TacitusKilgore
TacitusKilgore
About
- Username
- TacitusKilgore
- Joined
- Visits
- 22
- Last Active
Comments
-
In capable hands, he's almost comparable to nurse levels of unbeatable. (for solos or mid-tier SWFS) Otherwise though, no hes not OP at all. He takes a lot of skill and mechanical knowledge to play effectively. OP implies you could just pick him up and stomp with him first game, which you really can't.
-
They would probably be the easiest for BHVR to do. Plus they really desperately need the extra fun a chase music would add.
-
Nemesis is still fun as my main. My primary reason for playing this game nowadays is feeling the reward of my skill, or at least my commitment. After playing 2500+ hours its all that matters to me. With the new MMR system, its very very hard to get into and enjoy new killers since it becomes a tremendous struggle to actually learn them. The game continues to match me against survivors who are only of equal skill level when i am playing one of my top tier mains. It is not balanced to put me against these same players when i am playing a killer i have a low/mediocre level of skill in. I Should not be matched against survivor youtubers day 1 of playing the artist.
-
In a better universe they would.
-
Some of you guys are alright.
-
Its an animal. A power lifting psychic humanoid animal, but still an animal. it has no greater understanding of why its in the trials than maurice does.
-
Is it pyramid heads turn to be whined about? Or is this not a popular trendy "necessary nerf" yet?
-
For Christ sake yes. No killer should be as asininely unplayable as they are at the moment. And im not just saying that because i used to main them.
-
I don't think they hate killers. Hate is a strong word. They simply just do not understand the deeper complexities of their game, they have shown many many times that they are incapable of properly play testing their game before release. Whether they do this through sheer incompetence, lack of resources, or pure ignorance is beyond me. But i can very much assure you they do not hate killers. They simply just don't know how to properly balance their game.
-
They haven't forgotten them. Its more like a neglectful parent, they acknowledge their existence but simply cannot be arsed to care enough about them.
-
@Unicorn said:
And again, whenever the Dev's release perks to attempt to break META they are complained about.
Had a Killer call me a META rat last night for running COH, Leader, BT & Small Game. I guaranteed if I ran DS, UB, DH & SC I'd get the same response.
You can never win/satisfy everybody.
Its because BHVR does not generate a fun meta. Nearly any perk that has broken the meta is very commonly e x t r e m e l y frustrating to go again. The issue in DBD isn't the meta, its the fact BHVR is literally incapable of designing a fun meta.
-
@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/2668541#Comment_2668541
Yeah but you could make sure that survivors have a 30% penalty to repair progress pretty much the entire match. That's by far the most impactful effect anyways. It would be ridiculous.
They get a 100% healing bonus pretty much the entire match. Whats the difference? They cleanse, we cleanse, the cycle of totems would remain largely the same.
-
Its sort of a combination of everything. The release of a new killer, the generally unfun killer experience with MMR, The overwhelming strength of boons, a sizable portion of both sides currently testing out the VHS beta, etc etc. Lots of stuff right now is causing a shortage of killers which is resulting in absurdly long survivor queue times. Combine the lower killer count with behaviors already abysmal matchmaking system and you get absurd queue times.
-
Toxicity is just a fact of this game and its community. If you disable certain in game ways of being toxic, we'll just end up inventing another. Theres no way to truly stop it.
-
Sadly it cannot be done. The game is simply too focused on the direct ability to instantly recognize and understand what survivor you are chasing, and what status they are in. As a killer or survivor you constantly have a little diagnosis running in the back of your brain. "I've hooked that elodie twice." or "That elodie was running towards shack." with a custom character, especially in numerous volumes, it suddenly becomes much more difficult to remember who has done what and what their status is. it simply wouldn't work.
Oh and BHVR couldn't turn them into a cosmetic money machine
-
No more feng outfits please. We have so, so many :(
-
She struggles with map traversal, and encourages a generally very annoying playstyle from the survivors she faces. However, despite this her power is incredibly strategic and highly oppressive. She is the only killer in the game who could theoretically down all 4 survivors from across the map. That alone should be highly indicative of her potential. She can function as a trap killer that walls off loops, a zoner that forces survivors closer to her for easier hits, or a ranged killer that damages from afar. She has it all. The only two things that prevents her from being S tier is her lack of mobility and significant perk synergy.
-
Very high skill ceiling, great killer Sadly though she encourages the literal worst type of play-style in the game. Also i suck at her so-
-
@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2669254#Comment_2669254
Alright I'm gonna engage in a bit of snark here, forgive me
Ahem
"Outplaying the killer with dead hard? You mean pressing the E key?"
Ok, thats fair lol. But you get what im saying, theres a tangible thing you do that makes you feel like the perk has impact. Lithe lets you get away from a loop safely, Head on lets you stun the killer, dead hard lets you dodge a whole heap of stuff, etc. Overcome just makes you sprint burst on hit. It doesn't even have the potential strategy of actual sprint burst, you just kinda... go faster in whatever direction you think wastes the most time. Thats it.
-
You're a fan of... holding W...? Don't get me wrong its a great perk, but i fail to see how anybody would enjoy the perk. Compared to the joy of outplaying a killer with lithe, or head on, or deadhard, overcome has no tangible dopamine hit. Its very boring.
-
Nope. I haven't seen any major bugs either. Im waiting to eventually see some, but im a little bit optimistic that there won't be any major bugs this chapter.
-
"Dire" is essentially a semi-fantasy suffix that is used to imply the animal is bigger, stronger, and more dangerous than its normal counterpart. It has had real world usage, but its primarily used in fantasy nowadays.
Her "Dire Crows" are pretty huge, hence the namesake.
-
@FrndlyChnswSalzmn said:
https://forum.deadbydaylight.com/en/discussion/comment/2668992#Comment_2668992
Good thing we got her or we wouldn't even know what a decent Killer looked like.
Spirit was released a year and a half later
-
I have a feeling its intentional. Her design is very unique in comparison to every other killer in the game, it makes sense why it would be hard to design several cosmetics for her. Plus a bug as huge as "new killer is literally lacking 2-3 of her cosmetics options" would be fixed quite swiftly
-
@GoodBoyKaru said:
Nurse wouldn't be released today, which is what a lot of people (not me) have an issue with. Her design is so different than every other killer and she's the only killer that's slower than survivors.
Its even crazier when you consider who she was released alongside of. You've got "Man with traps." "Invisible man." and "Chainsaw Man" and then you'e got "Woman who can literally move through walls"
she never fit into the game from day one of release.
-
I think its generally a good idea if we stop moving in the direction of "reactionary" killer perks. It should be entirely in the killers hands how, and when they utilize their perks. Or at the very least be a perk with predictable outcomes
-
@ohheyitsbobcat said:
https://forum.deadbydaylight.com/en/discussion/comment/2664642#Comment_2664642
https://forum.deadbydaylight.com/en/discussion/comment/2664646#Comment_2664646
https://forum.deadbydaylight.com/en/discussion/comment/2664651#Comment_2664651
https://us.v-cdn.net/6030815/uploads/RM1YVK6XSVKH/1-png.png
Here is the thread link.
I like mandy, she does good work often. But holy crap that is an abysmal take
-
I wish there was a "sort of" option. If used well, it can eliminate location tools like BBQ and bitter murmur to make doing a gen much safer. Combine its scratch mark effects with COH at a decent loop and it suddenly becomes much harder to effectively catch them before they fully heal. It can be meta in niche scenarios, but alone its just better distortion.
-
@Clevite said:
If ever there was a person that needed a life, it's the guy creating fake patch notes.
Like, nothing else to do, at all?
Considering he makes content on DBD for a living, Yeah?
-
@Emeal said:
https://forum.deadbydaylight.com/en/discussion/comment/2658283#Comment_2658283
so what? Are you saying bHVR cant put a Bloodhunt in November because they never done it before? Like that is such a bad reason, You should stick to it being a response and refute @Mooks 's point about it being a closed beta instead.
Its a really good point, if its a closed beta why would it matter then? Do you think bHVR are trying pull people out of playing a Closed Beta?
Nope. Not people. Content creators. The people that are actually being invited to the closed beta, the same people who are the sole reason this game continues to live. Thats why the beta scares me a little, if our content creators can introduce a game the community likes way more, a significant portion of us will leave this game. Which i don't really want to happen. its why BHVR are actually trying to pull people away from it.
-
@StarLost said:
https://forum.deadbydaylight.com/en/discussion/296392/the-bloodhunt-and-vhs
Shrug
Fortunately mankind has reached the stage of enlightenment where it's possible to enjoy two games within the same genre and play them both without trying to convince everyone else that you have to be loyal to one.
Much as everyone knows that you can enjoy both PC, Switch and PS5 games!
Man, it's fun to dream...
Not what im implying. Im just pointing out that if this is the case its a bit of an underhanded move from BHVR to keep the players who have rightfully been very angry with their choices recently from playing a game they might enjoy a lot more on its own. Which is lost money for BHVR. If they want people to stay, or play both of these games, they should be making smarter choices. Not bribing us.
-
@Mooks said:
It’s not launching but it’s a closed beta.. I don’t think it’s related really..
hasn’t there been bloodhunts around the time before or has it always been sales for Black Friday week?
https://deadbydaylight.fandom.com/wiki/Blood_Hunt There has not been a single boodhunt that begins in november. Only 2 that end in it. This would be the first november bloodhunt.
-
https://twitter.com/VHSTheGame/status/1463336678626521091?s=20 https://twitter.com/DeadByBHVR/status/1463537952349470724?s=20
VHS beta launches tomorrow, on the 25th. Directly alongside it this out of the blue bloodhunt suddenly appeared. I want to know the forums thoughts on this, is this simply coincidence or is BHVR actually afraid of the VHS closed beta? Is BHVR trying to bribe us away from playing the beta with bloodpoints?
Voice your opinions below. Conspiracy or legitimate?
-
Look at the VHS twitter and you'll know exactly why were getting such a strange blood hunt.
-
Nemesis main here. Want to hear my full honest advice?
You don't lol. Nemesis is a fun character, not a viable character. You play him because you love his character or his gameplay, if you go in expecting to win you will be severely disappointed.
-
All of her addons are all fine. Cherry blossom is the only one that needs to get trashed.
-
######### no
-
@Rizzo said:
I'd recommend JoJo's Bizarre Adventure, Made in Abyss, Kill la Kill, One Punch Man and Mob Psycho 100. Drifters is interesting too and has a banger of an opening.
Also movies-wise, I'd recommend pretty much everything Hayao Miyazaki made, from Spirited Away to Porco Rosso, Princess Mononoke, Howl's Moving Castle, etc.
Those are some really good recommendations.
-
Perfect blue. Top 10 in the genre of existential anime. A really great movie too.
-
Nemmy players have a weird tendency to be machines of rage and anger. Dunno why. I pride myself on the fact that i seem to be the only nemmy main that isn't bursting a blood vessel every second of every match. Could just be because most nemmy players/mains tend to be newer players who haven't mellowed out yet. Could also be that its just kinda in character for nemmy to be a jerk.
-
@planet said:
My strategy for hackers is the same for trolls. Ghost them. Make it boring for them
Boring is their middle name. These dudes will literally sit perfectly still for hours on end to keep you hostage in a match. Its not about fun for them, its about ruining other peoples experience.
-
He taps in to the calculus of the universe.
Y'know. math teacher stuff.
-
Don't cleanse until noed activates. Just keep a solid idea of where each totem is and go for them later.
-
I may change my opinion on this later, but at the moment she feels like a Mid A tier. Strong map pressure, good loop game, and solid lethality. Shes loud and tall though, lowering the mindgames she can use at loops.
-
The fact they nerfed all his other addons and barely touched fang shows a very massive disconnect between their understanding of the game and the actual reality of what playing it is like.
-
It would need to be quite majorly bent out of shape to fit into DBD. Which i feel would compromise the artistic vision of both games, which i heavily disagree with.
-
Shes fun! She also looks really cool. Probably helps that i have a knack for crows.
-
I don't think she will be. She seems pretty balanced, minus the fact shes just better pyramid head
-
Its very interesting. I think it will be really really strong on mobility killers like blight/billy/nurse/spirit who can make very quick use of the info. Its good on anybody but it'll be extremely good on any killer that can very rapidly make their way over to said gen.
-
The merit of it is that it makes dumb techs viable. For that reason it is S tier