Feedback and Suggestions
Our team will be happy to read these!
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Survivors pretty much have to be at medium range, stuck in an animation, or running in a straight line for me to accurately hit them. The recoil plus the slight sway makes it very hard to accurately aim at further distances. I've been stuck m1 most matches to actually injure people.1 comments 11 views last activity
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Make it true anti tunnel perk by doing the following: Timer stops while in chase. Timer stops while in x meter radius of stealth killer. Timer stops while downed. Bleed out stops while downed (if DS is active) If everybody is running DS and killer slugs everybody after unhooking. Killer is holding the game hostage. ‘Can add more if someone has something interesting to add...4 comments 41 views last activity
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I'm sorry, i try and be a positive person but why rework a map and make it worse in every conceivable way? The Game map is a series of completely unplayable pallets. Survivors can camp them, drop them, and there is nothing you can do but kick and chase. Zero gameplay, Zero fun, Zero Strategy. Seriously have no idea how this made it past design and NO ONE on the team said anything or noticed how6 comments 121 views last activity
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I've talked to lots of killer main streamers about this, all of my friends and players in post game chat about what we can do for our homie the trickster who is just a little bit too easy to go against here are the three things that we came up with: when the laceration is fully emptied after a chase (if it was at least 75%), require the survivor to mend after having your laceration filled an4 comments 71 views last activity
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I just had 2 weirdest games ever. Keep in mind that ping was 30-50 for the entire time. 1. One guy got grabbed while unhooking. He got picked up during animation, but the other guy still was released from the hook. 2. I got hit through pallet while throwing it. I got hit even though he was seemingly out of range and killer did not even get stunned. 3. 2 hatchets went right through me. Once whe0 comments 1 views last activity
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Hey, all. It's me, back at it again. We all know Freddy is the King of All Trades, and Survivor Mains verywhere hate him. Well, I had a dream about an... Interesting kit if they decided to re-rework Freddy. Allow me to introduce you to the Nightmare 3.0. Overview: Functionally, Freddy's base kit is the same as it always has been. 115% movement speed, 32 meter Terror Radius or whatever, but2 comments 81 views last activity
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Disclaimer: I understand that this would be a very powerful perk, but I believe I’ve given it adequate limits (please read everything before jumping to conclusions.) If you disagree, I’m open to suggestions and edits. Enjoy! You summon your strength to attack your victim with a tremendously powerful attack. Start the match with 3 tokens. Press the active ability button to consume a token a3 comments 11 views last activity
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exit gate survivors 99 the exit gate get unhooked hit the gate and get downed but keep their ds maybe not let them have that? it kinda sucks to lose out on endgame pressure especially when I have bloodwarden2 comments 11 views last activity
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Keys arguably overpowered and annoying to the killer but who cares, this is about design not functionality broken keys are indistinguishable from the other usable keys and as such despite being useless they are treated as a threat. so why not 1.) make a new model for the broken key 2.) give keys use other than hatch, perhaps using it that way it can degrade the key (red to purple or purple to g4 comments 31 views last activity
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Why is everyone so dark and blackened out but me? Part of the fun of the lobby screen is seeing other people’s costumes and such. Now everyone is so dark it’s hard to tell. Not to mention it looks really silly. My survivor is lit up like a bright neon sign and right next to me is three shadows I can barely make out.26 comments 171 views last activity
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I think it's a pretty popular opinion among killer players that the new reworked The Game map is busted. Not only are the loops on the map practically all extremely safe for the survivors as they require a lot of guessing on the killer side and messing up on the survivor side in order to get hits on, but also the fact that it is so frustrating to get from the bottom floor to the top floor; for ex0 comments 41 views last activity
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It hurts me to say it, but the new killer, while he looks fabulous, is gameplay-wise, awful. It takes too many blades to take down a Survivor, you're better off going for a regular hit in most cases which is not okay. The Huntress has a similar power that works better in about 90% of situations. Trickster isn't even faster than the Huntress, he has a weaker power and not even base speed t0 comments 41 views last activity
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Since his release on Tuesday, it's the only killer i played, in that time, i'v reranked so hard i went from rank 2 full pips to rank 5 2 pips. He's not good, at all. allow me to explain, most games go, one chase ok 2 or 3 gens pop and i get one hook, turn to chase someone else, they hug ANY loop that you can't throw over, you will NEVER get a dagger into them so you chase at 4.4 or leave, you l0 comments 1 views last activity
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Why can't I pick a different killer if I see it's someone who I've played against before with a specific playstyle? Yet survivors are allowed to switch to a character with a key in the last few seconds. Also why is the main menu worse than it was? It used to be so quick to switch between the roles now I gotta back up to the menu to pick killer or survivor what is the purpose of these changes?25 comments 291 views last activity
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Simple: A new feature (which you can toggle ON/OFF) that will show on the scoreboard screen after Trials what kind of challenge you were doing on the Archives. And it'd be ON by default. To those who find a Killer or (fellow) Survivor to be showing some unusual behavior, perhaps knowing what they were going for would help clear things up.1 comments 11 views last activity
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I haven't seen anybody suggest this, but what if Spirit got more counterplay in the form of chase music? Maybe certain instruments can play when she starts phasing or something like that. I think it'd be a pretty cool addition and it wouldn't be a boring nerf like making her move slower or muffling sounds when she phases. What do you guys think of this idea? (This is just an idea, not saying tha74 comments 541 views last activity
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In my opinion after the ds nerf, it became the most situational perk in the game so i want it to make it less situational. After getting unhooked if the killer is chasing (tunneling) you, ds wont deactivate so as long as the killer is after you as soon as you get unhooked ds will not deactivate. Of course if you touch a generator or performing any actions will deactivate ds.3 comments 31 views last activity
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Trickster and Yun-Jin Lee both look good, however as far a gameplay just another survivor and a bad slow killer. Trickster is ridiculously slow in game and makes you think if its a bug or he's actually this bad. It gets worse when using his power as you get slowed down and addons regardless barely helps this issue. His perks arent half bad however no one likes dealing with hexes especially when9 comments 81 views last activity
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It's not fun to dominate a team just for the last guy to take the hatch. It's not fun to do all the job in a match for your team to just die and then the killer closes the hatch and you are dead, because the EGC timer is way too short. So I wonder, what if they would make it so in order for the hatch to open when you are the last you have to do a gen or half of it? What if they would return the29 comments 322 views last activity
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The new Wraith buff is just amazing, we can finally play the Wraith without addons and still do fine. But, he still needs more changes, I know that he was just given two buffs in only a few months, but he still needs more to his cloak. His cloak is his power, and should be simple, yet full of useful things. It might seem like overkill since you just game him 2 buffs, but I argue that he is still4 comments 381 views last activity
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-It feels like every game, I always need the Melodious Murder add-on (The USB stick) otherwise downing survivors with the Showstopper takes too long. -Switching between Showstopper mode and normal attack mode has this delay that hinders the flow of the gameplay. I know this is the same thing for the huntress but the huntress need to throw only 1 hatchet, while as the Trickster needs to be fast w2 comments 81 views last activity
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They might as well change her character design to be that of Thor! Getting hit behind hard cover with magnetic “axes”. It’s rage inducing because there’s nothing you can do about it. On top of the recent crappy hit boxes I’ve been experiencing since the update. She should really be disabled as it’s technically game breaking.5 comments 81 views last activity
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It's a extra health state, a second chance given to the survivor for free based on a choice they made before the trial even started. As killer there is nothing you can do about it other than hope the other person makes a mistake with it. You also have to assume everyone is running it even if they're not. I don't get why new Decisive was hated more than Dead Hard. I'm not going to say it didn't h27 comments 311 views last activity
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Trickster's power, when breaking a health state, does not award brutal points to the killer. Classically this does reward blood points. Huntress hatchets. Hillbilly chainsaw. Even plague after breaking a survivor with her power received 300 blood points. Please update.1 comments 21 views last activity
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"Bond" you know, Dwight's perk? Anyway, it flags as a bad word in the chat filter. I am unable to express that I am running this perk, or that "word is bond", or let my fellow gamers know I'm out on bail bond, or that I just saw James Bond. Is this working as intended?2 comments 31 views last activity
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The latest killer is very fun to play, but it's the weakest killer in the game. His power is miles worse than the Huntress'. In my opinion, Trickster's move speed should be increased to 4.6 [ 115% ] or 4.5 [ 112.5% ]. Also, while holding knife, he's move speed should be increased to 3.85 or 96.25% [ the same move speed has the Nurse ] and during main event, this move speed is increased to 4.05 m/10 comments 141 views last activity
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I just had a random thought and decided to share it with y'all. Now of course there is a great amount of people who want iri heads to go, we know that the devs want to change it although they need to think of a new one. When I saw the trickster and seen people comment on the difference between him and huntress. I thought "what would happen if they change insta downs into ricochet hatchets". It ma0 comments 21 views last activity
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Like do I have to say anything else? This game needs more game modes, its a nice game but come on its being lazy at this point not adding new game modes or new maps. The emotes are also a simple thing that could be obtained by auric cells. Dances, laughs, things to interact in general. Like it would be hilarious being hooked and the killer just dancing renegade in front of you. I know it doesn’1 comments 21 views last activity
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I have a suggestion for the custom game. As far as I know (i don't do custom often) I understand why there is no way to gain blood points. My suggestion is creating a betting system inside that survivors can bet they will survive and only receiving the percentage they bet in the survivor pool. On the other side the killer would relieve the whole pot if they slaughter. Example S1 20,000bp (29% o0 comments 11 views last activity
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Making him a 115% speed killer. Tap M2 should throw 1 blade, hold it throw more.... had to press M1 again feels akward. Blades Ricochet in the environment once basekit. Main Event stay able to activate by pressing Control forever (like the Oni Demon Fury). When fully charged, the killer and the survivors will hear a sound warning (like with the Oni, Plague, Myers fully charged powers)5 comments 32 views last activity
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Trickster is too slow and throwing the kunais is too difficult. His speed is too slow compared to survivors. When I have to move behind the corner, survivors are far away. Similarly, throwing thekunais is challenging when there is no kind of cursor. The kunais of the kun would be the same as would throw a random where hurts. It would be good if the Trickster would be as fast as other killers and1 comments 141 views last activity
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Suggestion : once survivors start opening the gates, they can either fully open the gates and start the endgame collapse or leave it and let the gates progression slowly regress with time. Reasoning : endgame collapse is added in order to "pressure the lingering survivors", however, right now with survivors opening the gates 99% and then going for the saves, this mechanic puts almost no pr0 comments 11 views last activity
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Hardly anyone talks about how a lot of time in this game is spent winning by default. Winning by default: when the match reaches a point where it heavily favors one side, but it drags on long after the tipping point. Inevitably ending in a way that could’ve been predicted long before. For Killers, things like: An early 1v3 before enough gens have been completed to counteract the pressure.0 comments 11 views last activity
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nurse and spirit are the only 2 killers capable of going against sweaty swf. either nerf swf or buff all other killers to be on par with nurse and spirit.56 comments 1,191 views last activity
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I suggest to put a select option so we can select more than one item to save time (not one by one). Could be select more than one item in the same row only as your mechanism now works on buying number of items to open the next row.0 comments 11 views last activity
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Can we rework laurie's face? She Doesn't look like jamie lee curtis at ALL She has green eyes when jamie doesn't her hair looks like a bunch of noodles stuck together I hate to say this but She honestly looks like shrek5 comments 101 views last activity
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There was another post about this a couple days ago, but I wanted to evaluate on it. I wrote out passives for each survivor and wanted to know if this would actually work in the game. This would be the equivalent of killer powers but for survivors, and could bring more people to playing the less popular (ugly) survivors ;) the passives were meant to synergies with their teachables and work with10 comments 71 views last activity
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So my basis for my thoughts is based on Red Rank games for about eight hours. Trickster is one of the most fun killers I've ever played but feels very weak at the moment. Most the time I get gen rushed by four survivors on comms but that comes with the territory of red ranks. I have gotten a lot of 2Ks, 3ks, and about five 4Ks. But most the time it's all four get away cause Trickster just doesn't0 comments 11 views last activity
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(Song from the Deep Preview includes only the killer. ) (Once the official chapter releases in May; Map, Survivor, Cosmetics, and Chapter Thumbnail are being released) Killer: The Siren, Emily Stoneman (Im not the best artist I know its bad but here you go. Also in thi picture she doesnt have her weapon however her weapon is an anchor dangling from her6 comments 81 views last activity
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This perk is so infuriating it really takes the fun out of the game. It's just a free pallet/window every time, an actual third health state. There's no "baiting it out", there's no counterplay, it's just a free loop, pallet or window for the survivor. If it's going to be a third health state they should at least have to earn it. This is all I get every42 comments 491 views last activity
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Ok so i get that playing with a friend is more fun than just with randoms but the tactical advantage that players in a call have if obscene. I main huntress and will often get a entire lobby killed but when ppl are in a call i can barely get one person full dead they are coordinated work flawlessly as a team and essentially have twice the perks each because they tell the others. so in a lobby wi1 comments 11 views last activity
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Its censors "pick me up" which was used for recovering a dying survivor. It censors "insta-down" bc of the word insta It even censors big booty lol. Both words but not "phat booty" lol. So which is it? Big or Booty? Why randomly those two words together? It censors the word "downs" but not "down" At this point why is there even a chat at all if you just want us to say ggwp? I think the censo0 comments 21 views last activity
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why does she look so old? and not korean? korean here, you guys should watch some kpop videos and rework the way she looks0 comments 21 views last activity
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I've been playing a fair amount over the last few tomes and have noticed the grind still terrible despite hearing that devs intended to clear that up. It's honestly one of the worst battle passes around, it needs addressing!13 comments 131 views last activity
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Please explain what are the differences4 comments 41 views last activity
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I'm not seeing any sort of way to disable the chat filter and remove the "#####" I keep seeing. I'm hoping that this is some weird bug because this game is literally rated M for mature. Why in God's name am I not allowed to show the word ######### in a game literally about monsters and killers brutally murdering survivors fighting tooth and nail to escape the killer's grasp. We're not god damn c1 comments 11 views last activity
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So my basis for my thoughts is based on Red Rank games for about eight hours. Trickster is one of the most fun killers I've ever played but feels very weak at the moment. Most the time I get gen rushed by four survivors on comms but that comes with the territory of red ranks. I have gotten a lot of 2Ks, 3ks, and about five 4Ks. But most the time it's all four get away cause Trickster just doesn't1 comments 11 views last activity
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So I unlocked Trickster today and played around with him for a couple matches and came up with three grievances while playing as him. Movement Speed - I feel so slow when playing as this killer. He’s not as big as other killers yet he seems to walk instead of run when chasing survivors. I feel like he needs a movement buff Recoil - WHY ON EARTH IS THERE RECOIL WITH THESE KNIVES?!? Does that co1 comments 11 views last activity
