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JakeCannon

JakeCannon

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JakeCannon
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  • @FFirebrandd said:

    Are you new? This is pretty normal for the first few days after a good killer release. Especially for a licensed one.

    It'll calm down in about a week.

    Nope, just complaining.

  • @Tsulan said:

    New killer released. Everyone plays the new killer. Just play survivor in the meantime.

    Hard pass for now lol

  • @EQWashu said:

    Hey Jake,

    Can you add some additional information? What platform was this experienced on? Also, if you are on PC, and this was the MOST RECENT MATCH (you did not play a match after this), would you be able to provide your Game log?

    In regards to the photos, you should be able to, if not can use an image host like imgur.

    Thank you!

    Sorry about that, xbox one S . Today at about 145pm (west coast)

  • @Pluto_1 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/381655/how-many

    What's your playstyle? Are you a one hook per survivor before the second killer? In other words, are you a nice killer?

    Nope ! I've gotten death threats and told I'm pure C word to the community lol

  • @LobbyDodgerLeonidas said:

    I stopped playing killer cause the MFT + Resilience + Hope meta is miserable to play against. I like to hang out on the forums and hope some good balance changes come up. That being said, it doesn't matter how many times you lose and your "MMR lowers" you will get shoved into lobbies that smart killers like myself dodged so that sweat SWF six doesn't have to wait too long to play. My suggestion would be to learn how to be selective with your lobbies. I can give you some pointers if you'd like

    First off, love the name. And second I honestly lobby dodge like a mf, and let people go 9/10 times.

  • @Raccoon said:

    Just looking for a Yes/No - Reasoning is not necessary.

    Yes

    Yes, but barely.

  • @fulltonon said:

    your forum avatar really tells a thing, lul

    Gonna have to be alot more specific on what you mean lol

    in Mft Comment by JakeCannon
  • @Iron_Cutlass said:

    Something feels off about M1ing, specifically with the Singularity, it feels like I have significantly less range when doing a Lunge Attack on most Killers; and when I swing from around corners, I always miss even if I directly contact the Survivor.

    Has anyone else had this issue?

    Anytime I watch her swing even on YT/twitch it seems like it's much less than normal . I play doctor and I've missed several shots for the past week too tho .

    I haven't personally played any other killers besides doctor so idk if it's across the board but alot of people have said they're having the same p problem

  • @Skill_issue said:

    why not just play the strongest builds if it is that important? why not just use nurse specifically if 4ks are all that is important?

    sweating to get a 4k every match just leads to harder and harder matches and more mental stress...what is the point? is it ego?

    gen rushing and getting out of the game in 5 minutes when it probably took longer to find a match? I cant think of a better equivalent for a survivor win except maybe a 4 team escape but that is mostly swfs

    what are the communities thoughts? is it really that important to get a 4k to assert dominence?

    Personally, if someone dies on hook at 5/4 gens for whatever reason I just 2 hook everyone, smack the gens , and we all go to next game a little less frustrated .

  • @Akumakaji said:

    Most of the time the magic lies in the ping. From one POV you get a solid hit, from the other is looks like they are clear and already around the corner, when "suddenly out of nowhere" they are lieing on the floor.

    Everyone including me had under 50 ping .

  • @Annso_x said:

    What do you guys think about the new map ?

    I hated it in PTB but there's much less clutter now so I like it a lot more. I got a protection hit by jumping off the main building's roof and it was quite fun.

    Most beautiful map in the game, however it's one of the largest maps, has a HUGE main building, the loops are a bit weird, and LOS blockers/locker spawns suck .

    Love the sounds on the map and how it's a space vibe , but man are there's alot of things for sneaky survivors to hide behind.

  • @mca240 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3450589#Comment_3450589

    Good to know.

    I think your best options would be Plague, Mastermind of Nemesis.

    Example of builds:

    • Plague: Hex Undying, Hex Blood Favor, Pain Res and Dead Man's Switch/Corrupt Intervention
    • Mastermind: Agitation, Bamboozle, Corrupt Intervention, Pain Res

    A slightly weaker killer, but fun one, is Dredge. Knight can be oppressive but I am not the best with him.

    Pain Res is the best killer perk in the game right now. Corrupt is great for building up momentum. Dead Lock can be used to stall games by a bit. Totem combination with Pentimento (Devour, Undying, Haunted Grounds for example) can be great as well.

    Jolt can be good if you keep getting downs. It also tells you which generators they are working on.

    Hope this helps and you regain some joy.

    Unfortunately I only have plague unlocked . I also only have a couple of the perks you listed but for sure.

    Thank you for all the advice ! I know I'm burnt out rn so I'm leaving for a while regardless.

  • @mca240 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3450579#Comment_3450579

    Hmmm... I see. Yes, with the generator kick meta coming to an end, generators are going very fast. They are improving pop though, so we'll get something back.

    A good alternative these days for gen kicking perks are Hex Plaything and Pentimento. Combined with other totems it forces them off generators to do totems.

    What kind of killer do you prefer? Simpler killers or difficult ones to master like Blight? Console or PC?

    I haven't noticed a difference between Trapper and Doctor's lunges to be honest. I am just happy I can lunge again, now that Dead Hard is nerfed.

    Console, and I noticed I prefer m1 killers due to motion sickness, and hearing problems .

  • @mca240 said:

    I have played Trapper and Doctor only this weekend. My survivors are prestige 50-100 and I have 2,5K hours in. I won 80% of my matches without tunneling/camping. I find myself to be mediocre at killer.

    Yes, matches can go fast. Yes, generators can go fast in the beginning. Yes, you can encounter "bully" squads. And certain maps are imbalanced.

    However, overall matches as killer are enjoyable and survivors play well but not in a toxic manner. I enjoy the chases and strategy of placing traps and catching them off guard.

    I am not trying to negate your feeling; take a break if you need one. You just sound defeated. I have seen enough matches that seemed decided in the first 2 minutes, yet, the other side made a come back and won. The final generators are the hardest to do.

    However, I am here to ask you where you find joy in this game playing as a killer? And have you found, what type of killer plays into your strengths?

    I am not good with range killers (console) or Blight. I avoid playing them. I am best with M1 killers.

    I am just trying to help.

    And wouldn't you say Trappers lunge is alot longer and more consistent than doctor's? In order I started with hag, then blight, followed by dredge and now doctor.

    I really enjoy mindgames against survivors, applying constant pressure and having it be reciprocated . Cheeky plays on both sides actually make me smile

    I enjoy having a long drawn out game on both sides where I get hooks/kills and they get gens done at about the same rate to where I'm getting the 3rd/4th kill as the 4th/5th gen pops.

    I truly HATE how now 9/10 matches 2-3 gens are done by the first chase no matter how fast it is, and how people don't loop much anymore it's just see killer coming, head to dead zones across one of the many giant maps.

  • @Gandor said:

    Maybe you tunnel too much? Usually teammates are trying to take hits for each other to combat tunneling. And boy we still don't have enough counters for that.

    If you really don't like it that much, try to play some survivor and you will quickly change your mind after being tunneled from game after game after game.

    I have played many survivor games with a few high level players , and it hasn't changed my view on tunneling.

    Is It crazy annoying to be tunneled out ? Yes . Do I win without tunneling ? No , not in weeks.

  • @Pulsar said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3446696#Comment_3446696

    That's blatantly false.

    There's like 3 safe pallets on Midwich and none of the room pallets are safe.

    Fair enough I suppose I was exaggerating how strong the pallets are as a whole.

    They were just all really good at looping with a mix of greeding pallets, pallet stuns, and ability to get to yet another pallet while gens fly.

  • @StickySlasher30 said:

    I understand your complaints about Gen Speeds, but you as a killer complaining about Midwitch ?

    Midwitch is the most killer-sided map in the game. The map has 24 pallets, but only 2 of them are safe and dont have counterplay

    I lost on that map only 2 times, and it was because I wasnt seeing very well

    Idk man these pallets were all god pallets or right under it . Like there's no counter for a regular m1 killer on the pallets I was going against in every single room

  • @CorvusCorax86 said:

    Are you at an iridescent rank? Check post-game where you received most of the negative points of the available 4 categories and that will be a clue.

    Silver 4!

  • @Pavel_Ch said:

    maybe you installed a different monitor or changed the resolution? I also had misses after installing another monitor, I did not feel the distance

    Nope ! I've had the same one for several months and I haven't changed any settings on it

  • @jinx3d said:

    make your xbox account private

    They still need to know it's not working .

  • @kingcarl2012 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/362294/please-bhvr

    While I would like to see the safety pip requirements lowered a bit, using the bronze rank saftey pip for bronze/silver, and the silver rank safety pip for gold/iridescent, I am a firm believer that the depip should stay.

    Currently the only punishment for early hook suicide is a depip.

    It does give you something to potentially play for in a match you know you are going to lose.

    What about for killer side

  • @YOURFRIEND said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3327427#Comment_3327427

    Why? What makes them matter? What do they do? It's like caring about achievements.

    Why do you care what I care about? Good for you that none of this means anything but it makes the game less enjoyable for me.

  • @YOURFRIEND said:

    Just click thru the screen. Pips don't matter.

    They do when they're part of the game .

  • @HugTechLover said:

    It’s considerably smaller I feel.

    I could be wrong on the size I admit that . However I think I just mostly dislike the tiles, the main building, and pallet spawns (from killer perspective)

  • @YOURFRIEND said:

    Buff every boon to be equal to Circle and let killers break them. That's what I'd like to see.

    That I can agree with 100%.

  • @vBlossom_ said:

    https://forums.bhvr.com/dead-by-daylight/discussion/361225/both-sides

    For both sides? lmao

    Killers in 6.1.0 received 2 STBFL stacks, +10 seconds gen repair and since then got CoB, Eruption Buff, Nowhere to hide and Overcharge buff.

    What did survivors get? 10 seconds of BT? How did it stop tunneling? DS/DH Nerfs?

    How is this game miserable for killers?

    Map size, bugs for many killers, CoH w/4 medkits, prove thyself w/toolboxes, flashlights etc. Is call of brine and eruption annoying too ? Yes . I think they should all be re worked.

  • @AverageKateMain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/359152/extra-chance-perks

    What exactly is the point of this post? Like what's the point in complaint post #6540 about why I don't like insert whatever? How about we stop making threads about whining for what the other side is doing?

    Cause it's a ######### forum

  • @RakimSockem said:

    But..... these things don't stack because once you enter the mending state, you can't use any of those?????

    Is this an old post from 2019 or something you had saved in the drafts???

    I literally started this year in July so idk.

  • @Emeal said:

    https://forums.bhvr.com/dead-by-daylight/discussion/359152/extra-chance-perks

    How are you as a new player going up against that stuff? You MMR must have sky-rocketed.

    Anyway, time to adapt fast. There is no way bHVR will remove them now.

    I started in middle of July, by October I was getting 4 man SWFs and still am to this day.

  • @MisterMister said:

    Every match you play you aren’t playing a SWF. I’d bet that you don’t face a SWF but every 1-10 matches if not 1-20.

    Don't tell me what I go thru

  • @danielmaster87 said:

    That is absolutely true. Dredge is a direct power creep on her because he's 115%, can teleport, and has a secondary ability. They both suffer from the same problem in that, intentional or unintentional, the game stutters and doesn't let you immediately act out of your tp. So what should have been a simple tp into a hit becomes almost an impossibility, unless the survivors just aren't running the loops efficiently.

    That little stutter ruins the entire match tbh cause it'll happen match after match til bhvr looks at it (again)

  • @Terion said:

    i thought they would release? i dont see any option to give them perks.

    Unfortunately none yet. They still have bugs to multiple have gotten caught on trees, and somehow last match 2 of the bots went AFK??

  • As killer I HATE boons as they are currently. Yeah I said it .

  • @skylerbound said:

    Mainly just a hype thread. I usually play killer once in a blue moon for challenges but when ptb was up, it was nice to play a few super casual matches. This is something I see myself doing more often because of this feature.

    How does everyone plan to utilize this feature if at all?

    Testing builds on killers I've never touched , easy matches during "off hours", playing very casually with new/old friend(s)

  • @Normal1Patates said:

    If you are going to write an answer, please read what you wrote first, thx. Recently there is a reddit post and in the comments there is a lot of people defending Hag saying "Hag is fun" or "I'll miss Hag" or "Hag is fine" etc. I'm not saying Hag is op but she is the one of the most boring killer in DbD. I think players haven't played against a Hag for so long that they've forgotten how boring it is to play against her. I mean playing against a good Hag is equally boring as playing against a bad Hag. (In SoloQ) Hag is most boring to play against killer for me because:

    1) You can't loop her because she can make a spot usesless basicly putting a trap. Also a good hag doesn't even chase you if she isn't pushing you into her traps. So only interaction with Hag is when you trigger her traps and get hit. And that takes away almost all of the fun out of playing survivor.

    2) Hag's basekit is perfect for camping. All Hag's puts few traps around hooked surv. The survivor who came to help his friend needs to be careful and needs to crouch so as not trigger traps. In this situation if hag decide to camp and tunel she doesn't even need to close the hooked surv. If the hooked surv in open field she can easily push to trade the surv who tries to help hooked friend. Even if hooked surv not in the open field she can easily come back to hook it can cover the distance after hooked surv saved. She can easily camp you much more effectively in a middle range than other killers. And Hag is second best basement camper in DbD (you know the first). Unlike Trapper's traps, Hag's traps have 3 meters range. So if someone hooked in basement you need to go to whole way crouching and need to go up in the same way. And after the person in the basement is saved, you can be sure that Hag is coming there. And in this situation taking hit is certain or she can easily tunnel the other surv (if the other surv doesn't have OTR or you don't have bt).

    3) When a surv triggers a trap surv screen auto rotates. Because of that you may accidentally stuck in several objects or you can run in the wrong direction. And its sooooo annoying.

    4) Hag is a area control killer. Therefore, a good hag player tries to push the survivors to area where she planted his traps. As a result of this, most of the time (congratulations if you made it this far in the match) there are 3 generators close to each other. And in such a situation, the match will turn into a long, boring and painful one.

    5) You need a coordinated team to play against Hag. Since there is neither coordination nor a team game in SoloQ, it becomes extra difficult to play against Hag. (Especially in late game)

    6) Add-ons that allow her to teleport the trap what she wants, or make jumpscare invisible when the trap is triggered, also make Hag more annoying.

    You aldready have very little chance to win against good Hag player in soloQ. Other than in a new/bad hag player match %90 be like: Hag chases someone like 3-4 jens. Then hag hook that unclucky surv and put 626382 traps around hook and camps. So 1 surv absolutely die.

    Hag players are so few because Hag's power is not found entertaining by most killer players. Hag's whole power and gameplay basicly putting trap, pushing survivors into that traps, teleporting the triggered trap and hitting surv and repeating this cycle. Playing against Hag with friends easier than soloQ. But most of the things I mentioned above will still gonna happend, it still won't be a fun match.

    Finally, I want to mention last two things. I know there is so few hag players but its not changeing Hag is very boring to play against And I know survivors can use flashlight or flashbangs to destroy the trap. But Hag's traps isn't glowing and when Hag chasing you to her traps flashlight isn't gonna do anything. Also literally all Hag players use Franklins. I hope someday Bhvr remembers Hag and rework her power.

    So how a survivor found playing against hag is fun or fine?

    I don't use franklin's. That is all .

  • @HoodedWildKard said:

    I prefer medkit squads to a set of 4 brand new parts. Just commit to those chases. They can't heal if you down and hook them 😈

    Chase as hag is generally not recommended , but I understand completely what you mean.

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3264803#Comment_3264803

    They can still use boons when you use that perk. Just not in the same spot each time. Very unlikely that you have enough time to break all 5 totems and still win, unless you're facing babies.

    ######### thank you Daniel! People always say to just bring shattered hope but it's literally never once helped. They go "oh okay well that one's done let's look for another real quick"

  • @Veinslay said:

    Bro, it takes .5 seconds to snuff, it's fine!

    They just go to another totem and put it up again across the map .

  • @sizzlingmario4 said:

    Part of it is because the Devout emblem is bugged. You can’t get credit for more than 3 kills right now.

    I never knew what the bug actually did . So no matter how good of a 4k I get it will only have the points of 3?

  • @dgbug said:

    for some reason i was playing nemi today, and i got three dcs in one match? i did slug but its not my normal playstyle, and they kept grouping up and making it stupid for me to do anything but slug.

    should i like. feel bad? should i just not slug even though that's objectively a worse play?

    (also, please don't say some rude ######### about "oh entitled killers" or "oh entitled survivors" i just want to talk about this)

    Every groups playstyle is different . That's what we call "altruistic" however they weren't good so they got smoked friend. Know that won't continue, and as you climb the MMR ladder they do that bunching up less and less

  • @HugTheHag said:

    https://forum.deadbydaylight.com/en/discussion/comment/3261505#Comment_3261505

    I feel you !

    The bots are coming very soon, it's gonna be so cool trying out lots of different killers.

    Hopefully until then mmr does its magic, and the teams you're facing relax a bit ! ;D

    Last 2 matches have been awesome at Midwich ! Had fun even tho I had zero hooks on top floor lmao

  • @HugTheHag said:

    https://forum.deadbydaylight.com/en/discussion/comment/3261408#Comment_3261408

    I haven't been able to play this week unfortunately !

    Did a couple of Ghostface games last weekend, but nothing groundbreaking. I did try out Nemesis for a daily and got called a wallhacker for using I'm All Ears to get tentacle hits, which was quite funny. I do miss my twig lady, I'll try and have a few matches with her soon, or else I'll get too rusty =D

    How have yours been ? =)

    Been sticking with our main girl until I can practice other killers in bots when they come .

    However with the last 10 games I've played only 2 have been atleast a 3k. The rest have been on horrid maps like cowshed , rancid, badham with absolutely no possible 3 gen from the very start.

  • @HugTheHag said:

    https://forum.deadbydaylight.com/en/discussion/comment/3261380#Comment_3261380

    That's two maps I thankfully don't get often as Hag !

    Some maps without grass can be good, RPD is phenomenal in my experience, and Meat Plant is manageable, but yeah, Eyrie sucks in that aspect.

    I'll remember to protect the central gen next time I'm sent there, thanks =)

    How have your recent games been Hug ?

  • @Brokenbones said:

    You can use any perk or addon you wish, as if it were a regular custom game (Since it IS a custom game)

    You'll even have stuff you don't have unlocked because in customs you have access to everything besides the actual characters themselves

    Awesome. Thank you ! Didn't know if it was against bots if they'd be like "nah that's asking too much" lol but good to know.

  • @HoodedWildKard said:

    So your rating at the end of the match: entity hungers, ruthless, brutal and merciless killer, what decides each one? I know it's a general metric for how well you've done in a match. But obvs chasing that merciless for adepts is an big objective. I've had 4k games with loads of BP without getting merciless. Anyone know the criteria?

    Quick chases, 3 hooking each surv with no camping, then camp a few gens that are almost done , slug a couple times, not letting people go in chase , and not letting them heal .

  • @Iron_Cutlass said:

    Now that the Halloween event, Haunted by Daylight, is nearing it's end (5-6 hours left by the time I am making this post), how did the community feel about the event? Was it a good or bad event? If there were things you would change about the event, what would you change?

    https://us.v-cdn.net/6030815/uploads/K9U1LLYW5F7K/screenshot-2889-29.png

    Twas cool not too crazy but not nothing . little side objectives that help each side and limited skins was cool too.

  • @danielmaster87 said:

    I don't think there's always a way to win, but yeah maps are horrible. Not made with M1s in mind at all.

    I literally only put that cause people always say things like that to me 😂😂

    I fully know I lost the match (that made me post this) soon as it started on cow shed with no 3 gen . I DCd but tbh I don't dc alot.

  • @HugTheHag said:

    https://forum.deadbydaylight.com/en/discussion/comment/3253550#Comment_3253550

    Alright ! Well, you'll be able to reinstall very soon. =)

    I've actually tested out the bots on the PTB, but only with the new killer as of right now. They're not the brightest, but they're really nice to have and I bet their AI will receive some tweaks at some point !

    When you'll play again, you might want to try out new RPD with Hag ! It's a surprisingly really good map for her when you put on a teleportation range addon. The map is not that big, and even though there's no grass, unless survivors waste time crouching around every single stairs and doorway, they're bound to stumble upon traps they haven't yet seen. =)

    I love new RPD as hag ! I just never get it and hate that if it's not a map like me RPD then it's alot more challenging

  • @MikeyBoi said:

    Scroll wheel to tp to your traps, rusty shackles and dried cicada for add ons. Trap placement boils down to how much time you’ve invested in the game as far as familiarizing yourself with the maps. There’s really isint a bad map for hag..

    I'm on console

  • @HugTheHag said:

    Hey, I remember you ! We both started out playing Hag roughly at the same time. How have your Hag games been ? Besides Cowshed of course =)

    I finally got Corrupt Intervention from Plague recently and dear lords it helps, as much as I loathe using one-time perks =)

    Hey Hug ! To be honest, ever since the 6.1 update it's been more difficult for me overall for certain maps. It seems like I do great 9/10 matches on midwich, lerys, even meat plant but once I hit huge maps I struggle heavily.

    I got corrupt but even when I don't use that perk they spawn people right on my 3 gen soon as the match starts lol so I uninstalled until bots come cause I wanna just have fun and learn new killers.

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