Aven_Fallen
Aven_Fallen
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- Aven_Fallen
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She is already one of the best Killers. And slower... Her Base Speed is the same as Legions. And Phasing is faster than Feral Frenzy.
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@Snikers said:
@Aven_Fallen said:
I want a really fat Survivor. At least 180kg/400 lbs.I know it's a game and the survivors can already do things that stretch plausibility, but I'm not sure I could handle seeing 400 lbs of jiggle physics zoom off with sprint burst, drop two stories, and then vault over a window like everyone else.
Now after you described it, I want to see it even more.
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This would only buff SC, if you have a Med Kit with you. You can heal without any Penalty and then use your Med Kit for the last 5%. And this can be done quite often.
Self Care is fine as it is. Healing yourself is taking a good amount of time, even more with Sloppy Butcher, but it is not as useless as you do not want to play without the Perk.
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Seems like this is correct:
https://forum.deadbydaylight.com/en/discussion/comment/313192/#Comment_313192 -
@laKUKA said:
If you play survivor alone, they will ignore you throughout the game and let you die on the hook using bait for them to genrushIf you are thekiller, you will have a very bad time in every way.
Both statements are incorrect.
Got saved from a Hook multiple times by SWF players. If I play SWF (with 1 friend of mine) we also try to save everyone if possible.
Played Killer vs SWFs, even 4 Mans. Still managed to win games, yesterday had a 3 man SWF, killed two of them and the random player, the SWF-guys were extremely nice in the post game chat.
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@AlphaJackson said:
Here we go again. "buff survivors" and proceed to not give any suggestions, nothing new here folks, move along.Here we have the first one. :]
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Nea, I simply like her.
But after playing Kate for a while now to get her to P3, I see her advantages ( ͡° ͜ʖ ͡°)
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I do not count Adrenaline as an Exhaustion Perk. Therefore I would not rank it with the other Perks. But if I would do it, it would come in second for me.
- Balanced Landing-->While quite situational, it helps a lot with Loops. I really felt the difference on Haddonfield, when I played a character who did not have Balanced Landing. With Balanced Landing I would have got away 100%, without I was easily caught. Also the Sprint Boost is triggered quite well.
(2. Adrenaline, but see above)
Dead Hard--> Gives a second chance, but I feel it is not as useful as Balanced Landing for me. I feel that the Skill Cap around Dead Hard is quite high, both for KIllers and Survivors. Dead Hard is really good vs bad Killers, but not as good when the Killer is good. Same goes for Survivors, sometimes I see really strange Dead Hards. Also it can be read quite easily.
Lithe-->I used to like it more, but overall it helps to get away, but not to loop, which should be the Number 1 goal. Also the Trigger is strange, sometimes I did not get Lithe even though I was 100% sure I would get it.
Sprint Burst-->For me the worst Exhaustion Perk. Way better when it recovered, but I really do not want to save my Sprint Burst and only walk around the Map, to have it ready when I get chased by the Killer.
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I finished the event, but I did not enjoy it that much. Several points:
At first the offerings were too low. Playing almost only one Survivor, so I need to grind a full P3-50 Bloodweb, just to get one Envelope. Not really cool. They changed it tho.
I dont like to compete with other Survivors. I mean, if I throw in an Envelope, I hope to get a Lantern. But I hesistate to get a Lantern, when I did not throw in an Envelope.
I do not like to compete with the Killers for the Event Objectives. For the Halloween-Event each offering spawned one Event Hook and one Slime Pile. So every SIde had its own Objective. Which lead to some quite nice moments, where a Killer let me get some Nectar before downing me. Or me not wiggling so that he can get me to an Event Hook.
Of course this is not the Main Objective of the Game, the Killer should down me as fast as possible and the Survivor should try to escape the Killers Grasp. But stlill.Bloodpoints were way lower.
After I had my 9 coins, the event was basically finished for me. I still throw in Envelopes, but I do not take a Lantern (normally), because it will only give me Bloodpoints and other Survivors or the Killer might still need points for the Coins. For the Hallowed Blight-Event, I was able to throw in offerings and get BPs, even when others harvest. But for this event I need to get a Lantern and need to keep it, which means that others might not have been able to get a good progress in their coins.
Overall I did not change my Playstyle. Basically I just grabbed a Lamp as soon as possible and this was the only change. If I escape with a Lamp - great. If not, also good. If I die while trying to get a Survivor off the Hook, even when I carry a lamp - also ok.
The event overall was ok, but I did not enjoy it as much as other events. Also it was more "stressful", if I can say that.
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@ThirdSealOPplzNerf said:
@Science_Guy said:
And how did you "outskill" the survivor you didn't catch?By killing all of them. Except I can't because of the hatch.
You did not catch the Survivor. Otherwise he would not get the Hatch.
And yes, sometimes a Survivor deserves the Hatch. Often the one getting the Hatch is not the one that did really well, but there are moments were simply one Survivor did more than the rest of the Team.
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I want a really fat Survivor. At least 180kg/400 lbs.
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You get 0 Bloodpoints when you disconnect. It also shows that the Killer DCed when this is happening.
So most likely you disconnected.
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@mintchapstick said:
Uh... No. There's a Lunar New Year event on Steam. All the original DBD DLC is on sale.@Mr_Myers said:
There's a sale on Steam right now...It is the first time this DLC is on discount tho.
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@Kamikaze_Rose said:
HavelmomDaS1 said:
twistedmonkey said:Why is a mori BM? Its an in game item, DS is also fair game as it's an in game perk.
The problem isn't them being disrespectful it's the players wanting the other side to play by made up rules they deem acceptable.
I think he refers to the Mori canceling over and over again as a BM tho
How many times does Mori spam actually happen, though? If anything, it's wasting the killer's time and raising the chances the survivor will just D.C.
It does not happen often. But there is no reason why a Mori should be cancelled. Happening one time is already one time too much.
Got mori-spammed exactly once, for like 3 minutes. Had a Headache after that, because it was Legion and it was too much camera spinning for me. The other guy in the game (was slugged while I got mori-spammed) also got mori-spammed. I cannot speak for him, but I was not toxic at all during this game.
So yeah, even if it happens rarely, it should not happen at all.
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One of the things was indeed that I thought that an injured Survivor is slower. Got explained that this is not the case, when I wanted to heal someone while NOED was active.
Another thing was that I did not realize that rushed actions like fast Lookers or Fast Vaults would result in a Noise Notification. But I was wondering why the Killer always found me right away, when the first thing I did was fast vaulting a Window to get to a Gen....
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@Tsulan said:
Aven_Fallen said:@Tsulan said:
Survivors lobby dodged in order to play with their friends until the devs introduced SWF.
That was totally normal and acceptable.
Killers lobby dodge in order to avoid playing against SWF? "This needs to be addressed asap! They need to be punished!!!"
Hypocrisy at its finest.
You cannot do a Multiplayer Onlinegame without expecting that Friends want to play together. And I am not talking about 4 Man SWFs who want to bully Killers, there are way more normal SWFs (2,3 and 4 Man) who play completely normally.
But it is surely not intended that Killers can decide that they want the easy games.
btw. every Killer that does not dodge has my respect. Those are either the Killers that really play fair and for fun or the really good Killers.
But survivors can decide to have easy games by playing in a way the game was never intended to? Or by last second switching?
Sigh.
Of course it was intended to implement SWF. You know that, I am pretty sure you also participated in the thread were it was explained.The Devs would be stupid to not allow people to play with their friends.
Last second switching is Bullshit, I agree with that. Even though I do not see a reason why a Killer should see the Survivor Loadout (in terms of Items)...
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Sadly this is the curse of playing Solo. I either play Solo or with one friend of mine, and we mostly do not get rid of all Totems. There were games where I cleansed 4 Dull Totems and still NOED was active...
Though, NOED is not as frequently used in Red Ranks than it would be in Purple or Green Ranks. At least this is my impression. That does not mean that I did not run into a Huntress with INsta-Downs, an Ebony Mori and NOED lately... But still...
The sad thing is that some people really justify NOED to have something against "Gen Rush" (still a stupid term), but this is a prime example of a Killer messing up. I even watched the VOD of the Killer and he knew that he would be screwed at this loop, and in the end he got rewarded, even though he was totally aware that the Survivors will finish all Gens before he might get tru3.
(The Survivors messing up by swarming the Hook is another thing, again...curse of playing solo... This is a good example of leaving a Teammate on the Hook) -
@Tsulan said:
Survivors lobby dodged in order to play with their friends until the devs introduced SWF.
That was totally normal and acceptable.
Killers lobby dodge in order to avoid playing against SWF? "This needs to be addressed asap! They need to be punished!!!"Hypocrisy at its finest.
You cannot do a Multiplayer Onlinegame without expecting that Friends want to play together. And I am not talking about 4 Man SWFs who want to bully Killers, there are way more normal SWFs (2,3 and 4 Man) who play completely normally.
But it is surely not intended that Killers can decide that they want the easy games.
btw. every Killer that does not dodge has my respect. Those are either the Killers that really play fair and for fun or the really good Killers.
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How do you know that the person who gets the hatch does not deserve to win?
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@JoyfulLeader said:
@FayeZahara said:
DocOctober said:The amount of misinformation in this thread...
Alright, let me clear some things up:
LEATHERFACE was originally supposed to be a full Chapter. This was backed by several things.
1) LEATHERFACE internally was referred to as DLC6. Only Chapter DLCs have that designation followed by a number.
2) Back in those days, the devs also added the new Achievements we usually get for a Chapter about 1-2 months up front as hidden Achievements (I think that was some weird requirement by Steam at that time).
LEATHERFACE had 3 Achievements titled Ach_DLC6_Killer_(1-3) and 3 Achievements titled Ach_DLC6_Survivor(1-3). The Survivor ones were removed shortly before release.
3) Kate Densons voice acting and associated files came into the game alongside Bubba's files and were also part of DLC6. She was originally supposed to be his Survivor, then got delayed until she was finally re-used a the Clown's Survivor almost a year later.
As for why LEATHERFACE suddenly became just a Paragraph? I've had a talk about this with a dev and he pointed some key things out: re-used Hillbilly Add-ons and the A Nightmare On Elm Street Chapter released just a month later.
LEATHERFACE suffered from time constraints. They didn't have enough time to create his own Add-ons (which was originally the plan) so all we got were the Chilli Add-ons and the Marks and the rest are Billy's Add-ons and due to the next Chapter with a much greater hype factor releasing just a month afterwards, they had to prioritise that over LEATHERFACE, robbing them of any time to finish it.
As for Grim Pantry. It was released alongside his crippled Chapter, but was never intended as HIS map. It was a long planned addition to the Backwater Swamp Realm of the Hag so that Granma's Cookbook wouldn't be a 100% chance for Pale Rose anymore.
Grim Pantry also was NEVER a part of the original Pale Rose. They are two distinct maps with completely different layouts and landmarks. They just got shrunk down in surface area by moving stuff closer together, a change that didn't happen until 2.3.0
Yeah they had another licensed killer come out fast and why feel freddy never got the proper treatment. Think they should of just ignored communitys want for killer and worked enough time in for leatherface and freddy. I denied freddy reveal cause knew time could dictate them having an original killer on back burner. But two licensed killers in that time frame was not wise choice if wanted quality release. Leatherface lacked content but got the character down well. While freddy had the content but lacked doing justice to character. Leatherface got to collect faces so he got something unique but it would of been enjoyable if he got his own chapter to pay homage to him.
They could just give him his own map, survivor, and addons in the future. I don't see why not beside the licensing
Not 100% sure on this, but I think it would be difficult to change or add more licenced content to an already existing DLC.
Also, Hillbilly is basically Leatherface... So you have some Maps, in theory. -
To be honest a Killer should also have a Stamina Bar then. Which would be very hard to balance. Otherwise, like said before... Running 20 Seconds and after that you are basically screwed. Either shortly or in the long run, because you need to wait at a Pallet to slow the Killer down and to recover Stamina, which results in Pallets thrown way too early.
Also, regarding rewarding Stealth gameplay: The latest addition (Legion) is the Number 1 tool against stealthy gameplay, because you get seen 100% when you are in the TR. I doubt that more stealth gameplay is wanted.
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Jeff is louder than David, he is the loudest character when not injured. David and Bill are also quite loud, but the difference is that Jeff is even loud when on Full Health.
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Thank you for addressing the SWF-Topic. Now that someone finally did this, I guess we can find a solution.
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Both DS and NOED are Perks for people who want it easy.
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@SIlentCetra said:
@Aven_Fallen said:
@SIlentCetra said:
@Aven_Fallen said:
@SIlentCetra said:
@Aven_Fallen said:
Playing Legion, huh?I don't know why someone's killer choice gives them an excuse to DC.
Did I say that?
Did I hit a nerve or why are you interpreting like that?No, you implied it though. Did I trigger a nerve?
I don't even have the killer, or any of the paid DLC characters. Only the free nurse. So again, why does someone playing legion give the survivors a free pass at DCing? It's still scummy, much like your attitude tbh.
I did not say that. Can you please stop to imply what I said, when I did not say it? This is a really bad habit.
HMMM, let's see.
OP: People need to stop disconnecting
You: Playing Legion, huh?
Implication being that people are disconnecting because he's playing legion. And I don't buy for a second that you don't know that or didn't intend it that way.
That is indeed correct. But i did not say that it is an excuse for disconnecting, what you first implied. This is simply incorrect.
@HatCreature said:
@Aven_Fallen said:
Playing Legion, huh?Funny enough, I played Legion and no DCs, I play Pig, all DCs.
Interesting. I like the RBTs, they give some form of Pressure, even though they almost never result in me getting my head popped.
And no DCs when playing Legion... I guess you got lucky there. I rarely get a match where a Survivor does not DC vs Legion or kills himself on the hook. Which is quite bad for me, because I am usually on the Survivor Side when a Legion is involved. -
260 Hours to unlock one single Killer? Where do you have this number from? This is WAY too much.
Regarding the paid DLCs: It seems like people do not understand WHY some DLCs (or better: The Content of those DLCs) can only be paid with real money. There is a licence holder behind it. The Killers are not owned by the DBD Publishers or Creators. Therefore, no cosmetics etc. are possible for them (except for Leatherfaces Faces and the Prestige-cosmetics).
The licence holder would not be happy to give away their content for free, so it is quite logical why they are not available for the ingame currency.But again, only Leatherface should be really relevant.
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@SIlentCetra said:
@Aven_Fallen said:
@SIlentCetra said:
@Aven_Fallen said:
Playing Legion, huh?I don't know why someone's killer choice gives them an excuse to DC.
Did I say that?
Did I hit a nerve or why are you interpreting like that?No, you implied it though. Did I trigger a nerve?
I don't even have the killer, or any of the paid DLC characters. Only the free nurse. So again, why does someone playing legion give the survivors a free pass at DCing? It's still scummy, much like your attitude tbh.
I did not say that. Can you please stop to imply what I said, when I did not say it? This is a really bad habit.
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To be honest, this is just whining. Nothing more.
If we look at all of the DLCs where People have to pay money, except for DS and BBQ, no Perk is really needed for the game (DS also not, but dont want to start a discussion here).
And when I look at BBQ... The DLC cost even less than all of the other DLCs. Who does not want to pay those few bucks for one of the best Perks in the game should at least stop whining about not having it.
Other Perks can be bought via Shards. E.g. Ruin is in the Shrine right now, and even if not, the Hag is buyable via Shards.
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@SIlentCetra said:
@Aven_Fallen said:
Playing Legion, huh?I don't know why someone's killer choice gives them an excuse to DC.
Did I say that?
Did I hit a nerve or why are you interpreting like that? -
Playing Legion, huh?
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@escape_plan said:
@Arroz said:
@escape_plan said:
@Arroz said:
Leader, is really good because teammates heal you faster
, I got chased like all the game so i dont get generator points, but when im in swf i use prove theyself for repair faster and get bpsAre you sure? I played yesterday with leader tier 3. Once a survivor unhooked and healed me, i didnt notice a 25% speed bonus. the healing bar also didnt turn yellow.
Maybe it's broken again the perk.. because when i equip it i saw a speed bonus in teammates healing speed
yesterday i noticed that if i unhook a suvivor which has leader and I heal him the healing bar turns yellow and its faster.
but if I have leader, and another suvivor is healing me, the bar doesnt turn yellow but probably the speed bonus is still there... i am still not sureThe Speed Bonus is active, it is not displayed. Same when you get healed via Med Kit.
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@Arsoul said:
When repairing a gen, getting all the skill checks, WHY every match does a skill check pop the same moment as the noise for a survivor being hooked happens. It happens so much it seems like it's intentional in the games code!I cannot confirm this, this rarely happens to me. You probably notice it when it happens, but you do not notice the many times it does not happen.
The other thing you mentioned (Skill Checks when leaving a Gen) is indeed something that is happening more often to me since the Mid Chapter Patch.
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When you get ported back it sounds more like a connection problem.
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@GraviteaUK said:
@Aven_Fallen said:
@GraviteaUK said:
Right now there is Zero ping checks before joining, think a killer wants to play against a team of survivors with 300+ ping? no thanks.The Ping is not the reason why Killers dodge. They want easy games. It was really horrible after Rank Reset, at one point I got dodged 11 times in a row. I might not have been the reason, but still...
It is getting better, probably because Rank Reset was a while ago.
The reason for lobby dodging cannot be put down to a single reason. There are many reasons a killer will dodge but saying they all want easy games is just not true.
Fair point.
But Ping is not the single reason to dodge (and I first thought you meant it that way). It is a more reasonable reason though. -
@GraviteaUK said:
Right now there is Zero ping checks before joining, think a killer wants to play against a team of survivors with 300+ ping? no thanks.The Ping is not the reason why Killers dodge. They want easy games. It was really horrible after Rank Reset, at one point I got dodged 11 times in a row. I might not have been the reason, but still...
It is getting better, probably because Rank Reset was a while ago.
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To be honest, I like the idea of Window Trapping. It might add some sort of strategy into the game.
But I am not sure if it can be balanced. First of all, SWF would have an advantage. Second, there needs to be a balance between making it nearly useless so that people dont care about it and making some areas too safe. E.g. a Trap like this should not deny a Killer to use Bamboozle effective. Or make a Gen Super-Safe, when it is surrounded by Windows.
Furthermore it should not be done via Toolbox OR can be done via Toolbox + Special Add-Ons, which will remove the option to repair Gens with those Boxes.Regarding changes to the Pallets:
No changes, Pallets are one of the Key Mechanics of the game. And so is destroying a Pallet to make it useless for the rest of the Match. -
@Bongbingbing said:
@Aven_Fallen said:
"exciting race of who can find it first".The difference is that a Killer is moving faster over the Map than a Survivor, so the odds to find it first are higher. And that only goes for 110% and 115% Movement Speed-Killers, a Billy is even faster.
Furthermore a Killer does not have to hide from anything while the Survivor has to. Would not call this an "exciting race", it is more luck-based if the Survivor is close enough to the Hatch before the Killer manages to find it.
If you want a 4K, you have to slug. Deal with it.
Survivor could get a Haste when they're the last alive to even out some killers.
You miss the whole point, Hatch is already a free escape, a reward for failing the objective and a slap in the face to a killer for doing their objective. It shouldn't be in the survivors favor.Slugging for a 4k or hatch stand offs are tedious, I'd rather not. The game as it is now basically ends once the 3rd survivor is dead if u don't want to slug, you just accept that they've been given that free escape and wait, it's boring.
The Hatch will be in Survivors favor everytime. Regardless of how you want to change it, there is no way the Hatch is in favor of the Killer, because he will not benefit from the Escape.
Well, slugging is no fun for the Survivor either. But that is the way it needs to be played for a 4K. And really.. Not every game needs to be a 4K or an Escape. I can only speak for myself, but I dont care if the last Survivor gets the Hatch or not. If he gets it before me, fine. If not, even better.
If I am the last Survivor alive, I will try to find it. If the KIller is already there and I only need to do one more Gen, I will try this. If there is not really a possibility to get out except through the Hatch, I will wait shortly for the Killer to make a move and if he is not doing so (and giving me the Hatch by doing so), I will let him hook me, because there is no real point in wasting anyones time.Sometimes I feel that both Survivors and Killers are thinking that only a 4 Man Escape or a 4K are the goals of this game. And then there are some smartasses that want to discredit opinions of other people by using semi-funny answers. Its just a game, dont cry about only having 3 Kills or not getting the Hatch gifted.
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@Chicken said:
i love how survivors who don't have an arguments say "hoho, jost diil witz it"
its so cuteI love how people ignore the rest of the post and simply focus on one sentence where they can bring up a semi-funny response.
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OchiDO should not get any platform at all. Especially not an "official" one.
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Even Killer players are ashamed of playing Legion. He is by far the easiest Killer. Today I had a Match vs a Legion where 3 people DCed and I told him that he should not wonder about people DCing when he is using Legion.
He said he only does it for his Daily... Well, had him a few games earlier, also with Legion.Seems like even Killer players are ashamed that they actually play and enjoy Legion. (He is fun to play with tbh, I give you that... But he needs to be reworked, he is terrible for this game).
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"exciting race of who can find it first".
The difference is that a Killer is moving faster over the Map than a Survivor, so the odds to find it first are higher. And that only goes for 110% and 115% Movement Speed-Killers, a Billy is even faster.
Furthermore a Killer does not have to hide from anything while the Survivor has to. Would not call this an "exciting race", it is more luck-based if the Survivor is close enough to the Hatch before the Killer manages to find it.
If you want a 4K, you have to slug. Deal with it.
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@HavelmomDaS1 said:
MysticL said:Dev's warned everyone that DC from both sides denies lantern point's
i think it's ok to prevent any event abuse in such cases, IMHO
ofc it's sad when such things happening to you, but anyway that's not gonna last forever from match to match
just let it go

If this happens 10 times per day, it's a lot. It's 200 points per day I need to grind more.
This happened to me once. I am pretty sure that I am not a "lucky case", so are you sure it is happening 10 times a day?
Regardless, it should not be possible to lose points by either of those. For Survivors, if carrying a Lantern, the 25 points should count. For Killers, the remaining Hook Stages should count (if DC before the 1st hook, 9 points should be given)@ToxicFengM1n said:
@Master said:
@ToxicFengM1n said:
@Master said:
@ToxicFengM1n said:
If the killer leaves in the loading screen you will get 45+ points but, I understand what you mean and it is actually an annoyanceWhat does the killer get if survivors DC?
Nothing! this event is survivor sided as hell
So you suggestion is to make if even more survivor sided?

No, the 45+ points exists already, if the killer dc's in the loading screen you get 45 points, if survivors dc n mid-match killer should get all there points
Are you sure that you actually get the 45 points? Or is it just displayed in the Post Game Statistics? The latter is the case for BPs or Rank already, so it might be the same for the Event Points (that the stats from the previous game are loaded).
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@Slayer said:
Aven_Fallen said:Hooking for Killers should also not be rewarded. It is simply the same action - pressing "Space" in front of a hook.
Same logic - same bullshit outcome.
Hooking for killers requires to down survivors which takes skill
But yeah lets reward them way less for hooking and more for taking down. Same logic - good outcomeThe initial action of hooking someone has 0 Skill. It is just pressing Space.
I really love how stupid arguments can be and that people cannot handle, if someone uses the same stupidity to prove them wrong...
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Siegmeyer > Siegward. Siegmeyer is the original Onion Knight!
Besides that, I really wish for a REALLY fat Survivor.
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Why are all of your Threads Bullshit?
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Hooking for Killers should also not be rewarded. It is simply the same action - pressing "Space" in front of a hook.
Same logic - same bullshit outcome.
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@Iceman said:
twistedmonkey said:
Master said:The killer has been designed with the survivors fun intended, not to create a viable killer.
But apparently ur still not satisfied

And yet they aren't fun which speaks volumes.
I don't know who thought up this killer but to make a killer who is simply annoying to go against and isn't viable at the same time, then we have the mend mechanic introduction, it all seems like someone was trolling and no one on the dev team realised until it was too late.
Some players like to be chase and 360 the killer. The Legion is perfect for that. On top that they are anti-tunnelers. If you try to tunnel then you suffer as the killer.
Legion is not perfect for that, because he can miss so many hits. Survivor makes a 360? Every Killer would have some sort of Penalty after the missed hit. Legion does not.
Personally, I am really thinking about constantly DCing on Legion, because I do not have any fun at all. I do not have a problem to play vs any Killer. Some are more annoying than others, sure. But for example Nurse... If the Nurse is bad, it is an easy game. If she is good... Well, easy game for her, probably. But at least I feel that I can try to do something. Got morid by a Nurse today and it was fine, no problem with that, I had two nice chases and got downed two times, fine, was fun.
But when facing Legion I just feel kinda stressed and I do not have an enjoyable experience. The only reason why I do not DC at the moment is, because there are 3 other people in the game.But overall, I play this game to enjoy it, I am not toxic, not teabagging, rarely use Flashlights and wait in the games to say "gg" to the Killer, even if I am the first one dead. But when I face a Legion, I simply do not enjoy this game at all.
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( ͡° ͜ʖ ͡°)
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Yeah, it looks more like working together for me. He had no intent to follow the injured person but wanted to hook the Meg.
Also he stepped back instead of trying to hit or grab the Feng before the Unhook.
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@starkiller1286 said:
@mistar_z said:
@AlexAnarchy said:
wow, a purple addon that you don't see on every single legion out there makes them impossible to win against...Just remember, the devs made legion to be a fun killer, not a balanced one...another pretty good job so far on the thinking department..
Because iridescent head is so fun also. 😂
Because IH wasn't nerfed into the ground.
To be honest, having 5 Hatchets with normal Hits or 3 with Insta-Downs (with the other Add-On)... I would rather go for the 3...
@Topic:
Yes, Legion is not fun to play against. In fact, I am tempted to DC every time I see it is vs a Legion. The only reason why I am not doing it is simply, because it is a Team Based game, so I cannot turn a 4v1 in a 3v1, just because I am pissed.But yesterday had a Legion game (with Franks Mixtape):
1 Person DC
1 Person killed himself on the hook
1 Person hooked in the basement, waited the full Hook Stages
Last Person waving at Legion to get killedPostgame chat: Legion insults us for being SWF... Nope, we were not... At least not all of us.
Franks Mixstape is simply a horrible Add-On. You cannot argue that you still need to take 3 Hits to down a Survivor when the first two hits are free. Also this Legion missed so many of their hits... Without any consequences.
In fact, I think the best would be if all 4 Survivors DC vs every Legion, maybe then the Devs will see that this is by far the biggest failed design that can ever happen. If anyone really thinks that Legion is good to the game... He is simply wrong.