Feedback and Suggestions

Our team will be happy to read these!
  • Chorus of Sin is a utter failure on full display. A killer that defies chasing your opponent when the game is all about chasing. This is more offensive than Nurse defying every rule in the book but at least she needs to interact a chase. Every game wasn't a single chase music starting and was nothing but snipes and full aura reading builds. The survivor perks itself are abysmally bad when the kil
    7 comments 101 views last activity
  • Lately 2v8 has not been fun. Each game it’s 2 killers vs 1 survivor. Why is this a thing? There’s no way to get out of that situation because your downed so quick. Is even fun for anyone anymore?
    7 comments 90 views last activity
  • Judgment should NOT have gotten buffed again. I say this lovingly as someone who has exclusively been playing Judgment since release. I have been absolutely steamrolling every game before the buffs, now Judgment is totally uncounterable in the hands of a decent player. There should NOT be a curve window outside of Zealous! This completely ruins Judgment's identity as a killer that powers up.
    13 comments 313 views last activity
  • yo, since we got the hinako skin for cheryl i keep thinking about how sick it’d be to actually get shiromuku as a full on killer. ik that hinako is a skin but that shouldn't stop the idea ig? she has so much aura it literally hurts me for her not to be there already. dbd already does weird skin logic so having a
    2 comments 40 views last activity
  • Brother, why are there costumes for some of the characters of survivors and killers, their prices are 1080, I mean if I bought a yellow money package. Twice, and I have 1000 work, and I wanted to buy. I must see a third package of money only because the price of the outfit is 1080? Why do you make it 1000, my friend? Please
    0 comments 20 views last activity
  • Introduction As someone who enjoys playing The Judgment and wants to keep enjoying the killer, I feel this killer currently has two extremes: Divine Light can sometimes land consistently enough to make the killer feel overpowered and the game unhealthy, or it can end up missing Divine Light repeatedly, which can be extremely frustrating. I think the changes in Version 10.1.2 that improved the
    0 comments 51 views last activity
  • I would like to suggest splitting the FPS limit into a FPS limit for the main menu and one for in-game. With the current main menu background, my gpu works almost twice as hard as it does in-game. This causes my pc noise to be loud in the main menu and then quiet in-game. High frame rates are not needed while in menus. Giving the option to limit the fps in the main menu would: - Reduce gpu
    2 comments 30 views last activity
  • TLDR : We should have more servers and have them more thoughtfully spread out to properly cover especially certain parts of the US and Europe. If you want a quick comparison, I provided a current server map, a map of the comparable in playerbase size R6 Siege's servers, and finally an ideal DBD server map. Hey everyone, I think everyone who plays this game has had many, many bad experiences wit
    13 comments 212 views last activity
  • Is there any ways the devs can keep the 2v8 mode in the game and also add it to custom matches so players can test what killers work well and to also have a funny custom game night? I mean you "could" make it to where killers switch out weekly which would help devs test things and it would also keep it fresh and allow for more events like keep only a few killers let's say 4 then next week change
    0 comments 21 views last activity
  • Since Denuvo anti cheat trials have started, my game has been crashing non stop. I have crashed tonight alone about 6 times within a span of 4 hours. Each time, my matchmaking ban has gotten longer and longer. Each time I lose my place in the killer queue for 2v8. 2 of the times that I have crashed, it has also caused my computer to crash. I would rather deal with cheaters than this. It's bad for
    0 comments 20 views last activity
  • Love that they added Chris Redfield and Carlos Oliveira as alternative styles but they really made Carlos look puffy and more hefty rather than muscular and fit like a mercenary. While fans love his physique, his broad shoulders and bulky tactical gear make him a massive target. It makes him incredibly easy for Killers to spot, even when hiding in bushes or around loops. Sleeker, more refined g
    1 comments 40 views last activity
  • I thought since Rambo is a survivor, he’d actually be one in the fog ! Let’s start with perks 1. Desperate Defiance You turn your focused agony into explosive bursts of agility, completely disregarding your own physical limits. While being chased by the Killer, you gain 1 Token for every 15 seconds spent in the chase, up to a maximum of 5 Tokens . Healing a health state consumes 2 Toke
    0 comments 10 views last activity
  • Well, having played The Judgment for over 20 hours now, I’ve developed some serious concerns about the Killer—and I’m certainly not the only one. He was one way on the PTB, then got nerfed a bit and released in a weak state that only dominated low-MMR matches. Then came the first and second sets of patch notes. The second set was actually somewhat justified; that 0.3-second delay outside of Rite
    7 comments 120 views last activity
  • Trapper in 2v8 is too weak and is absolutely not worth playing. I’ve played several matches against the Trapper—and as him—and I have to say, he’s a waste of time. He can only carry a few traps. You waste time setting them up, only for survivors to disarm them in no time flat. Even if a survivor does step in one, they get out instantly, or their teammates are right there to free them. I was in a
    5 comments 60 views last activity
  • pyramid head's power is bugged as of the new chapter chorus of sin, his flicks are inconsistent and don't register all the time, the timing between flicking and pressing m1 is weird now, and requires luck and not just skill any more. prior to the update, flicking with pyramid head would be looking to where you want to shoot and click, now it just shoots straight forward and your camera goes whe
    1 comments 30 views last activity
  • This was a common complaint last time 2v8 was out, along with Lights Out. Obviously I understand why we wouldn't be able to bring other offerings into a trial, as in these gamemodes that could be completely busted. However, if we have BP offerings that do not affect gameplay whatsoever, why are we not able to use them? This would be especially useful for killer players that get absolutely zero bp
    5 comments 80 views last activity
  • can we get some AA options beyond TAA? it makes the game looked smudged with vaseline, but i have to hace it on or i see weird artifacts with hair, clothes, light reflections. :/ would really like to see some development in this area, please. thank you!
    0 comments 10 views last activity
  • Why I am posting I am an average player, not a top-level one. I have played Dead by Daylight on and off for several years, mostly in solo queue and sometimes with friends. Right now, I do not enjoy facing The Judgment, and the matchup is making me less willing to queue. I work a full day, usually get home around 6 or 7 p.m., shower, and play for two or three hours before bed. I am still improvi
    23 comments 421 views last activity
  • Disclaimer, I haven't played her but playing against her is a negative experience. Problem Judgment chase has LOS breaking like Nurse but with none of the downsides that make Nurse interesting. Judgment can instead apply mapwide pressure mid chase, hooks are instant, and she's almost full speed. LOS breaking isn't even effective because of aura perks (side note, make Nurse blind when chargin
    10 comments 191 views last activity
  • TLDR: Invoking Salt is not that interesting after a few games and is an active waste of time and puts every survivor in it at huge risk. The quests requiring survivors to play 2v8 to complete them are ridiculous and probably were made to make survivors play even if it isn't fun. Basically the only draw to the game mode is playing killer with a friend, which does nothing for survivor players. W
    2 comments 193 views last activity
  • Here are some of the addons and changes I'd like to see for xenomorph for 2v8 and a bit for general changes 2v8: Base kit addon that gives Higher flame turret resistance Tail strike range up to 6 meters Basekit acid blood with a duration of 30s More control stations/tunnels per generator (just my opinion) or better spread and placement across the maps and generators General changes: Molte
    0 comments 22 views last activity
  • I wonder if this has been considered already - some unique mori animations that involve both killers performing a mori together on the last survivor. I doubt it would be too hard to implement but the animations would be a fair amount of work especially considering all the potential killer pairings
    1 comments 20 views last activity
  • I really love the new game mode 2v8 but can we please have more killers available to play on it, particularly skull merchant
    7 comments 50 views last activity
  • So, I've faced the Celestial Witness/Nemesis (and/or Deerstalker, Lethal Pursuer) build that most of the Judgements are running about a dozen times and I find this build to be very problematic with this killer. Similar to the way the pre-nerf Haywire was with Singularity. If a killer can snipe you from the entire map away off aura reading there needs to be a change made. There is next to no count
    5 comments 143 views last activity
  • I don't know why you buff her, is hard to dodge her beans when the curve is easy to redirect and all of them have aura reading builds. The most boring experience. Hope you do something about it.
    3 comments 30 views last activity
  • Hello! Avid DBD player here, have a new idea for a killer that I think would fit perfectly. If I could name one thing that freaks me out over anything in the whole world it would be marionettes. I feel like a marionette could have some more sinister stuff to play with some creepy music box terror radius/chase music (and imagine the skins!) No idea what perks or power you could use, maybe somet
    0 comments 10 views last activity
  • This is just a suggestion, do not hate if you think it is bad. Self Care takes a total of 46 seconds to heal, I just think it sucks that if a killer runs a perk like Sloppy Butcher then the perk is unusable. I have two suggestions for this perk. Buff the heal speed back to the old 100% (16 Second Heal) Add a 60 second cooldown between usage. Boon : Circle of Healing is a strong perk b
    10 comments 111 views last activity
  • So 2v8 went from 20 chests to 27 but Regular 1v4 is still 3 chests default. BHVR I think it's time to make at least 5 chests spawn by default every trial maybe even 10.
    3 comments 60 views last activity
  • Why Would Xenomorph King be Bigger/Cooler Than Queen?? I know this is knit pick-y and will come across as too sensitive, but as a huge alien fan it just bothers me. There is no reason to make the male form of a dominant xenomorph more complex and larger than the queen form. It is putting our cultural standard of the power of a 'king' and 'queen' onto a creature that was originally created to su
    3 comments 151 views last activity
  • Invoking Salt, the new item that you added to 2v8, is a very fun mechanic. I believe it could be adapted to 1v4 as a means to provide slight relief for survivors struggling with slugging. My pitch: Add 2 chests to the map Make 1 chest guaranteed to have an Invoking Salt The survivor uses the item The survivor must complete a ~60s interaction to gain a single use "Unbreakable" buff 2 surviv
    5 comments 351 views last activity
  • You now have to wait up to 45-50 minutes for a lobby as killer and playing 2-3 survivor matches in between no longer shortens that time the way it used to …
    1 comments 40 views last activity
  • Just remember, it's never too late to remove the dash. The rest of his update is great. Just lose the dash and the glowing knife and go back to Fragrant Tuft of Hair basekit. If you want, you can keep the pallet break in Tier 3. Also he doesn't raise the knife anymore when running Fragrant Tuft of Hair. can we get that back? thank you!
    2 comments 60 views last activity
  • Often I find myself interested in unique skins (such as the xenomorphs Queen & King skins) However without knowing how the skin looks in actual gameplay myself, I find myself much less interested in purchasing them. It would help convince me to purchase more skins if we could test out any skin in a private lobby against bots, or a sandbox of sorts, to get a sense for how it looks and feels t
    4 comments 51 views last activity
  • 6 comments 150 views last activity
  • So, I do play on STEAM. And my game crash when i do play killer after a moment. At the start it's only just few freeze, who happen more often and stay longer, and then it's total freeze and i'm kicked + tempban from the matchmaking. Also happening as survivor but do not occur crashing.
    3 comments 90 views last activity
  • Allow certain Killers to double up when it would make lore sense! 2 Xenomorphs 2 Ghost Face Chucky and Tiffany
    7 comments 80 views last activity
  • Good afternoon, Is the team at BHVR working on a Nintendo Switch 2 version of DBD. The console is powerful enough to handle a better version of the game, and it desperately needs it. I can't handle 15 fps and 720 much longer. Thank you
    126 comments 23,731 views last activity
  • I'm still missing 1 charm from Jason and that's his machete. Any idea how to get it?
    1 comments 10 views last activity
  • Hello BHVR! Since Lara Croft was added to Dead by Daylight, I've been thinking about what a Tomb Raider map could look like in the Fog. One location that I think would fit DBD extremely well is the Soviet Installation from Rise of the Tomb Raider. I think this location would be an especially strong choice for a potential Tomb Raider map because its atmosphere already feels surprisingly co
    1 comments 70 views last activity
  • 1v1
    I want to suggest some points regarding the 1v1 mode PLEASE HAVE A RANKED BASED SYSTEM AND NOT MMR because ladder players play ladder to achieve rank.The rank system will attract player like #1 and to rest. Please have cross server game so diverse involvement of players, Get the server where both the people can have a playable ping, like 40-120 killer must swing to begin the game if the k
    2 comments 20 views last activity
  • You know what'd be really nice, BHVR? Not waiting 20, 25, 40 minutes for a single 2 v 8 drop, then getting kicked by YOUR servers. What a wonderful first impression of this go-around. FFS. Can you maybe get your feces together
    0 comments 10 views last activity
  • I was recently running Second Wind for the first time in a little while, and I genuinely think it's an underrated perk. However, the activation condition is kind of awkward at times and isn't clarified by the description. Currently, the perk says that it becomes active "After you heal 1 Survivor." However, more accurately, the perk activates after you heal a survivor for 1 full health state. Wit
    2 comments 51 views last activity
  • Leading a killer in a long chase is valuable, and to a certain extent gives you points. However, some killers have a longer effective chase range than others. I can be dodging Huntress hatchets for half an hour and not get a single bloodpoint or emblem from it, because she's JUST outside whatever range triggers the chase music. Maybe certain ranged killers should have a longer chase range. Al
    0 comments 10 views last activity
  • After posting my previous attempt at addressing tunneling, I was given some feedback that it was too much at once and possibly too complex. I was also made aware of some issues of unintentional or intentional sabotaging if teammates were to see a death hook survivor's aura. As such, I'm simplifying this theoretical "update" to be not only more realistic but also much more simple and easy to under
    7 comments 101 views last activity
  • Personally, I really don't like the move from the devs that they force us to play survivor in 2v8 since this is the only way to get the survivor quests done while killer is possible in the normal mode. In addition, the whole invoking feature is a big benefit for the killers than for the survivors since survivors are looking around for chests to open them (at least 8seconds of nothingness) and the
    2 comments 60 views last activity
  • Undone is, as we all know, not a good perk. While the actual effect is nice, up to 30% generator damage on kick followed by 30 seconds of that gen being blocked, the requirement of missed skill checks makes it completely useless. The solution, I feel, is simple: change Undone to gain tokens through great skill checks. This would do several things: Be more consistent to obtain Not punish newer
    10 comments 131 views last activity
  • Instead of going off when you stop healing, it should be like "we'll make it" perk, which it has a timer after you activate it, like this it would be more useful.
    1 comments 20 views last activity
  • Since the DND chapter, we haven’t exactly gotten any non-human survivors. We got Aestri (an elf) and Alucard (half vampire) but I was thinking a full on different species would add more to the game. Like we could get a Dragonborn for DND or even make an anthropomorphic wolf for an original chapter since the entities takes from all universes there’s endless possibilities. This is also encouraged s
    9 comments 131 views last activity
  • Fruits of your labor is in need of a minor buff. Currently it only activates when YOU finish a generator, not whenever a survivor finishes a generator. This makes it so you get perk value maybe 1-2 times per game? The perk just isn't strong enough to justify that few of uses. My suggestion is just a minor wording change to make this perk more valuable and worth bringing to a match. (As I current
    10 comments 150 views last activity
  • I think the change that would bring make Judgment more consistent and improve her in the hands of players struggling with her is to buff her base form to also have a flick/curve like zealous. This would make the power more consistent to use and it way less harder to read for survivors, allowing for her to actually get hits she may struggle to get against better players that can easily dodge the p
    4 comments 70 views last activity
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