Alice_pbg
Alice_pbg
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- Alice_pbg
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2182626#Comment_2182626
27.There are calls to revert Hillbilly's changes or at least make him less janky. Should the devs consider cleaning him, reverting changes or would it set a bad precedent?
27 - I believe not reverting bad changes, is what sets a bad precedent.
overheating made billy not fun for most of the people that played him, and now you rarely see a hillbilly. enough time has passed for we to properly see the effects of his changes.
I'll always take "We tried this thing, but it didn't work so we are changing it back" over "We tried this thing. It's staying!"
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2182468#Comment_2182468
26.Huntress recently had solely her add-ons passed no longer is there Iri-Head and Infantry belt. Exhaustion for 5 seconds instead of 1:30. With some neat ones in hatchet speed. But many once again pointed out why did this happen to Huntress and not Hillbilly. Does this show inconsistency on the devs part. Or did they listen to the community from the last mistake? And knew to keep Huntress's base the same.
26 - I hope it's because they learned from billy's nerf. but who knows... maybe someone in development mains huntress and stopped any bigger changes from happening.
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trapper.
but... myers? original?
do you mean early designed? because original is a very poor choice of words if so
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2182527#Comment_2182527
Man I need L4D to be a thing again although Back4Blood is apparently similar and made by the same people
I miss l4d...
https://www.youtube.com/watch?v=yd0eJZLDPrg -
@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2182501#Comment_2182501
Lol thats understandable. I remember one time I accidentally threw him far away at the end and I didn't grab him in time. Very sad times
the worst was when all I had to do was run a bit and jump in the chopper, but one regular infected hit me, slowed me down and I eventually got surrounded and died...
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don't know about depiping... but rank reset will get you back there...
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2182489#Comment_2182489
Lol I loved doing that achievement honestly. Id still do it even after I completed it once just for fun
don't get me wrong, I can't help but get him every single time I play dark carnival. but the amount of fails until I eventually managed to get him to the chopper were frustating. XD
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Yun Jin and Plague (granted, I haven't seen her archive story yet...maybe it would change my mind)
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2182436#Comment_2182436
25.Blight had his J-Flick exploit removed but for an even better return of now is turning is proper for console. Did this boost console players confidence in the devs? But is more still needed to improve the quality of console old and new?
25 - I think you can still do the j-flick, but instead of the 180 it's 90+90. I'm not really sure on how it works.
It boosted my confidence, so yes.
so much. besides optimization(the obvious one), there's the smaller things... the fact you can't even navigate the menus with the d-pad is really annoying. it takes so long to just pick perks and addons...
also no m+kb support.
edit - also we don't have end game chat yet for some reason...
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pretty decent. but the cooldown is unnecessary.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2182363#Comment_2182363
24.On the topic of Wraith he recently got the long awaited dream of Windstorm base along with a lunge. But many are now bombarding Wraith saying he is now too much. Lunge too effective at many loops. Too fast catching up too survivors easily. And even stronger with perks and add-ons. Many are saying Wraith is now on the level and even better then Huntress and Oni. Do you believe Wraith is or isn't too strong?
24 - I think wraith is fine and that people are just overreacting. I would let him as he is a few more months before commiting to any sort of change for him.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2182130#Comment_2182130
23.You said 80 percent of the killers are undynamic why is that?
what is wraith gonna do? go invisible, try to get a free hit, maybe chase after.
myers? stalk to tier 2, 99% tier 3, tap tier 3 and down.
doctor will zap you so you can't drop a pallet or vault.
each killer has their gameplan, and they will follow it.
Very few killers can make significant changes on the fly.
Hag can change where and when she put her traps. so instead of using the trap to teleport, it's to move the survivor camera and make them run weird for a sec.
Nurse can stop predicting and just blink to corners(or the other way around).
but how is wraith changing his gameplan mid match? Approuch from the left instead of the right? Sure it's a change, but he's still doing the same thing.
I don't think this makes any of them boring. but when you boil down a killer to "he does X until he hits you, and then he repeats", you see that almost every killer will fit in this. so it's a moot point.
Freddy just gets more hate on this than other killers. probably because of how effective he is at it.
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2182176#Comment_2182176
I too would be pretty disappointed if Jack was the killer, but Behavior stripped him of his personality. Honestly though, I doubt they would do that. I mean, our most recent killer Trickster talks during the match, I don't think it'd be a stretch to assume Jack would as well.
https://forum.deadbydaylight.com/en/discussion/comment/2182173#Comment_2182173
I agree that there should be iconic characters. That's literally what I wrote in my first post.
"I'd want Leon/Claire/Chris/Jill from the the first and second RE games, because they're all iconic characters."
And to answer your question, Jack Baker is. Despite 7 only being out for around four years, I'd definitely label Jack as "iconic". 7 was the game that saved the franchise from whatever path 5 and 6 was leading it down. It preformed extremely well, and many people loved it's characters and story. 8 is a bit of different tale, seeing as how the game's only been out for a couple of days. Even with that though, saying "No one knows them." in regards to Lady D and her daughters is laughable. Almost everyone on the internet knows who they are; RE fan or not.
I feel like remake or not, any new fan of the series would eventually find out who Neme, X, Birkin, Leon, Jill, and the rest of gang is. Though yeah, the remakes definitely spread their influence.
As someone who's only a Resident Evil fan because of the newer games, it'd feel like a slap in the face if Behavior didn't acknowledge them at all with this chapter. I imagine the exact same feeling would happen if Behavior didn't bother touching the old games at all, and only used characters from the new games. So yes, using characters from X games would discredit the characters from Y games in my opinion.
granted I don't check them all the time, but whenever I saw "top 10 resi monsters or villains" or something like that, Jack never really apeared, or if he did he was low. but who really knows with these things... it all depends on which part of the internet you happen to look at.
"no one knows them" is obviously just hyperbole, but it's like comparing who knows X current singer vs who knows, let's say, the beatles. it's not even fair.
they will probably acknowledge the newer games in some way. but the killer is the biggest selling point of a chapter, I really don't see them not picking a more classic monster/villain.
and sidenote, it's capcom... the characters will probably have 20 different skins and half of them will be the "claire skin", "sheeva skin", "wesker skin". maybe witches skin for the spirit (I didn't play resi 8 yet, heard their powers work similar to spirit).
I know it doesn't really work power wise... but plague would rock a Lady D skin.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2182223#Comment_2182223
You don't attack a good Hag with flashlights. You take the first hit and hold W up the edge of the map. She either commits to closing the distance at 110 away from her 3 gen while your teammates in position blast a gen with Prove, or she leaves chase and you reset on the safe side. If she hits another teammate, they hold W through a safe area. Rinse repeat. She takes a bad commit or doesn't get a down if the survivors don't slip up. Flashlights have nothing to do with it.
3 gen? who said anything about 3 gen? sorry honey, 2 people are already dead so she can afford to chase.
isn't it cool when we randomly put ourselves in a winning position?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2182143#Comment_2182143
Teams with high level coordination delete her to the point that she struggles to even get hooks. My team has held Hags to 7 hooks COMBINED over the course of two games.
https://forum.deadbydaylight.com/en/discussion/comment/2182134#Comment_2182134
Because Clown can guarantee hits at every single tile in the game with Flask of Bleach. Clown has some of the best chase potential of any killer.
and I saw hags completely destroy very coordinated teams with flashlights. point?
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@TreMonkeys said:
https://forum.deadbydaylight.com/en/discussion/comment/2182156#Comment_2182156
He said that the Wraith was in front of a hook, so if wiggled he would just be hooked. Is it that hard to read?
and if he wiggled, would have trimmed down about 39 minutes of that.
is it that hard to follow?
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@IWasLeft2Die said:
If they did the same format as silent hill I would guess they would have something from the first 3 games.
Maybe Mansion map for re1, Leon and Claire for re2, and Nemesis for re3.
I don't personally prefer this but I think if they did a similar format it would likely be that or maybe have re1 Jill, re2 Leon, re2 RPD map, and Nemesis for re3 are some of the more likely combos if they did a format like this.
Personally, I'd love a RPD map, Leon and Claire, and Mr X or Birkin
No way there will be anything past re4 other than maybe a survivor. I am also skeptical re4 will get in but I'd like it a lot
same.
it would feel weird to not get a mansion map for RE.
@QwQw said:
I don't really care about the map all that much, but having places like Spencer Mansion, The R.P.D, The Streets of Raccoon City, or The Baker Estate would all be cool.
I'd want Leon/Claire/Chris/Jill from the the first and second RE games, because they're all iconic characters.
And as for the killer, I want Jack Baker from RE7. In my opinion, I find both Nemesis and Mr. X kind of boring, not to mention I just don't think they would fit in dbd. Jack would make for a much better villain.
I feel like this chapter should be a celebration of Resident Evil as a whole, not just the older or newer games. Using characters solely from the older games would be discrediting the modern games, and vise versa.
I disagree.
1st - You gotta get the iconic characters from a franchise. who is iconic in the newer games? the witches? or the big vampire lady people can't say the name but want her to sit on them? They might be great games, but in comparison with the older games, no one knows them.
2nd - the remakes are very recent, so those famous characters are known by new fans aswell.
3rd - getting characters just from X doesn't discredit Y.
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It was like a OG hatch standoff. But it was me in a dying situation not giving any input for like 40 minutes. After he hooked me, I just left.
so what you're saying... is that you didn't wiggle for 40 minutes and he just holded you for that long?
have you tried wiggling? would probably trim about 39 minutes from that
4th) if a survivor hitbox is too big so that you can't leave the area, their hitbox shrinkes until you are able to leave. Once you left the area and passed the survivor the hitbox returns back to normal.
how would you even code this?
and how long do you think it would take for someone to find a way to to get to an unrecheable spot in a match? I'm betting an hour tops.
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hag... b tier...
yeah...no.
she's literally one of the few killers that doesn't even need add-ons to be amazing.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2179884#Comment_2179884
Let's move on to the present
22.Freddy recently received a nerf. Reduction in snare and pallet count and nerf of slowdown add-ons. Many called this change lazy and didn't fix the core issue of his rather boring undynamic playstyle. Should the devs give Freddy another rework to fix these issues?
I don't really agree with this "rather boring undynamic playstyle" thing, because when you think about it, that's 80% of the killers.
I think the slowdown is good, but reducing the snares and pallets does basically nothing.
but I don't think they should rework him again. it would be an unending cycle of reworking the same character again and again forever because some people would always dislike the result no matter what.
also, when you rework a character like this, you basically delete the old character and replace him with a new one. and I don't think this should be something you do carelessly.
it worked for bubba, he still feels like the same character, but more powerful and fun. Freddy feels very different from his older self, (like devil may cry Dante and DMC Dante, for example) and that's not necessarily good or bad, but really should be avoided.
what freddy needs is an addon pass. give him stuff that changes his powers in more interesting ways. (and maybe one ultra-rare that reverts him back to old freddy. some people would like that).
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2180412#Comment_2180412
lol sorry i didnt even watch the full video, i assumed you were going to post two different clips
that felt like too much work, so I just combined both of them in 1.๐
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2180296#Comment_2180296
The first clip is good, but there is no post-updated video.
yes there is. the second match. on the asylum
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@Yords said:
Someone please show us some clips on how blight plays on console now.
here you go. I managed to get a match in before the update.
so first match is pre update, second is post update.
let me preface this by saying, I rarely play blight... so I am pretty bad on him.
https://youtu.be/XPXapV7DbxEThe changes are night and day, so much so that it weirded me out how much better he controls.
(I posted the link while it uploads, let me know in 10 minutes or so if it doesn't work)
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when the Jason's rights are properly owned by someone (when the lawsuit ends), he will probably get in.
but you know... lawsuits are not famous for being fast.
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2179533#Comment_2179533
Breakout is bugged? I didn't use it since the previous Rift, for the challenge. And I saw no one using it since neither. What is bugged?
the hook stays broken forever.
edit - it's Breakdown, not breakout. sorry, I got the names confused
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2179807#Comment_2179807
21.There was a post that players who are normally toxic should relax that behavior since it is bound many Resident Evil fans will check out the game with no knowledge on how to play. Should current players change their behaviour for the influx of many new players?
21 - Should? yes, probably.
Will they? doubt it.
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I honestly don't know, never payed much attention to it
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2179684#Comment_2179684
20.Which characters from Resident Evil would be best for the game and bringing fans of the franchise to the game? Since currently it's up in the air if it could be a tyrant, witch or someone else.
20 - Either Jill or Leon. Jill is the OG and Leon is a fan favorite.
I really don't see any killer besides nemesis getting in... It's the most iconic guy in the franchise.
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@Yords said:
Someone please show us some clips on how blight plays on console now.
I can do that. gimme an hour or so...
edit - after it actually releases of course ๐
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2179533#Comment_2179533
- 19. Do you think they should focus solely on new content for that chapter but still release things on the current game like finishing the realm beyond?
19 - I really want a RE map, if working on stuff like the realm beyond stops that from happening, like it did with the last few chapters, then I would rather they focus solely on the new things for this chapter.
ideally, both would be best.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2178386#Comment_2178386
18. DBD's biggest chapter is upon it 5th anniversary with Resident Evil. This is on the trail of two disastrous chapters in a row. What should the devs add into the fifth anniversary to earn back the trust and enjoyment of the fans?
18 - take the time to properly create, test and release the characters. If the killer has a fun and useful power, all 6 perks are at least decent and have very minimal bugs that can be fixed in the hotfix.
I think that alone would earn back the trust of most of the playerbase.
Fixing the bugs we currently have (like
breakoutBreakdown) would be an amazing + aswell. (Really wish they did a qol chapter after the anniversary) -
count the totems.
bring a map.
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this thread is basically the definition of "It's a prank bro!". and why prank channels eventually died out.
because you decided it was harmless fun, so it means it is harmless fun...right?
you try to get people mad, and when they do, you try to make them feel bad about themselves because you were "just joking", so therefore it's their fault for getting angry, because they are a bad person, or a fool...right?
And whatever negative effect you have on the person, you are innocent, because you were "just playing around"...right?
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2178116#Comment_2178116
17. What is your dream chapter for the game?
17 - Alien. I ######### love the xenomorph.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2178028#Comment_2178028
13. Favorite survivor perk?
14. Least enjoyed survivor perk?
15. Favorite killer perk?
16. Least enjoyed killer perk?
13 - Inner strenght. It's like a pocket heal for emergencies, it's great.
14 - Slipery meat. It's effect is so bad, and it wants survivors to try to jump from the hook, which they shouldn't do.
15 - Trail of torment. Stealth on command is really fun.
16 - Insidious. It's terrible and promotes a bad playstyle.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2177621#Comment_2177621
11. Least enjoyed character/s to face as survivor?
12. Least enjoyed character/s to face as killer?
11 - Ironically, trapper. I play SO bad against trapper, I'm always thinking "I would have put a trap there", so I get super paranoid and loop terribly ๐
12 - Blendettes. It's so boring...
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-he now starts in tier 2.
scratched mirror now gives him tier 1 as an effect, alongside what it already does.
(just change tier 2 to not actually be named and give tier 3 a cool name. much like oni's blood fury)
-survivors regenerate their stalk over time.
I think this would be enough.
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idk how castlevania would work...
every single survivor that makes sense to bring can jump higher than themselves easily, and are trained to fight monsters... just makes no sense
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people tried it before, not worth using cruel limits.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2177385#Comment_2177385
9.Favorite character/s to face as killer?
10.Favorite character/s to face as survivor?
9 - Don't really have any preference. it mostly all feels the same.
10 - Billy, Oni, Nurse. They are really fun to go against when they know what they are doing, and feels like I'm actively making choices at all times instead of just playing the loop like normal.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2177343#Comment_2177343
5.Favorite map/realms as killer?
6.Least enjoyed map/realms as killer?
7.Favorite map/realm as survivor?
8.Least enjoyed map/realm as survivor?
5 - as a trapper player, I love Azarov and Suffocation pit. because it's just natural to basically ignore half of the map on those.
6 - haddonfield. Just kills my excitement to play.
7 - Most of macmillan and autohaven. I know them very well, so it's where I usually can play my best.
8 - Lery. I just can't seem to figure out where the windows are when I play survivor on it ๐
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2177218#Comment_2177218
3.Which side do you main?
4.Of that side which character/s do you main?
3 - Neither. I play as close to 50/50 as I can.
4 - Kate on survivor and Trapper on killer.
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@MadLordJack said:
Lol those spots filled up quick. Guess these are getting really popular.
I honestly got pretty lucky to happen to come into the forums at the right time.
so many people wanna participate, it's great.
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yeah, didn't get a notification for the first one.
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@WishIcouldmain said:
After my first interview with my first member over 10k posts we move on to @Weck to discuss his opinions and facts on the game. Once again I start off with the simple questions. So Weck thank you for accepting let's begin.
- How'd you discover the game?
- How'd you come up with the name Weck?
1- someone on twitter said something like "Why dbd players always do this" I asked what dbd was, got the name, looked on youtube, watched a few videos from ohmwrecker, decided to get it, realized I already had it on my ps4 because of ps+, and that was it. it was during the release of ghostface.
2- my sister used to call me this when we were young to annoy me. Later I needed a nickname online and decided to use it.
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besides twins in the barely (never see them), I kinda agree with this.
I miss playing against hag...
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@Drixpy_Jayyy said:
@Nameless Its not that hard to get bp on survivor maybe people aren't doing more than what they should be doing. I always get 20-32k bp when I play survivor because I do my objectives, get altruism, good chases and etc instead of playing so immersed ( hiding all game, scared to do gens, scared to get saves, basically being a failure to the team). If you want more bps start running prove thyself and we're going to farm forever or whatever helps you get bps.
it's pretty hard to get on the survival category, which is what you used to get.
also, why fight against getting more bps?
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I would say, working as intended. but with an oversight.
I wouldn't change it honestly... he's wasting so much time doing this...
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there's a section of the forums for misstranslations.
don't really remember where it is, but it exists.
I posted there when demogorgon came out and surge had the same name as overcharge. never got a response but it did get changed a couple updates later