to swing, it will tear his hand flesh and be more like a tickle considering the lack of momentum.

    Also, there is one thing you are forgetting. Regardless of game powers, Pinhead is still impossible to kill with human wielded weapons. Unless Leatherface is a Cenobite himself, he can't hurt Pinhead.

    You are literally mixing movie rules with game rules.

    The OP already said game rules.


    IT'S LIKE I'M TAKING CRAZY PILLS!!!!

  • What the hell, I'm taking it too seriously????????? LMAO


    Why, because I'm not just like:


    PINHEAD WINS, PEW PEW PEW, HE THROWS CHAINS AND WINS, PEW PEW PEW!


    I assumed we were discussing the answer, not just saying random things and imagining a random anime battle in our heads.

  • @lordfart said:

    https://forum.deadbydaylight.com/en/discussion/comment/2488634#Comment_2488634

    Look I get what you mean about the comment coming off as patronizing, but it didn't seem intentional and your subsequent reponses are so intense. Not tryna white knight it just feels disproportionate in this context :S

    I fight back harder than I was hit. So I get this comment a lot.


    However, let's be honest. She said her remark, which has its issues. Then I responded with "LMFAO".

    We can call it even up to this point so far.


    Then she responds, continuing it, and says that me saying LMFAO is why my grabs get canceled.


    ????????????????????????????


    She doesn't win this...


    She is not in the right.

  • Why can't Bubba do anything while chained??? You never explain this. You just assume it.


    Even Survivors can do things while chained.


    Even if you randomly assume he can't rev the chainsaw while chained, how about M1'ing? Best Pinhead could do is equally trade M1's, chains be damned.


    And frankly, if we look at common themes of the chains, and control schemes... It's MORE likely that Bubba wouldn't be able to M1, but WOULD be able to chainsaw.


    Also, you're wrong about Pinhead's M1 cooldown. Only way he gets two M1's before being chainsawed down is with some hefty Save the Best stacks. But even allowing perks, which we shouldn't, where did he get stacks from?

  • @glitchboi said:

    Since it's based on their in-game powers, I'd say Pinhead. He'll likely be able to trap Bubba with his hook & chain before Bubba could swing his chainsaw, and then Pin Man will shred Bubba.

    Nope - so, you can have your chains, sure. But... you're going to have to really spell out that last part.

    How does he close out the fight?

    Spare no detail. And try to not neglect all of Bubba's actions in your explanation.


    @Pukenplag said:

    https://forum.deadbydaylight.com/en/discussion/comment/2488623#Comment_2488623

    1. I clearly stated he swung.

    2. He chained his hand and that clearly occurs in game. While chained, you can't use items.

    My point still stands.

    Oop, you're right. You did.

    But why is Bubba just sitting there doing nothing like a target dummy?


    It's so common when people get into these imaginary battles. They always imagine the side they pick to be flipping around like ninjas and doing all the cool things they wanna see. But then the opposing party is always just standing there AFK.


    Pinhead swung. What was Bubba doing? Staring at a wall?


    Come on, guys.

  • @lordfart said:

    https://forum.deadbydaylight.com/en/discussion/comment/2488612#Comment_2488612

    Jisp was talking about your attitude, it's indicative of your approach to in game fails. The aggression is super off putting dude are you okay

    My attitude, yes of course, but never hers. Right? Hence, the perfect angel that she is.


    She suggests I lack experience to know what I'm doing, while in the same breath, talking about window vault angles and whatnot.

    Even though we're all talking about canceled animations.


    Her "super helpful advice" was, at bare minimum, annoying. And to me, it was a little "offensive," though I didn't really take offense to it as much as I just assumed she got lost and clicked the wrong thread...


    And now the white knights come in to tell me about my attitude, and etc etc, and now we start snowballing.

    And for not a single FRAME in all of this will she ever think... "Maybe I was wrong."

    Because she's been conditioned for... let's take a shot in the dark here...

    About 26 years.

    (Did I get it?)

  • I assume she thinks all her window vault grabs on injured Survivors count towards her total grab tally. That's why she went off about vault angles and "experience".


    Even though we aren't talking about that, but rather, gen grabs and totem grabs.

  • @Pukenplag said:

    https://forum.deadbydaylight.com/en/discussion/comment/2488618#Comment_2488618

    Pinhead chains Bubba's right hand, swings, and untill Bubba gets to charge his chainsaw, Pinhead already got his second hit in. Pinhead uses his Cypress mori and sends bubba into the ground.

    What.


    • You say Pinhead's second hit, but nowhere stated his first hit.
    • DBD rules, you can't just "chain Bubba's hands" and now he can't use his hands. OP already declared DBD rules, not RP rules or movie rules.
  • @Jivetalkin13 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2472099#Comment_2472099

    True, but all Pinhead has to do is keep him at bay until the box comes into full affect. Then, once he's bound by the chains, Pinhead can go in and kill him.

    No...

    He'd come in and deal 1 damage. And take 2.

    And if Killers have MORE than 2 health, the disparity will only be greater, as Bubba keeps sweeping his chainsaw more and more.


    With DBD strengths, it's no contest Bubba.

    With movie strengths, it's no contest Pinhead.


    Weird combo of Killers to choose...

  • @Ludicris said:

    "Don't worry guys we changed it so that you get at least a hit"

    What actually happens in game. Survivor heals themself, you catch them in action. They get hit, speed off to a safe area.

    Costs you the whole game, because that grab you performed perfectly took the hook pressure you need at that moment away.

    Survivors proceed to stomp you because grabs are still bugged, teabag you, and humiliates you in chat because they think they "outplayed" you. When in reality you were outplayed by the Dev's themselves.

    I've had grab animations where I put my hand on their shoulder, and I'm stuck like this for 1-2 FULL seconds. Then they finish the gen, run off, and I automatically perform a quick melee attack that hits the finished gen.


    Total nonsense.


    @Jisp said:

    Well, if that's your response we can see why you can't grab anyone. Have fun.. Tried to help.

    Yes, I can't get grabs because I responded "LMFAO" to you on the forums.


    Also your very helpful and friendly advice was for me to get more experience. Because you're very experienced, get grabs all the time, and if I only knew what you knew, my animations would stop canceling and I could be as good as you.





    You ever once in your entire life thought that maybe you're not the perfect little angel that you've always believed you were?

    Or do you have too strong of a social network of positive reinforcement?

  • @Jisp said:

    I get a lot of grabs.. If you know vaulting angles and distances, you'll get them more.. But that timing requires experience.. Keep going

    LMFAO

  • Because 4 happy players at the expense of 1 is "smart business".


    That's the answer.

    Other posts don't matter.

  • @BabuDweet said:

    Nope, it got ruined with all the memes imo, the joke stopped being funny after like the 2nd time and that was it.

    Love the dialogue, just that hate people have to all constantly make immature jokes about it.

    Holy ######### dude.


    ...


    Holy actual #########.

  • I think the Survivors would be a larger draw-in, honestly, with the Wendigo (and maybe the human killer) being options as well.

  • @Nomadd said:

    You claim this community is the worst, and it's you who starts attacking people as a whole: survivros are hypercasuals (like that's a sin), they don't play CSGO (like that was some sort of a determine factor whether you're a good human being or 'true' gamer), they play with their friends.

    There's no discussion here because you automatically assume that you're the good guy, the 'true gamer', but others are bad, they are those ######### casuals who ruin my game. There's no discussion because you want no discussion, you just want people to agree with you.

    You add to the toxicity. It works both ways, not only survivor can be toxic.

    Plus you won't change people who want to write 'ez' or something. Or call you names. LoL hasn't changed in like what 10 years? More? So DBD won't change either. Yeah, it sucks, yeah it's not fun, but that's how it is. Those who want to be toxic will be toxic no matter what.

    Oh and one more thing - I came to this game purely for fun, yes, I play with friends mostly, yes I play casually, yes I don't give a ######### if I win or not. I'm rather casual, non competitive player. But here's your theory going to ######### - I have 2000h in PUBG, pretty PvP, isn't it? I was not the best player in the world, but I was doing alright. I play MTG for like 15 years, I played tournaments, so trust me, I don't need to play 4v1 to 'feel good about my gaming'.

    Nope nope and nope.

    I said X things, but you gave them Y attributes.


    Calling people hyper-casuals was not an insult. However, you certainly morphed it into one. "Like that's a sin." No, I never said that, and I never implied it. You just got super insecure about it, and projected.


    Not playing CSGO was an example. Just like Street Fighter. The point there was that these toxic Survivors don't play ANY actual PvP game. Because when they do, they lose, and they can't do anything about it because the only path is to get better at it. But here in DBD, they can play a 4v1 game, as the 4.

    And I don't even need to get into this over-explanation. All that I have to do is point out these statistical facts. Vast majority of the toxic Survivors don't play a single symmetrical PvP game. Make of that what you will.


    As for your closer - none of that matters, unless you are indeed a toxic Survivor that talks ######### every time you win.

    If you are, then hey, looks like I was wrong.

    But if you're not, then you're not really proving anything there.

  • @JohnWeak said:

    https://forum.deadbydaylight.com/en/discussion/comment/2486347#Comment_2486347

    A killer can't loose a chase 😂

    A killer has to defend generators and have a good map control. Winning chase is secondary and comes with a good map control. Of course you have to be decent at chases too, if you are a total potato it's over but main gameplay for a killer is map control, that's all that matters.

    I know responding to you is a trap at this point, but what you're saying is a common fallacy that Survivors spew, so here we go.


    No, chases are the most important thing. You need to down people to hook them. You need to hook them (THREE TIMES PER PERSON) to kill them.

    If you run around "zoning people off gens," you're not downing people, and so you're not hooking people. Survivors are getting gens done, because you can only be in one place at a time, but they can be in 4 places at a time. "Map control" is an oxymoron for Killer, because it cannot be done. It is a 4v1.

    Killer wins by, honestly, sacrificing gens to start snowball pressure. If momentum is lost even once, odds are, Killer loses, since it usually takes about 3 gens to get proper pressure going.


    Obviously, these things change if the Survivors are all clueless, but that's not what we're talking about here. And ultimately, Killer only wins by being able to snatch a plethora of Survivor mistakes. (But alas, if the Killers themselves make any mistakes, it all crumbles.)


    But anyway...

    Yeah.

    Map pressure doesn't make any sense as an argument. You have 4 spread out Survivors working gens on opposite sides of the map. When you run at 1 Survivor, 3 others are holding M1. Please explain, step by step, how you "control the map".

  • @JohnWeak said:

    https://forum.deadbydaylight.com/en/discussion/279000/the-obvious-reason-dbd-has-the-worst-community

    You again 😂

    Before SBMM, as a killer you could easily go from rank 20 to rank 1 winning 95% of the trials. And this with Blight, considered as the hardest killer to play.

    As a killer, i have almost never struggled to get 4K without camping/tunneling and this because there was no proper matchmaking. Now it will get harder, it will require skill and i'm happy about it. I will have fair match for both sides.

    You are clearly mad cause you absolutely want to win every trials and this easily. Ppl on the forum just have to check your other threads to know the kind of player you are.

    "You again," he proclaimed, after having just searched for all of TGB's posts. "You are clearly mad."

  • Connection pop before the head pop could happen.


    Then I was in a tight endgame situation. Three people alive. Two had active traps, with the last gen having just completed. I hooked the third non-trapped person... ... and there I was, staring at an exit gate.


    I decided to open it.


    I went to harass the Jigsaws. Game seemed like it could be a 4k. I pushed Nancy away from the 3 boxes near my opened gate, and she ran towards the 4th box which was also near the closed exit gate.


    The other trapped person went for the rescue, which was basement. They rescued, I downed the trapped guy, hooked 'em dead.

    Nancy 25%'d it over at that exit gate, opened it, and the two people escaped. Nancy did not finish her searches on any other boxes.


    Post-game lobby, I asked how close it was for Nancy.

    She didn't answer. And I was told not to rely on addons.


    Shame that, as expected, such a cool strategy and tight moment on both sides was spoiled by Survivor attitude.


    OH WELL!

  • @White_Owl said:

    Almost verbatim, every time: "get good" or "ur just bad"

    Every time actually.

    Not to be that guy, but in my experience survivors reserve that kind of comments for campers or tunnelers. Most of the times they just mistakingly think the killer camped or tunneled, but if you get these messages every time maybe you should consider changing playstyle.

    Okay, first of all...


    Why would I consider changing playstyle? Because Survivors who lose complain about losing? Sounds ACTUALLY like I should PRESERVE my playstyle.


    Aside from that, no, I don't camp or tunnel.

    Or, that is to say... I don't think about it.

    Sometimes I do, sometimes I don't. Whichever path I take, it was because it was the strategic path. I don't care about what Survivors think about it. Especially when they're all robots that fling every buzzword in their Survivor Dictionary at me, in no particular sensible order to make coherent sentences.

    According to Survivors, you're a tunneller AND a camper AND a slugger AND you use sweaty meta perks the very instant you M1 them.

    So, really, I do not give a flying ######### what Survivors think. They've ruined that privilege a long time ago, and every match since.

  • Jesus Christ.


    Even when I play Pig, I get flamed, lmao.

    "Don't rely on addons to win."


    This community is the absolute worst. There's no discussion here.

  • What if they DID make her phasing sound the way I thought it was? (Hear it if you're in terror, don't hear it if you're not. Regarding her actual spirit and not her husk, too.)

  • Sure.


    Whatever.


    You're right. You got me.


    Bye.

  • @GoodBoyKaru said:

    So anyway I have a much better idea for a post

    https://us.v-cdn.net/6030815/uploads/RKQIMD8TMGWN/20210909-115106.jpg

    https://forum.deadbydaylight.com/en/discussion/comment/2486299#Comment_2486299

    Have you ever considered that maybe you are actually bad? Like, not meant in an insulting way because everyone ways has room to improve, but if you find yourself being crushed this often then maybe you actually are just... Not playing where you should be. Exacerbated by BHVR thinking SBMM actually functioned and decided to make it permanent.

    Sure, I'm bad. But I'm better than most. (Which is frankly not saying much. Generally speaking, 90+% of any game's population is utter garbage. DBD is certainly no exception.)


    But the thing is...

    If I lose... Did I make mistakes?

    Sure. Yes.

    But why does this mean I deserve my loss?

    Did my ENEMIES make mistakes??? Yes. More than me, most likely.

    But... they're playing Survivor. They're allowed to make mistakes. They're allowed to make... quite a number of mistakes.

    But the moment a Killer loses a single chase, it all crumbles into itself. "WOW BAD CHASE NOOB, GET ROLLED. YOU DESERVE THE LOSS. YOU LOST A CHASE LMAO!"


    It's totally asinine.


    P.S.

    I win most of my games.

    There's this weird, illogical assumption going on that, just because I'm complaining, it must mean that I lose most of my games.

  • Stop. Please. Stop. Stop.

    Stop...


    Perks don't illustrate whether or not a team is SWF. Your ridiculous emphasis and leaning on that angle only shows that you're... ... ...


    ... not a reliable... source... For lack of better wording here.


    You keep wanting to shortcut into me being frustrated and thus calling things SWF.

    No.

    It's based on the plays. There are things only a SWF will do. And if you lack the senses to identify them, then... what can I say. Maybe you'll get there someday.


    Also of note, a SWF doesn't mean all 4 people. Stop being so obscenely self-centered.

    A 3-man SWF is plenty of power. Just because you solo'd doesn't mean THE OTHER THREE HUMAN BEINGS also did. You are a MINORITY of your team. Not everything is about YOU.


    But no, ask me how old I am again.


    And all the other weird insults you're throwing my way.

  • Yeah, it's actually crazy, dude.

    It's truly insane.


    EVERY game tonight - EVERY game, I have recorded proof of this - has been toxic SWF's talking ######### about winning in a 4v1 video game.


    And it's ALWAYS the same stuff being said. Always the same Script. Because they're all the same person.

    Almost verbatim, every time: "get good" or "ur just bad"

    Every time actually.


    It's just insane.


    This game attracts-- This game ATTRACTS this. SPECIFICALLY, and EXACTLY.

    It's such an exact formula, that the people actually say the EXACT same words.

    Every.

    Time.


    It's truly wild. It's BIZARRE, even. Like some Twilight Zone #########.

  • @JohnWeak said:

    https://forum.deadbydaylight.com/en/discussion/comment/2486124#Comment_2486124

    You have no way to know if they play as a SWF lol... You just speculate this because you lost against better survivors.

    I mostly play in soloQ and duoQ and how many killers think he/she is afacing a SWF... A ton and they are wrong. Less than 5% of trials are with SWF...

    Fact is i play killer aswell, and i'm 100% sure i'm way better than you :) and there was no insult lol... ppl imagining things here 😂

    It was a blatant lie. First, even in Higher rank, you can't face SWF only, it's bullshit. And then if so during 5 trials, you derank and the next one is an easier one.

    No.

    You're just SAYING I don't know because you want to argue with me on the forums. You want to "shut me down," etc. You want to win.


    It's very obvious to any Killer with a brain when enemy Survivors are a SWF or not. There's obvious plays that were coordinated rather than coincidence, and exceed beyond "four solo queue Survivors that are also good players". And when enough of these happen, it's... simply obvious.


    It's a "6th sense," if you will, that good & aware gamers have.

    If you don't have it, and would rather just say I'm assuming it because I lost, sure. Go on ahead. I can't stop you, OR your army.


    But you're just wrong. And those of us that know what I'm talking about know what I'm talking about.

  • @Sonzaishinai said:

    1 has to slow down to a crawl and unless you have some addons anounce his presence before he gets to attack.

    The other attacks instantly with little to no warning.

    Those are pretty big differences

    I mean... Pretty misleading, eh?


    If Wraith is on you, he gets his hit. He uncloaks, probably with addons to reduce that time in doing so, and he gets his hit with his speed burst. The only way you get out of the hit is if there are windows next to windows, or windows with a long wall where he can't play it out correctly. And he's a 115 normally.


    Spirit can't actually see what's going on, which provides a lot of counterplay options. She's also 110 normally. Combined with her ability having a cooldown, and Wraith's not, her output seems much lower. This is including addons.


    Wraith traverses the map at 150 with no cooldown or limited duration. You can know where he is, but at that point, he also knows where YOU are. And he always sees you. His uncloak is roughly 2 seconds, at which point, he hits you if you didn't already vault something.

    That just seems better to me than what Spirit does.


    If everyone disagrees, alright, but that's why I feel the way I do.

  • @IlliterateGenocide said:

    https://forum.deadbydaylight.com/en/discussion/comment/2486195#Comment_2486195

    well if ur in her terror radius you cannot hear when she is phasing.

    Oh I thought it was the reverse.

  • @IlliterateGenocide said:

    https://forum.deadbydaylight.com/en/discussion/comment/2486187#Comment_2486187

    i run smallgame im fine lol. wipe out 2 totems and the killer allready loses value on hex plaything.

    Well...


    You just spent time cleansing two totems because of one perk. That's already better than any other hex perk slot, eh?


    @ThiccBudhha said:

    I do not want to be rude, but he just doesn't um... trick survivors as easily. Survivors are really adamant she has no counterplay and it is largely because they walk into her while she just stares at them. Just saiyan!

    I've gotten people with that fake, it's really amusing lmao. But usually, it's a silly misplay by the Surv, I feel. You can HEAR when she's actually phasing, eh?


    I think Wraith is pretty good at the mindgame memes upon uncloaking, also. Ultimately, his biggest weakness IS the uncloaking, but this mostly only matters on the Window Factory map, or at LT's.


    Spirit seems like everything turns into a mindgame, even simple loops.

  • I think Spine Chill is plenty good. Especially now, with Plaything being such a strong perk.


    Spine Chill is in business, if you ask me.

  • Oh, no doubt he is.


    But... alas, no, Jordan does not win 20v1.


    He wouldn't even be able to get through the opposing team without fouling, lol. His only chance would be full court shots, AND DON'T GET ME WRONG, he would even still win some games like this.

    But... realistically... if you had to bet money on it... smart money is against him.


    Just like smart money is against Killer, at any given time.

  • Hmm, mayhaps.


    I'll have to keep practicing Spirit, I guess. Wraith certainly feels better. (I'm aware he's EASIER, but so far, also just feels BETTER.)

  • @DragonMasterDarren said:

    I can name 5 different communities off the top of my head that are more toxic and or/ have crossed more lines then DBD’s without question

    1.League of Legends (still surprised people still play that on account of Activision’s recent activities)

    2.YU-Gi-Oh, both versions, you try and play then good luck beating someone who’s spent £600 on shiny cardboard in order to infinite lock you out of playing the game

    3.2B2T, people have committed actually crimes in order to get a advantage on this server

    4.Call of Duty, still surprised people play this on account of Activision being the scum of the earth but what can you do

    5.Roblox, the platform is populated by mostly children, who are the physical manifestation of the term “Little #########” and will scream at you if you dare do anything to them regardless of what game you’re playing

    DBD is tame compared to these tbh

    Yes, let's get into this. I was actually going to bring this up in my OP, decided not to.


    • LoL does NOT have a worse community. Does it have a TERRIBLE one? Yes, OH yes, indeed indeed. However... It is NOT worse than DBD's. And, honestly? One of the biggest reasons is that the 5v5 nature of LoL holds a lot of it back. Imagine LoL players, but now every match, the opposing team has... 2+ leavers at the start of the game. Think of how much ######### talking this opens up for the toxic 5 player team, since they have no threat of losing, and have full control over the game and zero chance at backfire... ... ... Okay. Well, that's what DBD always is.
    • Yugioh... You know what, Yugioh's pretty rough, not gonna lie. But their toxicity is kinda different. And, ultimately, again... it's held back by the fact that it's a 1v1 format. You can't get too toxic because it's just you versus another guy. These toxic people will lose games. And they know this. So, they will only be toxic when they know they can get away with it, or at least believe they can. Compared to DBD, they know right out of the gates that it's a 4v1, lmao. People literally teabag Killers via Lethal Pursuer auras.
    • Not sure what this is, RIP...
    • The company doesn't really count as the community. Or else Blizzard would be on the list, and I don't even mean with the modern drama included.
    • Roblox, I can imagine it's pretty bad... But let's be honest. When it's 15 year old kids, that's much better than when it's grown-ass adult humans on the other end.


    I'll be honest.


    The ONLY community I consider worse than DBD is...


    Neopets.


    But that's so niche, most people (if not all) don't really know this community, so it's not worth mentioning.

    Also, they're like the Supreme Overlord Gods of bad communities, and I tend to not bring them up as THE worst, because they go without saying.

    Technically, I consider DBD the 2nd worst.

    But Neopets is so out of this world, it's not even included in conversation.

  • Well, as expected, the Survivors I speak of flood into the thread, ready to defend their territory.


    Let's keep watching the posts. They will use all of the same lines from the same script we already know. It will amuse the small audience this thread was speaking out to.

  • @JohnWeak said:

    https://forum.deadbydaylight.com/en/discussion/comment/2486083#Comment_2486083

    You are lying. Do you know why ? Cause, let's admit you have faced 5 or 6 SWF and you have lost all those trials, you would have derank a bunch and then meet soloQ player.

    You will derank soon enough to face survivors of your skill level.

    It's amusing how this sneakily implies that, just because some mediocre players are playing together on comms as a SWF, they are now above my skill level as individual players.


    I see your insults.

    Pretty standard from a Survivor, but hey. Just pointing it out, out loud, so there's no mistaking what you did there.

  • Killers ALREADY don't want to play. And tonight, after going against only SWF's, I just don't want to play DBD anymore. And it's a real shame.


    It's a shame because BHVR does this. And it's a shame because the community wants it this way. And the community wants it this way because the vast majority of them are toxic SWF's that can't win in real PvP games, and get their ego boosts in a 4v1 video game.

    The game is literally designed to attract those kinds of people.

  • @Reinami said:

    https://forum.deadbydaylight.com/en/discussion/comment/2485885#Comment_2485885

    Seems like we should probably fix that fact then, otherwise why would killer players even play?

    Well... yes.

    I've been pushing for changes for a while. But the fat bottom line is...


    It's "good business" for Survivors to get easy wins. That's 1 unhappy Killer, but 4 happy Survivors. It's just math. And there will always be people stumbling into the Killer role and staying for as long as their patience hasn't yet exhausted.

    It's scummy, but welcome to the new age of the video game industry.

  • The object of any game on Earth should be to win.

    And if trying to achieve the objective of victory isn't fun to you, then that game itself isn't fun to you.


    Stop insulting other people for trying to accomplish the intended objective which makes it a game in the first place.


    If you lose games and want to lash out, sure, go ahead. But understand that that's all it is.


    ----


    For the record, yes, DBD is major Survivor sided. Yes, there are strong Killer characters, and strong Killer players. But ultimately, Survivors should be winning any and every evenly-matched game.

    However, that does not mean you call them sweatlords, or whatever. They're just playing the game as it's intended.

    If they're BM'ing, that's another problem entirely. Call that out instead.

    If the game design is the issue (which it is), call that out instead.


    But ENOUGH with calling people sweaty, or tryhards, or whatever else. It's SO lame.

  • Yes.

    And people use them all.

    But the BEST perks get used the MOST. Because they are the most APPEALING.

    So, just a thought: Don't bash people for using the most appealing things.


    You're all the literal definition of hipster.

  • @CosmicParagon said:

    Even if you're at a stable MMR, there's hundreds, if not thousands of other players that are running meta perks and need to get up to their sweat-tier MMR ratings. Give the system time to settle and you'll stop getting sweatfests as long as you play chill

    God I'm so tired of this...


    Using good perks doesn't make you a sweatlord.

    It just means you don't like using bad things. It means you don't like being weak.


    Trying to win is not the insult you think it is.

    Not enjoying losing is not the insult you think it is.


    And USING GOOD PERKS isn't even "trying your hardest to win". It just means you like those perks, lmao.


    According to you, if you're not intentionally using bad things, you're a sweatlord, and that is an insult!

  • The secrecy is so that it can't be abused.


    Although, logically speaking, if it can be abused, then that means it doesn't accurately measure people's skills.


    And eventually the metric can be found out, whether through data mining or through sheer time spent within the system.

    At which point, it can then be abused.

    Which brings us back to the fact that, if it can be abused, it isn't accurately doing its job.

  • How can you even call this bait.


    You don't throw a glowing neon sign into the ocean that says, "Hey fish, get in," and call it bait.

  • Yes.


    So...


    Now that brings us to my OP.

  • He doesn't mean cracks in walls. He's saying being blinded in your eardrums and it works. Literally don't even see the Survivor or the flashlight on your screen. And maybe even BARELY see the flashlight's beam of light itself.


    Gotta read posts better. Don't skim & respond. Pet peeve of mine...

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