Prestige Proposal

Hello! I had an idea that I thought would be a nice addition to the game. I was thinking that having every available (baseline and unlocked teachables) perk given to you on a prestige would be a nice feature. I was thinking that they could all be unlocked at your current prestige rank. So on your first prestige with a given character you would have them all at rank 1, second prestige at rank 2 and last prestige they would all be unlocked at max rank.

On the survivor side of things most players that I've played with have a character that they unlock everything on and mostly ignore the others outside of leveling them for their teachables. For these players they would be more encouraged to play a variety of characters since the resource investment is shrunk. This would also help people to hop over to newly released survivors sooner if someone comes out that they really like. For the developers this also means that more players may be playing multiple characters and more likely to buy cosmetics for those characters.

This is mostly the same on the killer side of things other than the fact that killers are unique experiences. This system may actually help players get to play their favourite builds on killers faster. How often does a player find that they don't want to play a certain killer until they unlock something like ruin on them? How many niche and for fun builds aren't being played because the player is still going through the four separate leveling processes and just working with what they've been fortunate enough to grab?

As an ending thought: I feel that this change would make going for a prestige almost a no brainer for some survivors and almost any new killer. Instead of being a point where you lose everything it can be seen as a point where you get access to your entire pool of perks and each time around you feel stronger than the last. This game has a ton of grind already and is just getting worse and worse for new players. I feel like this is a system that cuts the grind, opens up playstyles sooner and encourages people to maybe look around the shop a bit more and maybe pick up that skin for a less played character.

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