AetherBytes
AetherBytes
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- AetherBytes
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@Brokenbones said:
This isn't the only exploit with this perk either.
I'm seeing people using it to phase through killers/survivors and push them around. Something like that
Worst part about it is survivor main content creators actively encouraging it and showing people how to do it. I hate it whenever some bug comes around that's clearly not intended and a bunch of people try to write it off as some cool amazing tech that adds so much to the game when it really doesn't.
I hate the reason they do it, but it's a good thing to do. It forces BHVR to fix it quickly, and thus reduces its impact in the long run. If it was just "a thing survivors can do" it wouldnt be touched for a while, but with it being exploited so brazingly, they have to take notice. If the old legion tach wasn't well known and just "a thing some legions did now and then" I bet he wouldnt have gotten touched.
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@brokedownpalace said:
Killers: Devs, shake up the meta!
*Devs introduce a couple of decent perks that could possibly shake up the meta*
Killers: No, not like that!
--
Killers: Devs, introduce something else for survivors to do other than rush gens!
*Devs create a new mechanic and two perks with worthwhile enough effects to have survivors choose to spend 14-28 seconds doing something other than gens, usually multiple times per trial*
Killers: No, not like that!
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Killers: LOL just do bones
*Devs make it so boons are loud af and can literally be snuffed out in a second*
Killers: No, not like that!
the 14s blessing is too short, but at least now Hexs take longer, that was it's primary issue; being able to out a killer perk and in a survivor one in one move with no penalty
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@Junylar said:
The killers demanded the hatch nerf, and the devs were quick to deliver. The key still can be used by the last survivor if the killer closes the hatch, and even then if the killer patrols the hatch - you won't be able to escape since there is now an animation of opening the hatch, with progress bar. So we now have an item that is usable only one trial out of ~30, probably the most useless item in the game so far.
"Quick to deliver"
"Quick"
This change was not quick, it took a long, long time for it to happen.
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@SweetiePieBee said:
Hey, i was just trying to do the survivor master challenge where you have to escape through the hatch with a map and its really hard to do the regular way, as i've tried for a bit. so me and my friend said, "whatever, lets just do the key way" and he grabbed a key and we let some randoms know who were okay with it and we tried it and hatch just never spawned. We were like "what?"
We finally figured out it got changed just this patch to where hatch only spawns when one survivor is left (pretty sure, but correct me if i'm wrong). so umm are purple and iridescent keys literally useless now? its not like tons and tons of people were skipping out constantly
They're a last ditch item now. When all else fails and the killer wins the hatch race, it gives you a third exit. If you're trying to do the challenge, I suggest equipping Left Behind, which reveals the hatch's location within 32m as long as it's visible.
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@Aven_Fallen said:
Killers complaining about Survivors never giving Kills, now they give Kills and Killers complain...
But eh, have not experienced that. Maybe it will increase for a short amount of time because of the information of the Dev-Stream, but I dont think it will be a long lasting trend.
Before it didnt really matter match. Now killers are getting boosted MMR by smurfs delevelling
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There is no weight, it is random. The issue is the amount of green items in the game. Even when you roll a green, it has to then roll out of at least 15 green items, wheras with, say, purple, theres usually only like 6 things contending to be put there.
For example, lets say green has a 20% chance and purple has a 10% chance. While a green is more likely to appear than a purple, once you role green then you have to roll between 30 items, wheras if you get purple, you only need to roll between 5 items, making green items rarer than purples, and even iridescents.
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@dspaceman20 said:
I never really understood the term burger King Myers. What was it?
There were 2 addons that slowed myers down when equipped. Fat myers (or burger king myers is sometimes used) is using these together and going extremely slow
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@meowzilla69 said:
Once the killer has snuffed out a boon totem, will the perks associated with the boon totem will be disabled for the rest of the trial?? Like hexes are disabled once they’re cleansed?
Apparently they can be relit, which is bs. I made a post on how to equilize it
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When it comes to consoles, theres a whole 2 week process for verifying files and ######### so a ptb is hard to do on console
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@Spyonme said:
https://forum.deadbydaylight.com/en/discussion/comment/2518247#Comment_2518247
first of all no thats wrong survivors do have turn speed
second of all survivor 360 actually takes skill and you need to predict the direction
btw killers got auto aim if you ever wondered who is the better group it is survivor and we get ######### on by the devs all the time
dont you dare to mention the old ruin it was pure bs and in comparison you got to keep it while the syringe nerf came without an exposed nerf
Auto aim ######### you more than it lands hits.
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Do bones. NOED can be stopped, a key cant without slaughtering everyone first
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2518465#Comment_2518465
Third Seal doesn't affect power related auras. (Like pig boxes, and so on)
HOWEVER
Pinhead has an addon that does that! The iridescant Lament Configuration has your back. It hides the box aura until survivors are really close until a chain hunt starts
I knew the addon, i was just hoping third seal would work
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@Brokenbones said:
Swap undying for retribution instead
Swap third seal for thrill of the hunt
Now we're cooking with hex perks.
The point of third seal was to hide the aura of the box
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@DreKShun said:
https://forum.deadbydaylight.com/en/discussion/comment/2512662#Comment_2512662
The reason it should be removed is because it assists in the act of camping. The same could be said about the hook states. The devs specifically made it to where the killer sees hook states as a whole, and not on an individual level like survivors are able to see for each other. Killers can of course still tunnel and camp someone who’s on death hook, but being able to specifically see WHO is on death hook is far too specific and would promote tunneling even further. Killers can indeed camp, but they wouldn’t know for how long they could camp. The timer itself promotes the behavior because it’s the same way a survivor looks at the bar when repairing a gen, healing, or cleansing a totem.
Your point does have merit but why conceal some information but not the rest. It just seems like something that was overlooked when developing the new info overlay.
Killers aren’t allowed to see the deep wound timer progress either because it has information that can be abused
A camper is going to just camp whether they see it or not. The only thing this would do is punish killers who force hook states when the survivor was abandoned most of their hook state.
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@ad19970 said:
How was thana fully up if you chased one survivor for 30 seconds after which multiple gens popped? Or does that mean something else than I am assuming?
Also, which killer were you playing and which map were you playing on? That would be helpful information seeing as how different maps and killers are.
I was legion and got a stab on everyone before chasing. They literally finished a gen that was maybe only 60% done before mending.
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Theres evidence theyre planning to split it into three maps somehow, but its not confirmed.
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I just wish the original perks were kept for those who do own the characters.
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@Ssajbambusa said:
???????????????????????????
When a gen is kicked, it regresses at 25% speed
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@Hex_Llama said:
I think the "known issues" are just issues introduced by the patch rather than issues they haven't gotten around to fixing yet. If they listed all the known issues every patch, the list would be pretty long.
This person is correct. Known issues are bugs that the devs know are being introduced while they work on whatever theyre working on.
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@Pulsar said:
Over 12 hours.
Hatch standoff?
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@LumiRain said:
https://forum.deadbydaylight.com/en/discussion/comment/2501581#Comment_2501581
That makes sense, but I still feel like ive been robbed - why did the game let me get the teachable from the bloodweb if I already had it? especially since i'm effectively down the drain either 2k shards or 150000 bp
The bloodweb is pregenerated, and doesnt change at all until its complete, upon which another generates
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@NoOneKnowsNova said:
Where's the neither option...?
Voting your comment up is the neither option
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@GannTM said:
I’ll be fine with this as long as it certain conditions are met, like if you’ve been on the ground for at least 2 consecutive minutes. Although I’m not sure how this will work lore wise.
Doesnt need to, its a qol not a gameplay feature
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@TacitusKilgore said:
Light doesn't penetrate walls.You can look at them to avoid a flashlight save.
As a general rule. Youd be surprised.
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@blue4zion said:
Lol, he wants swf tells. - this the type of thing that shows his killer sided mind
Bring back seeing survivor level, or even show mmr.
For sure wont cause lobby dodge infestation xD
I want swf tells even as survivor. Warns me:
As a killer - they may be going to bully and genrush, bring slowdown and counters
As a survivor (solo) - I most likely will be abandoned on hook or used as bait, bring self survival perks.
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2490348#Comment_2490348
Yeah, the faster spawning didnt really do anything, because the activation time is so long.
it's like buffing old hag by increasing her range, without fixing her delay after teleport. it wouldnt solve her issues
Or like buffing old demogorgon by giving him more portals, even though that wouldnt have solved his issues.
Im not saying no to this, would def enjoy more portals.
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@Mr_K said:
The changes mentioned during the Anniversary stream are worse than what we have. Bully the killer get a free key.
What were the proposed changes?
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@Kira15233 said:
If you are going to bring a licensed character, I do not care which one, can we make it stick to it's lore? I would've liked to see Amanda go Game Over (even tho John is the OG one saying it) when the game ends or I don't know, having a Freddy sentence, I don't care which one... It just makes me sad that BHVR has to remove or change stuff because license holders want it their damn way, I would hate to see my boy Ash without his Groovy line
I just want a blighted demgorgon skin, as a farewell to the chapter.
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Its possible his friend simply owns it on the windows store, not steam, and has the same username there.
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Probably only because theres more
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Only if youve touched a gen and let go before it was finished, before ruin was destroyed.
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Soul guard doesnt care if theres a hex in play, it cares if you, personally, are cursed by one. If the hex doesnt curse you until youre hooked, then you have to be hooked for it to activate. If it takes someone being hit by noed for the curse to apply, then someone has to take the hit.
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black thread and glass bead. Find hatch, mark it. Even if everything goes to ######### last guy usually gets the message.
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Tup. If it doesnt say it doesnt stack its usually a safe bet it does
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Working with the killer is when you durectly and deliberately get your team killed. Here you just convinced huntress to ignore you, and didnt assist in finding steve. Youre innocent
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Wanted springtrap, but i like pinhead's power.
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@Killing_Time said:
https://forum.deadbydaylight.com/en/discussion/comment/2433729#Comment_2433729
I have nothing against Demo, but let's be real, he's WEAK. Is that a lie? Most licensed killers ARE WEAK and/or nowhere NEAR the true power they should be. The only exception, at this point, is Leatherface and he's been WEAK his entire existence until the buff many years later.
Freddy repeatedly NERFED, Nemesis is whack, PH was GOOD but also nerfed with completely useless add-ons, etc.
My 24 4k streak says otherwise
Seriously, demo is deceptively strong with the right builds
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@dbd900bach said:
After seeing Pinhead confirmed my mind instantly wandered to comparing Pyramid Head and Pinhead. Two entities that seemingly exist and follow their own volition despite being in the entities realm.
Pyramid Head existence is still a bit of a mystery since he technically has no reason to exist being he was a projection of someone else's guilt. He can tear apart the entities realm with his abilities and kills whenever he feels like it rather than following the rules everyone else is bound too. The entity might now even have any grip on him at all and is only leading him through an endless maze of realms as he searches for his true target.
The Cenobites or Pinhead himself has literally no lore tied in with dbd. Right now in ptb it seems that Pinhead is only in the entities realm is because the box is there which the entity so tightly holds onto. It's peculiar because the entity normally either forces or bribes killers into being the entities servents but beings like Pinhead and Pyramid Head seem to be a bit more beyond the entities grasp.
The entity may be a dark God but these other beings are servents of other potentially even stronger dark gods.
Lastly there's nothing to bribe these demons with. Pinhead from his personality of the first few movies, not the straight to video, is just an otherworldly being who can't tell the difference between pain and pleasure thus he navigates different realities for new more extreme pleasures while pushing those same extremes onto whoever opens the lament configuration. He's not interested in infinite amounts of blood and doing the same thing forever for a God that isn't even his own.
Pyramid is a projection of guilt, a being that is Lazer focused onto one single person, hell bent on serving out proper punishment, justice and torture. Yes he is extended sadistic in nature but his existence and being only serve that purpose against one target and anyone in the way. It would kind of be impossible to bribe him, let alone even torture him submission.
Pinhead... kind of works? Theres hooks all around the map, whats more painful then a giant ######### hook through the shoulder? Pyramid Head is odd because, as far as i can really see, he is there despite the entity's wishes.
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@DarkJokerOfAmuro said:
i dont get what ur saying dude.... you depleted one key normally and it shows u depleted one key
he probably did that 1 way back. He's saying that right now, because items dont get eaten when empty, this challenge doesnt update since it's probably checking for if the item is destroyed, not empty.
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@Inspire said:
What's the purpose of the survivor trying to solve it? How does the survivor benefit from solving the cube? I don't know if its me being stupid, but I seriously don't understand why a survivor would bother trying to solve the cube when all it does is reveal your location to the killer.
The survivors gradually build up Pinheads passive overtime. When the passive is maxed, all survivors start getting constantly harassed by hooks (These do not reveal survivors to pinhead, and serve rather to slow and annoy the survivor, unless in chase in which case it's dangerous). Completing the box resets the passive, with the downside that Pinhead can teleport to the box's location as its being solved.
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Stev Hawkmin?
Stacy Weller?
Capt. J. Byae?
I'm laughing way too ######### hard.
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@Junylar said:
BHVR never care about the lore, it's a DbD killer now so he lives by the laws of the Entity. I'd like to remind you it is possible to blind Demogorgon who has no eyes.
I actually solved that. We know the demogorgon can see at least, as its head tracks its prey in the series (i think, been a while since i watched). My theory was the petals on it's face are light sensitive and acts somewhat as vision. Shining a light in them burns and blinds him, causing the defensive stun posture and blindness.
@GoobyNugget said:
https://forum.deadbydaylight.com/en/discussion/comment/2437446#Comment_2437446
Same with pyramid head, how tf does he get blinded
This however I have no clue about.
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@Predated said:
Thing is though. What if the license gets renewed in the future? You would literally have 2 copies of the same killer.
I'd rather have a killer that is an homage to Demo rather than being the exact same killer. Same as Bubba and Billy for example: similar concept, different kit.
Merge the wolf as a skin. Problem solved.
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@DrVeloxcity said:
Just curious. I checked Steam DBD news and saw that the Stranger Things chapter will be disappearing for good in November.
Just wondering what caused BHVR to lose the license of Stranger Things.
I know Hawkins Lab will be disabled for good, but I loved the map. Will it be reskinned and perhaps slightly edited so it can remain in the game, even if slightly different?
Why does no one else seem to be talking about this?
No official news, but rumor is (and remember, they're rumors) that Netflix either pulled the license or massively upped the price because they were making their own stranger things game.
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First off, loaded poll. Shows who the entitled person here is.
Second, sometimes I dont want to go against 4 toolboxes when I'm not running gen slowdown, or 4 flashlights as hag. If you want killers to not dodge lobbies, the only "good" way to fix that is to let them filter lobbies, but that would kill matchmaking cause almost no survivors are willing to have fun, and killers would just exploit it.
Be thankful right now that when the killer leaves the lobby the whole lobby doesnt get disbanded and another killer is quickly substituted.
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Pornhub ofc
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Old habits die hard. Probably.
Also a love that name, lmao.
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@GrimoireWeiss said:
The Michael Myers
Sounds like a dance move
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Ngl, this is kinda funny. Trapper took meg to his secret basement.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2435648#Comment_2435648
Ghost Face is a licensed character and got a Blighted skin.
The new RCPD map is a licensed map with Blighted areas.
Demo has three cosmetics sets, one of which is some chains and the other two of which I'm pretty sure are original creations. A Blighted set would have been very fitting for him and of all licensed characters he'd be the next most likely to get one given his other original cosmetics.
Anyway, we know a Blighted skin isn't coming. This is just a "man, wouldn't that have been awesome" daydreamy thread about what cosmetics we'd like to see.
Ghost face's mask is licensed, the character otherwise is original. Other points stand tho