Feedback and Suggestions

Our team will be happy to read these!
  • The forums are laughable right now, 9/10 post are people talking about how frustrating and useless the new killer is. Its almost like i heard this already from anyone who had 2 brain cells to rub together BEFORE the PTB even. He's slow, his knives are useless and his power makes him almost more useless.... he has recoil for some reason. I fail to believe that all 300 people at BHVR.... even ha
    56 comments 1,002 views last activity
  • As the title implies, I think it would be a good idea to swap the amount of use the skeleton and broken key items have. As it currently stands, the Broken Key only has 10 seconds of use by default while the skeleton key has a whopping 30 seconds. Now one thing I'm sure some will argue is "the skeleton key is rarer, so of course it would be better!" To that I say, the Skeleton Key already has one
    2 comments 11 views last activity
  • Add loot boxes to the game to make obtaining skins more dynamic.
    16 comments 101 views last activity
  • Usually chat filters are optional. Some of us aren't snowflakes and can handle: Seeing mean words. Dirty jokes. Words that shouldn't be in the filter to begin with. Words that can be bad but aren't if used in the correct context. That this is a mature game and that most people playing it are adults. By all means have a filter but don't force it down everyone's throat that don't wa
    0 comments 11 views last activity
  • So..... They finally nerf them And im totally ok with the change..... But i think the rarities should be changed too... Cypress should be common Ivory should be uncommon Ebony should be rare But also.... They should nerf the Hatch spawn conditions ... To make Keys less abusive: Multiple survivors - finish all gens first (in order to still can make the achievement about al
    5 comments 71 views last activity
  • Almo mentioned the design intent of Trickster's Main Event ability was to occur at the crescendo of a chase. As it stands, the Trickster's Main Event leaves us waiting eternally for the beat to drop. I would like to propose a rework (or perhaps just a buff) to the Trickster's Main Event that thematically improves up the idea of this "crescendo," and synergizes with Trickster's Starstruck
    1 comments 1 views last activity
  • If you take in multiple Hex Perks and one of them gets cleansed, it may sometimes be hard to quickly identify which Hex got cleansed. So in this image, i propose what a Hex Perk would look like during the Trial if a Survivor successfully cleansed it, minus the Perk Level stripe of course. (And edited by an actual artist, please.) It's nothing major, jus
    1 comments 11 views last activity
  • Most of us are aware of how weak Trickster is at the moment. Well, here I am with some ideas to try and make Trickster feel more viable and fun to play as! Make the Melodious Murder addon base-kit. This addon reduces the amount of times of knives thrown at the survivor needed to injure / down them to 6. This is an increase from 7 knives required. Melodious Murder addon's effect can rema
    6 comments 41 views last activity
  • For those of you who don't know, pallet vacuum meant that survivors could quickly go to the other side of the pallet when dropping it. I think this was a fun and balanced mechanic that let survivors get more loops out of pallets. While we're at it, can we get the old Ironworks window back? That was fun as well :D april fools lmao
    3 comments 21 views last activity
  • They’ve killed the perk, there’s no reason to use it anymore. After getting unhooked you either do nothing for 60 seconds ( which is stupid) or you start healing/working on a gen which immediately disables it. I think they should go back to the old DS but change the time it’s active from 60 secs to 30 secs. In a few weeks, killers will start tunneling everyone because no one has DS anymore. SoloQ
    11 comments 111 views last activity
  • This is previous post that I have made in another thread. I am putting my suggestions in feedback thread. Trickster problems: Knife damage is too low, takes too many hits to down. He spends too long in throwing form because it takes so many knives to down making him feel slower than intentional. The loss of movement speed in throwing mode makes main event very lackluster along with inability
    10 comments 81 views last activity
  • I have a suggestion for a new killer that could be added into the game. Pennywise 1st Ability) One of his special abilities could be to transform into a current survivor however, like the wraith, he must wait until he transforms back into himself so that they can attack the survivors. 2) Another ability could be the same as the doc where instead of a fake doc you would see red balloons flyin
    7 comments 541 views last activity
  • The DS adjustment was needed and exactly what "the community" suggested a while ago, so happy about that. what im not happy about is that because its a nerf, it seems a decent amount of players instandly dont want to give it a second glance anymore, its a nerf so clearly its bad. I said this before, if they made Spirit 0.000001% slower, suddenly "OMG THEY NERFED SPIRIT, SHE IS COMPLETELY USELES
    12 comments 101 views last activity
  • Azog the Defiler could be the killer in a new DLC, as The Defiler. A possible survivor would be Thorin Oakenshield and possible maps could include the halls of Erebor, the battlefield tower in the movie The Battle of Five Armies, or any LOTR/Hobbit scenery, caves, etc.
    1 comments 1 views last activity
  • After playing a lot of Nurse the past few months, I thought I'd throw out some ideas for QoL changes to make her feel better. Remove her recharge mechanic, but increase her fatigue. Increase her FoV toward the end of her blink. Allow her blink to continue recharging while she is holding one. Fix the bugs associated with her blink. Increase her move speed slightly (3.9 to 4 m/s). Rework a f
    67 comments 1,301 views last activity
  • His lunge is completely useless. Used to be one of my fav killers but now he’s been nerfed into oblivion. Thx devs 👍
    27 comments 331 views last activity
  • Especially since it's possible for a bit of lag to swallow some input and kill you outright. Can't we change it to the same thing the cage of atonement has? Just periodic skill checks?
    8 comments 51 views last activity
  • Remove the 25% Extra bloodpoints for unhooking or protection hits and instead make it 20% Extra bloodpoints per Generator done. Stops people from rushing unsafe hooks.
    1 comments 31 views last activity
  • It happens all the time. i have no way of knowing when someone has chat turned off or leaves the endgame chat and I am just typing to myself...
    4 comments 31 views last activity
  • buff The Trickster , thinking about a refund
    5 comments 11 views last activity
  • Why there is not button for that? DbD is +18 game and we are not child? So why we just cant close it?
    12 comments 341 views last activity
  • Why is this in the game? why do i need to fight against my controls just to look down so i don't slide off a car bonnet or fence rail? Remove the feedback from Blight's camera during the rush.
    0 comments 11 views last activity
  • Once a generator is completed, Coup de grace activates for the remainder of the trial. Every 45 seconds, your lunge will be increased by 100% until lunging longer than what would be a normal lunge. Each generator completed will reduce the cooldown by 5 seconds up to a maximum of 10/15/20 seconds. You can lunge while carrying a survivor if Coup de grace is active. Thoughts?
    3 comments 91 views last activity
  • Give Trickster the ability to use the main event whenever he wants (when he refills the power, obviously) (There are times when you have the main event that you cannot use it in any way because you are chasing a player and it is impossible to use the main event in many of the game structures, so you lose a lot) Give normal speed from 4.4 to 4.6 These two changes would make this killer more
    0 comments 11 views last activity
  • Can the devs not ignore their community and just buff this trash killer? They DELAYED this entire chapter to make me feel scammed out of 7 bucks. I paid to get bullied by 4 sweaty loopers with his weak ass power ,I've never seen a gameplay design this weak.
    4 comments 71 views last activity
  • I am over the moon with his personality, design and audio this guy brings - however while his power is designed quite well in the sense of looks and fun aspect, it feels very weak. There are three simple things that I feel could be done: 1: Make him base killer speed - the 110 is not necessary especially when you consider the slowdown when he throws knives as well 2: Make knives a 6 hit down a
    11 comments 91 views last activity
  • Like in TF2 the better your playing in a match the higher chance a critical hit will come. Like if you chase the killer for a while stunning them may last longer or if you hook enough people you just instantly down someone.
    2 comments 21 views last activity
  • I was thinking it'd be fun and shake things up a bit to have something else to interact with on maps. Maybe give each map a unique item placed somewhere or a change to its main structure that can be accessed somehow. Nothing that can be abused over and over but maybe a one time thing or limited use thing that can be accessed after finding a key or mcguffin for it in a chest. Like what if there
    2 comments 1 views last activity
  • He's still terribad but lets talk about why. At 110% he's sooooo slow and his power dosnt have the lethality to make up for it. Speaking of which, unless you are at a loop that is waist height or has gaps that let you throw knives threw the loop (think one of the rooms on hawkins where it has a second level circling around with only a vault with a pallet next to its stairs) his power is next
    4 comments 41 views last activity
  • The New POV: Beautiful The Better Collision Recognition: Beautiful Lethal Rush Arm Flailing: Beautiful (its less intrusive) BUT, why is it that when rushing or lethal rushing my horizontal sensitivity is low as usual but now vertical sensitivity stays high? Its genuinely so irritating and creates this head bobbing effect that its nauseating and makes him not fun to control at all. WE WERE SO C
    0 comments 21 views last activity
  • This killer is absolutely horrible... Design doesn't fit the genre and tone of this game. Hes far too slow on downing people to apply gen pressure His one hit perk when picking people up is broken asf
    0 comments 1 views last activity
  • suggestions to revamp trickster's ability: instead of injuring survivors by throwing 6-7 knives ,it will apply poison status, poison has the following effects: 1- applies a debuff on survivors, if it is not cured within a certain amount of time (ex 5min), they will die 2- The antidote is an item can be crafted from herbs spawning randomly in map, the herbs are limited to pressure survivors a
    3 comments 21 views last activity
  • It would be helpful at the end if the portraits were also on the scoreboard. Sometimes I want to see what perks that Dwight had, but I never clocked their name during the match (too busy) and now I'll never know!
    0 comments 1 views last activity
  • Either BHVR makes this a gamemode or I swear some other development team will. 50 survivors vs 1 killer. The idea came to me with battle royale 50-100+ people only 1 winner. 50 survivors running around a map, no gens, no gates, no perks. The last 5 survivors left alive win. Add enviornmental hazards like death traps for survivors and maybe an entity like fog that kills survivor
    1 comments 21 views last activity
  • It's honestly ridiculous on how far freddy reaches. Make it relevant to his heights. I'm 5 10 and I cant hit stuff that is 6+ feet away from me so why should he be able to do so. Stop coming up with new characters and work on the ones you got already.
    2 comments 21 views last activity
  • 0 reason why I should have to sit through a game where the killer is just dicking around with survivors for points. 0 reason why I should have to play a game where some moron is just dropping every pallet and exploding gens on purpose because its funny to someone with limited brain functionality. 0 reason why I should have to sit through a game where the killer is literally AFK. Such a waste of m
    1 comments 31 views last activity
  • This post is specifically directed to the current and future black girl characters in game. For starters, they need longer hairstyles. Most of the hairstyles they currently have are short and appear to be a bit masculine (in my opinion). They should get longer straight and curly hairstyles like the rest of the women in dbd. Frankly, there just needs to be more diversity. Elodie’s long natural fro
    1 comments 21 views last activity
  • I downed 2 survivors unhooking while using main event, it was great and fun. The problem is I have only 15 seconds to activate main event before it's gone. And by the time main event activates the survivor is already downed or will be down in 2 hits anyways making the activation useless 19 out of 20 times. Would be nice if I could you know, just save that power whenever I want and activate it
    2 comments 21 views last activity
  • Literally as title says, I don't understand why I cant ask my teammates where they are, or mention the fact that I was downed... It makes literally 0 sense to filter half of these things out... If you're going to stop me from being able to discuss a match, then just remove the post-game chat in itself. Can we just filter out the "bad words" (Which, mind you, can just be said if you space the le
    1 comments 71 views last activity
  • The title is what I would like to see in the game. I mean. playing killer on console is truly awful and now with the trickster, I feel it's needed even more.
    1 comments 1 views last activity
  • Upon my experiences of cross play with others i am not happy with the fairness of the game in reference to the killer game mode as i attempt to join in each session i am repeatedly killed on site by these mean players and i feel that im not given the chance to play throughout the game with how these people play as killers they think they are experts in assassinating other players. And,i feel that
    4 comments 41 views last activity
  • So, there is a lot that can be done to buff the Trickster, but my big question is, what can we do to him that doesn't just make him a lot more like an existing killer? Well, thanks to that_lich, who mentioned that in his lore he put the screams of his victims in his music, I came up with an idea that fits his theme as a pop star, and the concept of him being a 'trickster'. So, here is my sugges
    1 comments 31 views last activity
  • Camping and Tunneling is absolutely miserable for survivors and isn't fun for Killers either. It's an absolutely boring mechanic exploited by Killers who haven't played the game enough to understand how to play the game. The game can be rebalanced after the change is made and it would remove a horrible mechanic that every despises. If you watch content creators who main killers, they just don'
    38 comments 201 views last activity
  • 2 comments 21 views last activity
  • Hello! I had an idea that I thought would be a nice addition to the game. I was thinking that having every available (baseline and unlocked teachables) perk given to you on a prestige would be a nice feature. I was thinking that they could all be unlocked at your current prestige rank. So on your first prestige with a given character you would have them all at rank 1, second prestige at rank 2 an
    0 comments 1 views last activity
  • I don't see why this would be an issue. The survivor team shouldn't be punished (tunneled) just because everyone was kind enough to not bring DS. If this is too much (idk how it would), can borrowed time be at least buffed like please... randoms and solo que is a pain already.
    37 comments 231 views last activity
  • I've tried I really have but it's too dark. Characters in dark cosmetics (especially prestige) are pretty much camouflaged for me against the dark backgrounds of the surfaces in the map. It makes them really hard to track. I'm using reshade to brighten the game up too. I don't have this problem on any other maps just autohaven but it's so bad it's making me feel like I'm going to need to AFK thes
    1 comments 21 views last activity
  • I just post this whenever I come by this forum. Please give me an Anti-epileptic mode. Treatment Theatre is unplayable. Haddonfield is problematic. Gens in dark rooms are irritating. There doesn't need to be this much flashing light in a horror setting.
    0 comments 1 views last activity
  • Give rewards to survivors who play the game solo. This is the 4th or 5th time i've suggested it without even a single reply. Boosts, BP, Shards, gray cosmetics.. DO SOMETHING. Its far more challenging when you play solo, so there should be a trade off to not being with friends on comms. If you've even played this game for a month, while I have over 4k hours, you would know that when playing
    6 comments 41 views last activity
  • Just add a scream when someone is caught by it. That's it. No Aura reading and no explosion. Just a scream for 2 seconds to let someone know that, Ay, Dwight was in range. (Edit: Like Dragons' Grip. Doesn't do anything but a scream.)
    0 comments 1 views last activity
1 … 911 912 913 914 915 … 1367