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Aven_Fallen

Aven_Fallen

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Aven_Fallen
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  • There is a new setting where you can decide the language of the Voicelines ingame. Currently only English, French and Chinese (?) are available. I think this is a cool thing overall, even tho I prefer my game in English, but it helps accessibility since not everyone might be fluent enough in English. However, why is it not possible to just mute the Voicelines? This way people who would enjoy the
    6 comments 91 views last activity
  • SUMMARY OF THE ISSUE: After The Onryo teleported, Survivors kept getting more Stacks of Condemned every few seconds when she was no longer teleporting. Apparently being next to an active TV was the issue, since removing the Tape stopped it. Add Ons used: Bloody Fingernails and Videotape Copy. Map was Forgotten Ruins, if this is important. PLATFORM: PC, Steam STEP BY STEP INSTRUCTIONS ON HOW TH
    1 comments 71 views last activity
  • Am I missing something or is Chaos Shuffle exactly the same like the two previous iterations? I really hoped that at some point Map Offerings and Items/Add Ons are disabled. The first version was really fun, the second version a lot less since people started to sweat by bringing the best Items, best Add Ons and Map Offerings. And I fear the same will happen again. In general, I dont really und
    40 comments 1,083 views last activity
  • Question in the title. I assume he does not, because I have not found a video of it. But IMO he should (he also has voicelines when Alucard is in the Lobby).
    2 comments 151 views last activity
  • Hello, this week we will get Double Rift Fragments. Which is cool. But only if you actually need them. I did not finish the Rift yet, but I am on Tier 71, I will complete him without any problems at all and way earlier than needed. And I am not the only one. I think it is nice that there are more ways implemented for people to complete the Rift and also that it was made easier. But if someone
    0 comments 31 views last activity
  • Currently playing a lot of Alan Wake to get him to P9. But I can already tell that I wont ever touch him again, because his voicelines are just too annoying. They are not even iconic things he said in game, he is shouting when he is in chase, he is shouting "Help me" when being carried, "Help me" when getting hooked, "Thank you" when being healed and many more. I can totally get behind the idea
    0 comments 21 views last activity
  • Basically title. Since it is announced that Blights Add Ons get reworked, I have yet to face a Blight who did not use either Alchemist Ring, Adrenaline Vial, Double Speed, C33 or a combination of those. Same happened when they announced Add On changes for Blight a few years ago (which just turned out to be a Buff to Adrenaline Vial). IMO changes like this should not be announced. Yes, transpa
    0 comments 71 views last activity
  • Hello, had the Purple Glyph-Challenge of the most recent Tome active. The Glyph got stuck in the Drop which leads from the upper floor to the lowest floor. Picture here: No chance to get it there.
    0 comments 11 views last activity
  • Hello, since you said somewhere that you wanted Feedback regarding the new MacMillan-Maps in case you want to do the same to other realms... I really dislike them. And I hope you dont add Maps to other Realms by moving around Map PIeces. Because I think this was a change nobody asked for. From my perspective, ever since the problematic Windows on the MacMillan-Maps were removed or weakened (whi
    2 comments 31 views last activity
  • Hello, with the latest changes to Medkits and Self-Healing, I think that Mangled has become overtuned. Before those Changes I thought the only thing which should not be the case is that Mangled and Hemorrhage are combined in single Perks or Add Ons, because with Hemorrhage being more than a gimmicky tracking tool, it has become too good to have those two Status effects combined. So in general,
    7 comments 131 views last activity
  • Platform: PC, Steam Description of the issue: When the Killer triggers the Perk Ultimate Weapon (by opening a locker), Survivors that are in the Terror Radius while it is active (in this case - Killer walking towards me) scream even if they are in a locker. Usually Screams are not triggered when inside a Locker (e.g. Doctors Static Blast, Infectious Fright) Steps to Reproduce: Equip the Perk
    8 comments 611 views last activity
  • Hello, as many other players I have maxed out the Rift quite some time ago. The Deep Rift was a nice addition, but once you have completed this as well, there is not really anything to gain. So it would be nice if afterwards the Rift continues and provides Bloodpoints (25k or 50k per Tier). Because currently it feels a bit strange to not gain any Rift Fragments when logging in. Yet alone that t
    3 comments 361 views last activity
  • Here is an example: I dont mind that Killer-Challenges are for the most part "Play the game" while Survivor-Challenges are "Do something else than the Main Objective". This is fine. But those Challenges here are not compareable when it comes to the amount of games you need to play to get them done. 12 Hooks as Killer is probably 2 games, you can even ac
    5 comments 61 views last activity
  • Hello, Platform: Steam (most likely any platform) Description of the issue: Whenever a Gen is regressing and gets blocked (e.g.: Pain Resonance happens and Dead Mans Switch blocks the Gen, OR: Regressing Generator gets hit by Deadlock), the Gen still loses progress. Some time ago it would not lose Progress. Steps to Reproduce: Get into a Lobby with a friend and some Bots. Have the friend repai
    0 comments 122 views last activity
  • Platform: PC, Steam Description of the issue: The Killer Challenge "Reverent" from Tome 13 requires to sacrifice 4 Survivors to the Entity. I got a 4K and only a progress of 3 Survivors. See screenshot: Steps to reproduce: Equip the challenge and try to get it in one trial with a 4K. I think it is either because there were two Megs or because of the Cro
    6 comments 312 views last activity
  • Hello, Platform: PC (and probably every other platform) Description of the issue: During the initial activation of Lethal Pursuer, all rushed actions are muted. E.g. if a Surviovr fast-vaults a window, you dont get any notification while you see their Aura. Bug is in the game for a pretty long time already and was already reported, it can be quite confusing because I thought during the whole ga
    2 comments 51 views last activity
  • Something needs to be done about the Double Gen on RPD. Almost all the time you have 2 Gens in the Main Hall. And usually there is at least one other Gen very close nearby, the worst I have seen so far is a 5-Gen (!). Just coming out of a game where the Double Gen was present and one Gen very close to the Main Hall in the room right next to it on the lower Floor. This is impossible to win as Su
    9 comments 221 views last activity
  • Hello, Question to people who already did this challenge - do the two Survivors being hit after the first Lethal Blink need to be different Survivors than the Survivor who got hit with the initial Lethal Blink? And do it have to be two different Survivors or is hitting the same Survivor twice enough? (I remember at some point "different" was used when it should be different Survivors) Because
    5 comments 281 views last activity
  • Platform: PC, Steam Description of the Issue: The Profile of the Killer is not clickable in the Postgame-Lobby. Every Survivor works just fine, Killer is not possible. Steps to reproduce: Play a game, try to click the Killers profile in the Postgame-Lobby. How often does this occur: All the time.
    3 comments 71 views last activity
  • Hello, in this thread I want to give my feedback and Points to the June Dev-Update: https://forum.deadbydaylight.com/en/kb/articles/337 This will be a long post. Just a few words in advance: I play DBD for 4 years, I did not witness the very first years of DBD, but I experienced a lot of Patches. Currently I have a bit over 7400 hours in the game, I play on a daily basis. I play both sides so
    1 comments 31 views last activity
  • Sadly with the change, Iron Will is useless now. I am totally biased on that one, it is basically the only Perk I really care about, because I just cannot stand grunts of pain at all. However, if Iron Will does not reduce Grunts of Pain by 100%, it is useless. You will never see Survivors bring Iron Will Tier 2, because it does not help, if the Killer has a Headset, it will do nothing. Only at 1
    15 comments 591 views last activity
  • Hello, if you slow down Gen Speeds, you also NEED to increase the Hook Timer. You made camping stronger with just increasing the time to fix Generators. The Basekit-BT Change will not change that. And the DS-Nerf will help even less. So you should increase the Hook Timers by roughly the same amount you increased the Gen Speed.
    13 comments 211 views last activity
  • Played Wraith on Ironworks. 1 Survivor dead, 2 Gens to go, I hooked David for the third time. Leon wanted to bodyblock/flashbang, did not work and went down as well. The game was basically over, I would have hooked Leon (third time as well) and would see if I can catch Dwight or if he gets the Hatch. Wanted to break a Pallet first and got stuck in the Pallet-Break animation. So I DCed (could h
    6 comments 91 views last activity
  • Question - did anyone buy this already and does this offer something unique? Wondering because it costs 440 ACs instead of the regular 400 ACs a single piece would cost. Just asking out of curiosity.
    28 comments 2,752 views last activity
  • Hello, who is using a Radeon GPU? I am currently thinking about buying a new GPU (my wallet is already crying), simply because the GPU I use as replacement is not really good and I want to upgrade it so that it does not bottleneck my system anymore. Looking for a AMD Radeon RX 6600 XT, it is a bit better than the 3060, but a bit weaker than the 3060 TI, but at least I dont need a bigger Power S
    5 comments 241 views last activity
  • Platform: PC, Steam Description of the Issue: One window (see Screenshot) is not vaultable for the Killer from the Inside. Outside works fine. Tested with Trapper and Huntress so far. It is the Window with some stairs in front of it (I guess those prevent the vaulting as well). Steps to reproduce: Go into the Main Building and try to vault the window. How often does this occur: Tested 3 times,
    1 comments 22 views last activity
  • Platform: PC, Steam Description of the Issue: The Chest in the Clocktower on Midwich was not accessible during End Game Collapse. We went against an AFK-Killer, so I wanted to check if the Tower is open and loot the chest, however, I was not able to interact with it. Steps to reproduce: Do the respective Generators, start EGC, check said Chest. How often does this occur: Happened exactly once
    0 comments 11 views last activity
  • Platform: PC, Steam Description of the Issue: The smoke effect of the Rose Decay weapon for the Nurse is not where it should be. It is completely detached from the weapon itself, moves on its own. Steps to reproduce: Just play a game as Nurse with this weapon How often does this occur: All the time Here is a screenshot how it looks like:
    0 comments 21 views last activity
  • Title. I got this Map in around 80% of my games. I was 3 times on Midwich and one time Family Residence. Every other game today was on Ormond. I would not mind the map that much, but it gets boring after hours and hours of Ormond.
    13 comments 41 views last activity
  • Hello, one thing that is discussed from time to time are the spawns of Survivors. We all know that the best what Survivors can do is to split up and do multiple Gens. This does not happen in regular games, often Survivors spawn together and do the same Gen, which makes them less effective. However, if they spawn far away from each other, they might end up on 4 separate Gens. This means, it is d
    3 comments 21 views last activity
  • Hello, during the Livestream there were a few topics which were adressed, but they were all pretty vague. Which is fine for the most part - however, the Autoban-System NEEDS to be explained as soon as possible. It has to be the next task the Devs are doing and they should basically start just now to write a Blogpost about it. Because from what they said it sounds like "If you get enough Reports
    10 comments 201 views last activity
  • See Picture: Was it always possible that Victor was able to stand on Interior? This Twins-player put Victor on this armchair and on a table before. He also blocked the Shack Window with Victor, making it unable to vault. Needless to say, it is impossible to crush Victor in any of those places. I am quite sure that Victor died some Patches ago when he wa
    1 comments 31 views last activity
  • This video made me post it: https://www.youtube.com/watch?v=ZsuancaAc3E For those who dont bother to watch it, the Map consisted of huge Deadzones and mostly T/Ls, 7 Pallets in total on Suffocation Pit, 4 of them really unsafe. I had a similar experience twice already since the Update. One itme there were huge Deadzones, not even Rocks spawned there (so no Rock-Tiles with
    13 comments 351 views last activity
  • When using the Cosmetics Hazmat Mask (Rift-Recolor of the standard gasmask) and the Choking Corset-Body (from the Lady Lunatic Set), there is a clipping issue. See pic:
    0 comments 11 views last activity
  • Hello, the title is taken from this Tweet: https://twitter.com/DeadByBHVR/status/1352376021601955857 This is one response to the WIP of the Colorblind Settings. First of all, it is great that Colorblind Mode is finally coming to DBD and I think it is awesome that colorblind people will have an easier time while playing DBD. However, the line in the title is also disappo
    Mod
    40 comments 1,112 views last activity
  • Hello, Hex: Blood Favor and Build to Last are in the Shrine. For the first time, if I am not mistaken, so why are they not available for 2,7 Shards and grant 250k BPs when you already have them? Thats basically the only option where you can even consider giving away Shards for BPs. Even this Tweet shows them at 2700 Shards: https://twitter.com/DeadByBHVR/status/13390407364199792
    Mod
    11 comments 241 views last activity
  • Hello, Platform: PC/Steam Description of the Issue: If Billy uses Apex Muffler together with Tinkerer, there is no Chainsaw-Sound after all Gens were done, even if he has Terror Radius and even if you are in Chase with him. Steps to reproduce: Play against Billy, use Apex Muffler and Tinkerer, complete all Gens How often does this occur: All the time those two things are used together
    0 comments 1 views last activity
  • So, those are my stats for 30 games without Bloodlust. I played mostly M1-Killers and most of the time with the goal to farm BPs. I have used the same Build on each Killer all the time (including Add Ons, except for Trapper, where I did not use a yellow Bag for the last game but a brown Bag). All games were on Rank 1/2 (last game was a Depip, so I am at Rank 2 with 4 Pips currently) against most
    7 comments 171 views last activity
  • Hello, exactly this: Why does this hole exist? I know on the PTB it was on the other side and it was already stupid. I heard somewhere that it was a Bug on the PTB (a strange one, but I would not have been surprised), but apparently it was intentional? I mean, is this the kind of "Loops" Killers want to have? The Preschool was alright with the Breakabl
    Mod
    24 comments 601 views last activity
  • Hello, Platform: PC, Steam Description of the issue: When a Killer misses his Lunge, they have a Recovery Time. This Recovery Time is way shorter when they miss their Lunge and hit an Object instead. So if they want to hit a vaulting Survivor or a Survivor in general and they hit a Window or a set of Tires instead, they recover much faster than if they hit nothing. Steps to reproduce: Go into
    0 comments 21 views last activity
  • Hello, so, yesterday I played a game vs Pyramid Head on the Game. Myself and another Survivor started near one of the Exit and headed over to the Bathroom. Above the Bathroom, we both got tormented (another Survivor passing the same area afterwards not). There is no possibility that the Killer was there before, so there are no "Leftovers" of previous Trails. Here is a Twitchclip from the other
    1 comments 11 views last activity
  • Hello, something I wanted to suggest for quite a long time, I hope I can describe it so that everyone understands what I mean. What I want to do is to make Items like a power which can be picked by the Survivors in the Lobby and, if they like, they can add up to two Add-Ons to it, just like Killers. This is due to the change of Survivors losing Add Ons despite escaping, which is still a really
    1 comments 31 views last activity
  • Hello, easy idea, can be done for the next chapter and would be really appreciated. The amount of BP gained for the specific BP-Offerings (for Objectives, Brutality, Sacrifice and so on) should be doubled. So: Brown Offerings give 100% Bonus BP in the selected Category Yellow Offerings give 150% Bonus BPs in the seleected Category Green Offerings give 200% Bonus BPs in the selected Categor
    8 comments 51 views last activity
  • Hello, Question, since I will not be able to test it myself and I am not sure if I understand that correctly (first 3 points are more important, added the next 3 points just for understanding): A regressing Generator can lose progress due to other effects e.g. a Generator affected by Ruin can still lose progress due to Surge Surge, Pop Goes the Weasel, and Overcharge have had their text upda
    0 comments 21 views last activity
  • Hello, this is a Bug for quite some time. Platform: PC, Steam Description of the Issue: Faces of Survivors are frozen, usually they blink, but they dont do it anymore, they have the same facial expression. Steps to Reproduce: Just play a game as Survivor, looking at them when working on the Generator (the Head does also not turn when doing so) How often does this occur: all the time.
    0 comments 1 views last activity
  • Question regarding those two Add-Ons: The Brick gives Undetectable after 5 seconds of Sprinting until the End of the Sprint. The Muffler silents the Chainsaw outside of the Terror Radius. Do those two synergize with each other? So basically there will be a Silent Billy sprinting around the Map without Terror Radius or Chainsaw Sound?
    9 comments 691 views last activity
  • Hello, there is a visual Bug with Charms - they are clipping into the Survivors Butt. At first I thought this is only the case with Cheryl, but my Nea has the same problem. Platform: PC, possibly all Platforms Description: Visual Glitch, Charms clipping into Survivors Body Steps to reproduce: Join a Match as Survivor with Charms equipped How often does this occur: All the time Screenshot:
    1 comments 31 views last activity
  • Hello, Rescues from a Cage should award the same amount of BPs as Unhooks. Rescueing a Survivor from a Hook gives 1000 Altruism Points + additional 500 points if it was a safe Unhook. Rescueing someone from a Cage awards 550 Boldness Points. Not only are those points only a third of the amount for a safe Unhook, but also they are awarded in Boldness - the easiest Category to max out points. I
    8 comments 101 views last activity
  • So yeah, this happened just a game ago: Killer is using Kindred. Which is obviously a pretty good Perk for Billy, way better than BBQ, lol. According to his Steam Profile he was also using Bond on Spirit. And in our game, he had the Charm of Tome 3 Level 4... Of course I reported him. I mean, whats with those Hackers lately? I had 3 4 Hackers today
    4 comments 81 views last activity
  • Hello, today I found my first Hacker. It was the Feng from my Screenshot: Names censored, the last two lines where from someone who left the Lobby earlier. Basically what happend was that Feng said that she can froze the game and well... the Lobby was frozen. Chat worked fine and hitting "Ready" worked fine as well. So my SWF-Mate and myself stayed in t
    6 comments 402 views last activity
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