Can you avoid a head on-stun with the trapsetanimation?
I know that you can avoid a palletstun with the animation as trapper. But today i got no stun with head on when a hag trapped my locker. Is that intended?
I know that you can avoid a palletstun with the animation as trapper. But today i got no stun with head on when a hag trapped my locker. Is that intended?
Read THIS post.
Tldr: This is an archived version of the DBD forum, it has all posts, comments and media. The archived data will be published at the end of October. This site is not in any way affiliated with or endorsed by Behaviour Interactive.
Comments
No. Just a bug.
Is it a new bug? Or is it an old bug which is now a "feature"?
Idk, but it's definitely inconsistent, because this doesn't happen all the time.
hitbox moves back a bit when you set traps. if you happen to move it out of range, should work