Patrick1088
Patrick1088
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- Patrick1088
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@Ras110 said:
Today I depipped in a match where the killer was AFK, I did all the gens I could before they were all complete, same with cleansing totems, yet I still depipped. Definitely feels bad.
I mean I kind of understand. Let's say this happened 5x in a row and you would pip if killer goes AFK. Then your rank improves and you start facing better killers who are a better quality rank than you. You get killed quickly, and your team is down a person early on which puts game in killer's favor.
Killer kills everybody because the ratio changed too early. Killer doesn't improve but pips up, faces better survivors and cycle continues
AFK/DC players shouldn't pip up as it'll mess up the matchmaking even more.
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@MrDardon said:
Probably Hit'n run Wraith. Basically Wraith since you almost always play hit'n run with him.
Have to try that actually, thank you.
When I started with Wraith I had not great perks but 3rd Seal was fun for a while lol it was easy to get all 4 under it.
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Spine Chill and Premonition both exist.
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I think Wraith and Myers need to be reversed tbh. Wraith can spend more time in chases while Myers needs to stalk. So the potential foe snowball may come too late or could be wasted.
If you're running Scratched Mirror then even All Seeing Blood Wraith does that better in almost every way. Yes, you see 12m vs. 32m, but you are moving 6.0 m/s while EW1 Myers is moving as essentially the same speed.
I love Myers but C is more than generous while Wrait is a solid B-B+ killer now.
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@Lord_Mallard said:
Hey all, I'm trying to main wraith, only been playing him for a few days and I'm trying to figure out a decent build that doesn't run the standard undying, ruin combo. Reason being partially because I don't have those perks and partially because I just personally don't like the RNG of Hex builds.
The build I'm planning to try is Thanatophobia, Sloppy Butcher, A Nurses Calling and Franklin's Demise.
The idea would be to play very hit and run and only commit to a chase when I can be certain that I can down quickly. However I don't know if this can really work since I just haven't played wraith in quite literally years.
Anyone have input on how it could work or have any alternate suggestions?
One thing I did consider is replacing Franklin's with Corrupt Intervention for some early game delay
I'm running a hex build and am having a lot of fun with it.
Hex: Devour Hope
Hex: Haunted Ground
Hex: Undying
BBQ
All seeing blood
Coxcombed Clapper or Bone Clapper
Survivors have a 60% chance of cleansing Haunted Ground or Undying from the beginning. If they get HG first, then Undying goes but HG still activates. After that you have a 66% chance of them cleansing HG a 2nd time. Get 3 Devour Hope stacks and then start going to town. If you have Undying up still, then the game is probably in your favor. Aura reading so you don't need Whispers and BBQ is for long distance reading and to get there out of devour hope range ASAP.
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Bump
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@TwitchyMike said:
I think I hardly ever see anyone play as Demo. And it's sad because I'd hope Stranger Things gets some more rep with the new iconic killer Demogorgon. I think he might just be slightly underpowered or maybe his powers could be switched up? How would yall rework him?
Demo is fine as is. He got buffed with changes to Shred and his add ons got a good pass. Lifeguard Whistle and Leprose Lichen give you so much information.
I think his issue is how loud he is even Undetectable coming out of portals. If there was an add on or perk that made you quieter that would be great on Demo.
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@chargernick85 said:
Anyone else having trouble running? I will run then all of a sudden do like a medium run/walk. Been happening most of my games and at first assumed was my remote but I have changed to run to a different button and its still doing it. Funny part the button I originally had run on is doing everything else fine like unhooking for instance. So 95% sure its not my remote.
What system are you playing on?
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@xenotimebong said:
A lot of people play this game at lower ranks and don’t understand the counterplay to Wraith. Also, a lot of survivors play solo and he can feel more oppressive against solo queuers.
He also has really good synergy with most of the strongest killer perks, and he has really strong add ons. Ever gone against a Ruin/Undying/Devour/BBQ Wraith with all seeing and a Hawkins offering? Not a good time.
I run a very similar build bit just Haunted Ground instead of Ruin lol
Slap either coxcombed Clapper or bone Clapper with all seeing and its a fun match lol
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@GreyBigfoot said:
I'm kind of wishing it was an original chapter, tbh. We're long overdue for a pirate themed killer, or some kind of evil robot/AI.
Original characters are more interesting imo. Vampire, Werewolf, Aquatic like Swamp Thing are in my top picks. Robot is intesteting though!
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@megaweenieman said:
Please enlighten me? I am honestly curious.
Good general etiquette is nice. If you teabag after getting a pallet stun im probably going to tunnel you out of the game. If you made a good play, continue playing, don't brag.
As a killer main your happiness is whatever you make. If you enjoy moris then go ahead. Enjoy EGC builds with NOED, awesome!
Ive been enjoying Devour Hope a lot lately so needless to say I feel a little bad about moris since survivors get a lot less points (along with me). I try to bring cake or BPS to compensate. I probably won't let anybody escape though tbh lol
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You can use Wraith's Blind Warrior White as a Pseudo Sloppy Butcher as it causes mangled and hemorrhage effects. This frees up a perk slot for something else.
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I'm on Switch so crossplay isn't really an option right now because of 5.1.0 patch not going live.
As killer matches are easier lol it could be im using fun builds, but who knows.
As survivor though, the killers are more sweaty lol I was tunneled right off in both games
Also I did see some PC players. I guess some crossplay is still live for people who didn't download the patch?
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@BigChapAlien21 said:
Whether I'm Killer or Survivor, usually near the end of the game whether I 4K or escape the trial depends entirely on finding the hatch before the other player.
I know about the hatch equation (iirc its Remaining Survivors + 1 = Number of Generators that need to be completed for hatch to spawn) but is there any rhyme or rhythm as to WHERE it spawns? I know it is largely random, but are there any places I should keep note to check since most of the time I'm running around like a chicken with my head cut off haha
Left Behind and I think keys help find hatch. Ive escaped a few times (offerings help a lot).
Other day I was on Ormond as Doctor with 5 Devour Hope stacks. 2 people killed and 3rd is on hook. I find hatch just on the outskirts of my huge TR (double calm add ons lol). I was able to watch the hook and stand on top of the hatch. I used Static Blast and saw the last person was far behind me. They couldn't rescue in time and I'm on top of hatch. Needless to say, it was a 4k lol
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@quirky said:
So I was playing with my friends yesterday and I realized the killer had undying. I told my friend who found a hex totem they had undying its safe to cleanse. Boom. Haunted. What? Found another hex totem. Well it can't be haunted. Boom. Haunted.
What the #########? Happened to us twice yesterday.
Undying triggers HG 1st time, and then activates a 2nd time when you go do. To counter it you'd want to do both HG within seconds of each other.
I run Hex: Devour Hope/Hex: Haunted Ground/Hex: Undying/BBQ. Its as fun as it sounds lol. They either end up undying first and end up with a 66% chance of clearing HG, or they do HG while undying is still up. Start hiding and/or start getting DH stacks. They start panicking and then cleanse HG again. Then I start to mori them lol
Most likely my build with cakes during bloodhunt. I don't want to screw them over too much with my all seeing blood wraith build lol
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/2391798#Comment_2391798
I like your Wraith build, but I like to add MYC with it as well. Exposed statuses all game!
MYC is good! I don't have it unlocked though. Maybe for Bloodhunt and cakes ill level up Pig. Exposed builds are just fun lol Wraith with all seeing blood is fun.
I did just get Legion so Im trying to level her up now too (Discordance/Hex: HG/Hex:DH/Bitter murmur) is what I have now.
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@BigKuhfahl said:
Why are Killers in this game becoming worse at playing? It's like all they do now is Camp, Tunnel, or just Slug Survivors. Like some games, I get in the start and finish before a Generator is even touched, and if one is even being worked on. Now I play both sides Killer and Survivor but, I do play Survivor a bit more and with friends, so an SWF team but, when I do play as Killer I don't do any of that because I know what that feels like as a Survivor but if by chance I do it is because of two things one being that they have been chosen towards the end of the game and I want them to be the one to leave the game by the Exit Gate or two they block my attack to save someone else. I just need to know how come Killers are now being absolute trash at this game than what they use to back when I started playing this game back when they released Stranger Things DLC.
I've accepted that I'll play how I want as killer. Ive been enjoying Devour Hope/Haunted Grounds/Undying/NOED or BBQ. I like to give BPS or cakes since I know they're not getting a lot of BP once they are mori'd.
Slugging/tunneling will help a person win. You can play to have fun like my build, but its not going to be better lol
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@Tricksters_30thBlade said:
I mostly play trickster and clown but after I realised how buggy and dog they are I wanted to hear from the community on who is a good main?
No spirit :)
Doctor is my main. I run 2 builds;
Corrupt/BBQ/Whispers/Surge
Hex: Devour Hope/Hex: Undying/BBQ/NOED
Former is just balanced and focused on getting into chases ASAP. Latter is just for fun lol DH and Undying are great on Doctor. Securing 3 hooks for exposed status isn't hard on Doctor. NOED is just for fun at the end lol
Wraith (all seeing blood especially!)
Hex: Haunted Ground, Hex: Devour Hope, Hex: Undying, BBQ
I'm enjoying DH and HG a lot now. This build is annoying because I have wall hack auras, possible 2 rounds of Haunted Grounds with Undying. There's a 60% chance of them cleansing Haunter Ground (2 trapped totems and Undying). If they find DH first, then Undying will take the hit.
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@Kira4Evr said:
I'm really bored so here's my Tier List on every Exhaustion Perk. Enjoy! :)
https://us.v-cdn.net/6030815/uploads/CJHMOKF2V8FZ/my-image.png
Sprint Burst is a little overrated imo. Either you are walking around the whole map or you get into a chase and don't have it available when you need it.
Adrenaline is a great perk and probably deserves S.
Lithe is a great perk. You can link jungle gyms and just disappear
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@Junylar said:
Except Badham, probably.
Anyone else noticed it? Just look at it:
- Haddonfield - no comments.
- Gideon - indoors trash, was even worse before the rework.
- Hawkins - indoors trash, joke pallets and hard to find gens.
- Midwich - hallways of doom and gens hidden behind 7 seals.
- RCPD - no comments.
That is why I'm afraid of the next licensed chapter, which will bring one more abomination of level design to the map rotation.
I'm not sure if you're talking from a survivor or killer POV. Gideon was great before rework. I enjoy the design of the rework, but too many safe pallets imo.
Midwich/Hawkins I enjoy a bit. Ive had both a lot, so I'm finding myself really understanding thr maps more.
RCPD is hard (looks great), but there are clues to gens in the rooms and its essentially a figure 8 with branching rooms.
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@KrosseKrabbePizza said:
I have a feeling, that you get randomly affected by Starstruck. I often am far away from the killer with no terror radius, still i get affected.
On the other side (does not happen that often) i am somewhat beneath the killer and i am not affected (cooldown should have been deactivated in that scenarios, i might be wrong though).
Is this a bug or a feature?
Which killer were you playing against when it happened? Has to be Myers only in EW1. Other killers are undetectable but still have TR.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2383847#Comment_2383847
Yeah I forgot that 5% I was just trying to be quick before I got into my match, but its okay it was a fast match most of my team DC'd
F
Lol who was killer?
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@EntitySpawn said:
It doesnt double the double if thatd what you mean.
32k max
64kmax with double bp
96kmax for double bp and max stack of wglf/bbq
192k if 5 cakes
256k if you get 32k with 5 cakes, double bp and max stacks of WGLF/BBQ
Might be wrong but just got into a match lol
Edit:didnt add the extra 5% from the cakes, this would be if 5 party streamers
32k match
32k Bloodhunt
32k BBQ/WGLF
168k for 5 cakes (525% x 32000)
264k max per match
Edit: also I do have 30-40 cakes ready. So I'm expecting ~7.9M if I have time to play 40 matches. I'll probably end up doing 16-20 realistically though
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I mean, we are getting bloodhunt starting Thursday. People are saving their cakes. I have 30 ready on Spirit.
32k base + 32k for BBQ + 32k bloodhunt + 168k for 5 cakes = 264k per match
4 matches gives you over 1M BP. I don't think the issue here is the grind, but the cap hurts. I wish I could keep 27M BP ready. But I'm okay with it to get loads of add ons that I enjoy; all seeing Blood for Wraith, scratched mirror on Myers, Carter's Order on Doctor. I also plan on getting my new Legion to 50. I just got it with shards from the event.
My other big thing is to get Devour Hope and Undyinf on Spirit. I don't plan on prestige any of them. Seems wasteful when I can have great add ons instead.
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@nh1ze said:
I'm currently writing this: Corrupt Intervention, Distressing, Coulrophobia
I'm debating which of the 3 perks to use for the rest of the space:Brutal Strength,Oppression,Save The Best For Last
If you have other good settings other than the ones I use, please recommend them too.
As a Doctor main ill give my 2 cents afterwards. Id say maybe Nurse's Calling or Thanatophobia for 4th slot. You have Distressing/Coulrophobia to slow down healing in your TR. Nurses will help you find them. Your TR is so huge at that point (I'm assuming you are running double calm add ons on top of Distressing) that you become semi-invisible in the map especially if its small. Thano combos well with slower healing speed for repair speed. You could do Sloppy Butcher as well
As a Doctor main, I tend to like more aggressive builds as Doctor isn't able to pressure maps like other killers. Hes not mobile by any means.
My usual build is Corrupt Intervention/Surge/Whispers/BBQ. no time to waste searching or kicking gens. Find somebody, down them, hook them, find new person, repeat.
My new build is more fun but aggressive again lol. Its Hex:DH, Hex:Undying, Starstruck, NOED or Thrilling Tremors or Infectious Fright. DH/Undying is obvious (3 hooks on Doctor isn't crazy). Starstruck deters bodyblockers and can give instant downs. NOED is for endgame fun and more exposure lol IF helps when I down somebody in my TR so I can expose them and then slug the person I just downed. Static Blast before picking up survivor does 3 things; finds survivors in your TR, locks out those gens with TT and now they are exposed.
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@jamally093 said:
I still don't get how people find Wraith he isn't Spirit power full in the way she's broken but he still fun to face because there is no way to counter him and he can be fully uncloaked but no the person to the cloak button and can remove the fact he was uncloaked yell you want say no Wraith is fine your just being a baby because you can't play the game properly go ahead I don't care Wraith is and will always remain unbeatable because he is overpowered and his add-ons make it worse so go ahead say i'm wrong I dare you.
I play Spirit and Wraith. Wraith's cloaking and uncloaking makes him weaker than Spirit who has instant reappearance. Coxcombed Clapper or silent bell make it harder but he still has to uncloak. Spine chill and your eyes will help you a good portion of the time.
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@[Deleted User] said:
Static blast
60s cooldown if you miss is rough lol
I like to run either Whispers or double Calm add ons for Doctor. Whispers + SB tells you if somebody is either hiding in a locker or has Calm Spirit. Double calm just increases chances of hitting somebody
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I don't play with headphones or Stridor. I'm okay at best lol
I play Spirit very similar to Wraith. Haunting is movement and map pressure, but without uncloaking. I play both roles so I'm familiar with spawn locations. So most of the time I'm going by experience, gen patrolling and then also bitter murmur. You can't see the auras when phasing, but I play with NOED so when that last gen pops, i see where everybody is lol
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@ChurchofPig said:
Maybe this is something only I believe or it's something that many people agree with, who knows. However, I am a believer that all of dbd's killers fit into 5 categories
- Trapping Killers
- Stealth Killers
- High Mobility Killers
- Anti-Loop Killers
- Ranged Killers
I was wondering, given these 5 categories, which category do you believe every killer belongs to (can put a killer in only one category)? There's some that definitely have elements of each, but there's definitely others that are fully just one of these.
Plague is a weird one tbh. She wouldn't fit of any of these if she doesn't get Corrupt Purge. Maybe she can be ranged/Trapper, but thats a stretch imo
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@Emeal said:
I would really like...
I want a Killer with a Flamethrower. Ranged and able to set tiles a flame as long as they remain in his Terrorradius. Oh and burn Corn.
When tiles are on fire, Survivors take "FIRE" from how close they are to the building, Fire builds up to a blaze and damages you.
Yes. You guessed it. His Power damages you if you loop too close to the wall. He will extend loops for melee hits or burn you.
OR
I would like another Madness inducing Killer, but this one is able to teleport to "illusions" like Hag.
The Ring would fit the madness bill well imp
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Doctor, Demo, Myers, Wraith and recently Spirit main. Doctor is my favorite so I can talk about him for a long time. Been playing over a year and Doctor for good part of 10 months
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@ukenicky said:
Lately I get tunneled out of almost every single match whether solo queue or with my friends and it's been really disheartening and unfun. I'm no expert looper so I always eventually go down even when holding W and pre dropping pallets in a last ditch effort. That being said I do still try to loop efficiently but sometimes I get flustered and anxious when being tunneled and it's just a bit hard to deal with at times.
So I'm coming here to ask for help from both sides on how to avoid being tunneled better. My friends suggested that I run DS Unbreakable but I really don't want to run that combination personally. If push comes to shove I will but uh yeah. Any help would be greatly appreciated because my current way of avoiding this problem has been just not playing DBD lol
Killers, is there anything that makes you less inclined to tunnel someone or drop chase with them?
And survivors, what do you do to get away from a killer who wants to get you out of the game fast?
As a killer main, I try not to tunnel. I don't think its fair for survivors to wait 10 mins for a match, offer up cake and then get eliminated 3 minutes in. I hate it when I play survivor so I try to keep that in mind. As a killer your next play is to either 1) go back to unhooked person and/or unhooked person or 2) go for another chase. Doing the former creates permanent pressure as its now 3v1 while the latter only potentially has 1 person on gen (1 person hooked, 1 person unhooking/healing, 1 person in chase and 1 person on gen). So if its early game ill do the latter. But if its mid/end game (3 gens left) its going to be the former.
Also, sometimes it may not be the killers fault that they find you 2 minutes after you were unhooked and you're still injured. Its bad etiquette of your team to rescue you and not do the following; take protection hit, heal you, not run BT.
I would recommend getting better at chases. Instead of trying to avoid them, get into them. Its the only way to deter killers 100%. If you use the 15/45 rule (1st hit 15s, 2nd hit within 30-45s) killers cannot afford to be in a chase a long time. If you can last longer than 2 minutes you potentially wasted enough time for 3 gens to pop. As a killer a good looper that wastes my time I have to move on. Q&Q and Lithe and chaining jungle gyms are great areas to lose killer.
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I enjoy playing with NOED. I had a match on cowshed as Spirit. I had 7 hooks and sacrificed 2 people when I saw last gen was popped. I downed the Felix when he left. I definitely worked hard for the first 10 minutes so getting that quick down was fun.
I had another match where I hooked 2 survivors by an exit gate and NOED was right between them lol
My build is pretty basic but fun; Ruin/Haunted Ground/Bitter Murmur/NOED.
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Splatoon 2 and Pokemon were my main games. I noticed DBD before and it looked interesting but never bought it.
We moved last year and I found a $50 nintrndo gift card. I decided to buy it and DLC. I tried survivor first but didn't like being scared. I tried Trapper because he was "easy". Then I tried Hillbilly but then I found Doctor. Hes been mostly my main ever since (Doctor, Demo, Myers, Wraith). I also just started using Spirit and she's fun. Im about 200 hours logged and am green ranks. Don't really care about pipping
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@Kira4Evr said:
Both perks allow you to heal yourself without a Med-Kit. Which can be really strong in my opinion if used correctly. But personally, I think Self-Care is the better perk, and I have a couple of reasons why I think that way.
The first reason is that you can only use Inner Strength 5 times if you're lucky. Because it requires you to find a totem, cleans the totem, find a locker, and wait inside it for 8 seconds. There are really no ways to speed up that process, maybe if you use Small Game, Counter Force or Detective's Hunch to find the totems a bit faster. But using more perks to make another perk work better, but only a few times is not worth it in my opinion.
Another reason is that Self-Care can be used as many times as you want and wherever you want. And you can use it in more ways than to heal yourself. It makes your Med-Kit last longer and if your Med-Kit runs out, Self-Care will allow you to finish the heal. Self-Care can also be paired up with other perks to make the healing faster. But the perks that speed up Self-Care will also benefit your teammates. Because you will also heal them faster.
Sure, Self-Care can be completely destroyed by perks like Sloppy Butcher, which is a fairly common perk. Which Inner Strenght won't be affected by. But if you're using Self-Care in an efficient way, you'll probably pair it with a Med-Kit often. That's at least how I use it from time to time.
What are your thoughts? Which do you think is better? :)
Inner Strength most of the time. Its not affected by Sloppy Butcher, Dying Light, Thano, or Nurses calling. Small Game has a totem counter so you can know how many IS you have left. You can pair it with Head On, Deception, Q&Q, Small Game, Detrctives Hunch, Flashbang, DS, etc.)
As a killer I'll find people SC in corners wasting time. However if they are using SC to heal other teammates then its a good perk. I do see that sometimes but with soloq most of the time your team isn't doing totems and is self caring in a corner.
Self Care can be every killer's 5th perk lol
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I have 25 cakes on Spirit ready to go lol
32k match
32k bloodhunt
4 stacks BBQ for another 32k
5 cake offerings @ 525%= 168000
Total: 243000 BP per match potential
4 matches (1 hour) and you hit 1M BP
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I like 2 or 5 the most
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@DelsKibara said:
I feel like I am obligated to keep playing DBD right now because of the amount of Bloodpoints I can get but I am getting less and less fun matches on both sides and I just wanna take a break.
And there's a ######### Bloodhunt coming soon! I feel like I'm forcing myself to play DBD for the grind rather than actually playing it at this point... I wish this massive boost of BP wasn't just a once in a year thing and it's how it is usually because right now, I feel like I'm not playing for fun...
I can see why you got burnt out. It was a long event tbh. It was supposed to be 7/1 to 7/12, but then started early on 6/30. Then they extended it to 7/22. And now there's a blood hunt 7/29-8/2.
I think the event benefited the newer players immensely. I unlocked so many perks on survivors and unlocked some cool perks on killer (haunted ground!) And I still have 9k shards to spend. Bloodhunt is coming and I have 20 cakes ready for Spirit.
Ive been trying to limit my playing to 1-3 matches per session with maybe 2 sessions per day when not working. I have a son and family (and now a chest cold) so I don't have time to play hours on end. This is why I appreciate these events as they help me cut down on the grind considerably and can spend more time with family.
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I like running BT, WGLF, Deliverance and Bond on Bill.
On Elodie I like running Lithe/Q&Q/Small Game Inner Strength
Ive been trying a locker build of Q&Q/Head On/Inner Strength/Small Game as well
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@Zokenay said:
Im tired of playing RNG mindgames, can we seriously give an OBVIOUS sign that shes phasing? a global cue, her husk not having Red Stain, something?
Im just done with this killer that has no counterplay at all, and her addons just make it worse trying to figure out anything.
And for anyone that comes with "thats the point of her kit!!!!" i dont give a single F, this is a stupid design.
I just started playing Spirit (obnoxious build of Ruin/Haunted Grounds/Bitter Murmur/NOED). I don't think its RNG more so than a mindgame unique to Spirit. Nurse bypasses loops and windows so she has her unique chases.
Honestly those mindgames are as satisfying as looping and moonwalking. Have you tried Spirit?
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@deckyr said:
i basically just assume noed on any killer whose power isn't immediately dangerous. wraith, spirit, nurse, hag, you get the picture. any killer whose power doesn't directly damage survivors.
in any game i try to sniff out their perks anyway but if i can only reasonably suss out 2 or 3 then i start touching boners, just in case.
Touching boners lol
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@Trickstaaaaa said:
The number 1 sign a killer may have NOED is pay attention to how they perform. If a killer plays badly there is 50% chance they may have NOED. Because usually most NOED users know they are not that good with a particular killer so they may use NOED if they know they are not good playing killers. The second sign is pay attention to how sweaty they play. Around 20% of sweaty users tend to use NOED. This is based on my experience from what I have seen in NOED killer users. My tip would be to rule out what they perks they have, so if you can add up to 4 perks then NOED is ruled out. Also I have seen a lot of wraiths, and freedy's and doctors tend to use NOED. Now my suggestion would be to use detective's hunch, and eliminate all the totems if possible. I can't tell you this has helped me in past prevent a couple of NOED users from activating their ability.
I think NOED can have a place on M1 killers. I think Wraith is great with NOED.
I'm trying to get an endgame build with him for NOED/Hex:Haunted Ground/Undying/Corrupt Intervention
Corrupt encourages looking for totems so the chance of them tripping HG is very high. Undying guarantees a 2nd round of HG. Or if they choose to not do HG, then Undying will save NOED in end game. Also pair it with all seeing blood and coxcombed Clapper for extra fun lol
Mainly for LOLz but I think it can be fun. Not trying to be sweaty, but do want to see how the survivors react to it.
I enjoy totems as survivors so I feel like I'm always the one cleansing HG and I feel extra deeply when it happens lol
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@yui_best_girl_at_me said:
as a low rank purp killer and a yellow rank survivor why cant survivor and espsially swf get over tunnleing being used as a tactic to stop gen rushing?
I play both roles but honestly longer queue times and less BP are usual matches for survivor. You wait 10 minutes, use a cake offering to get BP and get tunneled/camped 2 minutes into the match for only 6k BP.
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@megaweenieman said:
Legion (already have discordance)
Plague (already have infectious and corrupt)
Clown (already have pop)
Hag (already have ruin and devour)
Oni (already have nemesis)
Twins
Trickster
I'm almost to 9k. I have Discordance but am thinking of Legion. It was either him or Deathslinger. Im tempted to wait until next chapter in September. If its an original character it may be worth waiting
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@imakoolguy4 said:
I played 300 matches on console ( as survivor in red ranks) with cross platform on and counted killer pick rates and win amounts and made a chart to show it (I consider a win for the killer if they get 3+ kills, and I consider it a win for survivor if 3+ escape, and if its 2 kills and 2 escapes then it is a tie) (farming killers were not counted)
https://us.v-cdn.net/6030815/uploads/48ITDL1WYNOE/3c30dfcd-ebcf-4be7-9b8d-a06f9cd00c60.jpeg
I do data analysis for a job, so its an interesting spread. Just my observations:
Top left corner: many of these make sense to have high wins. With the exception of maybe Demo, their powers can be more complex (rather than say Spirit, Clown or Bubba). The fact that they have low pick rates could mean that survivors aren't used to them and don't know counterplays which result in wins by the killers.
Nemesis: new toy syndrome. He'll drop in pick rates over time.
Trickster: low for now, but with PTB changes maybe you'll see a shift towards Wraith/Plague. But I think this is more of a case of people not wanting to play him and those that do aren't good.
Freddy: kind of the weird one. His nerf did hurt but essentially he remained similar as before. I think its probably the idea of a huge nerf dropped him down in pick rates and similar to trickster where those picking him feel obligated since he was a top tier killer. Freddy has more map pressure than Trapper so I'm surprised the wins are lower.
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@Laluzi said:
I intentionally stay in green ranks as killer. The games are way more chill and I'm allowed to do things like switch targets, ignore players off the hook, and let players recoup instead of mass slugging them. It's a way more fun place to be. There's also less bully squads, death squads, and hackers here. Sure, maybe I'm not improving when I'm not slamming my face against hyper-skilled survivors every game, but I'm playing for fun, not to train for a tournament. And by all accounts, climbing the ladder is not what you want to do if you're in this game for fun.
Survivor's tougher, because I can't derank without screwing people over and I refuse to do that. But that's a big part of why I've grown so fond of killer and drifted away from survivor - because I got stuck in ranks where I get routinely trounced and rarely have fun in my games. I've been stuck in reds for months, but this RR, I got lucky enough to be rank 5 4 pips before the reset, and I've been having way more fun than usual games as a result. Definitely feels more appropriate to my skill level. Guess I'll enjoy it while it lasts...
Come to think of it, I haven't seen bully squads in awhile since hitting green ranks. Once I get to 11 I usually switch back to survivor. But then those killers are either sweaty or really chill.
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@TwitchyMike said:
I know I would. Regardless of the crap they get this company is far better than many many other companies I know out there. I mean I know people like to complain but it's gotta be an awesome company to work for.
I work in aerospace manufacturing and have been focused on Continous Improvement.
I feel BHVR has waste in their processes (specifically in the chain of command based on Dowsey's video regards to the boycott)
I would love to even get there ans untangle everything, eliminate their waste and help.
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/2360686#Comment_2360686
Yeah running around being unable to find a generator or figure out how to get to a Jigsaw box, or to a slugged teammate, or to a hooked teammate, or back to a gen once a found one? Absolutely thrilling.
DyllonKG did a full map analysis on YouTube for RPD. Rooms with generators have flickering lightbulbs outside both entrances to room to indicate a generator is in there.
Overall map is essentially a big figure 8 at an angle between upstairs and downstairs.
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@gatsby said:
I finally got Doctor as my last original Killer with shards.
I'm a high rank Killer and have a good understanding of how to play the role, but I don't have any experience on Doctor yet. So any doctor specific tips anyone's got would be helpful for when I start learning him in the future!
I'm not a super high rank killer, but I've been playing Doctor as my main since I pretty much started last year.
Doctor is flexible. He can run multiple builds. Impossible skill check is fun, but survivors get used to the skill checks. I personally love Whispers on him. One of his greatest assets is Static Blast, but that 60s cooldown is ridiculous. Even with double Order add ons you're still talking 50s to use his power.
Whispers is there so you never waste a static blast. Wait for it to go off and you're guaranteed to find somebody. Itll help you find out if people in lockers and/or have cqlm spirit (Whispers on, but no static blast hit)
Illusionary doctors are another pseduo location power. They can be seen across the whole map and survivors can't see them in some areas (i.e. entering a locker).
My current build is Corrupt Intervention/Whispers/BBQ/Surge