BBQnDemogorgon
BBQnDemogorgon
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- BBQnDemogorgon
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I'm getting close to leaving. I'll give the devs time/ give a few more chances but a new gen starts this year so perfect excuse to move on if things stay bad for killers.
Their choices in 2020 will decide if i stay for 2021 and onward. If the game actually becomes more fun/less toxic as killer i'll gladly stay i love DbD and the community.
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@[Deleted User] said:
because it is a crutch this is why it is used by the majority, it is time for killers to get better at the game
They won't get better, they'll quit the game and survivor queues will become even longer.
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@Pulsar said:
Where is this announced?
It hasn't been officially announced yet. Its leak notes/rumor stuff not bhvr confirmed.
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@LordRegal said:
https://forum.deadbydaylight.com/en/discussion/comment/969660#Comment_969660
Can you please clarify the dev post then where it says “IF Static Blast makes a survivor scream?” It made it sound like a survivor could be hit and not scream.
If they're not in the terror radius when blast is used they won't scream because its not hitting them. That's what it meant.
Maybe calm spirit as well?
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Good.
Get it out of the way. Imo ruin carried a lot of killers when it lasted long enough 80% of red rank matches it was used they said.
Once its gone kill rates should drop and the devs may not be terrified to buff killers since the thing buffing the stats is gone.
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No? You can already get all the non licensed dlcs free by simply saving up shards.
They don't need to "give back" any more than that imo.
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You may have quit but obviously you can't get it out of your mind. If you had truly moved on you wouldn't be here you'd be on the forums for those games discussing them.
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@joker7997 said:
https://forum.deadbydaylight.com/en/discussion/comment/960859#Comment_960859
Dude the game is currently a bug riddled pos. They need to spend man hours fixing it.
They are those man hours are represented in the roadmap. By end of January the next wave of fixing will happen then March as i said.
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@joker7997 said:
https://forum.deadbydaylight.com/en/discussion/comment/960644#Comment_960644
Yeah I am actually. Entire companies dont just disappear for a week and a half. It's just not done. Especially leaving paying customers with the current ######### state of the game.
We already know roughly when updates happen so what's the point? They don't need to say anything we have the roadmap.
There will be a patch to fix a list of bugs before January ends. A PTB will be any time now.
Then there will be an update in March and so on.
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People have been saying DbDs dying for years now...
No DbD is not dying. Issues will be fixed in time.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/960278#Comment_960278
I don't see how being able to dash around is being looped normally especially because of how easy it is to turn while dashing and lack of collision. Billy does have build up.
Billy can use his 1 shot at any point in the match. Thats not build up. Oni has to collect blood/fill his power bar.
Oni does not have enough turn speed to turn at a loop to get hits if you go to a pallet bam you've beaten onis dash because he can't 180 anymore after nerfs.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/960262#Comment_960262
They're all better than a dash into a far reaching, slightly turning, one shot? Not to mention the map pressure!
Yes? He will never hit you if you simply turn a corner or two.
Compare him to Billy. Billy can do a faster dash Dash/1 shot with no build up or timer.
Others like Nurse/Spirit cant be looped normally a huge weakness onis power has.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/960248#Comment_960248
Who has a power that is stronger?
I'm not him but Spirit, Nurse, Billy, Huntress, Hag and Freddy
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@goat10em said:
There really isn't an argument for Oni being good. Take any other killer and make them only have there power at certain times, make sure the survivors know when they have their power and know it's only for a short time....that equates to a not so great killer.
You could use that same argument for killers like Myers and Plague. They also have to build up their power and announce when they have it.
Oni gets a 1 shot like myers but can also zoom around.
Do you think they are weak as well?
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I think he's really good and i play on PS4 :/
Not op or anything but very strong.
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@LordGlint said:
I always find that kinda weird when I hear that. Personally, I still have 4 tiers to go, but 12 challenges left to do it with. Ive heard ppl saying they finished it before the last level of challenges was even available.
I was one of those people but only because i played DbD like it was a full time job 8+ hours daily to be sure i hit 70 before the holidays.
We also had a week or two where we gained levels in the rift before it even released/started.
Its unrealistic for most people to do this and obviously leads to major burnout. I quit DbD for weeks after doing that.
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They were probably referring to just the chained/bloody ones. It's the only thing that explains it.
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I liked it for the most part. Especially since the challenges were nerfed a bit.
I finished it and got the 1k cells so i'll be doing the next as well.
That said i also experienced burnout and had to go to other games for a break.
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@Mr_K said:
They are planning to rework most maps.
At a 6 months per map rate. :(
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Seems like they want the big killer updates to be tied in with the map updates to have a theme.
So Myers rework when?
Seems. Could also not be the case obviously.
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@Science_Guy said:
Feels really unnecessary.
I suppose if this does result in multiple Lerys it could be a good thing.
Good thing especially for stealth killers!
At least if they don't make the halls bigger or remove ambush spots.
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/953633#Comment_953633
Not really. It will just be 5 configurations instead of randomly generated.
When preschool was reworked we got entirely new loops/textures/paths. Like the door on the side of the school people use to loop the window now. That didn't exist at all beforehand.
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@Mr_K said:
Just means you're five times more likely to get it.
Also means Lerys will be changed a lot.
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/116130/lerys-will-be-the-next-reworked-map-confirmed
why not rework farm maps,haddonfield or Disturbed ward,or any other map tho?They are alot more inbalanced than lerys ever will be
Probably to theme it around the doctor. Freddy/Badham, Lerys/Doctor.
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I disagree i honestly think Oni is really good as he is now even on console. If you're not good with the dash just dash to get close stop then just use the attack.
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I agree for the most part. Only things i disagree on is i'd put Oni and Demogorgon in A. I'd also put huntress by nurse since she suffers from the same issues on console.
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Not enough people want to play killer. Likely due to balance/performance issues.
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@Kongtwenty12 said:
https://forum.deadbydaylight.com/en/discussion/comment/951186#Comment_951186
If you are a new player you wouldn't be rank 12. Rank doesn't even really matter anymore there a lot of potatoes that are red rank that doesn't mean they are good.
There is a massive skill gap between a red rank player and a rank 12. Only in red ranks does rank not matter anymore.
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You do know you can simply pick up items that have been dropped by franklins? If it gets dropped leave it there and pick it up when hatch is ready.
Stealth up to the hatch while killer is patrolling gens. Franklins did nothing to fight the key.
If you die say "hey i dropped the key here pick it up and open hatch"
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@PistolTimb said:
Why complain? Take the loss and move on.
Because its a 9 rank gap and likely not a one off? If i was a new player this kind of thing would be infuriating its 100% worth complaining about.
If no one complained and everyone just moved on instead of sharing issues they would never be fixed.
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@Waffleyumboy said:
They are also making him stronger and more fun to play as. Your argument is unfounded.
Stronger? He seems a lot weaker and less fun to play as at the moment...
No auto detection, no exhaustion and a 60 second cooldown on something that was automatic over time.
It told you survivors were close now its a i think survivors are close so ill hope blast works.
The only good change is iri queen and no stances. The backwards skill checks will be useless survivors rarely miss skill checks.
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If i could get 1 thing added to DbD it'd be the 60fps they've said we would get for over a year.
We were supposed to have 60fps by Summer 2019 end too...
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Only if we get an Evil Dead and Left 4 Dead killer to even it out. Those would be super cool.
A Deadite and a Witch or Tank.
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@Almo said:
But in doing the update, we focused on making him more fun to play as well as against.
LoL is littered with changes they made due to characters being annoying to play against. Most notably Darius, who had a 60% ban rate, but a 48% win rate.
Hopefully he is more fun to play as.
Legion and Nurse definitely aren't anywhere near as fun to play as anymore. The original Legion was a lot more fun as killer. The recharge made Nurse more frustrating as killer.
Both are a lot better to face as survivor but it seems killer players just get ignored. We loved those characters but they feel worse to play due to major changes regardless of what statistics say about kill rates.
Legions power used to actually down people, Nurse could blink with no waiting. :/
I'm looking forward to the doc changes to see what happens i hope you're right and he's more fun to play as not less.
No exhaustion and no automatic screaming has me worried those are survivor focused changes. There is no killer/survivor balance there thats a net loss for the killer since they were so good for killer.
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Ok compare it to other games to be fair then.
Lets look at WoW for instance $40-$60 game you have to give $15 every month just to be able to keep playing. Plus they sell mounts/boosts to high levels and so on...(Then buy the next expansion for $40-$60 and repeat every 2 years or so)
Look at games with rng lootboxes/packs like Halo/NBA/Madden/Overwatch...
Look at rainbow 6 which is on its 4th $30 season pass since release...(They also lock characters off for a short period if you buy the dlcs outside of passes) also has rng cosmetic lootbox packs
DbD has a very good monetization system if you look at the overall state of the industry.
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@Almo said:
The Killer Instinct addons aren't "useless". Maybe you don't like them, and that's totally cool! But some people do like them. :)
They are though you can't even get to the people you see with the extended range in time. Anything above 32m is fairly pointless because if they're that far away while running from you you won't reach them
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@ASpazNamedSteve said:
VFX and SFX spam.
Which aren't going away at all. They said shocks/madness and so on is staying just the static field is a button.
If thats the problem to people they're ignoring it or aren't aware
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Enduring/BBQ would be my priority.
Enduring is my crutch perk can't live without it i eat pallets intentionally 24/ and BBQ imo is the best perk in the game due to the easy 25% bp stacks.
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Imo his commons are his best add-ons...
Common Shred recovery and Common Move speed increase while charging up/holding shred.
Well i guess Mews guts is technically a better shred add-on but an extra portal isn't super important.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/930540#Comment_930540
Unless his TR gets reduced to less than 32 meters, Whispers can tell you when you can fire a Static Blast.
Yeah but there shouldn't be must run perks like that. Without Whispers its a gamble
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@Peanits said:
It is a guaranteed madness tier for Static Blast. The normal shocks remain unchanged, other than the fact that you no longer need to change modes to use it (moving at 4.4m/s in the process).
Isn't that a nerf though? Since you'll have to hope they're in your TR when you use it? In the past it was a tool to tell you that.
Now you'll want to be confident they are or you'll be hit with a 60 second cooldown.
Doctor needs to be better not weaker. We don't know everything yet but so far its not sounding like "omg doctor is so good/cool/more fun now."
For survivors yeah he won't be as annoying but as him it seems like he got hit hard. (So far)
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@Peanits said:
I'll be honest, not what I was expecting when I saw the title, but it's refreshing nonetheless. See you soon!
Gosh darn devs are poopy heads i'm leaving forever and ever.
There i've brought balance to the forums.
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Why would someone take it?
Because it looks really cool. Same reason people run the Neon/Glowing/Bright pink survivor skins.
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They solve the issue of me losing 25% bp bonus per dc
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@ABannedCat said:
We had an issue, where queuing for survivor became very long on high ranks, because no one wanted to play killer. Developers attempted to fix it, by altering rank reset in a way, where everyone is constantly at high ranks. Now casual players who just scratch high ranks, get matched with active players with 1K+ hours who were at high ranks every season before already. All this leads to more destroyed or be destroyed games, instead of actual balanced matches of 2 kills 2 survives. Which will lead to more furstration on both killer and survivor. Big brain play by Behaviour.
But most importantly, since every is constantly at high ranks, how are queue times gonna be at low ranks now? Are new players not gonna get any matches now?
Low rank killer queues are already insanely long.
Red ranks instant
rank 20 10-30 minutes+
Eventually yeah i imagine survivor will be awful there too
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Seems like there are few red rank killers especially on PS4.
At least compared to the number of survivors which makes survivor take forever.
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I've heard its 1 minute > 5 > 15 > 30
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@Mellow7 said:
When you go into the killer shack the sounds are muffled and it persists until your like 8 meters away from the shack, when the heck is that going to be fixed?
If no hotfix? Mid chapter.
Which would be around late January if lucky
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@[Deleted User] said:
40s for giving the hatch while being slugged
Thats just the first time too? So if every killer starts 4k slugging you'll have to wait for bleed out now?
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Killer imo has the advantage at every rank if playing against solo teams. Solo isn't very fun.
The issues pop up when the survivors can come up with plan and adapt to the killers mid match over party chat/discord