Okapi
Okapi
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- Okapi
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The Plague's vomit also does not count as a hit according to the Chaser Emblem. God forbid if Huntress hatchets don't count towards that emblem.
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@ClogWench said:
Puke on multiple Survivors then chase one. Others gotta go heal then. Pretty good means of slowing down the game.
If the fountains didn't heal people in 5-6 seconds I would agree.
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The fountains hinder you more than help you. Instaheals remove any momentum the killer had. Gaining corrupt purge is not big enough of a trade off. Worst of all is when a survivor is unhooked, then heals themselves at a fountain 10-15 seconds afterwards while you're on the other side of the match. Now if I want to use corrupt purge I'll have to walk across the map to that fountain and odds are the first survivor I find once I have corrupt purge is the one I just hooked.
Thanks to the new emblem system and DS rework, I'll be punished for chasing that person again. It's silly.
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Don't worry OP, I'm sure will get one or two licensed killer(s) out of the 3 more killers to be released later this year. The devs talked/teased about Pennywise for one thing.
Last year Behaviour wanted to prioritize original killers because they allow more creative freedom to design their gameplay, come with no licensing fees, and best of all the devs can earn loads of money off of continuous cosmetics releases.
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The temple looks amazing. It's just too bad the outside portion of the map doesn't look like your typical Iraqi landscape.
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/347590#Comment_347590
I gave you exact quotes :)
It's just the idea of explosive diarrhea in a survival horror game is so silly.
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Nobody respects Susie. People should respect Susie. #LegionGangLivesMatter.
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If that last fact is not a joke... oh boy the memes will flourish like crazy. 😂
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@not_Queen said:
Then we are going for a 4th legion stream? ;)
Make sure to have Michael Jackson's Billie Jean playing in the background during the whole stream.
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@HeroLives said:
Question what do you think would happen if all the killers are buffed to be as strong as billy and nurse? Meaning all killers on average could get 3-4K every match?
Survivors would quit playing. Survivor rate on average is already low. You could kiss this games lifespan goodbye. I hate it that’s what would happen, but it be like that.
Nurse should be nerfed. Nobody wants another Nurse. All we want is for every killer to be on Spirit/Billy/Hag level. Allow them to handle high rank SWF squads. Enough of the "not all killers are viable" ideology the devs currently adhere to.
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I care more about optimization more than anything. This game runs like garbage and it be nice to see much needed improvements.
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For me the balanced killers are from most powerful to least powerful: Billy, Spirit, Hag, Huntress, and Myers.
Nurse is OP and everyone else has issues.
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From how it's worded we should see some optimization with Chapter 11 but not all of it. It's an ongoing process.
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@Niitosky said:
that is, the one that comes out without damage is always the horror inc. since he still has the rights to the jason character, he just needs to do any project that isn't published in the united states and they have solved it
The thing is now Horror Inc. can't release any material inside the states that uses the words Friday the 13th, Jason Voorhees, Camp Crystal Lake, or Pamela Voorhees without involving Miller .
Sure they could release a movie with the iconic Jason look but they couldn't use his name. Talk about awkward.
They should swallow their pride and get Miller on board with the future of franchise. Miller has said he wants to see more movies and games. The ball is in Horror Inc.'s court right now.
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@Niitosky said:
at this point I wonder, if the rights that received miller are completely useless for the purpose of a new film / new project (since it can't publish outside the US) what was the usefulness of this legal case? What has earned us?
This all could have been avoided if Horror Inc. gave Miller some cash royalties going on forward but they were greedy and thought they would easily win this case.
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@Master said:
https://forum.deadbydaylight.com/en/discussion/comment/343262#Comment_343262
As survivor it doesnt really matter if you play with m/k or controller, there are a lot of pc players that play survivor with controller too. As killer its a differnet story though.
I'm a PC player who only plays the game using an Xbox One controller and I can say with confidence besides the Nurse and Huntress using a controller does not hold the killer back.
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I have a decent gaming PC so the optimization won't effect me that much but I also own a GDP Win 2 (a handheld computer). Let's just say DBD runs like crap on it even though my Win can handle games like DOOM, Overwatch, Serious Sam, and L4D2 no problem.
So I was pleasantly surprised when their goal of 60FPS included low end computers. I just hope this doesn't turn out to be one of their broken promises.
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Nurse and Billy are the only ones who can handle SWF genrush without needing their best add-ons. Everyone else struggles in such matches. For the lowest tier killers like Trapper and Freddy the game becomes a living hell.
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It'd be amazing if he was added. Untill Miller and Horror Inc. come to an agreement however the rights for Jason and F13 are split between two parties.
Mabye Behaviour could hold some kind of F13 Geneva peace talks among all parties to work it all out. If Jason was added to this game it make bucket loads of money for all involved.
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I enjoy all killers with the exception of Trapper. Playing against SWF squads with him is too frustrating and depressing.
In the beginning I was a Pig and Doctor main but now I prefer Spirit and Billy. For some reason I also enjoy Nurse and Leatherface even though I'm not the best at them. I'd play more of Legion if people wouldn't disconnect so often while doing so.
- Spirit
- Billy
- Legion
- Doctor
- Pig
- Nurse
- Huntress
- Freddy
- Leatherface
- Myers
- Wraith
- Clown
- Hag
- Trapper
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Opening a random locker only to find a survivor is always funny. As is randomly downing an immersed survivor while chainsaw sprinting as Billy.
The biggest laugh out loud moment for me though was when a survivor started tea bagging me after stunning me with a pallet. You may be asking how that was funny? Well I was playing Huntress and simply chucked a hatchet at her and downed her.
I mean how stupid can you be?
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@Niitosky said:
https://forum.deadbydaylight.com/en/discussion/comment/342628#Comment_342628
that's the news that starbreeze no longer worked with behavior, it has nothing to do with what I wrote
Yes it does. It proves their was no such clause in the deal. It doesn't matter if the killers are original or licensed, Starbreeze will get a cut of the profits until Behaviour pays off the 12 million dollars.
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@SkerpiTwitch said:
I do not think we Will have a licensed killer this DLC. With dedicated servers comming out this summer and the same time for the next DLC, it would be a good marketing point to release a licensed killer then.
I predict a very big licensed killer in the summer, combined with dedicated servers, it Will have a tremendous increase in the playerbase.
I think pinhead could be it. Or Chucky, new chucky movie comming out this summer. I would bet Some money on itIf Chucky does get into the game it better be the original Charles Lee Ray voodoo version and not the killer robot one in the upcoming reboot.
Though my monies on the summer killer being either Pinhead, Ghostface, or Pennywise.
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Billy, Claudette, Dwight, Nea and Meg have to be the top 5
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@HeroLives said:
Looks like we are finally getting a catacombs map to me and I am [BAD WORD] pumped!Most likely the catacombs of a cathedral. It's gonna be so cool. I hope the map is littered with skeletons.
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The smoke behind the incense burner kind of looks like a wolf's head. A werewolf killer would be cool.
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Could Dead By Daylight handle the awesomeness that is the BOOMSTICK, I dunna?
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Review bombing the game on Steam?
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It's a real bug. I've had it happen to me as Myers. Man was it scary chasing survivors. At any moment you could be stunned by something you could not see. Talk about jump scares!
https://steamcommunity.com/sharedfiles/filedetails/?id=1635389547
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@DexyIV said:
I feel like it'll make it in.Yeah. This was important enough for Behaviour for it to be announced in its own detailed press release and not through a short remark on a live stream.
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@twistedmonkey said:
More slugging for everyone not just those that used DS as they dont know now.
Bring a Mori more often so they cant use DS.
Dying Light do you want your obsession to change more often? nope ill just camp them till they die.If a killer waits a whole minute before picking up an unhooked survivor (4 minutes if they do that for every survivor) they will easily lose the game. Gives the other survivors ample time to rush gens. Anti-Slugging perks also exist.
Ebony Moris are the only ones that would counter this new DS and it's not like they're exactly common.
We have no idea how Dying Light will work with changing Obsessions. But I'll give you that it might be an issue. However Dying Light by its very nature encourages tunneling the obsession. Survivors hate being tunneled so in the devs eyes they could see a nerf for DL being okay.
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@twistedmonkey said:
I am not sure, its an unfun perk by design and needed changed (or deleted) but this change could mean killers start to play in an unfun way for more survivors not just those who used it.How? DS now punishes tunneling. Who likes tunneling?
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@Blueberry said:
@Detective_Jonathan said:
The fact that some people actually gave this guy vote ups is kind of sad.Listen buddy, you should try and give killer a try and see how being stabbed in the back feels, as someone who plays both sides, it sickens me to have to sit here and read these threads of all the crying and complaining about how something is't going your way. If you don't like the change, then all i can tell you is don't run the perk. Other than that, Have fun running the same boring perk to the same boring playstyle.
+1 My first thought as well. It's terrifying that there's that many people who actually think this way.
Yes it's not that the perk was strong - which it was - but that it was not fun. Getting punished for doing your objective, that is downing survivors, was a terrible idea.
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My reaction to survivor mains right now:

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I hope so. Give me some juicy teasers. I love it when the community speculates about new killers.
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Chucky would be amazing. I'd main him so fast if everyone's favourtie strangler and best friend forever was added. Besides him I would love to see Pinhead, Candyman, Sadako, Bela Lugosi Dracula, and Alma from F.E.A.R.
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@ItsYourBoyGuzma said:
Inb4 it's not a shape shifting killer.can you guys also stop asking for a shape shifter , that idea sucks.
I agree. SWF would curb stomp such a killer.
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A perk that increases your movement speed after kicking a gen would be fun. Other than that I don't really care. What I'm more concerned with is the design of the killer and their power. I'd love a Werewolf or Vampire killer seeing as how the devs stated this would be our oldest killer yet; surpassing the Huntress who is from the 1910s.
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A lot of it is because of the lack of proper matchmaking with SWF groups.
If a rank 14 invites a rank 2 and 3 into their SWF lobby they will all be paired up with a rank 12-16 killer.
If during the next match the rank 2 is the one inviting the others into their lobby they will face off against a red rank killer.
As a killer player you will find a lot of survivors using SWF to be pitted against killers much lower ranked then them for EZ games and pips.
If if they do this enough they can rank up pretty fast without ever facing killers of similar rank. Hence the common phenomenon of potatoe survivors in red and purple ranks. Without SWF these people struggle. -
The fix for the issue is to rework DS or remove it entirely. By far the worst thing in this game.
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PC
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@Slayer said:
Indeed. Just let killer know when he face swf let him prepare anti swf build . Killers have so many crutch addons , offerings(why nobody talks about that?) that they will crash any swf any day if they skilled enough.If they did that survivors would complain about how they only face off against Nurses, Billys and Spirits. The solution to the SWF 'problem' is to add voice chat in-game and balance around that as the new baseline. Then the devs could add secondary objectives to extend the game, nerf Billy & Nurse, and buff every other killer.
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@HavelmomDaS1 said:
Okapi said:
I'd doubt Capcom or Behaviour have any interest in a crossover however.
Why do you assume that?Of all the times when the devs talked about or teased potential licensed killers it has always been movie characters. I'm not saying a video game character is impossible (I'd love Alma from F.E.A.R.) but the devs and fanbase prefer going for movie killers.
As for Capcom, well they are a Japanese company that probably has no idea who Behaviour is.
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@RandomPlayer said:
Because I have better things to do then make screenshots of video games, I made this 2 months ago for my friend that started playing and that's all...
Plus I never said I end matches in 2 min, seems as if your IQ is lower then that from a pigeon, go annoy dumbasses at your home like yourselfYet you have time to brag about your skills in a video game.
And if you read your own original post you state otherwise:
@RandomPlayer said:
...the game is done in max 2-3 min... -
@RandomPlayer said:
Because I have better things to do then make screenshots of video games, I made this 2 months ago for my friend that started playing and that's all...And yet you have time to brag about your skills in a video game.
@RandomPlayer said:
Plus I never said I end matches in 2 min, seems as if your IQ is lower then that from a pigeon, go annoy dumbasses at your home like yourselfIn your original post you state otherwise:
@RandomPlayer said:
The best survivors are the teabaggers and ppl mocking killers, I just chase them and pretend I miss hits, they get cocky taunting me and breaking 80% of the pallets, after they have no pallets the game is done in max 2-3 min depending what I play for killer. -
If they could afford Freddy and Myers back when the game was less popular they could afford a minor Capcom character. I'd doubt Capcom or Behaviour have any interest in a crossover however.
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@RandomPlayer said:
That's me for the dumb ppl that think because someone names something wrong he can't be rank 1I thought you were bragging about being a rank 1 trapper main who can end matches in 2 minutes? Why are you showing a rank 1 survivor end screen?
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The devs are aware voice chat breaks the game balance as they balanced the game without it in mind but they allow it. It's not rule breaking to use it.
I just wish the devs would finally balance around voice chat as the baseline.
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@Daneryn said:
Only issue I see with this is how to correctly implement it? For example what would stop premades from choosing to simply not use the in-game voice coms and just stick to discord where they can continue to share game info privately?Well if they're a 3 man team that refuses to talk to the solo dude well that's their choice. If I'm playing Overwatch and no ones is talking to each other and we happen to face off against a 6-stack that is well that's our choice and we should accept it's our own fault if we loose. We wouldn't complain to Blizzard to balance the game around 6 solos not talking to each other. If Blizzard did that the 6-stacks would only become more powerful.
The same situation that this game is in. Behvaiour balances around 4 solos who don't talk with other which only makes SWF have an easier time. But unlike Overwatch it isn't an equal sized team of solo survivors facing off against a team of SWF it's 4 survivors facing off against one killer. A player who is always a solo and can't talk with anyone. That person is currently getting screwed over by the game right now.
