Feedback and Suggestions
Our team will be happy to read these!
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Lore wise it makes sense that Ghostface acts fast when a survivor is most vulnerable, and gameplay wise this would give him a bit of antiloop. I think giving this add on as basekit would be an amazing buff to this killer.0 comments 21 views last activity
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I for once got moried by a competent Sadako in game but got unpleasantly surprised by the survivor POV animation that plays. https://youtu.be/jUSe-zSfVSc?t=29 The whole "static after death" thing is more a thing from the american version (as shown below). For Sadako's mori, it would be more appropriate to zoom towards the survivor's face and slowly change to a black and wh0 comments 151 views last activity
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Hillbilly is and will always be one of the most fun killers to play against. It has been 2 years since Hillbilly was nerfed and I'd like to offer some insight on to why no one plays him anymore. Have you played Billy after his nerf just to stop playing him because he felt "off". Well that's because overheat wasn't what killed Hillbilly. BHVR shadow nerfed him by increasing his collision zone by6 comments 121 views last activity
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https://twitter.com/DeadByBHVR/status/1547642185083863043?s=20&t=B7Lf3gYBE02_x3A5ibeekw I am so excited to see new tiles in DbD (or more tile variation). I've been writing a lengthy document on what makes fun vs. boring maps. But now I want to hold back to see how these new tiles impact the game. For example, Shelter Woods and Temple of Purgation are boring with ho0 comments 161 views last activity
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Probably needs a change because unless the killer is elsewhere all Renewal is going to do is heal Deep Wounds. Also, Guardian isn't going to be helpful unless the speeds stack. Only benefit is seeing the killer aura and if they are coming back to hook. Perks are clashing with other effects5 comments 111 views last activity
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Don't give medkit efficiency penalty to Botany Knowledge. Instead, just make it not work with medkit heals. Make Prove Thyself not work with toolbox repairs. It's such an easy change, and it wouldn't make Botany Knowledge repulsing to use.0 comments 31 views last activity
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Got 2k hours and I main whatever, whenever I feel like it... In this discussion im not talking much about tunneling, just annoyances regarding unhooking. I think currently, there are various unhooking affecting perks, and other interactions that makes the game unfun, weird and boring. Im simply going to be naming the things that i believe are the most proplematic. However the suggestions th9 comments 101 views last activity
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The recent developer update pointed out Finally, we’ve made a tweak to our catch-up mechanic, which awards you bonus prestige levels based on your progress prior to this overhaul going live. This is based on the number of perk tiers you’ve unlocked on a character as well as their prestige. In the PTB, we awarded one bonus prestige level for each prestige your characters had prior to the PTB.7 comments 141 views last activity
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Here is the list of add-ons I would change (the rest I wouldn't change) for Freddy: When standing within 20 meters of Generator that is currently being repaired by Survivor who is in Dream World will turn that Generator aura to yellow. While placing Dream Snares or Dream Pallets you are no longer sl0 comments 31 views last activity
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From the July Dev update: "In the PTB, we awarded one bonus prestige level for each prestige your characters had prior to the PTB. For the full Mid-Chapter release, we have increased this to 2 bonus prestige levels. This means if your character was prestige 3 before the update, they are guaranteed to be prestige 9 after the update, granting all the new rewards immediately. The catch-up mechani0 comments 101 views last activity
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We all want this mode. 2 Killers 8 Survivors and 10 Gens,10 Totems 4 Gates and 6 chests. But this can be Oppressive for both sides depending on the Skill, Map Knowledge, Game Knowledge and of course what decides the fate of the Game: The Killer Power Combinations! so we have a Problem there since almost every Killer Combo can be REALLY powerful. Here are a few Examples which could be really Stron12 comments 72 views last activity
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Please punish them more on the scoring system for Pips Its ridiculous how these campers still get a pip and get away with it , they should derank if they facebook / camp 1 survivor the entire match19 comments 201 views last activity
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spine chill light up just by the killer being 36 meters or less away from the survivor, but it ended being kinda fair, 36 meters is a lot, and working this way doesn't tell the survivor if the killer is coming, chasing someone else or just passing by. if spine chill still needs to be nerf. I would like to suggest that it work as it used to be, but without the vault bonus, and doesn't turn on if4 comments 131 views last activity
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To start off, I haven't read all of the lore xD. I know some of the killers come from different centuries, but I'm not sure on survivors. It would be interesting to see new survivors added to the game from different historical periods or future. I'm honestly just extremely interested in seeing even more culture and era centric themes. I'll post some examples: Native Era - Male Indian Survivor (m6 comments 51 views last activity
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Given now powerful Boons are (Mostly CoH) is it fair that the only way a killer can permanently get rid of them is to bring a perk? Instead of just a regular game mechanic like ‘cleansing’ You could say the same thing about survivors bringing maps and totem perks for the off chance that the killer has a Hex perk, but even then they could use their map/ anti-totem perks for other builds such as13 comments 201 views last activity
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So i watched the stream of Tru3ta1ent today and he was playing a clown match. Gens was flying like almost every time you play low tier killer. After the match he was rewatching the game and realised that they got 4 gens at 2.40 min and 5 gens at 3.40 min. So how in Jesus name is the gen speed nerf only 10sec. If a survivor is solo on a gen thats 10sec more, if they are 2 survivors on the gen its24 comments 371 views last activity
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I'm not talking about crashes. I'm talking about people who hit the leave match button. Theres no reason to not just slap people like that with a 30 min knock it off timer imo. Go take a break or play something else. Edit: If they crash give them the normal 5 min system. Still no reason to not slap a 30 timeout on people who hit that button in game. Regardless of people going around it. No reaso42 comments 791 views last activity
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So, I've read the recent devblog and Devs' update about grind decrease is just amusing. Remember we all complained about forced 50k that makes zero sense? Well, "generous" BHVR didn't get rid of something that shouldn't exist, but just decreased it. Now instead of grinding 2-3 matches to pay prestige fee, you have to grind 1 match. Wow But that's not what made me laugh. It's their decision to6 comments 151 views last activity
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Hello, I was talking in a discord with people about sprint burst's interaction with mind breaker. Right now if a survivor is already exhausted, mind breaker pauses the exhaustion timer - even if it is under the 5 seconds that mind breaker would apply had the survivor not been exhausted. This allows sprint burst users to 99 their sprint burst, taking advantage of a killers perk. Would it make sen1 comments 21 views last activity
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What if each Killer had 1 addon called "Legendary" (same color as legendary outfits) and each addon would cost 8 000 Bloodpoints and it would spawn 50% less (50% more rare) than Ultra rare addons. Here are some ideas of addons for each killer: Trapper - Bear Traps are now only visible from 2 meters away for the Survivors. Wraith - Invisibility effect lasts 2 seconds after being fully uncloacked4 comments 41 views last activity
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In case someone doesn't know what I am talking about: In addition to Calm Spirit’s current effects, you can now open chests and cleanse and bless totems silently, albeit at 40/35/30% reduced speed. Reducing the speed of actions just because they are silent is not a good thing. Here are some scenarios where this perk will be worse than just not running it: When you cleanse a Hex perk you don'0 comments 21 views last activity
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The following are what I want to suggest as Prestige Rewards for players who dedicate a lot of time and effort into actually getting into higher levels of Prestige. These would be so great to have in the future and would make getting into the Higher Prestige levels so much more tolerable. These are in order of importance (from most to least) on how I feel they should be implemented, with the2 comments 201 views last activity
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It's 2022 and I still don't know how the devs didnt think about this before Solution: After hooking a survivor his chainsaw can only be activated if hes 10~15m from hook Just like Twins can't use Charlotte to facecamp survivors while controlling Victor, they could use the same range to apply that4 comments 121 views last activity
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Increasing the Bloodpoint Cap to each category to 10,000 is a nice change, but - it won't do much for most people most of the time. How often do you even hit the cap, and by how much would you even go over if you do? A corresponding increase to bloodpoints earned for actions should increase. And there should be more scoring events overall (for example, being chased by Victor or chasing as Victor.2 comments 31 views last activity
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Can we have just grayed out add-ons when you don't have it in your inventory (for survivors and killers) so you can read the descriptions of all of the add-ons. I'm sure someone asked already but it would definitely be good.3 comments 71 views last activity
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There are so many nice charms locked to just one role. I will never understand why some can be universal but others can't be.2 comments 52 views last activity
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I’d love for the dbd team to fix James Sunderland I think his face looks nothing from the game.0 comments 21 views last activity
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Remove Perk Tiers and have survivors share item/addon inventory. I -assume- this would be easy to implement. The database that tracks values for survivor Items/Addons and the perk DB could be edited (assuming your DB has strong command editing language like SQL.) Making each separate survivor's Item/Addon DB the same DB should be simple enough. You might even save memory as you will only need1 comments 11 views last activity
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Currently, Dead by Daylight juggles balance because there are both solo survivors and survivors playing together with others (whether 1, 2, or 3 others). Notably, playing together with others does not actually necessarily mean they will have better teamwork than playing alone . It means they have better access to information. So how can the solo survivor experience be improved to become es2 comments 31 views last activity
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Hi there, So I have been invited by Creed to share my new ideas to the game. So with that said here is what I have in mind New Game Mode (Hide and Seek) First game mode is just a simple hide-seek from the killer. This entails to having a time limit that you have to successfully hide from the killer without him hooking you so many times as normal. Survive the time limit and you win, get ho2 comments 71 views last activity
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As even the developers have said, an unavoidable problem of MMR is that for very good players, there will not be enough players of their level on to consistently give them even-skill matches. To prevent their queue times from being horrendously long, they will sometimes be matched against worse players in which the result will likely be obvious. This is not specific to Dead by Daylight. Every sin0 comments 11 views last activity
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In my opinion it doesnt fix the problem the slightless. Someone rescue a hooked,then then they bodyblock you with BT,then it run away to mend and then im back for bodyblocking my pal with off the record,get another bodyblock ,mend, use stypic agent, mend again and then mettle of man So no solution.15 comments 271 views last activity
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So what's the whole point of perks then? I thought if you equip perk it makes you better/stronger. It should give you an ability you wouldn't have otherwise. Calm Spirit: You dont make sounds, but you become super unefficent for the whole team Like seriously? Since when can Killer hear a survivor blessing? It's already pretty quiet. Also I never saw a Killer interrupting a cleansing action be30 comments 251 views last activity
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If we remove hooks, we can achieve almost complete removal of tunneling/camping, all the "save"s which is generally abusable, and hook location problems. it would be much easier to balance things by adjusting respawn timers too.5 comments 101 views last activity
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The fact that survivors can put the gate on 99. I consider it a problem. Not starting the gate, but leaving it at 99. Survivors get endgame advantages. They are hardly affected by the collapse Opening the gate should be a definite choice. Which the survivor goes to in order to open a path to victory. But right now that choice isn't there. Almost always experienced players set the gate to 99, i7 comments 51 views last activity
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Basically the title. The new Dev update showed that the prestige catch up will be capped at Lvl 9,which might be nice for all those who did not prestige before but it is a punch in the gut for those who did prestige and set characters full perk. To clarify: https://forum.deadbydaylight.com/de/kb/articles/341-developer-update-july-2022 It says that you will get 2 Lvl pe11 comments 181 views last activity
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To start off with, here's my projected problem for Off The Record: With the excellent change to not allow endurance to stack up unconditionally, OTR is taking a hit to the part it played in that awful looking meta. That part is fine. However, this now makes OTR worse for both sides of the fence than its functional predecessor: Decisive Strike. For the survivors, it is now possible for this perk4 comments 41 views last activity
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I know everyone has wanted the cap on bloodpoints to be removed or raised and that you have not wanted to do this for a long time. I have a suggestion that could possibly pacify some of us who resent the cap but keep the cap in place. Introduce a BloodBank (play on words there a little bit) where we can deposit up to 5 Million Bloodpoints. This would give us a maximum of 6 Million if we hav1 comments 51 views last activity
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Hi I’m here to talk about Claire Redfield’s face. I’m a huge fan of Resident Evil and Claire is my favorite character from the franchise! I was so thrilled to hear that she was coming into the game as a legendary skin, but I’m very disappointed in the execution of her. Before I continue I don’t mean any hate towards the artist that modeled her this is just constructive criticism. The hair and out6 comments 1,185 views last activity
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So can we finally change shadowborne? Won't complain i do like for the hard of hearing survivors to get a change in the future to be included. But shadowborne has been a classic accessibility perk. Or at least give it a secondary effect. Might sound like a broken record but its good to be vocal when the devs are literally saying themselves they don't want accessibility to fall on perks. Anyone e21 comments 241 views last activity
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I'm sure there are tricky way to sublty cheat, but couldn't the game check for something obvious like a killer teleporting or having too short of a cooldown considering the perks/addons or being faster than it's "legaly" possible ingame, and autoban the account? Or like last match when the killer has hex:ruin, hex: haunted grounds, bamboozel, bbq in the end screen but during the match he also ha2 comments 31 views last activity
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So, since you seem dead-set on balancing the perk around 50% bonus healing, here's an idea. The 20% medkit efficiency debuff sounds very annoying and will feel terrible to play with, especially if you find a medkit in a chest in the middle of the match. If it's a brown or a green, you won't be able to heal as you'll simply run out of charges before you can finish. It also makes no thematical sen0 comments 11 views last activity
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Not sure whether this is intended or not, but this exposed add-on does not work if survivors repel the birds by jumping into lockers. Is this intentional? It woupd make the add-on more worth while as an iridescent one if the effect happened, regardless of how the crows were dispelled.1 comments 21 views last activity
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I've never seen any other game with such expensive/overpriced purely cosmetic outfits/skins. I feel like it absolutely insane that something as simple as an outfit, that has no effect on the game and really doesn't add value to the game, costs around $15 aud per outfit for most outfits.2 comments 21 views last activity
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Not Nurse or any other killer Not SWF or survivor in general Not perks, addons, or items Its the maps: Some are too strong for certain killers, Some are too strong for survivors, some are way too big some have too many pallets, others only have 3 pallets while the rest of the map is a complete dead zone, and so on.... Let's make up a pretty common scenarios we all probably dealt with at one27 comments 321 views last activity
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BHVR, thank you for listening to the community. These upcoming changes from the ptb for the mid chapter is most welcome news. Honestly, I have no complaints. Thank you for shaking things up, because it was sorely needed. The only thing that I'm looking forward to now is the bot implementation. Hopefully it comes sooner rather than later. There are many killers I would love to try in a non-sweat s26 comments 201 views last activity
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BHVR, Adding a healing item deficiency to this perk is a huge nerf. I run this perk as is all the time, but after the update I guess I won’t anymore. I thought you were going to buff this perk? Also, calm spirit shouldn’t have a speed deficiency to totems and chests, that is also a nerf. I used this perk occasionally, but now I won’t use it at all. Does anyone work there know what buffs and nerf4 comments 61 views last activity
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Just my yearly suggestion again, been trying since game release. My rough suggestion and obviously open to alterations. Many ideas for abilities can be introduced but i have played around with the two main traits (Imitation and infection). Parts of abilities could instead be implemented via addons instead of base kit. New licenced chapter based on John Carpenter's: The Thing™ New Killer:4 comments 60 views last activity
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OPERATION HEALTH, PART 2 - Two big issues to game health still seem to be gen speeds and tunneling. And this upcoming "Operation Health", Part 1 will only serve to shift some genrushing A tier perks like Prove Thyself and Built To Last toolboxes into S tier (which were already S tier to me anyways). So here are some potential "Operation Health, Part 2" ideas below! FOR KILLERS - - Brin3 comments 52 views last activity