main event is great..... when it's actually useful.
I downed 2 survivors unhooking while using main event, it was great and fun.
The problem is I have only 15 seconds to activate main event before it's gone.
And by the time main event activates the survivor is already downed or will be down in 2 hits anyways making the activation useless 19 out of 20 times.
Would be nice if I could you know, just save that power whenever I want and activate it when I felt like it, oh well.
And it's so hard to build up that meter too, the most I've fully maxed out main event was TWICE in 1 game.
Comments
When it works it feels great, that being said I also hate losing main event because I don't have a good opportunity to use it before it's gone. If the survivor is not in the open or animation locked like when unhooking I don't even bother anymore. Trickster is so slow while using it that the survivor has plenty of time to round a corner rendering me powerless.
I agree that it shouldn't go away passively since it's only useful in certain situations and takes effort to build up. The slow movement speed is punishing enough.
Which is like....almost never.