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Peasant

Peasant

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Peasant
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  • In another post by @neomasterr they complained that they were disinterested in playing Dead by Daylight due to a lack in the quest compartment. As a response to this, I have come up with an idea, the lore quests. After all, right now most players find the lore from the Gamepedia wiki, I suggest that we start having players make discoveries in-game. The idea of the lore quests is simple on pa
    2 comments 52 views last activity
  • In another post by @neomasterr they complained that they were disinterested in playing Dead by Daylight due to a lack in the quest compartment. As a response to this, I have come up with an idea, the lore quests. After all, right now most players find the lore from the Gamepedia wiki, I suggest that we start having playing make discoveries in-game. The idea of the lore quests is simple on pa
    0 comments 12 views last activity
  • One of the main reason killers suffer high wait times for lobbies right now is the fact that many survivors lock their serum progress then suicide via the killer. This leads to them ranking down while killers rank up. In order to see these survivors again, we simply need to lose rank. To do think you could disconnect a lot, but then you run the risk of getting banned. This is why I have examined
    3 comments 121 views last activity
  • Let's face it, everyone wants to get those killer vials and once you leave the yellow and green ranks this becomes a slog. This just means that we all need to de-pip to get short wait times again, the answer? Camp. The developers were kind enough to give us a built-in emblem punishment for staying near a hooked survivor. So to minimize emblems and de-pip just hook and camp folks! To quote B
    1 comments 121 views last activity
  • I was browsing the YouTube earlier when I encountered this video. Sums up everyone's feedback pretty well, huh? https://youtu.be/lYZ9B7N6vHM For those unable to watch the video: It's just two Oblivion NPCs having a conversation in which they're mainly saying that " things could be better".
    0 comments 21 views last activity
  • Is it at all possible to get the killer vials while playing KYF? I highly doubt that this is possible but with how bad killer wait times are I figured it's worth a try.
    8 comments 81 views last activity
  • Honestly, even if you have successfully completed all 30 survivor vials there's a good reason to use the Pustula Petals as your offering. Killers have been hurting for their vials which means that they're desperate for the event hooks. By offering Pustula Petals you will see killers walking past closer hooks which will in-turn give you a greater chance of breaking free. TL:DR Use Pustula Petals
    5 comments 141 views last activity
  • Perks: Pharmacy - The core perk of this build, guarantees an Emergency Med-Kit ( https://deadbydaylight.gamepedia.com/Emergency_Med-Kit) Self-Care - Makes self-care with medkits 20% more efficient Botany Knowledge - 33% more efficient heal charge usage Streetwise - You use charges 15% more efficiently Emergency Med-Kit Moderately more efficient usage of charges Heals others Tremendously
    8 comments 151 views last activity
  • 6 comments 121 views last activity
  • If a killer is in the process of mori'ing someone, can a well-timed blind interrupt the channel?
    11 comments 1,231 views last activity
  • You can spam the clicks to draw attention and the beam points faster than the emote. Is there solid potential for flashlights to become a communication tool?
    4 comments 81 views last activity
  • Dead by Daylight could always use some more players. The best way I believe that I personally can help increase the number of players grow is by protecting some of the Twitch streamers. You see, Twitch streamers are a consumer's eyes into standard gameplay across ranks. Therefore, by making sure that Twitch streamers get out, even if it means I don't will make people have a more positive outlook
    4 comments 131 views last activity
  • While the span of time before World War I is indeed large there is a player you are all forgetting, the survivor. So for some of the ideas, we've all had of cavemen and knights we need to remember that the survivor will need to know what a generator is, and how to repair one. Now granted they could easily have an ancient killer with the survivor being a professor of the era (For example, the New
    1 comments 41 views last activity
  • Pharmacy guarantees the Emergency Med Kit. The Emergency Med Kit heals allies Tremendously faster than the default speed. (It also uses charges more efficiently.) This makes it faster than all other medkits. Combine this with Botany Knowledge and both of the needles for Tremendous + 20% + Moderately + Moderately healing speed. Wait, what if I swapped Botany with We'll Make It. . . . . . Oh no.
    9 comments 591 views last activity
  • No matter whether you're a hard camper or a gate guard we all suffer at the hands of one special perk. We all know the name, "Borrowed Time". Borrowed time has an overlooked weakness though. The bonus health state will only activate if the survivor is hit within 15 seconds of the unhook . So for future games, if you're camping and think the survivor rescuing your catch has BT I would simply as
    5 comments 81 views last activity
  • Overall this event will be just like the summer BBQ event with one little difference: "Survivors lose a little nectar if they die during the trial." To my survivor brethren I urge you all to rally to the call of: G E N R U S H
    9 comments 281 views last activity
  • I personally have become very fond of the old Christmas theme. The bells are very clear and the main theme can be heard. I hated it at the end of the event but after hearing the Clown's theme, Rin's theme, and the BBQ theme I miss the bells. What's your favorite menu theme?
    15 comments 121 views last activity
  • Apparently in the PTB the game has a maze tile now in the bottom floor. Has anyone seen it yet?
    0 comments 131 views last activity
  • Remember to complete the Shattered Bloodlines survey folks! Surveys are the best tool to give the devs your feedback and your voice matters! Feel free to leave your "one change" below!
    8 comments 91 views last activity
  • "Chaser: Remaining within a close (16 meters) proximity of a hooked Survivor will reduce the quality of this Emblem over time." Now stop your bloody whining and play the blasted game!
    70 comments 891 views last activity
  • I've been repeatedly seeing the error page in short intervals for several minutes now. Is everything okay with everyone else?
    12 comments 211 views last activity
  • Greetings everyone! Today I want to discuss my perspective on how Dead by Daylight’s ranking system can be improved to create better experiences for both killers and survivors alike. My ideas can be summarized in the following points: Creation of Casual Mode Rework of the Ranking system Survive with friends handling Dead by Daylight is, at its core, a casual game. This should help the ga
    11 comments 62 views last activity
  • Don't get me wrong, I like Dead by Daylight perfectly well, but every now and then the salt and toxicity drives me to play other games. Currently, I'm in a cycle of: Dead by Daylight > Fallout 4 > Payday 2 > Starbound, but I digress. I guess what I'm trying to ask is does anyone else plan on checking out Fallout 76 once it comes out? I personally might play legitimately or do a Skyrim Ba
    7 comments 41 views last activity
  • I want to play as Fabio, is that so wrong? (Ultimate Altruism perk build material.)
    2 comments 41 views last activity
  • Are we getting Vigo as a standalone survivor for Halloween? Please BHVR let this happen! Don't tease me like this!
    13 comments 251 views last activity
  • It has been frequently said that a large number of people that play Dead by Daylight play both sides. Therefore I propose we create special cosmetics for each survivor that reveal the players favorite killer. The Veteran Killer is a cosmetic set that you can earn by doing the following: Simply Prestige a killer & unlock their adept achievement and voila! A shiny new set for your Jake to reve
    1 comments 21 views last activity
  • Music I like to listen to with each killer: Huntress - Gangsta's Paradise, Baker Street Doctor - Blake McGrath - Motion Picture (Pegboard Nerds Remix), Wolfgang Gartner - Love & War Hillbilly - Speedy Runner/ GAS GAS GAS/ Night of Fire/ Spitfire/ Running in the 90's/ Streets of Fire Trapper - Gunther's cough "Special Song" Does anyone else listen to music while playing killer?
    1 comments 11 views last activity
  • https://www.strawpoll.me/16530925 Feel free to leave your reasoning for your choice below!
    25 comments 281 views last activity
  • https://www.strawpoll.me/16530864 Feel free to leave additional reasoning for your choice below.
    20 comments 221 views last activity
  • I just made this thread so that poor @Gonzalo 's thread doesn't keep getting derailed. I personally support the idea of Claudette and Jake Park being romantic partners (# CAKE) as their skills and roles work well together, arguably synergizing better than any other survivor combinations. Jake Park will keep his allies off the hooks while Claudette keeps them off of the floor. Due to the perk
    52 comments 1,581 views last activity
  • After having all of the game's teachables unlocked (minus 3 perks that I am in no rush to get (Balanced Landing, Hex: Haunted Grounds, and Rancor.)). I mostly just want points above everything else. Generators give lots of points and we have several of them. So I like to get generators to 99% then bail. Personally I just want to be given the option to repair the last two generators after the exits
    6 comments 111 views last activity
  • Whoever removed the pallet stun at BHVR has my eternal gratitude. Initially, when I encountered what I assume is a bug I was pleasantly surprised as killer and a little confused as a survivor. Then I realized that the stun isn't necessary. The killer still loses 5 seconds by default to break a pallet (I think it's 4 seconds with Brutal Strength.) So this is honestly okay with with me. They deny
    3 comments 41 views last activity
  • This perk is actually surprisingly fun and useful. I've used this perk with Unbreakable to do some pretty dumb stuff ultimately culminating in quickly crawling to an open exit like an angry Gecko after being downed by a T3 Myers. If you can, give it a go, it's a blast!
    5 comments 51 views last activity
  • Dwight Fairfield, the so-called "Nervous Leader". When I first started playing Dead by Daylight I assumed that most of the survivors could contribute something positive to the group (minus Laurie [Sole Survivor =/= Teamwork]). This was especially true for Dwight Fairfield who's entire unique perk set is focused around finding and boosting others. This being said, after looking around at his qu
    0 comments 1,573 views last activity
  • How do you strut your stuff in the fog? Here are some of my sets: 1 Oriental Peasant 2 European Peasant 3 Indiana Park 4 Soviet Saboteur 5 You Thought Claudette was Bad 6 Prestige 4 Jake 7 'Murican Man 8 Wendy's Dwight 9 Starbucks Dwight 10 Lady Killer Ace 11 The Villager 12 David Bling
    4 comments 71 views last activity
  • They're a bell spamming Wraith They are frequently nodding They actually friend you in the lobby solely to tell you that they're farming. They take you to a generator and hit it. Unless one of these things happens, assume they're out for blood.
    24 comments 1,441 views last activity
  • I'm gonna be blunt, the default killer FOV is too small. I understand that killers are supposed to be super focused. However, I feel that having these two perks' FOV increases as just base killer FOV would make playing killer more enjoyable. This being said such a change would leave these two perks without value (or break the killer FOV when used together [something about shoulders?"]). This is w
    5 comments 31 views last activity
  • Your fearsome magic is eternally powerful. All of your Hex Totems are slightly/moderately/considerably darker making them harder to see. When a hex totem is destroyed all survivors are blinded and deafened for 3/5/10 seconds. The bright flash reveals all survivor auras for 3/5/7 seconds as well.
    3 comments 31 views last activity
  • You've poisoned your blade to revel in their agony. After striking a survivor they will suffer from ALL negative status effects (excluding Madness, Sleepiness, Broken, and Hindered) as well as a bonus effect, Plague. These effects will last for 60/90/120 seconds. If another survivor gets within a 4 meter radius of a survivor that has plague they will catch the plague and suffer the same status ef
    11 comments 41 views last activity
  • You refuse to go down without a fight. When the last survivor (excluding you of course) dies you will Wake Up if asleep and Heal 1 Healthstate and move at 150% of your normal movement speed for 5 seconds. Causes exhaustion, but ignores it when triggering. Causes exhaustion for 60/50/40 seconds.
    0 comments 21 views last activity
  • You can see the auras of objects and players that you have direct LOS to within 16/32/∞ meters.
    0 comments 21 views last activity
  • You are eager for the violence to begin. When starting a chase receive a short speed boost of 3/4/5% for 5/10/15 seconds. "I'm coming for you!"
    0 comments 11 views last activity
  • Your swings are especially violent. When attacking a survivor your attack will ignore the Endurance effect and increase your successful and failed attack cooldown by 25/20/15%.
    4 comments 21 views last activity
  • You're a risk taker. When repairing, healing, or sabotaging you have a moderately/considerably/tremendously increased the chance of getting a skillcheck. ALL of your skillchecks will in-turn be tremendously/considerably/moderately more difficult.
    6 comments 31 views last activity
  • You're used to getting and having your way. When facing another player at melee range you can push them a short distance. During the push, they have no collision with other players. Shove has a cooldown of 60/45/30 seconds. "Move!"
    2 comments 21 views last activity
  • You work best alone. When there are no other players within an 8-meter radius you have a bonus to all actions of 3/6/9%. For each player within this radius, you lose 3/2/1% of the bonus.
    3 comments 21 views last activity
  • Gentilhomme (Name WIP) You've always been a true gentleman. All female survivors within 8 meters receive the following bonuses: 1/3/5% faster action speed 2/4/8% item charge efficiency 3/5/10% faster exhaustion, hemorrhage, mangled, hindered, and blindness recovery Demoiselle (Name WIP) You've always had a great personality. All male survivors within 8 meters receive the following bo
    4 comments 22 views last activity
  • Violence energizes you, allowing you to move faster. After performing a break or hit action (Generators, Pallets/Maybe Chests/Melee Hits) you gain a temporary speed boost of 5% for 3/4/5 seconds.
    0 comments 21 views last activity
  • Edit: I realized that the perk synonymous with "Pillage" needed more of a reward so I have decided to add a BP bonus on breaking chests as well as an active effect. Despoil: This is your world, and everything in it is yours. You gain the ability to break chests and items on the ground. Each time you break a chest that has an item inside you destroy the item and earn 250/500/1000 Bloodpoints in t
    12 comments 221 views last activity
  • Your thorough chest searches yield greater rewards. You search through chests 15/10/5% slower but gain an additional item upon completing a search. Your second item is guaranteed to be of uncommon rarity.
    6 comments 21 views last activity
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