BBQnDemogorgon
BBQnDemogorgon
About
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- BBQnDemogorgon
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Comments
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Let me just say @Elk ....
....Claudette was in the first Archive for a reason! π
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@PrettyFaceKate said:
I think I just found out how I'll get my Doc adept. Tnx!
Bad way to do it. Downing them in that way will kill your chaser emblem
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They haven't even confirmed any developer update for December. They're likely starting vacations soon if they haven't already.
π€·ββοΈ I wouldn't get hyped until its official they could very easily do/say nothing outside of the Wednesday cosmetic rollouts
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You're referring to achievements i'm guessing?
Blood on your face , where did they go and From the void she kills? π€
They'd have to completely rework those three and PlayStation is very strict on changing achievements.
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They were waiting on the Switch update to be released.
They'll probably give us more information next week since that released.
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If its happening it'll definitely be next week.
It could not happen at all though π€·ββοΈ
Tome 1 level 4 is also this coming week so that's cool.
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New Red Rank 24/7 playlist :)
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Undetectable is the anti OoO. Oblivious gives super OoO
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@Usui said:
https://forum.deadbydaylight.com/en/discussion/comment/918202#Comment_918202
Bamboozle. Stop.
That's like saying ruin is a counter to fast gens.
Perks shouldn't be used as band aid solutions to problems. Not for killers and not for survivors.
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@Mr_K said:
Game is already casual mode.
Make it official have extremely casual non serious game in bold letters so everyone stops freaking out over everything
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@MissBehavingX said:
*laughs in console voice chat*
Console doesn't have lobby voice chat. You'd have to quickly invite everyone and hope they join.
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/917783#Comment_917783
Let's say that the Survivor will always do fast vaults (wiki says that the window fast vault takes 0.5 seconds), Deep Wound timer from the Legion takes 30 seconds to down a Survivor, so Survivor will need to fast vault the window 60 times to go down I think. Pretty op imo.
Dang here i was thinking there was actually some crazy Legion build i didn't know of lol
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@yandere777 said:
https://forum.deadbydaylight.com/en/discussion/comment/917783#Comment_917783
Deep wounds lowers when the survivor is not running and you don't run while in vaulting animation
So say yo got hit with tape and study how many vaults would you need to force a down?
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Wait i'm confused...Vaulting lowers your DW timer? How many vaults would you need like 15?
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Technically not wrong i suppose π€
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@Blueberry said:
Iridescent hatchets are definitely next on the chopping block.
I'd be more worried about doc and Iri King tbh
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@DBDplayersRsaltyAFha said:
https://forum.deadbydaylight.com/en/discussion/comment/912429#Comment_912429
After how many years tho ?
It'll likely happen in just over a month from now. Like late January
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Then i wouldn't have to run BBQ on every killer on every build to level up at a decent rate.
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/912733#Comment_912733
If we were getting any they would have been leaked by now.
They did leak
Reindeer Huntress and Elf Dwight are still coming
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@Liruliniel said:
I use the Jeff one since it came out, but I might pick up Susie's. This year's was a bit of a let down. We didnt get a killer similar to the Clown's Santa suit sadly and Legions sweaters imho dont count.
Yet...We haven't yet.
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@Mandy said:
I love the fact that the licensed characters got them as well, I think Ash's one is great and I especially love Susies one.
I was very surprised to see Susie and Joe get sweaters. I was sad Legion was left out of Halloween but now i understand why.
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@fcc2014 said:
Increasing Gen times and or adding a second objectives would lead to more tunneling and camping as it buys killers more time. Solo survivor is already miserable and this would stop the game from growing.
They couldn't just increase the hook phase times? Make gens a lot longer and make hook phases so long its not worth camping. Like 10 minutes to die.
That way killers have to be aggressive and constantly cross the map.
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Because Killer Main vs Survivor main is a huge issue in the DbD community.
It's impossible to have discussions that end up positive/go somewhere interesting when problems are brought up git gud killer main/survivor main is the response.
Gens go too fast!: git gud apply pressure killer main.
Camping/Tunneling is boring!: Just don't get caught and do the gens git gud baby survivor run ds
DS is annoying: Don't tunnel 4Head
NOED is annoying: Do totems 4Head
That's how discussions tend to go because people pick their favorite side and defend against every post that suggests changing it.
It's a battleground due to all of this. Us vs Them the true enemy/problem for DbD.
Edit: Said Gens instead of totems π
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On console they actually buffed him since release. We were never able to do crazy turns but with the controls update he's a lot better.
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@Yamaoka said:
If you increase gen times it's an automatic win for every killer that decides to facecamp first hook. The devs know that so they can't straight up increase gen times unless they come up with a smart solution to nerf camping in return.
Would you play the game as survivor if you knew the killer can win 100% if they camp first hook? I doubt it.
Make gens a lot longer and completely remove hook mechanics like the time until death/struggle.
Force 3 separate hooks. Survivors would then only have to save if the killer is doing something else.
If not that then just make the hook death very long like 6-10 minutes.
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They haven't announced any Oni nerfs yet no.
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@KiraElijah said:
Actually, if you check the stats, the worst killer has a 50-60% Kill Percentage, soooooooo.
Needs to be 75-85. The 90% that aren't amazing at survivor make killers look stronger than they are in the statistics.
Even red ranks aren't accurate worse players can still reach rank 1 and not every match is a coordinated swf god squad
If its 75/85 it may actually be 50 against god swf.
There may be bad killers in red ranks too so statistics shouldn't be used like that. Its deeper than percentages.
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@mutabletiger4 said:
5 minute games aren't the norm though. A 4k shouldn't be easy, just as 4 man escapes shouldn't be easy
They shouldn't be easy but its a problem when its not fun to not get them.
Gens flying in minutes or one or two chases is boring and not fun at all its incredibly frustrating as well because you don't even feel outplayed the people beating you are across the map holding a button.
Its the same feeling as getting camped you can escape a camper but its not fun you didn't outplay them they sat there.
There needs to be more fun required interactions/objectives
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More than one hotfix would be surprising i thought we were waiting for mid chapter in late January for this?
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/906288#Comment_906288
Like I said, they're welcome to try. :P
Trying is better than doing nothing to help the many killers who are struggling
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/906269#Comment_906269
SWF wasn't in the game by base, people back around the release of DBD actually did this
And DbD is now much longer and match making has changed. Its not something that would realistically happen because of how long it'd take.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/906255#Comment_906255
Queue together via solo queue
No one is going to spend hours hopping from lobby to lobby hoping they get a friend lobby.
Imagine going through all that then the killer dodges lol
DbD is bigger than beta too many lobbies now
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@MyName123 said:
Man, im am a pc player, u dont need dedicated servers really, its so bad and u dont want to be angry, with host its better
It'd be nice to have anyway for dc penalty.
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18th of December so it'll be very hard to do in 2 days
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The next map rework is mid chapter which will likely be out around late January/Early February.
Is it Haddonfield? No one knows but it definitely could be,
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Yes they are only the basement was.
Doc still has incorrect add-ons as well. At least the text.
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I'd let them down with their power somehow. Or cut the stun in half.
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@Tru3Lemon said:
you think but others dont think the same way as you...
I can't see how it'd be much of an issue considering speed limiter makes the chainsaw 2 hits to down.
It'd make a crap add-on a bit better so i think many would think the same way as him.
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@Polychrome_Baku said:
Because survivors want constant audio queues from every killer or they're "uncounterable". Oni has super loud footsteps, a loud notification when his meter is full, and a loud roar when he rages out. He loud.
Demogorgon is much louder tbh.
Every swing/shred/hit is announced across the map, portals have audio warning, louder steps etc
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/901768#Comment_901768
"the killer made a lot of mistakes and gens got done fast, blame it on the genrush"
Yeah 3 gens going in a minute is totally the killers fault. /s
That shouldn't even be enough time for mistakes to matter its literally a minute and survivors half way through the objective even if the killer gets a hook 1 minute in the other 3 will pop their gens.
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@GrootDude said:
It is real but it isnβt a bad thing.
It is for the killers its super boring to have 2 or 3 gens pop a minute or 2 in especially if you only get a hook or two in that time.
2 gens gone 10 or 11 hooks to go because you only got 1 or 2 hooks in the first minute or two.
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Both Gen and Kill rushing exist.
Gen rush is rushing the gens asap.
Kill rush is killing asap by tunnel/camp especially with a mori.
Both aren't fun for the other side.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/901261#Comment_901261
Then change the achievement...?
Can't change them easily on ps4.
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You get more in later levels
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I think its kind of hilarious how so many people say just apply more pressure.
If so many people can't apply the necessary pressure to the point that this argument is everywhere and super common then perhaps killers should be buffed so pressure is easier to obtain.
Its not just a few people a lot of people on multiple websites have complained about gen speeds from day 1 noobies to fog whisperers with thousands of hours in the game.
"Killer mains need to git gud" doesn't help the discussion at all.
"Break the chase to pressure gen workers" doesn't help at all if there is no weak link that can't run properly if fact breaking a long chase for a new long chase could hurt you.
Edit: Plus having to pressure constantly with little room for error or gens will fly isn't fun. Its stressful. Games where you get hooks/downs are fun not 5 minute steamrolls because you weren't getting downs back to back.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/900329#Comment_900329
This is probably the best reason not to do a crossover. The two games have very different target demographics. Fortnite is rated 12+, while DBD is rated 18+. It would be inappropriate, irresponsible and borderline illegal for the DBD developers to be encouraging children and teenagers to play their game through a crossover with a game like Fortnite.
Its happened before. Borderlands is more graphic than DbD gore/dismemberment/worse language/sexual themes and jokes...
Crossed over with fortnite
A nice Tuesday morning surprise -
@Dustin said:
https://forum.deadbydaylight.com/en/discussion/comment/900346#Comment_900346
Dead by Daylight has a lot of blood and gore in comparison to Fortnite where when you die in that game you just disappear with happy sounds playing in the background. Although I was more so referring to the community and meta this game circles around being frustrating.
Fortnight had Borderlands 3 and Stranger Things dlcs.
Borderlands 3 is very violent/gory more so than DbD.
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@TragicSolitude said:
Considering most of the cosmetics on the Rift are either uninteresting or recolors (or both), and it would probably be cheaper to only buy what you wanted in the store later rather than purchasing the Premium Pass (and it would certainly save people time grinding), then the only reason to buy the Premium Pass is if the charms are exclusive.
Okay, that's not entirely true. I know there are people who don't care about the charms but still buy the pass. Not sure if it's because they want a few cosmetics now or if it's because they really do want most/all of the cosmetics and are actually saving money, but still, the charms not being exclusive would hurt sales of the Premium Pass.
So far, the devs have stated that the charms are exclusive to the Rift.
If you want even one outfit in the rift its so much better to buy the rift instead of waiting.
1 green outfit is like $8 purples/events $10
The entire rift is $10 and you can earn cells back.
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@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/895607#Comment_895607
I agree, but at the same time, with the state of Dedicated Servers on PC and Switch, they really need more ironing out before coming to console.
The servers on pc and switch are good enough.
DC penalties alone would be a bigger positive than any negative the servers would bring.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/110487/dc-penalties
Yep, gonna out be for consoles after we get the dedicated servers
The devs really need to give us an eta on servers for consoles...
They said Fall and we are running out of Fall. Hopefully we can get them before any Winter event/bloodhunt.