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MusicNerd_TC

MusicNerd_TC

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  • @NinjaDette1 said:

    For me I would say Mr.Nightmare because he has some interesting stories.And my other would be Lindsay the frugal crafter because I like her art and enthusiasm.

    Theneedledrop or Anthony Fantano. Dead meat. Deep cuts. Alfo media. Spectrum Pulse. blackyspeakz. Mr Nightmare. My favourite of all of them is theneedledrop, I love his music reviews.

  • @MrJack20252 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1368543#Comment_1368543

    Did they wear a mascot suit because their job force them?

    Answer:

    Yes = Ok, they are not Furry Lovers.

    No = Yes, They are Furry lovers.

    They wear it because they love being a Furry, or because the Entity has a very strange fetish

    I can't unsre what you just said about the entity. I am pretty sure that all of the legion members are below 18.

  • @OperationMintyHippo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1364842#Comment_1364842

    Because you take away BT and DS for two days and killers go tunnel crazy lol. So, yes. Why do you think those perks ever became meta? Because that's how a majority of killers played. It became a necessity. ######### think my guy.

    Just don't walk into the trail, every game I have played as survivor today against PH, I have never been tormented, it's so easy to dodge his torment.

  • @Respectfulnancymain said:

    I hate dead dawg saloon because its soo killer sided.

    Theres only like 5 pallets and there all unsafe, shack is usless, most of the building on the map are usless, and its soo damm small you can litrally see the killer from the opposite side of the map

    Haddonfield. Fences are absolutely terrible, there are non stop loops, and the houses are extremely safe. The most survivor sided map in the game no doubt. ######### Haddonfield. Honourable mention is Ormond. Oh, Ormond where do I start? First of all Ormond is such a large map, making it insanely hard to pressure as killer. There are nonstop tiles that are extremely survivor sided, and totems spawn in the open. Second most survivor sided map in the game. The only thing it has going for it, is that it's aesthetically pleasing. I disagree on the dead dawg saloon. The saloon at the center is very strong for survivors, and killers have to spend so much time breaking walls, to make the saloon actually playable.

  • @DontNerf said:

    https://forum.deadbydaylight.com/en/discussion/comment/1366942#Comment_1366942

    He is D at best i dont understand how you put him there same thing for plague and deathslinger they just arent viable at high level play doesnt mean you cant do well with them against bad survs, question what rank are you?

    They may not be S tier in my list, but they are made underrated. He has insane map pressure and when playing legion, it feels like you control the game and you can play at your own pace. Watch Raging Ryuga play legion, he recently went on a huge winstreak.

  • @hahadrillgobrrr said:

    Bullet for my valentine.

    That is something Frank would be into.

  • @Elcopollo said:

    I always believed that Frank, Julie, Susie and Joey were abducted by the Entity somewhere in the mid-90s. Because of that, I don't associate them with any modern music (or any music that came out after 1996 for that matter).

    I feel like Frank is into such genres as thrash metal and hardcore punk, maybe even something extreme like noise music. Joey strikes me as a Wu-Tang Clan fan and I always thoght of Susie as a fan of The Prodigy and Misfits.

    As for Julie... Imo, she likes such bands as Radiohead, Nine Inch Nails and Nirvana more than anything. My variation of "Julie's Mix Tape" consists of:

    1. Radiohead - Creep
    2. Nine Inch Nails - Hurt
    3. The Cure - Pictures of You
    4. Depeche Mode - Blasphemous Rumours
    5. Echo & The Bunnymen - The Killing Moon
    6. Guns N' Roses - November Rain
    7. Alice in Chains - Nutshell
    8. Joy Division - Atmosphere
    9. Nirvana - Something In The Way
    10. The Doors - The End

    Perfect list.

  • @VolantConch1719 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1367405#Comment_1367405

    It's been a while since I made that post. I think at the time I wasn't thinking of Deathgarden because it was BHVR's own game, but even I said (somewhere on these forums) that it might have a chance of overtaking DBD. So yeah, I forgot about that one too.

    And now that we're here again, weren't Resident Evil and Predator: Hunting Grounds supposed to kill this game too? Or were those just doomsday enthusiasts making bold claims like this again.

    Exactly, every time there is a new asymetrical horror game out, people act like it's the end of dbd, and I'm just like "here we go again".

  • @johnmwarner said:

    So there may be various reason, like maybe some people wanna play him but don’t have perks yet. But I’ve noticed even just a few days after release I’m only facingPH 1 out of every 4-5 games I play as survivor.

    Is he unfun, weak, what is it

    I hate his movements on console. It is stupid how I can't walk backwards, left or right without holding forward, I levelled him up to level 40 with my saved BP instantly, and regretted it.

  • @Cabbage said:

    I find survivor more enjoyable when playing with friends as I tend to get left on the hook a lot in solo queue, but killer is also quite fun. If I had to choose I’d go with survivor though as the gameplay is much more chilled out and you’re not constantly on the go, killer can be stressful sometimes.

    Killer. Survivor is boring as #########. I detest holding interact on generators, and when I am being chased, it is so uninteractive and I strongly dislike running in circles. The only time I play survivor is when I am doing challenges. Killer is very fun and I love playing almost all of them besides Billy, spirit, and nurse.

  • @hanibel said:

    Listen before you surv mains get but hurt at different colored from ranks 20 to 1 gen time should be increased by an extra 10 to 20 seconds and every color rank change to rise to that gen time adds that 10 to 20 seconds more to each rank

    No, survivors just need to have another objective, like activating a switch to do generators.

  • @[Deleted User] said:

    I imagine Hillbilly's parents never gave him a proper birthday celebration.

    This made me very sad, we should send Hillbilly to therapy.

  • @VolantConch1719 said:

    When Friday the 13th came out, they said it would kill DBD. They were wrong.

    When Last Year came out, they said it would kill DBD. They were wrong.

    When Hex: Ruin was nerfed, they said it would kill DBD. They were wrong.

    When the maps were changed, they said it would kill DBD. They were wrong.

    What makes your claim have any more merit than these?

    You forgot about deathgarden.

  • @Poweas said:

    Seriously, I think he has the potential to be a beast in the right hands, similarly to other killers. Devs, wait on the buffs, I bet some god tier PH's will come soon.

    The only changes I want to him is that we should at least get stacks of BBQ from cages, aura reading would be nice, but it isn't essential. Also, his movements are very wonky when using his power.

  • @BillTGYT said:

    Which Is The Best Stalky Boy?

    • Michael Myers
    • Ghostface

    Both aren't the best, but Mikey is more consistent.

  • @DBD78 said:

    I play on Xbox 50/50 and I have noticed that quite a lot of people have "toxic" in their gamertags, and these people are mostly t-bagging and stuff. So when playing killer I have started tunneling players who claim to be toxic players.

    I'm thinking that people who have these gamertags is proud to be toxic, and even if they are just fooling around I think when you call yourself this then you must understand others will react to it. They look for this reaction and wants the confrontation. If they were "normal" players they would not call themself toxic this or toxic that.

    Right or wrong?

    Omg, I am a ps4 player and I have seen tons of people with "toxicnea" "toxic" or "toxicno0b3" in their names, and to be honest, they are some of the absolute worst survivors out there, they can't even loop well, and they fall for very easy mindgames. You can also read these survivors like a book, because you can tell they are going to run DS, deliverance, borrowed time or unbreakable. All in all, I might tunnel them sometimes, but most of the time I don't feel the need to.

  • @andyollolloll said:

    My predicition with how BHVR are running things

    PS It will be a few weeks after but DBD2020 sounds much better.

    The game has amassed the most players ever. Also we have another chapter or 2 before the year ends, meaning if they pick some big budget franchise up for a chapter, they can bring even more players into the game.

  • I guess the change made him suck a little less, he would have been "pacifists kill more", but he is still trash. He needs a rework or a significant buff.

  • @gatsby said:

    The amount of generator slowdown perks you need in their build. Good Killers have enough pressure to need very little gen slowdown and can have more tracking/chase perks.

    For example, my best Legion build has Surge, Pop and Corrupt

    While my best Freddy and Spirit builds only use Pop

    I don't think this can determine if a killer is good or bad, you can usually tell by gameplay itself, but I'm glad you run surge pop and corrupt on legion, those also my favourite 3 perks on legion.

  • @EvilJoshy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1365136#Comment_1365136

    Her add ons needed nerfs. I think most will agree quadruple blink nurse was broken and require little skill. Her base kit was fine the way it was but they had to #@$% with that. Not to mention the plethora of bugs she's had since her rework that have yet to be addressed. Her new add ons are garbage on top of that. She's still top tier but her bugs just make her unfun to play. Your fighting her mechanics more than the survivors. How many Nurses have you seen since her rework? I've hardly seen any.

    Yeah, I don't think her base kit needed nerfs, just her stupid add-ons.

  • @NursesBootie said:

    I don't think billy's basekit will get a nerf.

    Yeah, I think they are changing his add-ons. Carburetor tuning guide needs to be ultra rare in my opinion, and he needs bug fixes. After those changes, he'll be fine.

  • @EvilJoshy said:

    They nerfed nurse so anyone can be next -.-

    Nurse needed nerfs, unlike any other killer. Besides iridescent head huntress.

  • @onyxx said:

    Hillbilly is one of skill-based and balanced killers. Actually Hillbilly is my favorite killer to play on and aganist. A decent survivor will loop a good Hillbilly player without a doubt, but low skill players continue crying that he is op. I have played lots of matches where I downed all survivors in a few minutes because survivors were such noobs (at rank 1 btw) and then they cried that Hillbilly is op. Also I played matches where I chased one survivor, and after a few minutes all gens were done, and everybody escaped. This is why I said think that Hillbilly is the most balanced killer in DBD. If a strong Hillbilly player played aganist strong survivor team, he will not kill more than 2 survivors. But if a strong Hillbilly player versed a noob team, everybody will die in a few seconds. And I don't understand why BHVR want to nerf him.

    I don't think they will nerf Billy. He currently feels unplayable because sometimes when you end your chainsaw, the chainsaw revving sounds keeps playing for a while. I think they are going to fix his bugs and look into his add-ons.

  • Agreed, the fences are the worst object on any map ever in my opinion.

  • @BillTGYT said:

    Which Killer Would Be The Worst To Meet In Real Life?

    And Why Is That So?

    Oni, at least with other killers the deaths are painful, but quick. Oni has a giant kanabo to bash your head, rip out your tongue and so much more. His backstory was extremely graphic as well. Honourable mention goes to the deathslinger. Same thing as Oni, but this man will stop at nothing to kill you, even if you escape.

  • @Poweas said:

    Seriously, it's like every other game now, I don't get it. Can people really not take a down to a good killer?

    Yeah, my team today all killed themselves on hook, because it was an insidious Bubba in basement, can't really blame them though. I got face camped and hit on hook constantly in the end.

  • @gunslingers_potatoe said:

    I mean, from what I've seen, it's hella good at the right moment. It's available once or twice per game, but man, I find this perk so good, especially when you have a good team and helps you out with this perk. Has anyone else got other results?

    It can be one of two things. 1: In the wrong hands, it will help the killer if the survivor blocks it for team mates for no reason. 2: In the right hands, it is an amazing counter to pop, and can be very rewarding.

  • @azame said:

    https://forum.deadbydaylight.com/en/discussion/comment/1362202#Comment_1362202

    Alright ill give it to you. But you wanna adress the fact that lagging benefits killers or, survivors have to guess as counterplay? How about being tunneled for no reason?

    NO it doesn't, a survivor can lagswitch and use no mither and never be hooked or stay downed, and there are video clip of this.

  • @azame said:

    To start off lets talk about Pyramid Heads flawed power. The cages promote tunneling and his tormented status effect there are two outcomes. They put you in a cage and rush to the cage to instantly start chasing you, or they hook you then chase you after a hook and put you in a cage. This type of play is not healthy for the game, if you are tunneled this heavily you will have an early death which means you will get less bp, and not to mention not fun who wants to wait 10 minute lobby wait times only for the game to end in 2? This mechanic needs to be tweaked asap. Next I wanna talk about his power and I have to say after about a day and a half of playing against it, its just like deathslinger. When a Pyramid Head activates trail of torment and cancels there is no delay, this is a problem because when you try to juke they will cancel and m1. This is similar to deathslinger mostly because deathslingers will aim in and out but not shoot effectively zoning you because you are forced to guess. The fact that counter relies on guessing isn't good at all and needs to be change. The fix I have thought of is after a Pyramid Head cancels trail of torment he is reduced to 105% movement speed and cant m1 instantly. This would help fix the guessing game because if they use trail of torment in a chase they either have to try to use his ranged ability or risk the survivor gaining distance and actually making his power high risk high reward. The map is just straight dog ######### millions of unsafe pallets all you have to do is walk around and you get a free hit how is that fair? This chapter just seem so unthought of. Do the devs consider the survivors fun? I get survivors were op in the past but this isn't the past. The game is balanced more than its ever been but not healthy. More than half the killer roster is boring to face. Killers can be weak but not fun to face. This is the third map in a row that looks beautiful but terrible gameplay wise the amount of unsafe pallets is disgusting if these trend keeps going survivors could very well leave the game. One thing that is still bugging me is the fact that hits still aren't server sided what was the point of dedicated survivors if hits are still registered off the killers screen? If these issues aren't addressed I have no hope for the future of survivor, the game isn't fun or healthy in its current state.

    You do realise that Cheryl got amazing perks in this chapter while Pyramid Head's perks are absolute trash.

  • I hate his movements so much, you can't walk backwards, or left or right without marching forward, he is so frustrating for me to play.

  • @FlamingkittyUmad said:

    https://forum.deadbydaylight.com/en/discussion/comment/1360213#Comment_1360213

    and I saw right through it. you didn't even trick me with your comment, I really don't know what you hope to gain from this. you said something stupid, pointed out how low quality bait it was but tore it down anyways, and here you try trying to pull damage control. stop trying to hard to justify/ defend yourself, no one cares

    Nobody asked for your care, you asked for ours by making a thread :)

  • @gudmans said:

    https://forum.deadbydaylight.com/en/discussion/comment/1363928#Comment_1363928

    Well, both are bad imo.

    Once when I was playing killer I counted 10 pallets on macmillan.. literally the whole map was a dead zone.

    Autohaven has a lot of dead zones too, but yea I agree swamp is worse

    Macmillan maps are some of the most balanced maps in the game in my opinion.

  • @Komi said:

    put on heavy metal or deathgrips and it becomes the edgiest waiting room

    I LOVE DEATH GRIPS! What is your favourite album?

  • I think the game is in it's most balanced state so far. Some changes need to be made to maps, keys, moris, iridescent head and more, but I am enjoying playing killer. Oni is very fun to play.

  • I am having tons of fun in dbd right now, it is in it's most balanced state so far and there are a lot of viable killers that are very fun to play.

  • Revert the changes, BHVR, please. She was such a good killer before the nerfs.

  • One of the most viable killers in the game, whilst being easy to play. He stole clown's power and added generator teleport, making him effective in chases and pressuring generators.

  • @Boss said:

    The main menu currently has rotten corpses hanging in barbed wire cages, twitching like madmen.

    Barbed wire is spread around, chunks of meat attached to them.

    This only makes me want some Moris revisited even more.

    So, y'know, please do. 👍️

    Seeing and hearing those cages in the game is one of the only things that has ever disturbed me about dbd, besides Oni and the gunslinger's mori.

  • @BBQnDemogorgon said:

    Well...It's a different character they'd have to make a Cheryl nurse outfit and use her animations to do that.

    Spoilers Apparently Cheryl and Lisa are the same characters in silent hill.

  • @Dr_Loomis said:

    Clown.

    His Pulcinella is the best, followed by the Santa one.

    Wraith has good skins too.

    Yeah, completely agree on the pulcinella, it is very creative and the santa is as well.

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1359570#Comment_1359570

    I agree with Nea.

    Give her long hair, with eye shadow and eye liner, stop giving her flannel shirts, WE GET IT.

    Neathony Karlsstano. Make Nea emo, lol.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1361894#Comment_1361894

    That's like me, but for Wraith.

    I love getting a team that think they're everything then you suddenly win the game.

    Yeah, when I see a 4 man squadette as Oni, I slap a scalped topknot, and use infectious to down and slug them all with a gideon's meat plant map offering.

  • @Ihatelife said:

    Maybe they actually don't hate her? 😏

    She looks very nice from behind 😋

    ._.

  • @Dr_Loomis said:

    https://forum.deadbydaylight.com/en/discussion/comment/1362854#Comment_1362854

    I have to admit Corrupt Intervention is one of my killer staples.

    Yeah, infectious and corrupt are in a lot of my loadouts, and infectious is a godsend on Oni.

  • @MysterTal said:

    I just saw this video by ScottJund.

    Who else is taking a break from Killer?

    I've been playing DBD since late 2016 as a Killer Main, but I legit haven't played Killer for nearly 8 months now, which is completely insane for me. I've taken breaks from DBD before, some even month-long ones, but I have never had such a long time away from playing Killer.

    For me, the sound issues and the new map are the biggest factors in feeling frustrated.

    I was so looking forward to just coming back and playing Killer, it's such a shame I'm just gonna have to stay away a while longer.

    Ever since maining Oni, I have been having so much fun with killer, so I am not taking a break.

  • I would pick Freddy or Oni, because Oni is my favourite killer, but plague is very strong now and has AMAZING teachable perks, corrupt, infectious and dark devotion are all amazing.

  • @ytduh said:

    another twitch edition? nowdays any community having this type of transmitting

    your master not pleased with dlc so you pumping out and tagging devs

    i don't think one avobe average player's opinion matters much in this forum

    unless they watching his twitch and thinking deep into it

    No, it's just that he is pointing out glaring issues, it isn't a small little nuance, it's survivor sounds being gone, making it frustrating for killer, and I don't even watch Scott much on twitch.

  • @mike4156 said:

    bump

    this threads too important to the longevity of the game for it to get lost in the forums

    It isn't, there are much bigger issues in the game, then a Bubba camping you.

  • @theArashi said:

    Where can I get latest release of survivors rulebook?

    I just got a lecture from ragequitter and I understood I'm the one at fault.

    I think if you were mean to the survivors as a killer, you need to play with them every day and farm so they can pip and if you're lucky, they might allow you to say gg. You also have to take their classes once a week to learn the rules of playing killer.

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