DarkMagik
DarkMagik
About
- Username
- DarkMagik
- Joined
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1.Midwhich
2.Garden of Joy
3.Hawkins
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Legendary Skin for Twins where Charlotte becomes Evil Santa while Victor becomes an Elf.Their Weapon would be a Broken Reindeer Antler with Christmas Lights Around it
Legendary Skin for Pig where she become Mark Hoffman
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Its more like she's having a Stroke
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Edited Description & some Numbers
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Edited
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I play more Survivor since its more Chill & Less Pressure,but i do enjoy playing Killer more
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@DoritoHead said:
I mean, playing her isn't fun either
Thats Debatable
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@M4d_Psycholog1st said:
https://us.v-cdn.net/6030815/uploads/ADYVOLTXOFTT/my-image.png
Solid end-game killer, decent stealth and map control make her viable for the last second pwnage.
Nurse Calling and Sloppy Butcher is an old memory but still worth on her.
@GoodBoyKaru said:
I definitely disagree quite heavily.
Both of you under estimate Tinkerere on Sadako
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@byzzle said:
idk about you guys but I was completely fine with pre-patch Legion chase volume in fact I actually liked that it was "loud" it motivated me and (it was just really good chase music lmao) the "loudness" really fit too but now it's... wayyyy too quiet like the in game sounds are 10x louder than the music itself which is supposedly even there in the first place to "make it harder to hear while in chase" but it just makes it seem like there is no chase music at all it's just that quiet. All I ask as a legion main who has great taste in music is to make the music louder and idc if its not as loud as it first was i just wanna hear the damn music man </3
Better quiet so that you can hear Footsteps,Breathing,& Grunts easier
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@Ethromel said:
https://forum.deadbydaylight.com/en/discussion/321429/how-often-do-you-use-no-mither-if-you-do-why
I use No Mither all the time. I use it in conjunction with Resilience, Urban Evasion, and Spine Chill. Why? Because it makes everything I do exponentially faster, and just at the cost of one health state. I'm a proud gen rusher and like to stay stealthy and try to insure that some survivors escape. All the benefits outweigh the cons. I'm simply good enough to use it. My only gripe with using No Mither is that it gets broadcasted to the killer, and that shouldn't be the case. Just make it so that the survivor using NM goes down in one hit. The killer doesn't need to see the icon next to my picture on top of whatever disadvantage I already have.
You
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They could have been but right now no
The only good example is in Midwhich which is the one that goes from 1st floor to 2nd floor.
A good Breakable should not force a killer to break it & if gets broken gives either side an unfair adventage.
They should be use to add Optional Shortcuts for Survivors & Killers with Low Mobilty
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Gonna get reworked soon,so i dont see a reason why the should remove it.
Disable it until the rework comes Maybe
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P3+:Dwight,Bill,Ace,Jeff,Tapp,Quentin,Steve,Ash,Cheryl,Ghostface,Legion,Demogorgon,Nemesis,Pig
P2 L50:Pyramid Head,Blight
Working On:
Jill (P2 L2#)
Yoichi (L50)
David (P1 L3#)
Jake (P1 L5)
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David x Dwight
Jeff x Yu-jin
Quentin x Cheryl
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Original Top 3
1.Ghostface
2.Trickster
3.Legion
Licensed Top 3
1.Pig
2.Demogorgon
3.Sadako
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My Idea for Nurse is to make her similar to Blight
The Nurse now has a Non-Lethal Blink.If Nurse goes through a Wall her blink becomes Non-Lethal & cant down anyone.Hitting a Injured Survivor with a Non-Lethal Blink gives them Deep-Wound.Hitting a Survivor in Deep Wound with a Non-Lethal Blink will down them
I would increase her Movement Speed to 105%
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I feel like that they are going to make Killer & Solo Q Experience worse.I really dont trust that they will make good enough Baseline Changes that will fix Generator Speeds or Tunneling
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Its Mostly Legion Headcannon but
-Frank or Joey was dared to put they're pp in Demo's portal
-The Legion like do a little bit of trolling to the other killers
-The Ghostface is like a dad to Julie & maybe Frank
-They had a 4 some
-They dont remember Jeff
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Perk & description changes
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-Ace would Win by Cheating
-Ace would Cheats in lore all the time
-Meg would lose probaly because she never played boardgame in her life
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I am a Emphatic Connection guy,I use it to tell my Injured Teammates to not bring the killer to me while i am working on a gen
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The No Mither only one is Throwing
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If they do another one,I would like to see Eddy & Robin for survivors then Vecna for the killer.
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Suffers a Broke Marriage because of his obsession with Jigsaw,his partners dies,gets fired from the pd,got shot & then died
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Seeing Artist as Chill is cap,they are the ones who run DMS & Pain Ressonace like 99% of the time
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Characters i already haved P3'd are Dwight,Ace,Jeff,Tapp,Cheryl,Ash,Quentin,Bill,Ghostface,Legion,Nemesis,Pig,& Demogorgon
Basically P3 Blight & Pyramidhead who are P2 Level 50
Characters i want to P3
Yoichi(Level 33)
Steve(P1 Level 50)
Jill(P1)
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It may be a that is Character Specific Charm
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@gendoss said:
I voted for fighting game.
Im guessing that they would do collab with MK
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It going to need to DLC they have to add Trickster
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POV:You play Killer in 2022
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@DoritoHead said:
I'd like some explanations, especially for Hag and Clown.
Hag
-One of the Oldest Killers in the game who hasnt gotten any changes for a very long time
-Her Kit counterplay is not something that is not that skillfull & relies more on luck(EX: Urban Evasion or bringing/Finding a Flashlight).
-From the few times i played against her it was normally an unfun experience because Looping(the skillful thing for survivor in my opinion) doesnt happen that much when you play against a Hag who knows how to play her.
Clown
-His Kit is purely based on Chasing but has a very lack luster chase power.His Speed Bottle is very situational & slow downs are easily counterwd by droping pallets early & he has nothing to help against.My experience playing as & against the is not enjoyable
I had an idea for Clown rework & so far people seem to like,if you want o check it heres the link
https://forum.deadbydaylight.com/en/discussion/232265/clown-rework#latest
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This is not in any particular order
1.Adding & or Reworking all the Tile/Loops in the game because the current one got stale & we really need more mindgamable loops for m1 killers.
2.New Survivor Objective Rework.Holding M1 is not really that fun
3.New Game Mode
4.Stranger Things Coming Back
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2951283#Comment_2951283
I don’t like that A tier
Chris has to observe,& make sure the redfield bloodline continues
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S+ Tier:Bubba x Basement
S Tier:David x Jeff
A Tier:Chris x Leon x Claire
B Tier:Quentin x Cheryl
C Tier:Yui x Yoichi
D Tier:Tapp x Anynone
F Tier:Freddy(Pedo) x Anyone
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@ArchAbhor said:
https://forum.deadbydaylight.com/en/discussion/comment/2951212#Comment_2951212
You could trade the mori for the exposed until death hook. That seems fair to me so long as condemned gets buffed.
Made some Changes & added some Numbers to see how fast it will be
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Changes i would Make is to make purely focused on Delaying the Game,in this Survivors will get Tapes more frequently & put them away,& if they do get Condemn it is no longer an Instant L for Survivor
1:How to Build Up Condemnation
a)Survivors near TVs will have their Bar to build up passively(1 Stack=15 Seconds)
or
b)If Sadako comes out a TV near a survivor they no longer get a Stack of Condemn,but now the Survivor bar to passively fill Condemnation(1 Stack=30 Seconds).To cancel this survivors must get a Tape & Insert It in.While they have a Tape the bar will fill up faster.(1 Stack=15 Seconds).
Inserting the Tape takes out 3 stacks & makes you immune to getting Condemnation for the next 45 seconds.
2:Condemn Survivor
Survivors fully Condemned are now exposed for the Rest of the Game & can no longer interact with TVs.When they are on Death Hook they can be hit by the Special Ability Inexorable Stare.
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Her Kit has Map-Control,Stealth,& Passive Slow Down through Condemn which should make her B tier at most but she faces a few problem.
Stealth in this game is very hit or miss,mostly every stealth killer is low tier do to bad map design,such as open places that survivors can see you coming from.
Her TVs is probably her best part but also has few problems such as the TV RNG Placement.These Placement really matter a,lot when i notice(Though its mostly never a really a problem in most maps).
Her Chase Potential 100% relies on Mind Games making her rely on tile & or map RNG dependent because a,lot of loops are not mind gameable on "Aware"" survivors.
Condemn doesnt do much because this isnt something that you can control TV spawns meaning that Condemn relies on RNG.To get a Condemn kill relies on Survivors making mistakes but even those mistakes can be fixed by a Teammate who body block.All it takes is one hit to put a tape in to take it out.
A common thing in my argument is that she relies on a,lot of external factors for her to be good.You need a Good map that has very good stealth opperntunies bu also has mindgamable loops.To have good TV Spawns that you can defend Gens & gain Condemn
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Call of Brine
Flip Flop
Tenacity
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Survivor:Jeff's are Rare & when i see one it puts a smile on my face but one of the P3 varitety is like finding a legandary shiny pokemon
Killer:Twins("They are aboslute monsters")
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-Twin's Nerf
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Ellen from The Witch's House
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@entertainment720 said:
For hex bleedout, would it trigger for EVERY hit? Or the first time a survivor is hit? Or maybe the first time a chase is broken (AKA they got away)?
the name first blood is cool!
It triggers whenever they are injured by any means for Basic or Special ,they will stay broken forever unitl the Hex is destroyed
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Really want to try Onryo on it
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Survivor-Tapp
Killer-Demogorgon
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-Perk,Power,& New Animation Changes
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1.Fnaf
2.The Witch's House
3.Your Mother
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My Top 3 base on looks
1.Cheryl
2.Jeff
3.Dwight
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-Its big enough to attract new players so it will definitely help Survivor queue times a,lot
-I do like fnaf
-Would allow players to bully Springtrap
-I can now say On Midwhich Leon S. Kennedy is looping Mr Man behind the Slaugther while Nancy Weedealer is healing Laurie,while Quentin Smith Genrush
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Playing Pyramidhead & landing Blind shots
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Change some Affects of Mixing

