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JohnnyB87

JohnnyB87

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  • @VikingDragonXii said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299269#Comment_3299269

    But still it's not a hostage situation....the Survivor can just leave the locker of their own free will. Mandy has already answered this situation is not under the Hostage taking rules.

    This whole situation is a battle of who has the most patience

    It's not up to the survivor to leave the locker, their goal is to survive, the killers goal is to kill so the Killer is 100% taking game hostage. Get a clue, you entitled players and this so called Mandy really need to learn basic definitions of gaming terms. Facts are facts, if she's a dev, she as poor as the rest of em when it comes to keeping the game playable. It's dying and it's not cause of the players 100.

  • That there is the only fix. I don't understand how games take so long to incorporate it, cause it's easily done with most games, but they just don't want all the live toxicity I guess, but this game already has the most toxic community of any game so it's not like it would change anything. Nothing but entitled survivors and killers who have their own rules in their heads about how the game should be played. And the so called buff doesn't help anything with soloQ...still doesn't designate where the players are doing whatever they're doing, so it's useless information. It shows what and not why they're doing something, which is of no use to any player. Comms allow you to call out EVERYthing, while this "buff" does nothing but give out info certain perks can already do if equipped.

  • @Mandy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299269#Comment_3299269

    no, as the survivor is dying on a hook - this is part of normal gameplay for survivors to die. This is why it's not against the game rules and not a hostage situation - the game is progressing.

    You do realize that you're not in the majority who understands the purpose of the game...IT IS NOT to kill every survivor as fast as possible. IT IS to get as many points as possible. Camping and tunneling make you lose points while max points can be easily obtained with just 8 hooks....don't even need a kill. Until players learn the real goal of DBD, they should have no say in strategies or anything cause they are 100% making up their own rules. Hell all 4 survivors can get max points without doing a single gen. It's sad how the community makes up their own rules to the game to make them selves feel righteous or whatever.

  • Think you forgot to mention that his matches are all against n00bs...MMR is gone and his build and gameplay totally shows he's playing in bot lobbies and doesn't account for any good info whatsoever to favor camping and tunneling. A camper and tunneler should lose 75% of the time against any decent survivor squad. Just let the survivor die and it's an easy 5 gen and out.

  • Cheating is horrendous in this game anymore. And they don't even hide it cause behaviour doesn't do anything about their "ban" offenses. Literally nothing. The game is quickly going down the gutter due to consistent l0sers using hacks and the fact that players are just the most toxic ever on both sides....no one plays the game for BPs, like it's meant to be played, they either, as a survivor, have to gen rush and leave....boring...or, as a killer, camp and tunnel players out of game....also completely boring and pointless cause you don't even need 1 kill to get max points.

    on a side note, all those saying that there isn't cheaters in the game, I can guarantee are probably also cheating LOL

  • @Mandy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3299261#Comment_3299261

    No as even when you're being camped your game is progressing as the survivor is dying.

    But as was said....the killer is preventing the survivor from playing the game normally for their part. It's a double edged sword...killer mains don't see it, but survivors mains do. Killer is doing his job but preventing survivor from doing theirs. Just fact, no bias as I main both. And to prove the point, a killer doesn't even need a kill to get max points, which is the ONLY goal of DBD. There are no other end game goals...that's also a fact.

  • @TragicSolitude said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3298081#Comment_3298081

    This situation is no different from a hatch standoff, and the devs said that those didn't count as hostage situations because both players were choosing to continue and refusing to forfeit. Hostage means one side is being prevented from participating in normal game play and there is no active timer.

    But their hostage taking rules by definition include facecamping but that is allowed and favored, so can't go by bHVR's so called rules lol

  • They definitely are NOT buffing soloQ...might wanna see what they're plans are before you speak. Won't change the game at all.

  • Been playing this game a few years now and see a nice/fun killer maybe 1% of the time...99% of the time is just trash facecampers and tunnelers off hook. Everyone says it's strategic play, but I also main killer and never have to tunnel or camp to get max points, hell don't even need a sacrifice. Players just like to make up their own rules to the game. I enjoy the fun killers but getting tired of literally all campers and tunnellers every day. Makes the game boring and with the DC penalties you have to ######### on first hook to get a new game with the 1% chance of a killer there to actually play the game the way it is meant to be played.

  • Craft Time is bugged for me also, for the last 3 days, I have cleansed like a 100 totems and still only reads 1/8. Every time there is an event, the tome gets bugged. Behaviour says they have a dedicated team for DBD, but obvsiously they aren't paying attention to the forums. S/N is JohnBrazon1....please fix ASAP.

  • @Kirahie said:

    https://forum.deadbydaylight.com/en/discussion/comment/3222029#Comment_3222029

    Theirs no way survivors wouldn't body block infinitely during that time. Nope no way survivors would weaponize that.

    Bodyblocking for 10 seconds would be a waste of a survivor's time and isn't exactly a long time. Just get good at killer cause killer's are extremely OP right now with certain perks. Both sides just wanna complain and make no effort to balance the game, will always want one side stronger than the other. If your constantly losing or feel the need to camp or tunnel at 5 gens, you're definitely not good. The point of the game is to get points, not get kills, not get 5 gens done as fast as possible. Killers want a 4 hook game for minimum points and survivors want a quick 5 gen game for minimum points. THere's a very low % of what's considered good players, and it isn't anyone complaining, that's for sure. LOL

  • @RatbasterdJr said:

    Might as well just give survivors basekit DS, basekit Hope but active all game, basekit OTR, might as well throw in auto DH basekit as well..

    You know what, take the gens away. All survivors should have to do is load in and open a gate to escape. Don’t forget the gate starts 99’d.

    You see what I’m getting at?

    Spoken like a true entitled Killer main. Right now the game is 100% Killer favored if they play the way the game is meant to be played. It's nothing to do with survivors needing all that base kit, it's the fact that killers are just as entitled as survivors, more so actually, and think the point of the game is to get 4Ks, which it is not and has never been. Don't need a 4k to get max points, and never have needed one.

  • @neb said:

    https://forum.deadbydaylight.com/en/discussion/comment/3222029#Comment_3222029

    you don't get it, killers will just hit you immediately off hook, it's been happening to me.

    with a long lasting Endurance he'd have to hit you multiple times.....that's the point I'm making. If BT lasted the whole time and Off The Record lasted all 60 seconds, killers would have no choice but to stop camping and tunneling cause they wouldn't be able to.

  • @The_BiggCheeze said:

    Because survivors need the ego boost. They can't get it anywhere else so they do it in a video game that they KNOW has bad matchmaking.

    Killers also need the ego boost too, with all their camping and tunneling at 5 gens left. Killer mains always say the same stuff survivor mains say, both sides are entitled and have no basis for any of their complaints. The game is becoming worse and worse which each update cause Behaviour could care less as long as they're pleasing the top 1% of each side. This game has never been and will NEVER be a competitive game, it's just not made for it and has 0 win conditions, even though eveyone makes up their own conditions. LOL

  • Just make the Endurance effect last as long as it's duration. Makes the killer have to work for the tunnel and definitely would prevent it. If a survivor can take multiple hits, then what point does the killer have to tunnel, cause he's just letting gens get done otherwise.

  • @SilentShepherd said:

    My build :

    Sole Survivor

    Wake up

    Sprint Burst

    Lightweight

    This is the greatest Solo Q build in the current meta. The purpose of this build is for you to be able to join Solo Q games and play normally, do generators, save teammates... but you will increase your chances of survival and actually escape the match. Remember, SOLO QUEUE!! Not SWF.

    Short Explanation : Sprint Burst + Lightweight to run from killer. Sole Survivor + Wake Up to prepare to be final person standing and open exit gate.

    Long Explanation : Sole Survivor is an incredible perk. It is very underrated. First off, it comes with a built-in Aura blocking ability, but it is limited by range. You can have up to 3 tokens, and you get 1 token each time a teammate dies. 1 token means the Killer cannot read your aura if he is within 24 meters of you. At max 3 tokens, it's 72 meters - which is basically most of the map.. this immediately counters Wesker's new ability to read aura's while carrying someone, etc. Such a good aura blocking ability. But wait, that's not all. When you're the last one alive, you get 75% speed to repair gens, and 50% speed to open exit gates. The gen repair is useless, but the 50% speed to open the gate is really really good, especially since I also carry "WAKE UP" perk to combine it with this perk, for a 75% open exit gate speed. Sprint Burst + Lightweight are your run from killer perks. Do gens, help team, but if you gotta book it, you book it, and Lightweight only allows your scratches to be visible for a measly 5 seconds. Most killers will see you run with Sprint Burst plus see how your scratches are tough to read, and will just break chase and go get someone else.

    Combine these four perks, and you will survive to the end game in the majority of your games, and you will escape.

    Everyone knows your teammates in Solo Q are mini-killers anyway, leaving you to die on first hook, sandbagging, snitching, etc.

    With this build, you can have fun in Solo Q.

    That is the "Hide in a locker all game and let every die build" as most players call it. LMFAO

  • @Hawk81584 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3220726#Comment_3220726

    you seem to forget even if you do have that base kit bt killers just have to hit you once and then turn around and hit you again...its not like a gain invincibility for 80 seconds regardless if a survivor gets hit or not

    They need to make endurance permanent for that entire 10 seconds...That really is the ONLY way to stop camping and tunneling. If the killer has to hit you multiple times to get you, all the better. Every player says the game is survivor side, but it's definitely not. I play both sides equally and know that camping, tunneling, slugging as a killer should be considered taking game hostage, cause it's literally the definition of it. Its sad that Behaviour sides with their streamer trolls, but that's how all games are sadly. The game just needs to be dumped and reworked in all possible ways. Two games coming out next year that have similar gameplay will definitely make this game as popular as F13 LMAO

  • @Draxlore said:

    https://forum.deadbydaylight.com/en/discussion/comment/3220785#Comment_3220785

    No, the ultimate goal is to slow generator progress by making it 3v1 instead of 4v1.

    I play survivor whenever i want to play with friends and occasionally solo que. Ive been camped and tunneled and its part of the game. The draw to being a killer is making decisions and having different options to achieve the goals. If you make a wrong decision, you risk survivors escaping. The right decisions mitigate that risk such as tunneling certain players at the right times.

    Instead of complaining about it on a forum, why aren't you playing to increase your skill level to counter tunneling and punish it? you have the ability to make tunneling less effective and a bad decision by wasting the killers time.

    Tunneling is not a legit strategy. The only way to counter is to gen rush, and that too is toxic gameplay and boring giving you the minimum amount of poinst possible. If you're just playing the game to get kills or gen rush, go play Friday the 13th, a game that is 100% about doing nothing but that pretty much.

  • @Crowman said:

    There's nothing unfair about tunneling. The only goal the killer has is to kill survivors and focusing out a survivor early is just the best path to victory.

    You have teammates who can take hits and try to get pressure off of you, you have perks like BT, OTR, and DS to aid against tunneling, and you can always waste a killer's time in chase.

    That is NOT they're only goal. Their goal is to max out chases, max out breaking pallets, max out hits, max out hoooks....You can get max points without killing a single survivor. That tells you that you are one of many who make up their own rules for the game. There is no winning or losing, the ONLY objective is to get as many points as possible. The game is in a trash state because no one plays the game the way it is intended to be played, they ALL make up their own rules. One player said player numbers are up, but from what I've seen they are way down and will continue to drop cause the developers as well as players could care less about the true nature of the game and are just gonna let it die. Killers complain about salty survivors, but that also means they're just as salty. Both sides are entitled cause they don't understand the basics of the gameplay, they want a win/loss condition to make them selves feel better

  • @Adjatha said:

    https://forum.deadbydaylight.com/en/discussion/comment/3180017#Comment_3180017

    Game doesn't need people who do that. It ruins 4 other people's experiences and pitiful, non-existent bans do nothing so they keep doing it.

    The whole game is in a bad state. I think there should be stiffer penalties for DCing, but there should be stiffer punishment against camping and tunneling killers early game aslo. will never happen cause both sides are enttitled. The point of the game is to get points, there is no win condition but people think there is. It's a sad community as a whole really.

  • @Usernameforderek said:

    tl;dr: survivor gets mad that I slugged someone who knowingly ran to a corner without hooks and calls me toxic. Do survivors really believe that killers should just let them go?

    I keep bouncing off DbD because I get tired of toxic survivors when I'm killer (and I am just plain bad at survivor). But I've been watching some content creators lately that have given me some hope that this can be a chill game with people who just want to have fun.

    Boy was I wrong.

    I reinstalled the game yesterday after a long hiatus. Played a few very bad and rusty games as both survivor and nurse. No problem. No after game chat. I type my ggs and move on.

    But today... I had my first great game in a long time. I was Nemesis. The survivors played well, I played well, and despite some really terrible stuttering connection issues, it was a lot of fun. I got a 4k with one gen left. Pretty close. I type my ggs in chat and immediately get someone calling me toxic and unsportsmanlike.

    For context: Two survivors left, a guy ran to a corner during chase. I downed him and picked him up, but there were no hooks close (the nearest one was broken from sacrifice) and he got off. I chased again and he ran right back to the same corner. So I slugged him there and went to find the other guy. That guy ran to the same corner, where I downed him. The first guy was almost bled out, so I let him die before picking up the second guy who of course still got off, but I got him in the next chase. As far as I'm concerned, if you run to a corner you know you can't be hooked from, then you are choosing to bleed out. Fine with me. Also worth noting that that first guy was looping my ass off before we got to the corner, so it's not as though I was just bullying someone for fun. I just didn't want to keep running around the map after one guy. It was like a twenty or twenty-five minute game by that point. I even had time for a phone call at one point. I was just ready to be done.

    I'm not sure which survivor was complaining, but they were saying that I should have let the survivor just get away and that I was being toxic by slugging. They also thought the hook would respawn so they didn't seem to understand the game at all.

    Do survivor mains really think that running to a corner without hooks means that the killer should just let you run away? Is that how entitled and toxic they have become? Because that's really sad. No one said a word when I had bad games. Maybe that one SWF in an earlier game with all flashlights was a little salty when they found out I was running Lightborn, but they were on console and couldn't chat.

    Is winning at all toxic if you're killer? Is that it? Will survivors just always assume that any killer who 4Ks is toxic?

    That is your own personal opinion. There IS NO WINNING OR LOSING in Dead By Daylight. It's literally just to get points. I main killer and survivor and know that there is no end game goal at all. Toxicity is based solely on the players that make up their own rules for the game, plain and simple. Play the game it's meant to be played, and no one would complain. There will always be complaints about camping, tunneling, slugging, gen rushing, tbagging and all the usual stuff because everyone makes up their own rules. Play for points, like the game is meant to be played currently, and no one should complain. You want to win or lose, go play trash like War Zone lol

  • @Ayodam said:

    https://forum.deadbydaylight.com/en/discussion/comment/3148786#Comment_3148786

    Survivors are receiving defenses to that. Eventually, you won’t be able to do it at all. Cuz one thing about DBD—survivor mains will shut this game down. Long queue times are not fun.

    You do realize that the long queues are because more people are playing killer currently, right?! Both sides are killing the game cause of the false mindset that there are win conditions. THERE ARE NONE. No one has common sense and realize the whole point of DBD is to LITERALLY get as many BPS as you can.

  • Funniest part to me is that people actually have convinced themselves there is a win condition for either side. If you don't get max points possible, you lost the game. There is only BPs to game, there are no wins or losses. LMFAO

  • @RavenBirb said:

    Congrats your unneeded baseless complaints on why RPD is too big got answered so yall can have a fun boring OP time on survivor like always. This was my favorite map because it replicated the game and was perfect for me.

    Whoever complains about it being too big is a giant noob and doesn't take anytime to learn anything new or take on a challenge. Survivor always has to be the easy role and it shouldn't

    You do realize very few survivors complain about this map...it is 100% survivor sided cause of it's size. Killers have 99% of the complaints because it is way to big and is literally two maps in one....any one who says it's easy for the killer is using an aura revealing killer with the appropriate addons. They are the ONLY killers who do well on that map lol

  • The game itself is just in a bad state right now....No one wants to play survivor, and the player pool has dropped dramatically. It's nothing but camping and tunneling killers, which isn't a legit strategy or a needed play style with all the buffs to killer. The game is just trash cause of all the entitled killers now, used to be entitled survivors, who actually think camping and tunneling are legit. This game is quickly gonna die unless something drastic happens soon.

  • @NightmareKT said:

    Can someone actually give a valid reason why we killers should not camp or tunnel when that's the best way to win? A reason that does not involve "cause it's not fun for the other side" nonsense like that? Why should we care about survivors fun when they always try to make us have bad experiences?

    The major problem is, like you said, you're trying to win. THERE IS NO WINNING OR LOSING IN DBD. It's all about getting BPs. When you're "trying to win" you are literally playing by your own rules. This game is literally just about getting BPs, anyone who thinks otherwise doesn't understand the nature of the game. Camping and Tunneling gives you hella less points than if you actually played the game correctly as killer, but some people want a "reason or condition" to play a game, so they make up their own conditions for winning and/or losing.

  • @Tsulan said:

    Punishing legit players that put a lot of effort into learning a killer over the actions of some salty people sounds... healthy...

    Nurse is easy to play on PC....so takes no effort to learn her. Now console is a whole different story....

  • @PapiFelixPSN said:

    Or...punish the ones ruining the games against her?

    I personally think that if someone DCs too much in a short amount of time they should be banned for a month or even a year. Too many people are ruining games now, it's getting out of hand.

    Banning DCers harder than cheaters is pretty dumb. Literally 90% of PC players use some from of cheat and Behavior don't care about that, so no reason to punish the DCers...they already get punished, they DC enough in a short time they get weekly bans and more. This game, like all other cross platforms that allow PC players, is falling into the cheaters prosper category. I play on PC and console, and feel that PC players need to be on their own servers so the ridiculous losers who cheat, which is easy to do and free, can stop ruining the games for everyone. Also, for those who say there aren't that many cheaters, you obviously don't play enough....talked to lots of streamers who get a cheat on average about 1 in 3 games...it's just so common place and unnecessary with the killer buffs and even a few nice survivor buffs that whiny survivors haven't noticed. DH was a trash perk to begin with and was overrated, and people crying just need to learn how to loop. Don't need any perks to be a good looper.

  • @Deathstroke said:

    https://forum.deadbydaylight.com/en/discussion/comment/3114149#Comment_3114149

    Can't fix teammates unfortunately and well sometimea it's too much to expect them play perfectly. But with good teammates you can still win with pretty easily as survivor. I had 2 games today were killer got 2 hooks before all gens got done and everyone escaped. Killers were not good thought and I didn't get even chased on this one.

    https://us.v-cdn.net/6030815/uploads/8WJBEKNQ2HWT/20220805-014637.jpg

    Can tell by the perks that he was a baby killer.....don't brag against rookies lol

  • @agonizing said:

    Necessary depending on the situation.

    It has also been proven time and time again to be the most viable strategy to win, most people who play video games play to win by the way.

    Ummm...since when is there a winning or losing point to DBD?! The object is to get as many points as possible each game, literally the only goal. You can get max points without killing a single survivor as killer pretty easily if you know how to play the game. There really is NO legit strategy that call for camping or tunneling, except maybe at end game if you want your 1 kill. People are always making up their own rules to the game to justify the good or bad way they play, usually bad. Face the facts: There is no WINNING or LOSING in DBD lol

  • DBD just needs to be like other popular games, and remove PC from cross play altogether. PC will always have an advantage in every department of any game, so any arguing is pointless. SOme people say it'll kill the game, but there are a lot more console players than PC players on DBD cause most PC players play FPSs. Just make it cross console, and keep PC users on they're own servers. All issues with fairness would be fixed immediately.

  • Actually, a killer farming with a survivor is grounds for banning. It's considered colluding which is against the rules, but most players let it go. But if you're gonna farm, better do it with all survivors or you could get banned. And if you say it isn't bannable, look under "working with the killer" and it's 100% bannable lol

  • The sad part is that most players who think they're winning or losing do not understand the game at all. There is no winning or losing, it's a point game and that is all it is. Players make up their own rules to satisfy their lack of gameplay prowess, and use these fake rules to defend their actions.

    Plain and simple, if you're a camper/tunneler you're just not good at the game. If you gen rush, again not good at the game.

    The game is gonna, sooner than later, die although it is fun, but because people abuse the gameplay and make up their own rules of how game is supposed to be played. It is and always has been a point game. Bring back double depips for players who camp and tunnel and gen rush. Toxic players won't change, but the true gamers will.

  • @GannTM said:

    https://forum.deadbydaylight.com/en/discussion/comment/2496861#Comment_2496861

    People still shouldn’t Dc. It’s not like DS Unbreakable Dead Hard Borrowed Time is fun to go against either yet a lot of survivors that complain about Spirit seem to run that build. It still shouldn’t give killers incentives to DC either.

    Very few players run that combo anymore and it's not even hard to play against.

  • SBMM isn't causing all the camping or tunneling. That is just how red ranks play cause they want to safety to keep their rank. And all ranks started at Ash IV this round, so the tunnelers can easily be surmised as previous red ranks. Rank meant absolutely nothing before and still doesn't except for bonus BP. It's still an hours played rank system and not a skilled rank system yet.

  • How can a Mori be nerfed or buffed?! It's a condition aspect and therefore has no effect on the actual game. It's just a decoration. They should just add Mori to all killers to use on third hook if they want to waste time. The second hook Mori was just used as an excuse to camp or tunnel. Moris are fine for those few who use them.

  • @MigrantTheGreat said:

    https://forum.deadbydaylight.com/en/discussion/comment/2492505#Comment_2492505

    That's your mistake for listening to pro players and not expirmenting for yourself and walking your own path.

    Spirit's counterplay comes from understanding how she thinks and since I'm a Spirit main it's a fair ball game to me. I like taking risk to see how she's playing. Sometimes I'll double back over my scratch marks walking. If she gets me than Ik not to trry that tactic again. Well I'm near the killer shack, I should head for the window or pallet; you know what Spirit is anticipating that so I should change my path and not be preditable. Well I'm at loop and ik for sure she's phasing, instead of running past the pallet trying to loop her I shouild throw the pallet down to try and at least distract her. All in all like I said "Survivor's are mad that she doesn't have consistant counterplay and say she has no counterplay because you can't play a certain way"

    "The only fix she needs is to not be able to fake phasing" If you get rid of this, you essentially nerf her whole kit by giving her a indicator and the purpose of her kit is to trick survivor's. Like I said, survivor's want 100% information on what the killer is doing. This is why I say a lot of survivor's wouldn't like fighting games.

    "Nurse can't fake it" That is where you are wrong! As a retired Nurse main, Nurse can actually blink into the grown to cancel the movement of her blink. Meaning that your attempt to juke her to force her to over blink was cancelled because she still blinked, but she didn't move. It would be like Spirit phasing in place, but she didn't press WASD

    First, cancelling a nurses blink will never guarantee a hit cause of the hit delay unless survivor is right on top of her. Second, Spirit's mind game with phasing is definitely not needed. Just make the phase faster, easy fix. People like you are just biased cause of the way you like to play. The Spirit has no counterplay at all, just have to hope there bad at playing Spirit. If your outplaying Spirit, they're are just not good at it, plain and simple. Killer mains are just as greedy as survivor mains. If they actually looked at the game without bias more than half the complaints on both sides make sense.

  • @Kurisataru said:

    Camping at rank 1 is literally meme'd as a trash console playstyle that doesn't work vs decent survivors. But lately....

    I am seeing a lot of Rank 1 Plaything X Undying X Ruin X Pop or Deadlock gamers out here playing any type of killer(Mostly Nemesis, Pinhead, Huntress, Deathslinger, *killers with ranged attacks*) just camping like it's baby season.

    It's not consoles doing it...I see 100x more PC players camping and or tunneling than console. PCs players are just toxic overall and have a better than thou mindset even though it's almost skillless to game on PC.

  • The DC penalty goes up like every 5 DCs or so. Starts at 5 minutes, then goes to 15, then 30, then 1 hour, then 6 hours and keeps incrementing.

    As for Dcing against Spirit, it should just be expected. Spirit has been broke since it arrived and has no counterplay, no matter what people say. Move on to next game cause the mentality won't change til Spirit is fixed.

  • It happened to everyone on ALL consoles including PC

  • Only things I want changed are capping BPs, no reason to cap it, and you should only lose your items and offerings when prestiging. No point losing all the perks you worked for, especially since the bloodweb kinda screw you out of relearning them. There's really no reason to prestige except for a cosmetic piece and bragging rights.

  • @MigrantTheGreat said:

    https://forum.deadbydaylight.com/en/discussion/comment/2492283#Comment_2492283

    Spirit has counterplay. Problem is, survivors are use to just holding Shift + W to outplay a killer instead of changing their playstyle, and when they change their playstyle and still get outplayed, they complain because of a lack of consistent counterplay and there shouldn't be such thing as consistent counterplay.

    Blights add-ons are fine imo. I don't have a problem playing against him.

    What's the counterplay for Spirit? If you say looping or normal game mechanics, you don't understand counterplay. Even pros say there's no counterplay to Spirit, but you must be wiser. The only fix she needs is to not be able to fake phasing and she'd still be good. Nurse can't fake it, so why should Spirit be able to?

  • Every one is getting those types of games. You can't expect to get easy matches every game, that's pointless. Playing against swfs and high rank will make you better plain and simple. The system is working fine especially at proving which red ranks didn't belong in red ranks. Truth hurts.

  • Queue times have nothing to do with the MMR, but has a LOT to do with people working and schools being back in session. The queues have always slowed down after September, it's just a fact of life.

  • The people complaining seem to be the ones who thought they were so good cause they kept getting matched up with potatoes. Now they face true ranked opponents and lose. That's called gaming...it'll help you improve your game playing against better players. It's literally been a week and the new system hasn't been going long enough to be working perfectly yet. Quit crying and play the game or delete it. If you wanna play for fun, stick to solo player games, this is multiplayer and is meant to be a little competitive.

  • I've always said PC should not be involved in cross play. Several top games do this and it works. PC will always have advantages and there is no such thing as anti cheat so it's best gaming experience with cross play off.

  • @raze_ said:

    https://forum.deadbydaylight.com/en/discussion/comment/2481908#Comment_2481908

    are you sure?

    at the start of the matchin i was repairing a gen with 3 people. (havent recorded that unfortunately.)

    while the killer was chasing someone else on the other side of the map his chains were attacking us constantly like in this video. we couldnt repair the gen because of that.

    Did someobe grab the box, only way to stop the chains. They reset like every 90 seconds or so. It's like Freddy, when the chains around your pic are almost full just grab the box and start to solve it.

  • Pinhead is definitely not a top tier killer. There is easy counterplay to him. Just before the chains activate grab box and loop him. Have had many games against Pinhead where no one got hooked. He's sadly easy to play against so far.

  • @DoomedMind said:

    https://forum.deadbydaylight.com/en/discussion/comment/2470617#Comment_2470617

    Well, StarCraft 2, which is too much known for being competitive..... So I know what I'm talking about.

    Wow, not competitive?! Funny, I played several years in COMPETITIONS with that game. It was a big ESports game in fact when it was relevant lol

  • I've gotten several cheaters banned and even abusive campers. Yes I said campers, it IS bannable if they're doing it at 5 gens every game. And as for farming, it should be bannable only if not everyone agrees to it. If killer kills off 2 or 3 people and then decided to farm with rest, it should 100% be a bannable offense. Farm with none or farm with all is only way to be unbannable.

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