Alice_pbg
Alice_pbg
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- Alice_pbg
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@CoalTower said:
Maybe. But I hope not. It'll dampen the celebration for us console players.
how?
this is so petty...
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I olny use bps offerings... and when I run out I honetly just stop looking at what I have... XD
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why?
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hitbox moves back a bit when you set traps. if you happen to move it out of range, should work
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ok...how?
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2205590#Comment_2205590
Nope. This wouldn't make it easier at all. This just makes it not as bad as it would be. It's still harder.
"It's not easier. it's less hard"
you really wanna argue semantics here?
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2205141#Comment_2205141
That's extra work, therefore making it harder. I rest my case.
you can see around corners. therefore making it way easier.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2205117#Comment_2205117
You don't become blind, but your body will block your view of the survivor. It's like looking behind you at the killer as survivor, but harder too see, because your model is bigger than the survivor's. See how that would be an issue?
no... not at all. have you never played a game in 3rd person? (the answer is obviously "yes I have", don't actually answer it)
you control the camera, this is not an issue.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2204310#Comment_2204310
It would make killer harder because
A.) It makes every ranged killer nonviable
B.) It makes it harder to see exactly what the survivors are doing, as in things like items disappearing when you vault
C.) Every killer is used to 1st person
D.) All of the above
Take your pick.
a) already said that in my previous post
b) because the player suddenly becomes blind? there's no reason for this to be a thing
c) so?
d) nah
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0:07 - that's rough buddy.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2204601#Comment_2204601
What's the bet, out of curiosity?
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2204651#Comment_2204651
@Weck came up with the idea. Basically, if you are wrong you must play a game of killer, with the killer you hate playing the most, without perks and addons and get a ruthless killer.
And trust me when I say this, I don't wanna play Ghostface.
this one here
@Alice_pbg said:
couple things.
1- this is just for fun.
2- this works on the honor system.
Every day, almost, we get a new discussion about how and/or why it should or shouldn't be X character to join the fog.
that's great and all, but let's spice things up a bit.
place your bets on who is gonna join.
name the survivor(s) and name the killer.
If you are wrong, you must play a game of killer, with the killer you hate playing the most, without perks and addons and get a ruthless killer.
Unless you are not on red ranks, in which case you gotta get merciless.
If you are correct, you get to point at everyone who was wrong in this discussion and go
https://i2.wp.com/blog.vanessasueroz.com.br/wp-content/uploads/2011/08/Ha-ha.gif
and that's basically it.
You are obviously not required to record your match, but a printscreen showing that you did it should be easy to get.
For my bet, I have this one going
https://us.v-cdn.net/6030815/uploads/VTE6OBZLRDIH/ascasc.png
but in that I never said who I think is gonna join, so I'll do this one too.
RE is a special case where 2 survivors is possible so my bet is
Jill and/or Leon for survivor(s).
Nemesis for killer.
Clown is the killer I like the least, so I'll play him twice if I lose both bets.
you can join in if you want
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I don't even think a heli evac is how most of RE games end...all of them is just silly...
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2204272#Comment_2204272
Yes, we are. At least that was the reason given to me, and I haven't seen anything saying otherwise. But lore aside, gameplay wise this is a bad idea. As I said, 3rd person killer would be harder than 1st person. And 1st person survivor, while good in theory, destroys any chance survivors have of surviving a chase. You need to be able to use your camera to check for mindgames.
we aren't. The entity sees the entire trial at once and doesn't directly control anyone.
we play as the characters (but play in 3rd person as survivor).
given by who?
why would killer be harder? besides the ranged ones of course...
So survivors would play like killers do currently...oh no...
you are also taking this way too seriously, if you read the thread, people just wanna play this as a limited time event...
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I got it after going to rank...14...15... something like that... after the rankroulette.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/251202/1st-person-survivors-3rd-person-killers
No. 3rd person killer would make killer harder to play, first person survivor destroys looping, and both go against the lore. Survivors are in 3rd person because they're just being observed by the Entity, and killers are in 1st person because they're being controlled by the Entity.
the entity does not control the killers. you really shouldn't pull the lore card to say something that's wrong.
also we, the players, aren't in the entity pov.
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would be cool if we got this for an event every now and again.
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@DwightFairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2203194#Comment_2203194
It already is a bad perk on everyone except Blight
try it on oni.
@Beaburd said:
A tinker is somebody who is fond of, and shows some ingenuity towards inventing things.
Gnomes are often tinkerers by trade.
Gnomes can also be pretty sneaky, as shown by Chompski.
Therefore it is only common sense that Tinkerer remove your terror radius and make you as silent as a gnome.
OF COURSE! It was so obvious!!!
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A killer with time manipulation?
"Oh? You’re approaching me? Instead of running away, you’re coming right to me? Even tough your teammate, Bill, sacrificed himself to unhook you 20 seconds before the end game collapse timer reaches zero?"
"I can't decisive strike you without getting closer"
"Oh ho. Then come as close as you like"
...someone had to do it... I regret nothing
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2200089#Comment_2200089
Okay I'm sorry my dear hardcore RE fans, but I just... can't help but cringe at that line " you were gonna be a Jill sandwich." I just can't take that seriously
You think we take it seriously? we just laugh at it and quote it all the time.
kinda like how we call wraith bing bong. or the play civ V meme.
no one will ever defend the dub of the original RE games as good. But they are unintentionally hilarious and very nostalgic.
@Dpooly said:
I don't understand why people dislike 5? The boulder punching part was hilarious and Mercenaries was really fun to play with a friend and use melee combos. Beating the crap out of a 9 ft executioner was the best!
I like 5. played it a million times. it's a lot of fun.
getting a head shot, or leg shot and following it up with a combo between chris and sheeva was so great. dumb, but great.
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like so...
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There's no totem in the image people, don't waste your time looking for it.
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I assumed by the title that this would be about dailies, which I would have agreed with.
but wow is your idea terrible...
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nothing ever compares to this
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@Mbarr said:
https://forum.deadbydaylight.com/en/discussion/comment/2200104#Comment_2200104
More of a Kadabra thing tbh
not in the manga
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so mewtwo as a killer?
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2199802#Comment_2199802
*Somehow accidentally deletes DBD because of a bug they created while trying to fix the bugs
this isn't toy story 2 days. they can just download it again
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"game health chapter"
just bugfixes and optimization
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well... #########...
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/2199252#Comment_2199252
https://forum.deadbydaylight.com/en/discussion/comment/2199256#Comment_2199256
https://forum.deadbydaylight.com/en/discussion/comment/2199259#Comment_2199259
https://forum.deadbydaylight.com/en/discussion/comment/2199260#Comment_2199260
I know it's not out yet but I wanted to make sure I asked in advance lol
I'm just behind a desk so I can do it easily. Just needed the image 👍
here you go.
I SAVED CHRISTMAS!!!
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Have you seen how many skins capcom gives to the RE characters?
I'll be surprised if there's less than 5
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so what you are saying, is that if you were santa claus, and "saving bloodpoints post" was delivering gifts, and you, santa, is incapable of delivering gifts...
MY GOD... I gotta save christmas!!!!
(game says it releases in 12min btw)
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2199230#Comment_2199230
https://forum.deadbydaylight.com/en/discussion/comment/2199233#Comment_2199233
I'm also on console so technically I was the first console player to be interviewed.
there we go. the very first interview.
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@thefallenloser said:
Very excited to see Pulsar! Is this our first console player interview?
I think it was me
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that and a "master of unlocking" one
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2198442#Comment_2198442
Who is Barry, never heard of Barry. I know who Wesker is but after his death he just kinda felt like he existed but at the same time he didn't. Like his presence was still in the games afterwords but it only by a hair
Barry is this guy.
https://youtu.be/vtTfptkUgj0He helps jill a lot in the original.
He's a lot of fun. Kinda like francis from l4d.
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@JHondo said:
https://forum.deadbydaylight.com/en/discussion/comment/2198411#Comment_2198411
With how much of 4 they brought in for Village it's creeping it's way up to best game for me, the only thing holding it back is the boss fights, almost every boss in 4 felt like it could be the final boss of any RE game but the Village bosses just seem underwhelming, which could be because of the first person pov not lending to their scale and arena but they felt meh to me
don't forget this scene from 4
https://twitter.com/HighVoltageRush/status/1392628224501313536but for real... I do like this scene
https://www.youtube.com/watch?v=_b2t-_YxyOcSalazar is like "I'm doing this thing you see..." and Leon is just like "Nope! Knife!"
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2198337#Comment_2198337
It feels rather odd and clunky compared to the newer camera angles but this game was made a long time ago so I won't hold it against that
I honestly can't picture RE1 without those camera angles... just feels wrong. but it's 100% an aquired taste. It WILL feel weird at first.
you could just watch a gameplay on youtube if you would rather do that. if possible, just watch the intro cutscene from the original, it is legendary on how cheesy/bad it was. I love it
https://www.youtube.com/watch?v=UC43nI987u8play the remake if you feel like playing RE1. the original is rough to play, specially if you never played on tank controls before.
@JHondo said:
https://forum.deadbydaylight.com/en/discussion/comment/2198321#Comment_2198321
The "old" games have been getting remakes in the form of RE2 and RE3 and there's rumors circling that RE4 will be getting a remake too although I think it's more likely that they'll go back to RE0 and RE before then since 0 was released in 2002 and the HD remaster of RE was released in 2003. With the success of the RE2 remake and the Resident Evil: Infinite Darkness coming out with my sexy mans Leon as the lead I have a feeling survivor is gonna be him. I highly recommend picking up the RE2 remake, it's the essential game for understanding the Raccoon City incident, has some of the best set pieces in the franchise, and introduced the world to the dreamboat that is Leon S. Kennedy <3
P.S. RE4 is usually pretty cheap on steam if that's your platform and I highly recommend picking that one up too.
RE4 is so ######### good. best RE game imo.
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same way you counter a 360. just don't swing for a bit and move back.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2198082#Comment_2198082
I have just seen other posts of him in another thread.. and I am not that sure..
but it's so specific to not be a joke.
like...everyone jokes about it
https://www.youtube.com/watch?v=uxQnvRAiKt4 -
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2198067#Comment_2198067
Wut?
How would you even assume that this would ever be a thing?
pretty sure he''s just making a joke...
@miketheratguy said:
The new way to survive is simply being able to counter the Plague's barf by pulling out...an UMBRELLA!!!
...I'll leave.
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you beated me to it.
was gonna make this thread after seeing this video
https://www.youtube.com/watch?v=2BhkmeRFKConew ways to sacrifice, that's gonna be something like PH cages. that much is clear. but I don't know what exactly.
new ways to escape... now that... I have no idea...
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@Yords said:
I think good information to know how to play blight is to randomly practice your movement first, and then learn the obstacles you can and can't bounce off of.
I am probably going to make a separate thread on this so more people can understand this, but I see a lot of new blight players playing so rigid when using his rushes, as if they were a hillbilly.
So when joining a game, learn how to move with his rushes by just moving your mouse or moving with your controller to see how blight turns. Just get a good feel for him.
I would also recommend watching Scott Jund's guide on youtube to learn some very important advice.
His best perk is BBQ since he can literally zoom on over to survivors better than any killer.
would be really nice if the game allowed us to just go into a map as the killer and just move around.
specially for killers like nurse and blight
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2197015#Comment_2197015
Only spirit and nurse can deal with haddonfield. Clearly in the video even coconut can't do anything, and he is a pretty good huntress main.
hag can deal too
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2196969#Comment_2196969
agitation gets more distance
I'm guessing that's why they said "almost" instead of "exactly". For the record, the difference is 3.54 meters.
I didn't know the exact distance, but yeah. it's not that big.
just wanted to be clear on which one goes farther
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agitation is straight up better.
@onemind said:
They both give almost the same distance but agitation gets you there quicker
agitation gets more distance
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2196869#Comment_2196869
45.We're gonna wrap this up now but final question is the game heading in the right direction? If not what can be done to fix it? But if it is what do the devs need to do to keep it up?
45 - For the most part, I think it is. We are getting visual updates, old perks are getting looked at, old killers are getting upgrades.
They need to try more things out using the PTB. Just make a bunch of changes and try them out, see what works and what doesn't with the "full" playerbase instead of just between them.
imagine a ptb "trapper starts with all his traps, pig crouches with 100% movement speed, clown reloads twice as fast if he uses all 4 bottles, billy has no overheat, myers starts at tier 2, spirit has footsteps while phasing, trickster moves at 115%". all of that at once in a single ptb, just to see what works.
with this, updates to old perks would potentially come out faster since they would be able to properly look at it in effect. same with changes to killers addons or powers.
the ptb is an excelent tool to try things out, and I think it's going underused.
Thanks for having me, this was a lot of fun 😊
hope it was interesting for others reading this thread.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2195976#Comment_2195976
44.Do you believe the devs have been successful balancing the breakable walls into the older maps?
44- I'm split on this.
sometimes yes, breaking the wall or not are both valid choices and you feel like jason going through those walls.
other times I have no idea what they were thinking. because sometimes breaking the wall is either absolutely necessary, or the single worst decision you could ever make. and if the decision is that binary, why even have the breakable wall there?
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2196540#Comment_2196540
They do. their ping is trash tier and inconsistent.
no it isn't.
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@ShinobuSK said:
Are you on PC or console? Because if console then I have some bad news
I don't see how this is in any way relevant.
You think everyone on console has ######### lag by default?
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2195059#Comment_2195059
43.Of the maps guaranteed to be reworked Haddonfield, Backwater Swamp, Red forest which do you believe should be reworked first? And does Hawkins qualify for a rework?
Haddonfield. it's the worst of them.
then red forest, and then swamp.
I think hawkins is fine actually. qualifying or not, I don't think it needs it.



