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MommyHunktress

MommyHunktress

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MommyHunktress
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  • @pseudechis said:

    What retribution is there? You haven't punished anyone for "unsavory" play as you put it.

    Sounds like you got triggered by gameplay and created a lil hero complex narrative in your head over the outcome.

    Nothing wrong with sharing stories about plays you are happy with, but when you wrap it up as retribution for what you view as "unsavory play" it just comes off as a poor sport tantrum seeking external validation.

    nope. I asked for peoples stories of punishing unsavory plays. therfore oh you had a team click every single time they seen you? how did you punish them. the retribution comment is just a repeat from what someone else told me. And I did punish her for her misplays. I looped her for 3 gens after she turned it into a 1v3. she could have went after my less skilled randoms but she didnt. instead she tunneled and camped a girl for no reason and it annoyed me so i played unsavory back. hero complex my ass XD I dint even care if i won i wanted to get out of the match actually and it just happened to work

  • @NemmyMan3000 said:

    Its a playstyle. Let her play and just move on with your match, no need to be toxic

    how is it toxic? i wanted her to chase me so i could get out of the match, instead she just sucked and i did my team a favor. I didnt do it purely out of revenge.

  • @AverageKateMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/3119579#Comment_3119579

    I just...cannot. I understand both sides deal with a lot but to make posts about gameplay imo is just kinda trashy

    its just to rant, its the normal thing

  • @ThatOneDemoPlayer said:

    So you're mad a Hit N Run Killer... Hit N Run'd, and then played efficiently?

    yeah so efficient to decide to do a 50/50 what if she had dh ds and otr? thats efficient? XD

  • @ThiccBudhha said:

    That Dredge sounds like a Giga Chad. I am sorry you had to be on the receiving end of his masculinity. I hope it did not damage your self esteem too much being compared to such an alpha apex predator.

    budhha youre one of my favs because your amazing comments

  • @ThatOneDemoPlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/3117383#Comment_3117383

    With all the complaints about Nurse being overpowered to a point the player can win while blind-folded, I'd assume the OP would be able to get a small kill streak with no Perks or Add-Ons

    haha i definitely aint that good at her, nor do i appear to be. but she is easy and against the normal high mmr i can still get kills but i cant guarantee a 4k every game. also ive started doing perkless add onless and i had some decent survivors and ahd to tunnel slug and camp. so me doing it as someone who doesnt play her wont be a very good tell

  • @thrawn3054 said:

    Stupid survivors. When will they realize they are meant to stand beside a hook and wait for me to hook them in an orderly fashion.

    This threads vibes.

    welp i guess so. its almost like i stated that when people force me to tunnel someone it pisses me off, but i guess you didnt read much into why i dont like stealthy bois

  • @Huge_Bush said:

    https://forum.deadbydaylight.com/en/discussion/comment/3115409#Comment_3115409

    So basically, it’s okay for you to play smart but it’s wrong for survivors to play smart. Got it.

    its not smart if you screw your team over. you seem to think im talking bout stealth survivors that get chases and take hits. im not. im talking bout the immersed survivors who only do gens and unhooks but never take chase so i kill their teammates and they just sit there doing bare minimum

  • @sulaiman said:

    https://forum.deadbydaylight.com/en/discussion/comment/3115409#Comment_3115409

    With other words, you tunnel anyway, because its a smart move. So the only thread you are making is you tunnel the stealth player instead of any random survivor, do i understand you right?

    not exactly the point of the thread and not exactly what i stated. I wont just tunnel the stealth survivor, it depends on what he does. if he screws his team over and annoys me i will, but if they screw their teammates ill tunnel the teammates he saved and force him to help.

  • nope not remotely, i mean in some situations yes things are unfair. like its unfair that a bubba can guarantee 2 kills by facecamping if he knows how to get downs. its not unfair if a legion facecamps all game and gets 2k because he is literally an m1 killer you can divebomb against and his 5 hit thing wont work if you guys bodyblock for the last person. although things like running insane healing builds on top of 4 comms can be unfair it just depends on the level of it

  • i mean if a killer wins because he camped and tunneled... if a survivor teams wins because they are a swf using insanely strong perks and medkits... some wins arent really good wins are they? some wins are given tbh

  • @Huge_Bush said:

    https://forum.deadbydaylight.com/en/discussion/comment/3115007#Comment_3115007

    I take hits for my teammates when the killer is lazy and rushes back to the hook.

    well its not lazy, if you are an aggressive player who doesnt focus on gens as much and you dont tunnel you just add pressure but at the same time if i dont have bbq and i hook and walk 20 meters away towards a gen 50 meters away im not gonna keep going. its smart to down 2 survivors while the other 2 are doing something else. they are split up or stacking on a gen and once 2 survs are hooked and i chase 1 more the other does nothing and if they both run to the hook ill pressure the whole team. but yes some killers will go back to hook mid chase with a survivor even if youre cross map which is annoying and pointless

  • @MrJack20252 said:

    sorry but if they still do objectives while they succedly remains hidden from you it is skill issue from you, i can understand if 2 survivors don't even try to do objectives and just stay hidden to keep you hostage in a hide and seek game but you are complaining over nothing if they still play the game normally the game.

    no not a skill issue, some maps have a plethora of los blockers and corners and the fact survivors can switch hiding spots is even worse because say they hide behind a wall at the corner of the map and then while i search lockers in a jungle gym they sneak to the jungle gym after ive searched it, i wont search again and also wasting time is not good for killer. so refusing to look for that survivor after 10 seconds isnt a skill issue

  • @sonata93 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3115033#Comment_3115033

    So you think 'turning people against their friends' and deliberately tunneling/slugging people is an effective way of fixing problems within the game? Sorry, but that makes no sense whatsoever.

    Taking hits for a recently unhooked survivor is not, by any means, 'stupid crap'; it's a viable strategy that most co-ordinated teams use. People do that to make it harder for the killer to do exactly what you said: tunnel. Swapping health states/hooks and taking protection hits is a basic strategy for any coordinated team.

    Also, I'm not sure how slugging that Nea you talked about did her any favors? Sounds like she already had a miserable game and she probably just wanted out so she could move on to the next game. Slugging is boring and unfun, so you essentially punished the Nea for Bill's bad gameplay.

    you didnt understand, if that nea told bill how he was the reason she got tunneled then he is more liable to listen than listen to the tunneling killer. also she was trying to live not give up. also i neveer said taking hits was stupid, its that they refuse to and then when i target them they come out of some shadow they hid in to take hits and at that point the damage is done because theyre too late. trying to find immersed survs is a waste

  • @JakeCannon said:

    So if a team absolutely destroys me , and I get literally 0k I'll just open the gates for them . However 9/10 times they just tea bag and run in circles literally forcing me to smack them out of the gates . I get it it's only 2 min of the game where I can just go and break pallets or whatever but I'm ######### done with it . I wish there was some type of forfeit thing where I can just leave endgame early (without a penalty and to where the surv still get all the points they normally would) so I can move on to the next match quicker without as much frustration .

    if it makes you feel better if i ever go against you and my teammates do that ill give you a kill. if me and my teammates win or destroy a killer that does nothing bad I will just let him hook me if those survivors are teabagging

  • @Rovend said:

    https://forum.deadbydaylight.com/en/discussion/339279/i-hate-stealth-survivors

    But using stealth is not some cheat or unfair strategy.

    I mean, as a survivor you are encouraged in certain situations to hide and do your best to not be seen for the killer, as some of them are hard to loop. The killers are always faster than the survivors, so trying to hide and "survive" is a common thing to do.

    Even if you were good at looping, many survivors would not risk looping unless they didnt have a choice, as killers got a buff in chases in p 6.1.0, with faster bloodlust and surv less sprint on hit

    of course but the people who hide all game and will hide after saving teammates is where i draw the line, hiding around a loop is one thing because youre walking but the people that go full into it and switch hiding spots and hide in corners of other areas and then leave their teammates to die

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/3115033#Comment_3115033

    " I literally had a bill let this nea get tunneled out of the game and so instead of her 3rd hook i slugged her, because in actuality im not a total jerk."

    Uh, bit of a contradiction there.

    yeah like i meant he was gonna let her, but you get the point

  • @GuyFawx said:

    Youve clearly not played against sabo or blind squads then stealth at least lets you work on tracking try using infectious fright as well as bbq. There is also the play style of using that strategy against survivors if they want to hide ghostface can hide too and find them as they wont be so cautious if they dont have a TR alerting them.

    playing a killer or perk just to avoid a gameplay style is very annoying and pointless since its drawing lots, also i have not a full sabo squad but ive definitely had like 2 or 3 in sabo and that sucked and flashy squads are fun XD they cant save if i look at walls, and they waste more time then someone who sneaks between gens and saves. you can stealth and be efficient

  • @Mat_Sella said:

    Stealthed survivors dont get gens done, so you automatically win the match

    May I suggest a Set-up killer, that way, the moment the survivors lose their cowardice in a fleeting act of courage, they are swiftly met with their demise, making you happy and effective at the same time?

    you can but im not interested in set up killers too much, But mine did get gens done they just made sure to hide anytime i was near and their teammates would all sprint away early so i either waste time chasing them to the main building of dead dawg and let them rush gens or find the stealthy boi and lose the game or tunnel which i didnt want to do at first, but i should have

  • @cburton311 said:

    https://forum.deadbydaylight.com/en/discussion/339279/i-hate-stealth-survivors

    This is hilarious...aren't there like 20 perks and addons to help killers find survivors. Maybe stop stacking so much gen slowdown and chase perks. Maybe you should try to slot in a whispers, or iron maiden, or spies. This just might be a you issue.

    And at the same time, its ironic. Killers get buffed on all their actions so chases will be quicker, and our now surprised the survivors are choosing to engage in chases less. Hmm....I wonder why that would be.

    well lets see i was playing huntress with bitter murmur and fire up and shadowborn and spies. dont make assumptions buddy. I was testing perks because I dont have many and the fact i have to be away across the map before they do gens means by the time i go over they are hiding and spies doesnt work unless you run, crows dont get disturbed by crouching

  • @sonata93 said:

    How's it selfish, exactly? Sure, if they do nothing all match and bring selfish perks like Left Behind. However, that specific survivor you mentioned was still being efficient and helping the team out (doing gens and going for saves, as you said). You have to remember not all survivors are good at being chased/looping, so I'd actually argue in that situation it's the most optimal thing to do (only if they're doing objectives, of course). Also, in the current camping/tunneling meta (you even admit to doing this yourself), some survivors feel their best hope at surviving is by playing stealthily, which I'd argue is better if you feel you're not able to waste the killers time by looping/being chased.

    Also, every player is different and approaches the game differently. One of my good friends who I SWF with has vision difficulties and being chased on dark maps (Azarov for example) or going against certain killers (Dredge with Nightfall and Freddie with Dreamworld) can be difficult for him, so instead he will be more stealthy and objective focused (gens, rescues, totems, etc.) whilst I take the pressure from the killer. So, in my opinion, you should be more sensitive towards others, and tunneling people because you don't like their playstyle is not a productive or cool way to play the game.

    the fact you dont take chase is selfish. if i save someone i refuse to hide, and when im killer i will tunnel anyone whos savior is nowhere and you know what i LOVE when their savior starts running to take hits because they see me tunnel and then you know what i do? i slug them and then tunnel the person unhooked. I will NOT let a survivor do some stupid crap to their teammate without punishing it, turning people against their friends is by far one of the best ways to fix problems. thats what bootcamp taught me, if you make a mistake and then ebveryone gets punished you are less likely to do it. yeah he showed himself but whose to say he wont try it again and that survivor wont be tunneled if he doesnt hide. I literally had a bill let this nea get tunneled out of the game and so instead of her 3rd hook i slugged her, because in actuality im not a total jerk.

  • @MaxIsBased said:

    "Hiding is bad so i will go out of my way to actively make the gameplay experience of the specific players that do that worse by purposefully tunneling them out of the game because i also get higher MMR.".

    I should be writing your posts for you.

    yeah i get higher mmr so stealth is rare, therefore i shouldnt have to deal with it, i wanna deal with the damn sweaty loopers

  • @Gwinty said:

    Cry some more or do something about it like adding Whispers, Lethal Pursuier or Stridor to your set.

    Playing stealthy while still doing generators is quit challenging and not easy at all. Hiding is a important part of the game and I as a Killer enjoy it more than playing against a super confident survivor who knows how to play every loop. It makes the immersion level go high and adds another layer to this game.

    I enjoy stealthy survivors, as long as they still manage to do generators and push the game forwards.

    ok so here is my match that caused this. I brought dead dawg to testr some add ons... i down a girl and go for the suvivor near her and then start heading back and she is saved, by a generator. the gen and savior hid alll game, halfway through. the survivors who will touch gens and stealth away are annoying. bbq doesnt work much if youre far away, you just search that area and as someone who played immersed before... lockers exist and hiding behind gens and also if you just stay in the area and the killer commits they lose the game or you hid badly and if you move to another area they definitely lose. and thats you but im sure most people want an interaction

  • @ByeByeQ said:

    https://forum.deadbydaylight.com/en/discussion/comment/3114312#Comment_3114312

    "Sop tunneling!" lol

    Well, if I can only find one team member while the other 3 Spine Chill Urban Evade around, that one is gonna die and it's not my fault. I don't even feel guilty.

    especially when i get teabagged at the exit gate for camping after barely finding anyone because one person would be saved and i didnt want to tunnel

  • @Nazzzak said:

    There are so many aura reading perks these days that I'm not sure how stealthy survivors can actually be. Last time I tried Distortion I was out of tokens before the first gen even popped.

    well like i said i wont buy every perk just because stealth. i play at high mmr so dealing with the few stealth survivors is few and far between so itd be a waste to start running bbq after buying bubba and then spending 1.8 million bp

    @Sonzaishinai said:

    Can't tunnel what you can't find

    good point XD

  • @The_Yosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/3114317#Comment_3114317

    Your name is MommyHunktress, I can only assume you play huntress. Please sir, how do you loop a huntress?

    i could teach you if youd like. its not that hard it just depends on loops sometimes and the killer

  • @Sparks741420 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3114439#Comment_3114439

    using a survivor to find another survivor is literally a reportable offense.. "teaming" is wrong. I'm not saying that the survivor that "only" hides is a good survivor.. But you cannot expect every survivor to "force chase" because you got hooked twice... what if they're running a stealth flash save build? or a stealth heal build? or even a Stealth Sabo/Breakout build? Just because they are not being chased or are better at "not being seen" doesn't make them a bad survivor or teammate.. as a matter of fact it makes them BETTER... When all four of me and my friends are being super stealthy it literally wastes soo much of the killers time playing hide and seek.. The strat as a whole is 10x more effective then trying to "race" to the finish by forcing trades and pushing gens hard body... I don't understand why soo many ppl are 1 dimensional in how a game can be played.. chase then chase then trade then chase thats not always the best thing for the team... sometimes we have two ppl with "run the killer" builds and two with solely gen stealth builds... and guess what.. The stealth ppl score higher in altruism most matches simply because they're still alive to heal and unhook their team.. instead of everyone forcing trades and forcing chase because they don't have any hooks...

    the fact that you do hide and seek swf is a real good play eh? its almost like the killer has a build to win and you totally deny him. you just stealth away as soon as you hear the terror radius and tbh i bet you guys have made killers dc because of that. srtealth is only fun for 1 side. if i had a swf do that id just tunnel them and camp every chance i got. i play killer do get my sexy hatchets not try and find survivors who want to waste my time. 10 minutes trying to find someone if i wanted that id play prop hunt

  • @Huge_Bush said:

    https://forum.deadbydaylight.com/en/discussion/comment/3114438#Comment_3114438

    I play stealth. I can’t loop well (issue with looking behind while running) but I can avoid the killer, do gens and I take aggro for anyone on death hook. I and many players who play like me are not screwing the team over. We enjoy this aspect of the game and shouldn’t be disparaged for it. Not our fault you don’t want to adapt.

    You’d probably tunnel and camp for anything a survivor may do that you don’t like. I bet you run Iridescent Head and get frustrated because survivors don’t want to give you easy downs.

    iri head XD its dead and its only use is for meme builds. also if you take aggro then yes you are playing right. but do you just hide after unhooks while your teammate is running away? do you hide after healing them and get them tunneled?

  • @Mandy said:

    There are various ways to play survivor, some survivors enjoy the hide n seek aspect whilst some enjoy the chase aspect - neither of those are wrong.

    If you're having trouble finding survivors, there's an absolute myriad of perks that can assist you with this...that's the whole point of perks assisting with gameplay styles, it can assist you in the areas that you are weaker in. I also suggest playing both sides, so you'll have more understanding/knowledge of how/why survivors hide especially those that understand the field of vision of the killer.

    I used to hide. but the thing is i learned to loop. I KNOW its ok and a good playstyle. BUT because I play both sides and I die because of stealthy bois and then as killer lose gens because stealthy bois I have grown to hate it. I have been a solo surv for most my 2500+ hours and the amount of times people have never taken chase or hid got me killed has left me with a bad taste. and the amount of people who just hid for hatch and just stalled the game. one game i had 2 or 3 survivors just hide and not do gens i think it was the last 2 and so when i found one i slugged her and she showed me where the other was. I dont like that and it irks me to no end. I dont need perks to find people because eventually they have to come out, but there isnt a way for me to not hate it

  • @Sparks741420 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3114396#Comment_3114396

    total hearsay... Saving my hooks for an unhook build or making a clutch play does not mean stealth strat is "bad" for my teammates.. wasting the killers time isn't "bad" for my teammates either.. Thicc is 100% using camping and tunneling as a crutch because he only wants to chase and down.. So my guess is he does absolutely nothing about stealth survivors and is only using it as a means to justify his crutch. He only has 1 lame strat and is complaining that its survivors fault he cant find them.. which is a tad bit sad.

    well if you save survivors and hide and let them get tunneled youre a bad teammate and if you do gens then hide by gens and force me to lose or go after someone else then youre a bad teammate. if you have 1 hook and everyone has 2 and youre hiding youre a bad teammate and as a killer it pisses me off and ill let the last surv live just so i can find the last. I have ahd a nea show me where the claudette was and then let her live. its all fair

  • @Huge_Bush said:

    https://forum.deadbydaylight.com/en/discussion/comment/3114353#Comment_3114353

    We love you too ❤️💜💙

    @OP, just play Doctor, equip Iron Maiden and stop getting tilted over a play style.

    nah because i typically go against smarter survivors who do gens so when i get that potato who hides all match ill always be pissed. he screws his teammates over and avoids taking hook states and i hate when my teammates do it.

  • @Sparks741420 said:

    So wait a minute.. Stealth survivors deserve to be tunneled and camped because they're using a strat you dislike? so every survivor has to have a "run the killer build" because the only thing you want is chase... I'm guessing you rarely protect gens either you just chase till down on every survivor you see and blame survivors when you're blind... ya ok.. sounds "very open-minded" to play the same boring playstyle because you want chase "or else i'm gunna camp and tunnel"... pffft get real

    sorry but its horrible for teammates as well as killer

  • @ColonGlock said:

    https://forum.deadbydaylight.com/en/discussion/comment/3114317#Comment_3114317

    There is always the shrine to get the perks you want. Money is not an excuse for not being able to find survivors. Whispers is a free perk.

    You do not get to tell other players how to play out the match. You play with the cards you are dealt and make the best of it.

    im sorry but if you think i have 2 minutes to find a survivor among bushes and trees and corners with higher mmr then youre insane

  • @ColonGlock said:

    There are plenty of perks that can reveal survivors to you during the match and help in your quest.

    I would spend some time thinking about new builds and trying them out.

    Stop camping and tunneling people for this reason. Survivors just want to survive. It is not a personal insult.

    nah waste money for bbq and darkness revealed and all that? sounds like my money would be better spent on other crap. id rather survivors loop me instead of hide

  • @GannTM said:

    Yeah we get it, trying to play the game efficiently is absolutely evil. I definitely haven’t heard that on the forums at least 5000 times.

    nah man hiding is so annoying. im not trying to waste 5 minutes finding 1 survivor and its not very fun to have gens pop because im trying to look for him. thats why i tunnel every single time i have a stealth player. they save their teammate so ill turn it to a 1v3 and every teammate they save will be tunneled because of him not taking aggro and when he does he will be dealt with similarly

  • @JohnnyB87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3114154#Comment_3114154

    Can tell by the perks that he was a baby killer.....don't brag against rookies lol

    he literally didnt brag XD he just said the killer was bad so he escaped.

  • @Deathstroke said:

    https://forum.deadbydaylight.com/en/discussion/comment/3114140#Comment_3114140

    Well im dying most my solo games before patch I escaped in around half the games maybe more lot of close games which turn in killer advantage so the update was good buff for them. As killer I win more but I did fine before patch winning most my games. I beat most swf:s debending which killer I play.

    the killers kill rate has raised do to ######### teammates tbh. and the new gen perk stacks

  • @[Deleted User] said:

    It's not necessarily a solo vs SWF thing. It's more of a matchmaking thing. Especially at higher MMR, you're likely to get two solid survivors and two survivors that don't seem to realize they're even playing DbD. The devs have utterly convinced themselves that players will uninstall, set their console/PC on fire, and run it over if they have to wait in queue for longer than 3 minutes on a consistent basis. So SBMM just says "whatever" and starts throwing players together after a short amount of time.

    You can have survivor MMR one or two hundred point above the softcap and still get solo teammates who seem alarmingly new/clueless. And it's impossible to beat a decent Nurse when you have teammates like that. It's not a Nurse balance issue. If the Nurse never gets Agi/Starstruck value on me, but gets 3 downs on the survivor who kept crouching near the pickup, is the killer broken or is the survivor clueless?

    I can never get behind the narrative that Nurse is broken when I consistently run them for a gen or two at the start and teammates go down in 20 seconds to those same Nurses. It's almost always a skill issue.

    i mean it depends on the nurse and survivor, a decent nurse can be ran for a bit but it will always end and a bad survivor wont do crap, but if you know nurse enough youll end chases quickly and some of those survivors could even be loop gods

  • @6659Leg said:

    https://forum.deadbydaylight.com/en/discussion/comment/3109502#Comment_3109502

    You said my fixes work,that's the end of discussion. If your friend has 2k hours but still runs right into killers on loops then that's a skill issue regardless and maybe you need to teach him to git gud if you're so skilled yourself. Plus you weren't soloq,you had someone with you. You could've told your friend to split up.

    As for an anti tunneling build,I never said that,I said that you have need of only 1 anti tunneling perk and that's because OTR is quite possibly far stronger than DS was as it provides 3 things in 1 perk. Bring OTR and you'll never be tunneled again unless the killer wants to majorly throw.

    Soloq isn't impossible,it's when you don't even try to see what you can do to help yourself in the situation and future scenarios that make it seem impossible.

    well it works in scenarios which i implied and stated. also i could but like i said its unfair to force someone to git gud. and yes i am pretty skilled when i choose to be and thats why i hate mmr so much. solo isnt impossible and duo is what i was at the moment but i mainly play solo hence why its my focus point. and otr is a worthless perk by itself damn near. unless you can get chased for a long time it doesnt do much different then bt and ds. hell ds and dh would be a better combo for someone who is less skilled. depends how you set it up. and splitting up does nothing if the killer tunnels every one he sees XD

  • @Murgleïs said:

    https://forum.deadbydaylight.com/en/discussion/comment/3107635#Comment_3107635

    Yes but it doesn’t really matter, if you can get quick down you can proc it again anyways.

    i never used dms because i just switched to pc in like may and with huntress and good hook placement i have downed repeatedly. you go for a save and youre guaranteed down if you are close to me and if i get you in a bad spot. like pain res on killers who can get fast downs is down right dirty and should have a cooldown

  • @6659Leg said:

    Tunneling? Easy,OTR. It's a better DS,it also mutes your grunts and such for a bit. It's essentially 3 perks in 1.

    For legion,do the gens closest to the center while spread out. Don't 3 gen yourselves because then the games basically over for you all. For gens,I'm sorry but you're gonna need to brute force em. Should go without saying that you shouldn't group up as well,you're actively throwing if you are. If you took care of the center packed gens then the game is much harder on the legion because he can't be everywhere,especially since lerys takes a bit to traverse.

    If you see the mend bar appear on your teammate then get off your gen or whatever you're doing and run to a corner of the map or simply hold w away from legions direction. If things are a bit too dicey then camp a pallet,they'll be forced to take a 50/50 in trying to lunge through for a hit or run into you just to get stunned out of their frenzy (of course,this is in the scenario they dont have Julie's and iri button.) Your teammates can actually body block the legion at certain doorways on lerys after some seconds pass so if they're already deep wounded,it'd be a good idea for them to block legion so he'll be forced to take an alternate route,cancel frenzy,or hit the guy again (which just resets mend progress)

    Also to your last remark,nothing in this game is really guaranteed. It may look like that after one bad game but skill issues are such a thing. Like there was no real guarantee you would've gotten lerys,you could've gotten garden,eyrie,or another horrifically balanced map. What is guaranteed is that you can do something if you know how to go about it,from what I've read? You all were going about things the wrong way,especially on a slowdown heavy killer like legion.

    well im not even gonna read your whole thing. mainly for the simple fact... solo and perk usage referral. as soon as you say to just run perks its the equivalent of just pressure gens or git gud. they avoid adressing the real issue and give an easy answer when it is illogical to ruin your own diversity just for the chance that you have a game like this.

    To top that off yeah skill issue on my teammates part, but not everyone is going to be good at chase and my friend i played with is EXTREMELY casual. has over 2000 hours and still runs INTO killers at loops. It wouldnt be fair of me to force her to run perks so she wont die when it takes away the perks she likes to run and it is unfair of me to force her to git gud just so she wont die when she doesnt care about winning or losing. she cares about being tunneled THROUGH DS.

    the ttv had no anti tunnel perks and was screwed regardless and i just died because i was bmming him because i wanted out of the match. your solves would literally ruin any diversity and literally builds a new meta. sorry but youre telling me and others to run anti tunnel build and second chance when it was so bad before? XD yeah only because YOU and OTHERS and even I can tunnel through ds and off the record so it doesnt matter. plus the fact most people are solo and dont play to be great they wont make much use of those perks if they cant loop and they cant do gens either.

    and as for legion counter... yet again solo. the fact that people literally cant even give good ideas or solutions to the issue besides the same things that people have been saying for years is ASTOUNDING. JuSt PrEsSuRe GeNs... sound familiar? or just do gens or dont save when they camp or dont heal against legion and dont cleanse and run iron will and just stand still. these so called great counters all had one issue or more... SOLO QUE legitimately takes away the whole point. maybe if thats your advice to a swf who is coordinated.

    also gen times were 80 seconds and before they added even stronger slowdown the killers struggled due to huge maps and therefore it got fixed. killers suffered from lots of pallets and that wasnt fixed because they didnt suffer in solo que. they suffered against swf which are the minority. they buffed gen times and left multiple strong regression builds and killers STILL used it. killers decided to camp and tunnel more because they could get away with it better with the gen speed increase and the buffs to basekit CAUSING the new meta suggestion.

    Killers have always had so many problems that prevented them from just pressuring and where getting good didnt always help and solo que suffers the same. and now that killer is a bit stronger people still play like its a swf and even play more mean with builds and strategies.

    Ive seen an uptick in tunneling, camping and gen regress builds than ever before. it shows a problem with the game and community. i need dead hard ds and otr just to live and then i need prove thyself so i can do gens faster and so does everyone else. do you see the issue?

    if the majority of the game is solo q... that means that on the major level every piece of advise is less effective to ineffective. I and many others have explained why these "fixes" and "counters" dont work in solo 60 percent of the time. keeping yourself alive doesnt mean anything when mmr makes it a dice roll. if i can loop a killer for 3 gens ands he hooks me finally and destroys my teammate he wont chase me again and if he doesnt and my teammates are horrible I will still lose and that killer 4ks or 3k and wins. technically they SHOULD win because they are better than everyone BUT me. but I and many others are in a lower mmr than we should so we suffer as welll.

    Sorry this was long winded and i actually did read all of yours because it wouldnt be fair if i ignored anything you said, and yes your fixes do work but when i talk about problems and most others its because of solo que and that is why your fixes dont work at most levels or barely work. just so you know im not throwing out everything you said

  • @Crowman said:

    If a zombie injures you, you do lose collision.

    hmmm i guess that makes sense as to why i was bodyblocked

  • @Bardon said:

    On the contrary, they're so slow and stupid (as zombies should be!) if you get into a situation where they've bodyblocked you then that's entirely on you.

    sorry but i guess youve never been on an indor map huh? you dont see zombies or know where they are and they can destroy you. its very unsatisfying and unfun

  • @RpTheHotrod said:

    He was changed a long time ago that if you are exposed through his mark, you cannot reveal him. Essentially, he is no longer punished for using his mark ability. Was a needed change. He's still a very weak killer at higher MMR. If you're having issues with GF, just use the new spinechill. It makes it literally impossible for him to ever sneak up on you unless you're ignoring the perk. You get a guaranteed 36 meter safety bubble. He seriously needs a rework.

    eh spinechill shouldnt work with stealth killers at all and no i dont have an issue im just confused

  • @Seraphor said:

    Damned if you do, damned if you don't.

    I like all survivors to get high scores. Farming outright is boring, but I at least like to give a few escapes (if the gens are getting down) if I can. Usually towards the end of a match if it's going ok, I'll ease back and dick about with the survivors for a bit to make sure everyone has a chance at healing/unhooking.

    But no, apparently this is 'despicable'.

    yeah, farming is. being nice isnt, but FORCING SOMEONE TO FARM IS NOT OK

  • @Zen_but_not_Zen said:

    Sometimes you just get teamed up with trolls, one of the many consequences of clicking Ready ha.

    yeah it was very weird, i havent had something like that in a WHILE

  • @Okonar_ said:

    skill issue

    dang i guess i need to loop killers for 5 gens every single time instead of looping them until they give up... because its my skill issue even tho im better then the players i get matched with? good logic

  • @ArchAbhor said:

    I used to keep track of bp to reach level 50 before this patch. It was 1.6-1.8 mil depending on if i got expensive stuff. I dont think thats changed much

    im talking about for getting perks tho

  • @Akumakaji said:

    No, the projectile has a slight travel time the further away from Pyramidhead you are. Also you will see a big, phat, GLOWING trail on the ground where the projectile will hit.

    i mean can he launch that trail up as soon as the sword hits the ground and makes the cue or does it still need to charge after the cue

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