Superyoshiegg
Superyoshiegg
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- Superyoshiegg
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There's 36 maps in the game, only five of which are indoor maps (Treatment Theatre, The Game, The Underground Complex, Midwich Elementary School & Raccoon City Police Station).
That's less then 14% of the map pool. If anything, we need more indoor maps.
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That's indeed Mad Grit.
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@HybridLPangel26 said:
######### that is a pain in the rear end. I cant sit here playing dbd all day and night to unlock all the rifts. Plus spending money on auric cells breaks my bank savings here. Thats insane.
It's 1,000 Auric Cells every three months, and less then that if you actually level up through the Rift as it gives you some back every few tiers.
If you finish the Rift, you'll have made all 1,000 Auric Cells back.
It's standard Battle Pass monetisation.
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It's a re-release of her outfit from one of last year's Rifts. It isn't new.
I'm not exactly sure why it was included in the collection, honestly.
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What, you mean you're seeing Survivor's auras for a few seconds after they finish a generator?
You sure its not the Survivors running the new Object of Obsession?
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@Lord_Tony said:
this title is also misleading you don't know for a fact he is coming so "jason is coming" should not be the title.
"is jason coming" is the correct title.
The title has a question mark in it, guy.
Take one guess what that means.
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@Truth said:
https://forum.deadbydaylight.com/en/discussion/comment/2388190#Comment_2388190
We are talking about default hair. She has hair braids going down both sides
Yes, down both sides and the middle.
She's always had three braids.
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@CometTheOdd said:
https://forum.deadbydaylight.com/en/discussion/comment/2388141#Comment_2388141
Yeah, you make a good point. Sorry
I didn't mean to belittle you personally, apologies if it came off that way. I'm just annoyed at all the people attacking BHVR for removing something that was never officially supported to begin with, especially when mods began to become mainstream amongst less then honourable players.
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@skylerbound said:
https://forum.deadbydaylight.com/en/discussion/comment/2388123#Comment_2388123
qu**r is not an umbrella term. A great deal of us take great offense to it. I’m ok it someone chosen to identify themselves by the slur but you don’t have the right or authority to put it on others.
Think you responded to the wrong person there. ProfoundEnding did explicitly say they don't like the word.
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Unless it gets implemented in a way that the only mods available are hand picked by BHVR, there's not a chance.
Your funny mod that changes the pattern of Dwight's shirt to something silly? Now there's a mod that makes his entire outfit glow neon pink. Good luck to any Dwights trying to stealth when the Killer has that mod installed.
How about this humorous mod that increases David's bodymass? Nothing stopping you from changing the inflation value by say, 3x. Suddenly all David players can be seen over walls and around corners. Fun, right?
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I don't know. I'm personally not seeing any homoerotic undertones in those quotes. 'Straight thing' is unlikely to be referring to literal heterosexuality in the context the quote is using it in.
As people have already mentioned, it seems more likely they're insinuating he's "wired differently", as Claudette's tome lore put it. Out of place in his society (keep in mind he's from an old fashioned rich family) mentally instead of sexually, if you will.
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You'll have to contact one of their mods directly. Good luck though.
I've been temp banned from there three times myself (once fairly, once accidentally and once very unfairly). Fun times.
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@Snowbawlzzz said:
https://forum.deadbydaylight.com/en/discussion/comment/2384511#Comment_2384511
The average DBD player is extremely unsportsmanlike
There's only two reportable instances underneath the unsportsmanlike category, which is botting (AFKing with a Macro to play the game) and lag switching.
I highly doubt OP has faced over a thousand players doing one of these two things.
@freightrider said:
https://forum.deadbydaylight.com/en/discussion/comment/2384497#Comment_2384497
No I report hard tunneling and red rank campers.wich they should be banned.
Neither is reportable, nor should they be. People aren't going to be banned for having a playstyle that you don't like.
Grow up.
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If you've supposedly faced over one thousand people who you think need to be reported for 'unsportsmanlike behaviour', then maybe the problem isn't them.
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@P0PG03S said:
https://forum.deadbydaylight.com/en/discussion/268298/is-dbd-modding-on-its-deathbed
I know how it feels.
I myself am mourning the death of my ultimate and only child, The Cursed Pianist (Trickster mod)
Nothing, but a chase music and switching random words from Power and Addons descriptions...
Modding was DBD's greatest event, and now it's just gone. Not gonna lie, i would like to see BHVR add Steam Workshop or in-game community shop for stuff like this.
But of course the white knight are gonna crowd us out.
Gameplay affecting mods do not belong in a PVP game, period. There's already an example earlier in this thread of someone removing the Killer's chase music to give them a huge auditory advantage. Your 'simple chase music 'switch' suddenly becomes a lot more nefarious and unfair.
If modding was the only reason people enjoyed the game, then maybe they should find a different one, as Dead by Daylight clearly isn't for them.
It's not white knighting if the people supposedly doing so are actually in the right, by the way.
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It was removed in preparation for the update that would introduce separate matchmaking MMR for each individual Killer.
The update went live, but the MMR was pushed back indefinitely, and the removal of the role change stuck.
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@chargernick85 said:
I'm at work anyone got screenshots of these?
Looks blurry because Twitter videos such at rendering in high resolution.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2368106#Comment_2368106
Finally an excuse add voicelines to the game. I want "welcome to prime time, -" Please and thank you.
Ash and Trickster both already have legible lines, and the Plague speaks also.
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When they basically did nothing for last year's Halloween event, and when people got upset about it, tried to placate the community by putting the brand new (less then 48 hours old)Blighted Outfits on a 60% discount.
Did they refund the people who bought the outfits beforehand? Of course not.
So I was down some 22,500 Shards because the two outfits I had purchased at the start of the event were suddenly over half off not even two days later.
BHVR Moment.
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@gammatsunami said:
https://forum.deadbydaylight.com/en/discussion/comment/2359718#Comment_2359718
Yeah I did, has head on always done that? Maybe I have never read its effect correctly, I didnt know it could stun after theyre downed. I thought it only worked when theyre actually inside it.
Man, always learning new stuff. Thanks
You've misinterpreted it. Someone else had Head On and was waiting inside the locker. As soon as you picked up the person infront of it, they jumped out and stunned you.
The person you downed didn't have it.
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...new Iron Will? Have I missed something?
Assuming this isn't about the Stridor nerf of course.
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Considering CP77 was taken off the PlayStation store for over six months because it was that busted, I don't think there's really a competition here.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2350157#Comment_2350157
are you sure about the feng min one? it doesn't say it comes with that on the page... im sad if true
I'm quite certain.
It doesn't mention the DLC exclusive content on any DLC prior to Curtain Call (Kate), but they all work that way.
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Sure. Here you go.
I believe that's everything. If someone notices that I missed something, feel free to point it out.
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I'm bummed because it means there's an extra week to wait until the next Tome starts, which rumours say is *finally* about my mana Jake.
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...people hate it because it has no requirements to use besides 'be injured', which is going to happen in a chase anyway.
It may not give as much distance as the other Exhaustion perks, but it's on demand distance with no downsides.
Sprint Burst forces you to move slowly lest you activate it prematurely, Lithe needs a vault, Balanced Landing needs a drop & Smash Hit needs a pallet stun. Dead Hard? All you gotta do is push
It takes no skill, or effort, or timing to Dead Hard for distance. Mess up a loop? It doesn't matter, because you can simply Dead Hard to make it to the pallet/vault anyway. There's no counterplay to this. The Killer cannot prevent the Survivor from using it incorrectly.
It's a free second chance button that can be used multiple times a match with only a short cooldown between them. The definition of a crutch perk.
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Why are you assuming that would be the reason you got banned?
What reason did they give, if any?
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Just run past them. You'll get an point notification saying its marked, and then you can reveal it with the map.
Generators are the easiest, but you can also mark other objects such as hooks and totems, provided you have the right addons.
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I wouldn't use WGLF if it had that feature removed. I used to have it permanently affixed to my build before they added the downed heal increase, back when the points were the only aspect about it.
BBQ can stay though, because the aura reading is already a really good part of it.
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Rifts close because that's how the Battlepass monetisation scheme works in any game. You drive up demand to make purchases by giving customers a limited window to obtain the goods. It's classic marketing.
I thought that cosmetics and such from.past rifts would be in the shop, but unfortunately they aren't.
They do actually come to the shop eventually, after "a minimum of six months since the Rift closed". I believe all of Rift 1 is in there, and they're in-progress through Rift 2.
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For the whole event. Why would today be the last day? We still got over a week before it ends.
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Yep, post it on the forum to "spread awareness". Brilliant, now heaps of people are going to know about it and potentially exploit it, instead of a select few who discovered it on their own.
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@Zokenay said:
https://forum.deadbydaylight.com/en/discussion/comment/2340674#Comment_2340674
Theres a big differences in getting a chance to escape to being literally impossible to open the exit gate without the killer seeing you since he has view of both gates at the same time or has to walk like 5 secs between each other.
...and what about the inverse, where the two gates are so far apart the Killer has literally 0 chance of making it from one to the other in the twenty seconds it takes to open? That's a free escape for the Survivor.
It's fine how it is now, where it has a random chance of favouring either side instead of always being in the Survivor's favour.
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@kazzymoyashi said:
https://forum.deadbydaylight.com/en/discussion/comment/2340680#Comment_2340680
There is a penalty that increases - it's 5 mins for the first two DC's, then it continually goes up - 10 mins, 15 mins, 30 mins, etc. If your friend is a chronic DCer, don't play with them. Find someone else.
Yes, I'm aware. I'm saying its not enough.
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Penalties should be tougher then they used to be. Five minutes is nothing, there needs to be an actual punishment for ruining the match for four other players.
One of my friends is a chronic DCer, and it irks me to no end.
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They're fine as it is.
Sometimes they spawn close to each other, favouring the Killer, and sometimes they spawn on complete opposite sides of the map, favouring the Survivors.
If they're close to each other, work as a team to open them. The Killer can't pressure both doors at once. If you're the last alive, tough luck. You already missed your second chance of the hatch, so there's no reason you should be guaranteed yet another chance at a free escape.
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If the Killer brought an offering, theirs will always be the furthest on the right of the line up. That's about it, though.
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His entire base design resembles a survivor much more then a killer, which is one of the big issues many people (including myself) had with his design when he was first revealed.
Take away his bat, and he just looks like a typical prestiged survivor skin. Not intimidating in the slightest.
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@MegaDwight said:
Both the servers and the framerate are fine.
Personally, I find the “something else is to blame for my failures” crowd to be quite embarrassing.
Given that the devs have officially acknowledged that there's issues with the performance on consoles, you really don't know what you're talking about.
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It does, and you cannot change my mind.
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Four perks a day, and we're on day five, meaning there's been twenty perks available so far.
Out of those twenty, only Adrenaline, Dead Hard (both from day five), Borrowed Time (day four), BBQ & Chilli, Devour Hope (both from day three) and Corrupt Intervention (day one) are generally considered must haves.
That's six perks, which is only a bit over a quarter of the total.
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They do the realm reworks in place of new maps. We got a new map with this Chapter, so ergo, there won't be a realm rework.
Who's to say they're continuing the reworks, anyhow? Just about every realm has already had one.
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Yep, new glitch. My friend got it once on Shelter Woods against a Pig, but that's the only time I've personally seen it in action.
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@Survanza said:
We need that changes really quick! :) It's like a little light at the end of dark tunnel :D
The rest of the Survivor remodels are coming with the next mid-Chapter update, as confirmed in yesterdays developer update.
Whether this Laurie change comes alongside them is yet to be seen, as it was never officially showcased by BHVR, only leaked from elsewhere.
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Yep, and it makes sense.
It's the only Ultra-Rare offering in the game, so when the Bloodweb decides it's going to generate an Ultra-Rare offering, that's the only option.
Compare to the twenty-odd Rare offerings for Killer, and you're going to be seeing the Ivory Mori a lot less frequently because the Bloodweb has a large pool to draw from.
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You want them to render the entirety of Raccoon City? What a petty thing to complain about.
Every map has nothing beyond the outer border. The fact that this map actually has buildings, cars and props outside the map is a first, and much more detail then every other map.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2330475#Comment_2330475
I have 2,5k hours in DbD.
I can count the amount of killers lag switching me on 1 hand.
I don´t have enough hands to count the amount of times i got dedicated.
@DelsKibara correct.
I have 3.5k hours in DbD, but it's not really relevant because I wasn't referring to actual lag-switching.
Back when P2P was around, the Killer (aka the Host) having bad connection meant the Survivors were the ones to suffer.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2330426#Comment_2330426
All in favour of changing it back to P2P?
No thank you.
I for one was not a fan of Killers able to essentially lag-switch at will by merely throttling their connection.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2324277#Comment_2324277
He looks like he's been awake for a week straight.
https://us.v-cdn.net/6030815/uploads/8049T15R6UYN/image.png
It does not look like him at all in my opinion.
He's not supposed to be RE5 Chris, he's meant to be RE1 Chris.
Seeing as Capcom hasn't remade RE1 in the RE engine, BHVR had to take liberties with their depiction of Chris. He looks pretty good in game.
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Can it only be picked up by OG characters?
Yes. Licensed characters can't get them.
Does picking it up with a non OG character (such as Tapp) cause the crown to be invalid?
They'll receive the points from picking it up, but they won't receive it as a cosmetic after the match.
When you do get the crown and survive does it unlock it for all relevant survivors or just the one who got it?
Just the survivor/killer you were playing when you picked it up.
Is it the same for killer?
Yes. The only difference is Survivors have to escape with their crown to have it count, while Killers get it straight away.











