MommyHunktress
MommyHunktress
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@NinjaKat said:
Randomly during my match on the Game as the Plague someone had cleansed (I’m assuming nearby to me) and as I went to walk towards the nearby fountain to get my power/check if the survivor was there I randomly got my power. I don’t know how this happened or how to repeat it so far to see if it’s a bug or just a one time thing, I had thought I didn’t read my add ons and that it was some power she had (I don’t normally play plague so I had assumed it was an add on that did it).
nah, that means every fountain was cleansed. If survivors cleanse fast enough they rob you of your fountains but you get your ability to make up for it, the only problem is if they all cleanse and are full health you have 60 seconds i think to down all the healthy survivors and using the puke uses up your time.
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@INoLuv said:
https://forum.deadbydaylight.com/en/discussion/comment/3133678#Comment_3133678
No, she needs this addon to be basekit. Trickster needs his shoes to be basekit, the green addon of speed, huntress dont need but he needs, focus on it.
what add on? walking speed with weapon? cooldown? or wind up?
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3133676#Comment_3133676
I said not everyone is spooky or Ralph. Most people are not capable of what they do, and what you're explaining.
So for the people who CAN'T use huntress in those ways(what she's truly capable of) It's really not surprising that they don't want to move around the map that much. Because she lacks map traversal. To make up for her hatchets being able to pressure(when you can hit them)
but the thing is, she had pressure regardless of that level of skill, just throwing hatchets is enough to pressure, and make people move and crouch. also who is spooky
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@INoLuv said:
Huntress has already slow gameplay, need a buff of her speed after shooting to be basekit, she is not the way you paint her, focus on not being on a bad mindset.
nah huntress is actually really balanced. if she could move faster while winding she would be broken, she could literally do the trickster treatment after every loop and if you buff her cooldown or movement speed then you make her s tier, she is already A tier killer when played properly.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3133665#Comment_3133665
I dont think you understood a thing I said.
ummmmmm did you or did you not say its pointless to walk her slow ass across map due to pressure XD
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@Murgleïs said:
https://forum.deadbydaylight.com/en/discussion/comment/3133091#Comment_3133091
You have no stats. And you playing killer ? What a joke. You are probably a huntress main trying to get fancy hatchet hits and letting all survivors leave the trial at the end, nodding with them like the 5th survivor you are. Because the game must be fun for everyone right.
https://us.v-cdn.net/6030815/uploads/GZY15BZF86LD/image.jpeg
no stats? what you think everyone has the same name on here as their game name? XD aven has been on this forum a while and with time on the forum it means time in the game, sorry but dont insult someone over your lack of knowledge and also, nothing wrong with huntress mains trying to get fancy shots. one of the most fun you can have on both sides is going against a sniping huntress, and also very fair
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3132879#Comment_3132879
If you STILL struggle with Killer, thats totally on you. Killer is the easiest it has ever been right now.
lets be real... survivors are still stronger than killer at higher levels. we all knows that. And ormond can really suck and mmr is all over the place. just because someone struggles against a really good team doesnt mean they are bad or that its on them. it definitely sucks to have a 4 man bring a good offering and just split pressure effectively. I KNOW you know that since youre a forum vet
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/341188/why-do-all-huntress-players-play-the-same
You have to realize. Not everyone is Ralph. Not everyone is spooky. Not everyone is a god huntress who can hit sick cross maps. She's a slow killer with no map traversal to make up for her unlimited range on hatchets.
If you can't hit long hatchets, and she has no map traversal. It just makes people stick close to where people have to be. Because it makes no sense to move huntresses slow ass around the map
how does it make no sense? you know why huntress ranks higher than trickster so much or even deathslinger? she has pressure XD, she is slow and has to have more skill then a trickster and is more lethal than a deathslinger, deathslinger has a quickscope and trickster just gets free downs by walking around loops. but huntress can lob hatchets which scares survivors making them play cautiously which saves YOU time, she can pressure hooks just by being in line of sight and holding a hatchet. you see 2 survs working on a gen across map and the other survivort nowhere with bbq so you camp? well then yeah you can make that work but you can pressure 2 survivors off the gen, lets see they are in killer shack. hit one as you come in and they scatter and then you hit the other or even down the first then you can slug and chase the 2nd survivor and down them because the other dude is slugged in a corner and 2 survs healing after unhook. free 2 hooks as long as youre good. huntress is a pressure machine when played properly and if you have enough skill. she can slug 3 people within 1 minute from full health depending on situation or a whole time without reloading if they are injured. if your opinion is huntress has no pressure because she is slow then youre wrong. huntress has a very unique power with lots of uses and has physical and mental effects on a survivor. sorry but if a trickster or a deathslinger is coming back to hook from 32 meters away ill save your life, but if its a huntress who knows her shots you can guarantee its not a free save.
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@RatbasterdJr said:
Literally 95% of you guys hard face camp every single hook at five gens. If not that, then it’s a prox with hard tunneling. 😂 I rarely get a huntress that doesn’t play like that.
also seem to be the saltiest killers out there.. god forbid you stun them once. 😂
sorry thats low mmr man, i havent found many huntresses like that unless i play with my classmates who are newbies. but if its any consolation i dont play like that either XD
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@Chocolate_Cosmos said:
This is very subjective of course but still I wonder what is the most boring killer for you and why?
legion- mend sim, lots of legions use the pin to just break pallets which is boring and other than that they spam his ability even when 3 people are injured, very annoying.
Deathslinger- quickscopes not very interactive
Nemmy- zombies, every damn time and good nemmies chase is just abysmal, but it depends on their skill of baits
there are a lot more killers i hate certain things about but it seems people cant handle critiques of killers if it involves them having a bs mechanic when they are a weak killer XD
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@RatbasterdJr said:
It’s not that big a deal. You’re blowing it out of proportion.
i dont care really. In MY PERSONAL experience i get bad maps about 60 percent of the time. I switch to nurse or huntress or any killers that can be map dependent and I get screwed. or the amount of swamps i get
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@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/3128808#Comment_3128808
Your welcome.I'm glad i could solve all your worldly problems
solve nurse for me now. rework her my lord
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@Tactrix said:
https://forum.deadbydaylight.com/en/discussion/comment/3128325#Comment_3128325
I agree it won't be quick, but this is the only way I know besides spending actual money on killers that can't be bought otherwise. However if it's any consolation most people will require at bare minimum that amount of time just to level their killers and survivors enough to get all the other stuff they need. So it should be a none issue.
nah i bought a bunch of killers. like 5 with shards and cells last week and bubba and nemmy already prestige. bp isnt hard if you play killer, my go to for bp was always doctor and legion, mainly doc tho because he is easier to win with
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@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/340816/maps-need-to-be-locked
You could just use an offering
oh yes let me use offerings that will run out quicker than i can farm. damn my problem solved, hell the whole playerbase who has been screwed many times due to maps issues have been solved. thanks
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@Biscuits said:
Getting Garden of Joy as Bubba or Billy is one of the most demoralizing feelings you can experience.
haha guess what. I tried billy got the game and then garden. played huntress and sent to garden ands then wanted to try out a new bubba build and went to midwich and after a bit i dc. some maps need to stop existing and some maps need to be locked for certain killer
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@MikaelaWantsYourBoon said:
They will not show you mercy.
They will t-bag you at gates. Just close your eyes, count to 10 and everything will end.
i wish.... garden is such a bs map. i tried billy today. game and had a dude insta teabag from start and i was using 1 perk billy. then i got garden of joy and after that was like yea no more billy
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@malloymk said:
https://forum.deadbydaylight.com/en/discussion/comment/3128260#Comment_3128260
You used the examples as a comparison and it was a terrible one at that.
It is what it is. Keep quitting when the chips are down. It's all about you after all.
no I listed a few things people are allowed to quit during as examples and even then if this is less important then why is it even argued XD youre just being childish man.
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@AVoiceOfReason said:
Only change should be that it deactivates after the last gen is done. That's it. It's fine as is. If you don't want to pressure survivors off of gens and waste another survivors' time by camping them, survivors deserve a way to combat that until the game is over.
well sometimes that isnt gonna work out, a swf who does gens will do them regardless, ive had a 4 man do the gens really fast against me and I had couldnt do anything and ive had swf not do them fast. camping os a strat for a reason, sometimes survivors are very smart and good with gens and when that happens your casual build wont work, and to not camp is to just accept a loss, but that goes straight to individual playstyle. if the gens went really fast even if you played well then win however you want.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/3128240#Comment_3128240
It took me around 7 months to get a specific perk once.
so 7 months? hell no XD
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/3128240#Comment_3128240
It took me around 7 months to get a specific perk once.
yeah since i switched to pc in may ive bumped my killer mmr from not even needing gen perks to, oh damn these survivors actually do gens so i cant just run anything i want on huntress now
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@RiskyKara said:
I've been winning a lot of my games since playing nurse and I've noticed a huge uptick in survivors that just seem to inexplicably get a small boost of speed out of nowhere and just not be in range anymore. I've started noticing it on other killers too. They're in range, I swing, they nyooooooom for the length of the swing, then normal speed again.
I've never really had a problem with cheaters, but I've also never been very good at this game as a killer either.
Does this stuff become more common if I keep winning?
well if you play a bit more and see slower and then faster in different matches you should get your answer
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@ThiccBudhha said:
I assume the end game is an oversight. They only recently learned that free escapes aren't okay, so I expected this stumble. I am sure it will be fixed for live.
As for a one time use per survivor at 30 seconds base kit, that sounds fine to me. Probably healthier for the game, but Behavior prefers abusable bandaid fixes.
yeah thats so true, they band aid free escapes by making abusable tunneling XD and then tried counteracting that, i mean i tried tunneling and a surv had ds, otr and dh and it cost me the game, although idk why i did im pretty sure i was on autopilot just doing whatever came to mind late at night, but it goes to show that to actively waste killer time you have to use 3 perk slots XD their fixes need fixing
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@malloymk said:
https://forum.deadbydaylight.com/en/discussion/comment/3128227#Comment_3128227
You're really comparing a ten minute game of DBD to the military or a relationship?
Lol.
Good grief.
I think you're a dickhead if you load up for a ten minute game and quit for any other reason besides an actual real life emergency or you're going to ######### your pants.
There are so many single player games that our just as fun, where you can pause or quit at your heart's content without ruining the match for other people. I know in the grand scheme of life, it's no big deal. But in sense of playing a game and quitting when things don't go your way, it's such a toddler like behavior trait. It cracks me up, but at the same time it's just another daily reminder of how trashy some people are.
You do you I guess.
i mean if thats what you take it as then thats your fault, a example does not necessarily mean comparison does it? I was saying everyone has choices and those choices can be changed, i used those because of the nature around them. people are called lazy for quitting jobs they dont like and people are called cowards for quitting military and people get mixed reactions to relationships even tho everyone should be allowed to quit. but i guess since people still have the toddler mindset of assuming they know everything to fit their damn narrative I should explain. As with anything IMPORTANT if it is something that is not important then you should quit as soon as you want to :) therefore you should quit a match and screw your teammates over if thats what you REALLY want. there you go buddy reworded for the dude whose brain cant look past an example
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@IWantCandys said:
You can't force someone to play who doesn't want to. Of course you can say "why does the person start the game in the first place", but that's not the point here.
If you rescue a person who no longer wants to play, then that person will either remain motionless under the hook and go afk
or they'll run straight to the killer
or they will sandbag the other teammates for the rest of the match out of revenge.
And if you wanted to introduce a BP penalty for trying to unhook yourself (or committing suicide), then at least 2 perks would be completely useless as that's what they're for.
And the person still wouldn't want to continue playing and after they got unhooked they would either go afk, run to the killer, or sandbag the teammates, if they were forced to stay on the hook and get saved in order not to lose their BP.
i mean there are lots of things people can nope out of. military, jobs, intimacy, relationships. its funny how there is a sense of oh well it shouldnt be your choice on certain subjects. like if i start anything its up to me to decide if i wanna finish. if i que up and my teammates cant do 3 gens after a 2 minute chase and only 1 is done and maybe a 2nd about to pop, you best bet im going to want to get out. Whether i do or not soley depends on the killer they are playing and the teammates. if i had higher mmr id stay in more matches tbh, id rather go against sweatier killers then to be stuck looping low mmr killers for so long, like yeah its fun but when the killers ignore me and just juggle 3 potatoes thats not very fun at all. and this mmr system is stupid so it dont matter how good i am it matters how good my randoms are XD
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@dugman said:
The main building is strong for survivors but I’m not sure if the map overall is, the outside feels kind of weak. It’s a bit like Dead Dawg Saloon where if you mostly ignore the main building as killer and focus on protecting the outside it seems to go a lot better.
thats true, for 4.6 those filler pallets with bad hitboxes can definitely hurt the slower killers and mommy
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/340256/some-people
Shrug. Yes, some survivors are very rude. Disable postgame chat - seldom does anything good happen there.
That's the nature of the game. It's very snowbally. 'Draws' are rare - it's either a 0-1k or a 3-4k. You'll get used to it.
A trick - against teams that split up well, you'll need to defend hooks (you don't need to facecamp, just be aware of the routes people will take to that hook and patrol them). This will, ideally, force multiple people off gens to come and unhook.
Regression perks are nice, but often the best regression is just putting some pressure on.
What perks do you have access to, as killer?
https://forum.deadbydaylight.com/en/discussion/comment/3124120#Comment_3124120
Uh...yeah, you do. None of the licensed killers (AFAIK) can be bought for shards.
https://forum.deadbydaylight.com/en/discussion/comment/3124216#Comment_3124216
Doc is good, also gives you Monitor.
The #1 killer I'd recommend you snag though is Artist - for Pain Resonance and Pentimento.
Onryo is also great (COB, FOR and MC are all solid perks), but that means you have to play Onryo.
i have got onryo with auric cells but had pain res from shrine and i was using shadowborn, fire up, bitter and something else i cant remember on huntress to meme
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@Tactrix said:
https://forum.deadbydaylight.com/en/discussion/comment/3124134#Comment_3124134
Umm that's what I did. Just because you don't WANT to do it, doesn't mean you can't.
sorry but you cant do that for free, luckily for me i already had auric cells and shards and used them for characters because my surviviors are starting to get better.
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/3124418#Comment_3124418
How is being forced to tunnel any different from choosing to tunnel?
This is what I mean by it’s all just gameplay.
Can’t you see how thinking your tunneling is valid while others doing it is somehow invalid is a really silly double standard.
Basically anything goes if it benefits you but it’s somehow unsavoury play if it doesn’t benefit you.
That’s the epitome of player entitlement. The rules of good sportsmanship apply to everyone but me.
It’s not really intelligence and skill to split up on gens in fact it’s pretty much the common norm for an average game of dbd.
You’re right though it’s no cause to call you a bad killer that’s just bad winners being jerks.
But you’re justifying gameplay you were denigrating only a few posts ago as being unsavoury. Why? Because this time you did it so it was justified but if someone else does it, shame on them.
I find a great deal of irony in that and it makes me chuckle.
I won’t comment further if it upsets you, there is no unresolved conflict that exists between us. But think about what I’m saying here… it’s a personal insight moment, do with it what you will.
i wont read what youre saying. yes youre upsetting me... not because i cant handle it, but because we dont see eye to eye and instead of trying to explain anything you insult me when you could explain your POV, I have told you to leave me alone because of that and you insist on saying more. I dont care if you wanna comment on my threads but do not try and be snarky and just insult me. its annoying and a waste of your time
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@pseudechis said:
The irony of this thread after your punish people for unsavoury play thread is kinda funny.
its not ironic when i said I had my hand forced by the intelligence and skill of the survivors when it came to split pressure and coordination. My last post was about a killer doing it just to do it. keep trying to start stuff tho buddy. real cute
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@PBsamichShoe said:
Youre right, they should make it a game mechanic where if a survivor tries to do a gen by themselves it gets blocked off so theyre forced to work on them together to compensate for you. Sounds perfectly fair and reasonable imo
cool never once said survivor was op did I? just said they were good and smart so i had to play in an unsavory way.
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@PapiFelixPSN said:
https://forum.deadbydaylight.com/en/discussion/comment/3124208#Comment_3124208
My Huntress build is Lethal, Bitter Murmur, BBQ, and No Way Out. If you have any of those killers, I'd recommend leveling them up for their perks.
If you don't have any, Nurse's Calling is a great pick, and so is Whispers. I wouldn't recommend running Shadowborn, as that will mess with your aim the second you take it off.
yeah i just went on a buying spree. used my shards and auric cells. next ill get doc for overcharge, im gonna try out diff builds
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@PapiFelixPSN said:
https://forum.deadbydaylight.com/en/discussion/comment/3124138#Comment_3124138
In my experience, survivors spawn in three places. One duo and two on their own.
Still enough to get three gens done in the first chase if you get unlucky with who you chase first. Not really an issue for me though, because it's a 33% chance of chasing the wrong person and I'm usually playing Nurse, Huntress, or Blight anyways.
welp huntress is less capable if you dont have good perks. im running bad perks. just bitter is good. and spies is ok, but fire up for giggles and shadowborn which i felt like messed with my aim tbh
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@mouse0270 said:
https://forum.deadbydaylight.com/en/discussion/comment/3124116#Comment_3124116
I am not sure what you're saying about MMR. But to be clear, I've got nearly 2.5k hours in huntress alone and have been playing since 2017. I am not saying I am a god-tier killer main, but I probably have a fairly decent MMR. Especially since the 6.1.0 Patch, I've nearly 4k'd every game.
I believe with the exception of BBQ, Lethal can be bought via the shrine or the killers can be bought via shards (except cannibal and nemesis). I simply listed my build to show that I also don't run any gen perks, I just run info perks along with iron maiden cause I hate getting hatchets.
As for the "I can't stop people working on multiple gens". Yeah you are right, if everyone spawns separately, you're most likely screwed. But from my experience, it's rare that all survivors spawn on different generators and I refuse to believe that it's common until I see video proof. But a good strategy is to chase the first person into gen that someone else is working on. that allows you to chase two people of gens. You can do this with general map awareness and knowing where survivors spawn, but if you don't want to learn that, I recommend buying Nemesis for lethal pursuer
i know that already. 2 were in shack. 1 left to main and 2 were on a gen outside of main. i hooked an ace and then seen them pop the gen from upstairs but didnt have anm angle for hatchets and mikaela was going for hook and i messed up a hatchet and didnt have line of sight on her so instead of risking the hatchets i went for ace and she failed to bodyblock, but they all used the main building well and also split up well the 2 people dead on hook worked on a gen on one corner whereas the other were split into 2 different corners on the other side of the map. they knew what they were doing. and id love to go against you sometime and learn from you then. im always trying to learn sexy shots and tactics
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@Tactrix said:
https://forum.deadbydaylight.com/en/discussion/comment/3124116#Comment_3124116
Money? You don't need to spend any money on this game, you just need to play the people who have them and get them to level 50 once to get the tier 3 versions of them.
oh yes... let me just play bubba for free and nemmmy and every single killer with perks huntress could use XD
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@ThiccBudhha said:
You should not care what your opponent thinks of you. They will call you bad whether you 12 hook them before they do a gen. Do not take it seriously, fam.
oh i dont im just surprise people still think this way. after everything i thought survivors would appreciate getting tunneled due to gen speed. if you force a killers hand you played well ya know?
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@mouse0270 said:
https://forum.deadbydaylight.com/en/discussion/340256/some-people
Um... I just played as huntress (Floods of Rage, BBQ, Lethal and Iron Maiden) for about 3 hours... I got a 4k in every game with 12 hooks except for 2 maybe 3 I think. One of them was a hatch and I think two people escaped once, it might have been 1... I don't really recall.
I'd say you need to work on what gens you pressure. If you keep everyone injured and keep that pressure up all game huntress is easy. The problem becomes when your letting people heal. If you are not downing someone else by the time the first person is saved, you made to many mistakes.
bruhXD i dont have the money to be wasting on those perks. second its not easy if everyone splits up in a team. Also there is the part of mmr playing a factor in your matches same as mine. whereas you have info perks i have none except bitter and spies. although its my choice. and also when you arent in position to down someone its not exacrtly your fault. these guys were coordinated so they hid or ran away far or saved with coordination. lets be real with dumb perks im using i cant do much but try and snowball. its huntress strength. 1v1v1v1v1v1v1 is not her strength per se
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@Iron_Cutlass said:
https://forum.deadbydaylight.com/en/discussion/comment/3123265#Comment_3123265
The old matchmaking system is Grade/Rank-Based Matchmaking, it was a completely different system.
Grades/Ranks still exist, but they have no influence over gameplay or matchmaking, they only contribute to Grade/Rank Reset Bloodpoints.
i meant we used sbmm and then they said mmr when they brought it back so i just assumed it was all the same thing
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@Iron_Cutlass said:
https://forum.deadbydaylight.com/en/discussion/comment/3123231#Comment_3123231
Because MMR isnt Skill-Based Matchmaking. MMR is Match-Make Rating, or basically a number which dictates who you get paired with/against. MMR doesnt cover the nuances which happen within a match, it only covers limited factors, because of this, you can get paired with anyone from any skill level because MMR doesnt track anything in regards to skill.
i thought our matchmaking system is the same as old tbh with a different name
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@Iron_Cutlass said:
MMR is calculated by kills/escapes, time within a match, and a blindfolded person throwing a dart at a board.
yeah i get that but like why is it so mixed
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/3123002#Comment_3123002
Why is it fun to hear about that?...
Is it because camping/tunneling upsets you? "it annoyed me so i played unsavory back." Your words.
That sounds like a really childish tit for tat tantrum to me.
Especially when what you describe is just gameplay so where's the punishment? Just because something upsets you in game doesn't mean it upsets others.
What you describe wouldn't bother me, or really any of the folks I regularly game with, because its just gameplay.
Outside of creating you own little head narrative where your opponent is just as upset about things as you are, what you describe is neither punishment nor revenge.
Is it really stories about "bad players" being "punished" or just stories about bruised egos compensating for what they arbitrarily define as bad play.
i.e. My team got camped and I got angry so I taunted this killer and ran them for 4 gens. No I'm not being childish I'm a hero who punished bad play... Err sounds more like an angry child seeking external validation to me.
As I said its not the topic of "tell me how you outplayed this" its "tell me how you punished bad play" The latter is a much more ridiculous topic.
bro if youre gonna make up some bs narrative about me and insult me just leave. your argument is soley for downplaying everything I said and to insult me. I love hearing about bully squads getting wrecked so this isnt some damn hero narrative or self righteous bullshit. You pegged me as a person Im not so just quit replying dude.
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/3121758#Comment_3121758
You engaged in gameplay how did that punish them?
Its a really weird mindset to have, to think that gameplay is some form of punishment for other gameplay that you don't like.
It's not how the game played out that I'm calling into question, its the manner with how you "package" and present this topic.
Quote 1..."I asked for peoples stories of punishing unsavory plays." It's basically asking "what gameplay triggers you and how did you overreact about it?"
Quote 2... "it annoyed me so i played unsavory back." So basically yes you threw a tantrum and want to share that and also want others to share their in game tantrums too.
not i didnt throw a tantrum i tried getting chased to be taken out of the game XD and I asked for stories because its fun to hear how peoples bullying or bad plays got punished
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@Crowman said:
Killing someone early is vital. Sorry that you don't like it when killers kill.
bruh the kill someone early for a 1v3 is not vital XD, maybe against a bully squad but definitely not every game
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@FushionCactus said:
https://forum.deadbydaylight.com/en/discussion/comment/3121730#Comment_3121730
Survivors just don't want a challenge and get mad when killers play to win.
really? is it a challenge to do a 1v3 XD its more of an easy win for killer
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@katoptris said:
https://forum.deadbydaylight.com/en/discussion/comment/3121758#Comment_3121758
I don't see how your gender matter in this situation. I got camped and tunnel off a hook by a pig. I found the hatch too.
i was talking bout nea :|
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@Zexbunny said:
Had a team with boil over sabo toolboxes and breakout and boon exponential take me to RPD. I camped one of them to stage 2. They got unhooked, but they made a fatal mistake: they tried to sabo the hook against me with a full 8 stacks of stbfk. Oops. Lost their BT because they made a conspicuous action, and they died. No DS either because conspicuous action.
THAT is funny XD
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@Avilgus said:
And what happened in the next game ?
I had twins on the game :(
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@NemmyMan3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/3121752#Comment_3121752
Oh well then thats understandable Ig
Exactly, I just knew I could waste time and I didnt think she was gonna suck like she did. She picked the wrong battle and because of that she lost a 3k or 4k. This post isnt to promote toxicity or to tell people how to play. I just wanted to share a satisfying match where I played unsavory because someone else did and I was rewarded for it ya know?
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@Veinslay said:
Wow dude you looped for 3 gens against an M1 killer on Ormond! Somebody get this guy a Team Oracle tryout!
Thanks I would appreciate that
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@MrPeanutbutter said:
Killers are allowed to play however they want within the rules. So are survivors. Get over it
OK? so what? I never said she cant? but it IS a dumb and easy way to play and not interactive at all for 1 side. SO yeah its very unfun and the entire community knows that. I wasnt pissed off or trying to tell people not to. I just wanted to share a satisfying match where i avenged my teammate
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@TeabaggingGhostface said:
Silly piggy thought that the beeping trap was the moon
Wait what XDD