GannTM
GannTM
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- GannTM
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Comments
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I’m glad they did this. Once they give Claire a skin, I can actually play as her without me appearing as Jill Valentine.
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@MongolPSR said:
https://forum.deadbydaylight.com/en/discussion/comment/2220103#Comment_2220103
Its super weird. Like I speedrun re2 remake and to see the map look like the map but be wildly different with all the new pathways is super weird to me. It's not bad, this map is killer but it's weird.
Next time I log on to RE 2, I guarantee you I’ll be thrown off and I’ll think I can go a certain way but I can’t all because of DBD lol.
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I’ve played RE 2 so I know the map pretty well overall, but I’m still trying to get used to the potential gen, totem, pallet, and window spawns.
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Didn’t they block out *****? Oh I guess they did.
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Nea and Quentin
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@RoboMojo said:
https://forum.deadbydaylight.com/en/discussion/comment/2219390#Comment_2219390
I mean, she's already dead. Just look at the Nemesis trailer. Do you really think she's getting up after that?
Death is not an escape though.
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Wouldn't it make more sense for Jill to have a legendary for Ada?
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I’m really hoping Claire will get one. I’ll totally spend some money for that.
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Big ole smile
The Claire Redfield wannabe
The new kid
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I really love that perk. Hopefully they can buff it a little because I’d love to use it a bunch.
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@XxenchantedxX3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1949500#Comment_1949500
Its a guessing game for both sides, need to figure out how the spirit your playing against plays. Maybe flash her if you think shes fake phasing and go hide or something.
It is not a guessing game for Spirit because she has your moans, grass movements, and scratch marks, while survivors have literally nothing.
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Oh great this thread is back. This was back in February and my views for Spirit have changed since then.
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@Babawizwiz said:
This is assuming you're going against a nemesis, just like how calm spirit kinda counters doctor. Are you willing to always run it with hopes you might go against nemesis?
Yeah I know but it just came across my mind out of nowhere. Obviously AMN is still ######### because it's only good against one killer.
@IlliterateGenocide said:
i disagree, nemisis is a better plague and demo, takes care of pallets in half a second, and is lose lose like old pyramid head , at tier 3, so i think if anything head on will be more worth it than any means
I'm mainly talking about the zombies though.
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@Laluzi said:
Not worth bringing the perk outside the PTB where 95% of the killers are Nemesis, and even then, eh. It's definitely a good zombie disposal tool without wasting resources, but the only time you need to kill a zombie is when it's bothering people at a gen or a hook. In most locations, they are very ignorable.
It's just a thought. If a zombie is harrassing you at a gen then you can get rid of it with a pallet.
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I agree. If it’s the way they first described it, it will be disastrous. We need more details!
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/252309/this-auto-ban-system-better-not-happen
I'm not assuming anything yet. People are assuming the worst. But they didn't mention anything about how it's going to work. What will get you a strike for getting banned. I doubt it's going to be "they were reported for camping, tunnelling, slugging" BANNED.
I know but it’s still worrying because if this fails, it could be the near end of DBD.
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@WeirdlyBearded said:
This is a terrible idea! The devs need to just look at the forums. All anyone does is ######### talk and point fingers. Auto banning turns this into an actual weapon. All someone would need is some butt hurt survivors or killers to keep reporting them and your banned. Have we not learned using an a.i. to do the job of a human dosen't always work?
Exactly. I would rather they made a better anti cheat system than the one we have now.
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@Purgatorian said:
Upvoted you because I want the devs to know this is a bad idea but you should add a little constructive criticism as to why you think that to make them take note if they read it
You’re right, I’ll edit it.
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@KingFrost said:
Legendary Claire Valentine for Jill
STARS Uniform for Jill
Legendary Chris Redfield for Leon
RE4 Outfit for Leon
You mean Claire Redfield?
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@nicnc82 said:
Behavior made the right choice. They picked the more popular female and male. However, I wanted Chris and Jill. But I'm glad at least my girl made it.
Claire>Jill. Claire is my RE waifu.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2216190#Comment_2216190
they don't even have to have a killer... but you did get it wrong
https://forum.deadbydaylight.com/en/discussion/comment/2216195#Comment_2216195
whichever you prefer.
Alright well I’ll do it after I’m done with the PTB. Can’t wait for two very boring matches.
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@nicnc82 said:
I'm glad Claire wasn't chosen. Jill is way bigger and more popular than Claire. I found Claire boring in the games.
Claire is not boring, she’s literally goated...
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There could be a skill cap into luring a survivor in a zombie so I really like it.
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@Alice_pbg said:
I would like to wish
@IlliterateGenocide @TheGannMan @Sup3rCatTree @MeltingPenguins @TeabaggingGhostface @APoipleTurtle @indieeden7 @Jarol @GeneralV @DarkMagik @Spooky13 @Krunga @Kate_Main_01 @BarbecueiChilli @DoritoHead @Majestic_Herman @AnneBonny @IronKnight55 @HaunterofShadows @lucid4444 @TheDarkTyrant @onemind @DeliciousFood @Patrick1088 @Mysticwarriormj @AxisPlays @megswifey @Zenro @Friendly_Blendette @VioletCrimes @QwQw @Stinde @AVoiceOfReason @JakConstantine @mazoobi38 @D3spair @Woodywool @ItzZane_ @hailxsatanxeveryxday @Saucynuggets43 @CLAUDETTEINABUSH @CashelP14 @AshesofDreams @Frontdoor6
a very
https://i2.wp.com/blog.vanessasueroz.com.br/wp-content/uploads/2011/08/Ha-ha.gif
Lots of people got 2/3 right... shame you also got 1/3 wrong.
@Frontdoor6 , should have trusted your guts buddy.
@Gladonos you were a bit late, but feel free to pay the price. XD
Alright so do I have to record my Hag games or just screenshot the end screen?
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@ClaireandLeon said:
FRRRR Claire is like my favorite in re expecially RE2 but hopefully they give jill a legendary skin with Claire's iconic red jacket
I’m 100% buying that and I’ll become a Claire main along with Yui.
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@Satelit said:
They made Lisa and Cybil have their own lobby name and in-game portrait on the PTB.
Don't worry they're 100% adding legendary skins when it goes live.
Oh seriously? That’s awesome.
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@KingFrost said:
She'll probably get a Legendary Skin.
I would think so.
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Please Claire Redfield
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Just get rid of that ugly creature known as the Hag.
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Twins and Tapp
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I currently have both Meg and Yui maxed out at P3 and I like playing both of them.
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2213528#Comment_2213528
Yeah for the people who try to abuse the speed boost at short loops by repeatedly using it
Give me a break. Are you really saying that using a killer’s ability the right way is abusing it? You people really make me laugh.
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@Vampirox said:
my only complaint is that the buffs are nice, but the silent bell with all seeing he is just to strong now. that is my only beef, other addons he is fine.
At least those are ultra rares though.
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@Toblerone007 said:
https://forum.deadbydaylight.com/en/discussion/comment/2213047#Comment_2213047
I said that though aha. Short loops are common what do you mean? What about unsafe structure? It's even worse.
Wraith isn't OP. You can only run him at good structure now with his sprint lunge. You used to be able to run him on every tile.
That's why there are complaints. It's only natural.
A lot of those round loops aren't even that short tbh. On Hawkins they are but everyone agrees that map is BS. A lot of those round loops on MacMillan are long enough where you can react to Wraith.
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@Toblerone007 said:
I don't think Wraith is OP now, I do think his hit and run and secure free hits at every unsafe pallet/window has taken away lots of interaction in chase. That's the thing, there is a lot of unsafe structure in dbd now which isn't a bad thing but it's something that current wraiths uncloak sprint duration dominates.That said I did want wraith to get buffs but to bring him to a modern killer level he requires something added to his kit to be honest. I'll copy what I wrote in another thread regarding his buff:
"He got an extra quarter second of 150% movespeed. That equates to an extra 1.5 metres of distance he can sprint out of cloak. That is huge at every short loop in the game. He can uncloak at an unsafe pallet/window and he's guaranteed a hit now. It's not about making the correct read anymore, it's about committing to the uncloack at the correct time. There is no cooldown to this mate so you get Wraith's spamming this now. It wasn't done before because he couldn't make the distance in time the survivor vaults the dropped pallet or vaults the window."
His post-cloak lunge is only mainly effective at short loops which there isn't that many of. They're not super rare but there are almost as many jungle jims and shack like structures that are strong against Wraith.
@HollowsGrief said:
Survivor mains always complain about killers that can do well. It's not about them having no counters, or being unfun or any of that nonsense, it's about if they can run the killer for 2min straight or not. Most people who complain about killers only find a killer fun if they can reliably win vs them.
To an extent, I agree, but I agree with other killers being unfun like Spirit and Slinger.
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@Beaburd said:
He's just strong now (I'd personally rate him somewhere in A tier, or high B), and people aren't accustomed to that happening so quickly.
Old Wraith's issue was sucking in a chase, and having a power whose strength was catching people off guard but was off-set by the weakness of not being able to capitalize on that surprise very often.
New Weaith's issue is still sucking in chases overall (albeit less with windstorm plays at pallets), but is very lethal when people are caught off guard since it's essentially a guaranteed free hit.
The frustration with this new guaranteed hit is that you can't really infinitely heal unless you have Self-Care. However, you can't afford to really do objectives when injured because he gets that free hit again if you do since you're almost always out of position on a gen. Even if you have a pallet or window nearby, he'll just block it, force you to run away from safety, and then catch up and hit you anyway.
The frustration gets compounded by the hit-and-run tactic where he doesn't chase anyone. At that point, you don't really interact with the killer much at all more than just end up accepting the free hits he takes on you and wondering when he'll come back to finish you when you're injured.
Even I'm personally confused on how to approach this hit-and-run play-style since I don't typically run self-care.
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Something kind of alarming is that my description of his new power is akin to Spirit, in that you have limited interaction capability by not knowing where/how hits will be coming towards you. That said, I do still think hit-and-run Wraith has some counter-play; however, I'm just still figuring out what that is myself.
If you're out in the open against Wraith, you'll be able to see him and get to safety. Even at jungle jims and shack where you can't see him, you can still hear his growls and his bell as long as you are attentive. So I don't necessarily call his hits free but nonetheless he can still catch people off guard with good affect.
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@Crowman said:
People don't like killers who can actually threaten to kill them.
To an extent, yeah, but not everyone that finds certain killers boring is like that.
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@GeneralV said:
I completely agree. Hadn't played on a somewhat regular basis since late 2019, decided to give him a shot after his buff and it felt so much better. I think he is in a really good spot right now.
He's really fun right now as I feel more in control of the match.
@Yords said:
I literally got wasted earlier when playing Wraith, only got 1 kill. They played very well against my cloak, and they weren't even a SWF. It really isn't that hard, at least against a Wraith running no addons.
Some of his add ons could be nuts but base Wraith is fine.
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2212990#Comment_2212990
Again it might just be a problem of overexposure
If you face like 8 wraiths back to back and they all are running stuff like bamboozle, windstorm shadow dance and they don't really commit to chases they just spam cloak/uncloak all game - frustration is likely going to set in. That's what happened with me, at least
I don't mind facing any killer for the most part but if I faced one certain killer 8 times in a row, I doubt anyone would blame me for being sick of it.
As you said, that isn’t much of a Wraith problem but more of the player playing the killer.
@El_Gingero said:
He’s a really solid killer now. I’d say high B tier, possibly A tier on some maps with particular builds. It’s annoying that so many people are calling for him to be nerfed but that’s to be expected in this type of game. Nobody has really been against Wraith on any consistent basis, so now that he’s finally being payed again - which is a good thing - people are struggling because they have no idea what to do against him. It’s easier to complain and demand that the issue is resolved artificially than it is to analyse what they’re doing wrong adjust their approach accordingly.
I’m hoping as soon as people start playing against him more and understand the way to play around him, then the complaints will tone down a little but that could be wishful thinking.
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@Power_Guy said:
He is in a good spot. But Survivors complain about any Killer that shortens or ignores loops.
If they can't loop a Killer 5 times (or for 60 seconds; whichever is longer), then that Killer is OP. Oops! I need to use the new lingo! That Killer is 'unfun' and needs to be 'adjusted' for 'the health of the game'. 😂
They don’t say it about every killer but yeah that is true to some extent.
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@Brokenbones said:
My main complaint about wraith isn't the killer himself, it's how people are playing him
They rarely commit to chases and it just robs survivors of the fun part of the game most of the time. That's not a wraith exclusive problem but that's probably why people have started calling him boring
Not to mention the amount of bamboozle using wraiths I've seen. Basically "no you don't get to play the game"
I guess I can understand that but sometimes if a survivor does get hit and use their speed burst to go to a strong area, the smart thing for the Wraith to do is to not commit to that.
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@glitchboi said:
Great take on this, it's been bugging me that people keep saying that Wraith is OP, he really isn't. And any good survivor player will agree that he's not overpowered.
I still think Wraith is weak compared to other killers, but he's in a great spot and I don't think he needs anymore changes at the moment.
Exactly. I consider him low B or high C tier as he can still be looped but has a fairly decent anti-loop ability that has counterplay.
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There should be a restriction of using a pallet or window for like a full second after using Dead Hard. That would remove the DH for distance BS and make it less annoying.
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Man holding W constantly on Midwich is very fun and interactive.
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Either Mr X or Nemesis for killer.
There will be two survivors as I think they’ll be Leon and Claire.
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Meeeee. #TeamClaireRedfield
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/1914288#Comment_1914288
ok you could've been specific in other threads this whole time I thought you wanted her nerfed into the ground.
I never said I wanted her nerfed to the ground I just want them to give her counterplay. Also, a while back I defended Spirit a bit but still have always understood her lack of counterplay.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2211631#Comment_2211631
I am so sorry for you, my friend, this feels bad.
Maybe I’ll listen to the stream during work.