Terion
Terion
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well well well maybe BHVR should learn one or two things from the company behind dbd mobile. Sad they never will.
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@Shroompy said:
yeah im ngl some of these I dont really see myself...
but I 100% look like Trickster no cap
youre quite handsome then!
Just wash off the blood maybe once or twice a year ๐
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@LordSturm said:
https://forum.deadbydaylight.com/en/discussion/comment/3280651#Comment_3280651
if you just got death hooked, it doesn't even rob the killer of a sacrifice, because it still counts you as sacrificed because you were literally mid-death
on the other hand, I played several matches as survivor today and I think every one had someone ragequitting near the start of the match
if they quit right after the start of the match it could also be they are not able to move because BHVR screwed up big time.. I dont get why they cant get it fixed for over 2 weeks now.
but if they did move around first and then quit as soon as they see the killer thats definitly a rage quit.
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@Sycamore said:
Honestly I don't think there should be a DC penalty. It doesn't make sense to force players to play in games they are not having fun. The right thing to do would be to make the game more fun for both sides, not force people to play it - which only builds resentment that they will take into other games, and spread negativity like a disease.
fun is viewed diffrently, BHVR tries to balance things out but there will always be miserable rounds, for both sides. If that is something you cant take and quit all the time because you can abuse low penalties then you need to get into some other game, dbd is obviously not for you. The penalties are gone atm and lowered for pc and look what happens? the game is unplayable because people like you abuse that fact to quit over every oh so slight inconvienience.
thats why we need penalties. And we need them back ASAP.
@LordSturm said:
I've been seeing a lot of DCs too, I had two different matches today with 3 DCs.
What astonishes me is people will ragequit when they just got hooked for the 3rd time, it does nothing except rob them of all their points and occasionally it actually gives the killer a few extra
it robbs the killer off of his hook sacrifice which can screw with challenges. Its a pitty behaviour in denying the well earned hook because they take a game too personal. They dont care about the points in that case.
@Adaez said:
Yeah i'm pretty tired of survivors wanting me to go easy on them and farm just because someone dcs cuz they dont like the killer.
I was playing Trickster today and a survivor dced at the start of the game.
They need to add bots when someone dcs,so many quality of life features that are not yet in the game.
last weekend when i played we also had a trickster and i was duo swfing with my friend, we had one rage DC as soon as they got down. Ofc the trickster kept playing normal cause why not? its not his fault and he probably wanted those points, maybe had even a challenge. I surrendered but he proceeded to give me a halloween toolbox that was laying on the ground and let me escape with it through hatch. Idk why people hate on trickster so mutch, good ones can spray you with their knives like hell but i dont see where the issiue is. Is nowhere near annoying as onis one hit power or thombstone myers. or a facecamping bubba.
@fake said:
https://forum.deadbydaylight.com/en/discussion/comment/3279279#Comment_3279279
Oh... I'm sorry." I missed "RAGE". I mean, I... I mean, I didn't do it because of "RAGE," so forgive me.
And I understand and agree with you. No one should be allowed to affirm a DC who has let his anger get the best of him. If they do affirm, the affirming party has no right to play the online game.
well right now everyone does ragequit because of the most stupid and willy nilly reason, even if they think the grass on mcmillian isnt green enough smh. Thats why i dont play DBD anymore until we got the penalties back, its worse than after the 6.0.1 update.
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@Rovend said:
https://forum.deadbydaylight.com/en/discussion/comment/3280176#Comment_3280176
You should.
A few months ago, i made a thread asking to update some perks' text in spanish. After 6.1.0 there were a lot of perks that were never updated and kept the old effects in the description. I remember 'botany' didnt tell of the 20% medkit efficiency penalty or dead hard continue to say the 1 sec activation windown instead of 0,5.
yeah i have a feeling that is too much to work on for them, or very low priority, same with old tome challenges, some should be reworked. Not all but quite a few.
Though i think it will never happen, it cant do harm gathering missing descriptions and put it in a feedback thread. You can even attach the ones for spanish to my thread if you want. As i said though, rn i feel no incentive to play the game at all with the dc situation. But once the penalties are back ima look into it.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/3279981#Comment_3279981
Then you like being fed lies too.
Anyone who plays killer understands how strong anti-gen perks are.
strong enough to give killers a chance at winning you mean? if that makes them OP you only want 1 side to suceed.
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@Rovend said:
https://forum.deadbydaylight.com/en/discussion/comment/3280124#Comment_3280124
https://us.v-cdn.net/6030815/uploads/8I8WJ87N0QCA/image.png
For example, this addon from piramid head does not say what effect it provides in spanish. It only has the cosmetic description.
yes there are quite many of em. Legions BFFS add on does also miss its description in german. But there are so many. i might actually start a thread and try to gather them if the dc situation got dealt with.
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what about some missing/incorrect add on descriptions though?
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@JustAnotherNewbie said:
https://forum.deadbydaylight.com/en/discussion/comment/3280046#Comment_3280046
Keep posting please.
I will in other threads, you became boring.
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@JustAnotherNewbie said:
https://forum.deadbydaylight.com/en/discussion/comment/3280039#Comment_3280039
Does it look like I'll take a killer mains reply seriously?
lmao you are peak entitlemend
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3280035#Comment_3280035
I see you haven't met Ghostface yet.
not a teabagging one indeed.
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@JustAnotherNewbie said:
https://forum.deadbydaylight.com/en/discussion/comment/3280035#Comment_3280035
You play killer. It would be weird if there were 2 killers in a game.
i also play soloQ and swf survivor Edit: actually i have to rephrase that, right now i play neither at all and it wont change soon i fear.. i used to play both roles though, before things happened.
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@JustAnotherNewbie said:
https://forum.deadbydaylight.com/en/discussion/comment/3279978#Comment_3279978
Bro, I've never asked killers to follow some code of behavior. I don't even think tea-bagging is toxic. You might be confusing me for someone else.
i have yet to see a killer teabagging...
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I was always a defender of BHVR until the last very patch..
its not even the killer that is the nail for me, despite being disappointed in him it was still cheaper buying the chapter than only vittorio for his perks, also 1 of knights perks is nice too. And i can still play him in custom against bots if i want to.
What really angers me right now is they seem to have no quality assurence at all, like how is it possible, so many gamebreaking bugs its ridicilous. Playstation players cant move when loading into a match and instead of properly fixing the issiue they go like "oh well lets reduce the penalties then" so anyone can abuse it and ragequit games left and right.
i thought they are a real company not some stundents in a small office. And my unending complaining for 2 straight weeks about the penalties just got ignored, i was expecting to get banned because they cant take criticism too well but at least i got some standard phrase today which didnt help at all.
im only 1... 1 person who payed for much cosmetics, bought the ultimate edition and besides of leatherface all licensed and newer non licensed DLCs. (dredge too aside from knight) And i feel straight out scammed because the game is unplayable in the state it is in.. I have project S listed on my steam page i think im not gonna buy it knowing what a horrible company BHVR is. Im here since april this year and alredy am DISGUSTED by them.
Im thinking about quitting the game for good, i know i wont change anything, but why waste even more money? I wanna see if they can fix things that are long overdue (since 2 weeks) soon.. If i have to wait a full week more im gone, like im alredy Downloading a game that sat in my library for a long time rn, i just need to find a replacer in the multiplayer aspect, it doesnt even have to be a 4v1, it can be anything. I will see.
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@NrrhArts said:
The games skill floor to skill ceiling ratio is way too large for the size of the playerbase, asymmetrical games are doomed to fail like that. Dbd has only survived as long as it has due to the Liscenses, but I honestly sense the games nearing it's death. I used to look at this game with awe and excitement. Now, all I feel is disgust for what an absolute mess it is.
https://us.v-cdn.net/6030815/uploads/Q9WCMB14IXDV/5278f64a-d4c3-4dfc-87bd-74af052e03cf.jpg
im here since april and this last update, not only the killer, but also the GAMEBREAKING bugs, state of penalties right now and lack of communication really made me calculate how much money ive put into this game. I was really enjyoing it most of the time, sure you get sweaty here and there but overall i like both sides and can have my enjoyment. I was super happy about the bots..
But it was a short high, im alredy into something else and hoping they at least fix stuff soon and give us the old penalties back cause rn its unplayable. Worst of all is their absolute sloppyness in terms of communication, my issiues got ignored for 2 weeks just so i could get some standard phrase that didnt even answer my questions in the first place.. I will keep an eye out and judging how they go with this but honestly if i could have refund i would.
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@almofan1001 said:
He's just not fun, has no skill expression, and has a minuscule reward. If his antiloop was actually good, at least he would be unfun for one side and "sweaty fun" for another side. But they made him weak, boring, and non-interactive. Every time I press my power ability, I feel dead inside as I see how easily survivors can counter his ability.
By far, one of the worst chapters BHVR has released. At a high MMR, he's 100 % dead content already. But hey, we may get a rework of him in 2025 after Twins gets reworked.
Im tons disappointed by BHVR and im only a few months in XD its ridicilous.
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what a surprise, a killer that has litteraly all of his power made visible to survivors, even buffing them when they pick up the flag and easyly avoidable doesnt get played much.. who woulve thought?
Surely those 6 years experience from BHVR payed out....
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/3279969#Comment_3279969
https://i.gyazo.com/c0cf87d267de1e4f6f96b4bff7999a3d.png
Yikes. Wonder who fed you that lie.
I don't need to go into it with you any more, but know this: No one is buying what you are selling.
i am buying what they sell though ๐น
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@JustAnotherNewbie said:
https://forum.deadbydaylight.com/en/discussion/comment/3279961#Comment_3279961
Keep posting and keeping this thread relevant. Killers who are on the fence but pick a side finally. You're just doing me a favor bringing this thread in the top. Almost as much of a favor as if you were following my advice.
ever thought maybe you take all of this way too serious? there is no need for some form of behave code really...
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@JustAnotherNewbie said:
https://forum.deadbydaylight.com/en/discussion/comment/3279958#Comment_3279958
Ugh, you do know what cynical means right? Perhaps you mean sarcastic? And no it's serious. Just so I don't have to write to every killer's thread about having to run 4 slowdowns and tunneling and camping because survivors gen-rush and they're high MMR I made this thread instead.
no you are cynical about it indeed.
However i decide whether or not im going to play "nice" or not. I usually dont cause its only a game and people who take it personal should maybe not stick to pvp in general..
but noone will actually listen to you, people are just gonna play how they want. Wanna sue us for that? what do you wanna do? cant do nothing about it.
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@JustAnotherNewbie said:
https://forum.deadbydaylight.com/en/discussion/comment/3279924#Comment_3279924
Yeah, it actually is. How do you find? Does it follow the sequel curse or nah?
couldnt stand that post could you? had to go out your way to make this cynical one..
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@Grigerbest said:
Honestly... You say?
The new killer is pretty cool and fun to use, but you really have to learn him first.
New survivor is hot.
Some of their perks are great to use.
Now for the bad stuff:
Overall pretty buggy update. New map is bugged, some killers are bugged, tiles and loops are bugged... But hey, a big "Bug-fix" update coming next so...
I'm positive.
when is "next"?
(asking you because obviously the officials here are useless, the sites ive been shown didnt answer my questions at all)
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3279921#Comment_3279921
Not when I'm forced to play with PC players with a HUGE advantage.
I'll stick to DBD, at least I'm good at it.
as long as you dont flame people for how they play...
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@VideoGameMage said:
When did they ever care about it? "Nobody is responsible for anyone's fun" is all I hear.
which is the only sane statement when we speak about a game....
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3279850#Comment_3279850
If you get ######### on in CoD, you can still get kills. You can still do well individually even if you lose.
If you get a good Nurse or a facecamping Bubba, good ######### luck trying to do well individually.
yeah maybe CoD is better for you....
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Im trying to make it as short as possible, yet not too short.
BAD:
1) Dc penalties removed on console and reduced to 1 minute on pc. Why? Ps2 players cant move, connection losses left and right. But sadly also many people abuse the fact right now and DC uppon every little inconvienience. Its ghostface? nah. Downed to early? nah. 3 gens done and no hooks? killers dc too. Not a single normal game playable right now, for 2 weeks straight. Ive stopped counting but the first weekend i had like 7 dcs in 10 matches. and this weekend i alredy played way less because its no fun at all like that but we were swf'ing with friends and also had it 3 times in a row where the random player would dc.
its not better for killer either, i had to dragg a "hook survivors 10 times" normal challenge over straight 3 days because in the evenings i played people kept dcing.
2) the knight is.. bad.. There are players starting to make use of him but overall he is not an easy killer to get used too. I gave up on him and i play 24 of the rooster, the likes of freddy and sadako in there too. He can be as viable as your next m1 killer if you are willing to put in effort to learn him. All of his power is visible to survivors while when he is using it he cant move nor hear them. His guards are weak, being 3 diffrent doesnt mean anything since you cant choose them manually, they have a set rotation and only one of em is barely viable imho. Also he has buggs, one buffing him into oblivion making him blight fast but entirely, the other nerfing him into oblivion making him stuck at one place the entire time.
3) new map (offering) is killswitched alredy cause it spawned every possible pallet ever, also Twins are bugged and get stuck sometimes too, i think ive read someone mentioning this over hag aswell. And random tiles appear on places all across all maps where they shouldnt, like breaking loops, or i personally have seen a tree blocking one entrance of killer shack on crotus prenn asylum map. There are sometimes tiles that make you think you fit throw em but you dont, because of that same bug.
4) some challenges are still broken and cant be progressed aswell.
GOOD
1) bots are finally here! they are actually pretty good. Yes they have their flaws but youd be surprised how smart they are for litteraly being bots. They will use items they found in chests, they can loop ok-ish and they can hide from you aswell. Also they nail some pallet drops pretty well. Sometimes they get stuck or will jump into lockers despide you seeing them, sometimes they try to blind you mit chase. I highly recomend to test them out in custom match, they are quite fun.
2) vittorio, the new survivor is communitys favorite right now. I only bought him for his perks but they are pretty decent, not too op but also not garbage. Especcially one that actually only Buffs soloQ without giving SWF unneccessary power. Im really amazed by that. Knights perks are more medicore, however he has one aura reader i find very viable at times.
i was hoping to balance the good and bad out a bit but to me the bad outweights right now. Im sure you will have some more people giving their inputs aswell.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3279826#Comment_3279826
Except both sides have FAR too much control over how much fun the other side will have.
Even if they lose, Killers can absolutely ruin one person's game.
Even if they lose, survivors can stress the ######### out of Killers and make them have a miserable time.
thats pvp for ya.
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@ByeByeQ said:
https://forum.deadbydaylight.com/en/discussion/comment/3279793#Comment_3279793
I've been playing this game since 2018 and if there is one thing I have learned is that BHVR are very, very poor at communicating with their players. I don't even know what "main page" you are talking about.
Unless I hear about something from a leak site, a streamer, the Twitter sidebar or some unusual topic is buzzing on these forums, I don't hear about it at all.
Even the in-game news usually lags behind all those sources only informing players of things the day they launch or later, if at all.
extremely poor. Ive alredy found another game to invest my time until the dc penalties are maybe back or i hear something officcial, im used to some more transparency from gaming companys, this is litteraly a joke. Makes the whole "give us feedback" thing a little useless, ive also seen the ingame news being way behind but them expecting people to look up at all sides to stay informed really is pathetic.
I apprecciate Jocelyns attempt here but i have not gotten any information i wanted, so im playing something else and hope my money wasnt wasted completely, i dont want the penalties to stay like this forever, the game is unplayable like that. But they cant even tell us if the changes according to the penalties are there because the whole bug issiue situation or if this is just what they wanted to do because who knows.
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@ByeByeQ said:
https://forum.deadbydaylight.com/en/discussion/comment/3279665#Comment_3279665
I hate Twitter and don't use it, I don't care who owns it.
But I find Twitter sidebar on this forum that I see when I'm here on my PC extremely useful for finding updates without actually having to use or go to Twitter.
well i havent assumed i need the twitter sidebar at all, but appearantly i was a fool for assuming all the important information would be visible on the main page.
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@Coordi said:
https://forum.deadbydaylight.com/en/discussion/comment/3279775#Comment_3279775
The only information available is on the Killswitch page; I'm afraid we do not have any additional information outside of what has already been shared. We will be updating the community as issues are found! Thank you for your patience and assistance with reporting bugs.
I mean it cant be that hard to state if the issiues under current investigation are the reason for the penalties situation or if they are a complete other theme. I know you cant give me an answer rn, but we need to make sure the developers understand its important for us to know if the penalties are going to remain like they are rn or if they dont. And im talking "we" because i dont seem to be the only one that wants the penalties back.
Because its like alredy 2 weeks we are dealing with this, its somewhat time for the devs to give a propper statement so anyone can read it not only on some specific pages.
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@Rovend said:
https://forum.deadbydaylight.com/en/discussion/comment/3279760#Comment_3279760
It was once, like two weeks ago.
Yes, i said that wrong. I truly meant to say that whenever i queue alone and start a game, i can expect to be matched regularly with nurses and these nurses regularly bring midwich offerings, but not always. Happy?
not at all but i dont have to be XD
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@Coordi said:
All known issues are being addressed; the timelines vary! We update our players across all of our Official channels, including Twitter, Instagram, Facebook, and the Forums. Again, I do appreciate the feedback and will make sure it is passed on.
Im still confused twitter has more information than the killswitch page but im just going to take your word now and assume my wish to know why the penaltys got also reduced on pc will get to them and we will see change/information about that particular thing soon..
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@Coffeecrashing said:
I don't understand how the extra object issue is still under investigation. The below link has a list of so many complaints, screenshots, and videos. Is BHVR having difficulty recreating the issue? Are they having difficulty deciding if it's an issue or a new feature? Are they secretly playing with the object generator code and don't want to admit it? Is this considered such a low priority that no one has tested it yet?
https://forum.deadbydaylight.com/en/discussion/356069/list-of-object-spawning-problem-forum-threads
hey at least your thread didnt got merged to another one like they did to mine. Thanks for your efforts honestly, it seems we need to do alot of work to get the devs attention.
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@Rovend said:
https://forum.deadbydaylight.com/en/discussion/comment/3279742#Comment_3279742
Not every game, but i had 4-5 nurse streaks in midwich.
when? today? or the past week? do you mean 4-5 nurse streaks every day?
you say you can always expect it so it has to happen like regularly.
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@Xernoton said:
I mean, I see your point but this is a bit counterproductive, don't you think? Survivors and killers have the goal to win the match. Your suggestions, while greatly improving some killer games, basically tell survivors they have to risk the game for pretty much no reward other than MAYBE a "gg wp" in EGC. I think there are other ways survivors can be a bit nicer without actively nerfing themselves like:
- Don't tbag. Would you appreciate the killer hitting you on hook every single time? It is unnecessary bming.
- If you are about to win the match with your SWF after absolutely dominating the killer that's good for you. But keeping the last gen 99ed and not allowing the game to end until you feel the killer has suffered enough is a really unhealthy mentality. It happens rarely but it is more than a little demoralizing.
- Think about your items. Do you really need 4 green toolboxes/medkits with extra charges and perks to make them even more efficient? Do they improve the quality of your games or is it just the quanitity?
- If you lose, that doesn't make it a bad game automatically. If you had fun the game was good. Typing "gg" doesn't take a lot but it makes a difference.
- If the other side played nice, be appreciative. There is no need to be hostile towards friendly players. This is exactly how starstruck Nurses and bully SWFs are born.
- Swallow your pride and accept that sometimes the other side did indeed play well. There is no need for hostility in EGC just because you lost or don't like the other side's perks.
The last 3 points go for both sides. We can all have fun if we aren't always focusing on the negative and be a bit nicer. Its not an "us vs them".
exactly, thats the way survivors to tell the killers to risk their games aswell. Someone just made the effort to turn it around. If we all would agree upon this rules even i would start to not tunnel and camp etc. But it aint gonna happen and whenever someone is flaming about tunneling im going to look at this post and see if they disagreed with it, then i immediatly know they are biased.
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@Rovend said:
https://forum.deadbydaylight.com/en/discussion/356436/survivors-should-care-about-killers-fun
About this, i dont know. I mainly play soloQ and believe me when i say that you cant honestly play chill at least in the first 3 min of the game.
As you can always expect a full slowdown build in a fast movement killer.
As you can always expect an agi-star midwich offering nurse curbstomping your team in 4 minutes.
As you can always expect a facecamper bubba or a basement trapper.
As you can expect DC and suicide on hook early.
With all this things, it is hard to "play chill" and not commit to gens whenever i can. I dont go with gen rush builds though.
ALL your games are nurse on midwich??
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@Coordi said:
https://forum.deadbydaylight.com/en/discussion/comment/3279721#Comment_3279721
Every thing in the known issues is either under investigation, or will be in Hotfix 1 or 2. Twitter lists the specifics of this, but anything on the Killswitch post we are aware of and working to fix. If this is about the cursor, it is in the Killswitch post I linked and is being worked on by the QA team.
So when the cursor issiue is fixed, the old penalties are going to be back? or are they not even attached to this issiue? cause obviously they got removed on ps and lowered on pc for.. what exactly? (well i think its clear why they are gone for ps, it makes sense to me. But what about the pc version?)
Also do find it bad that twitter is more detailed than the killswitch page, like, do you expect all your customers have twitter?
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@Coordi said:
https://forum.deadbydaylight.com/en/discussion/comment/3279702#Comment_3279702
Did you check the Killswitch post I linked? ๐
yes. it doesnt answer my issiue.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/3279709#Comment_3279709
And like I know bug fixes aren't easy, but taking away DC isn't the answer, it's called do a health chapter
I think i would be even more mad if i was on playstation. Like idk how this even passed playtest before release.
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@Hermit said:
Nono, I'm completely with you. I've been playing this game since 2016, seen every dev stream in the first 2/3 years or so (until they became meaningless PR streams containing no actual information) and clocked in several thousand hours.
There have been so many bug-filled game breaking updates, so many questionable decisions, meaningless test builds, prove that their QA is just helpless against their spaghetti code... seeing people being so hopeful to get transparancy and and explanations for BHVRs thought process is just sad... and funny at the same time ;)
And they wonder why they had such a player loss in the past. Im a relatively new player but im reeeaaallly annoyed by em right now.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/3278712#Comment_3278712
Yeah well, maybe BHVR should try and fix them instead of just saying "uh... yeah, no DC penalty"
Preach!
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@Coordi said:
We appreciate the feedback! We do have our Bug Report forums where QA can receive and acknowledge bugs, and we do our best to reply to ongoing issues here to keep the community informed!
The Killswitch thread here on the forums always has the most current known issues: https://forum.deadbydaylight.com/en/kb/articles/299-kill-switch-master-list
about that, i tryed it and my feedback got merged from a mod to my other post as an answer. Not saying it was you, but one of the mods sure did it.
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@GlitchyGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/3279279#Comment_3279279
Here's an idea. If you dont like the ragequits- how about YOU go find another game to play. No one should be forced to stay in a game they don't want to play. If the game is miserable and not making them happy, they have every right to dc. Like its a GAME. It's played for enjoyment and right now, game after game is not enjoyable because the game is that unbalanced. Behavior needs to add a system that gives killers more bp per dc and adds a bot or reduces gens when a person dc. But you are entitled to think that everyone else exists to make sure you're enjoying the game. These dcs are behaviors fault. And that's coming from a survivor main who deals with the negatives of dc all the time. I don't dc. But when someone on my team does. I understand. I literally cannot blame them because this games so bad right now. If you can't find it in you to get over it go play with some bots. They won't dc.
well fact is now that penalties are reduced DCs happen way more often. The game didnt magicly get that unbalanced after the new update, last time we had that many hook suicides (not dcs because of penalties but hook suicides) it was after the 6.0.1 If people hate the game that much they can go, why do i gotta go? because i dont like when they have temper tantrums? DC penalties are there for a reason. well.. they was.
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@almofan1001 said:
https://forum.deadbydaylight.com/en/discussion/comment/3279682#Comment_3279682
Good one! I think also comp corner is applicable here.
oh definitly!
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Dont bodyblock the very first hook/dont bodyblock at all.
like the killer has earned the hook after they had a succsessfull chase right? Let them have it.
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@Archol123 said:
https://forum.deadbydaylight.com/en/discussion/356446/missing-transparency-bhvr
As for connection flaws... I played a bot game yesterday and lost the connection to the host.. That was hillarious xD
ok so according to them they fixed the cursor issiue... does that mean the penalties are back to normal again? theyve not been mentioned in the post.
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@Archol123 said:
https://forum.deadbydaylight.com/en/discussion/356446/missing-transparency-bhvr
As for connection flaws... I played a bot game yesterday and lost the connection to the host.. That was hillarious xD
well ofc you still need to connect to the servers to load into the game XD but at least we cant blame BHVR for that, many modern games have that.
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@GentlemanFridge said:
https://twitter.com/DeadByBHVR/status/1596164335247982592?s=20&t=LiUeSR4pfTBJ6EQzKJQGMg
You don't need to make a twitter account, but checking back there somewhat regularly might just be worth your while.
thats the issiue, i dont use twitter so i get like half the info there is out there. Very bad for a company, have never seen that before. Thanks for sharing this with me though, you really helped me out here!
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@Zephinism said:
https://forum.deadbydaylight.com/en/discussion/comment/3279629#Comment_3279629
"I will not stop complaining about it unless the old penaltys are back."
This is what I read while my friend is unable to play most matches and has to restart her game pretty much every hour.
i also made several posts pressuring them about how they need the very issiue you are talking about fixed ASAP. In this thread alone i have said it so many times.
i DO understand the reason for no penalty, i AM glad for people like your friend. But on the same time people abuse the penalties like hell rn and its no fun at all. Im dealing with it/seeing this now since 2 weeks no matter if i play killer, soloQ or randoms dcing out of rage in our swf rounds last 2 weekends.
it doesnt matter honestly if dc because of rage, connection issiue or the playstation issiue. Its just DC simulator right now and nothing else. Devs dont do anything about it, so they better get their stuff together and fix this alredy, we payed money for this game, cant believe they can screw up that big.
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@Zephinism said:
trying to play with my friend today and 1 in 2 matches they cant even move. What the hell do you expect to do???
oh here we go again. If you just would read what i have stated to this pls, im done explaining myself over and over again
@Rudjohns said:
https://forum.deadbydaylight.com/en/discussion/comment/3279585#Comment_3279585
How so? It was about rage quitting lol
no it was "hurr durr if you dont follow the rulebook dont be surprised"
@TheSubstitute said:
https://forum.deadbydaylight.com/en/discussion/comment/3279407#Comment_3279407
I disagree. I think DCers should either play Killer, only play with a 4 person SWF or just not play. They're terrible players in a team based game and DCing hurts the other survivors while only benefiting the Killer unless the Killer is nice enough to let the other 3 survivors go. If they are nice enough to do that then they probably weren't going to camp or tunnel anyway.
If you are going to rage DC, don't queue up as solo. You're a liability and there's no need to wreck the game for the other solo queue survivors.
thank you! but it also doesnt even benefit the killer if it happens like that. There are 4k challenges, less bloodpoints gonna be earned because the matches will go to end even faster etc. And besides that it really doesnt feel rewarding stomping 2 entire survivors because half of their team dc'ed. I gave some people hatch but some also just pointed at the hook like it really doesnt matter, the round is ruined either way.